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its seem that there are two newly added qeust one explains something called rings set ring set give you extra bounses(if you wonder why ring prices at the market place skyrocketed)
Rings can be in any order, but they have to on the same hand for it to work. You can tell you are using a ring set in a variety of ways: any hand equipped with a set will have a yellow glow around it, when you look at ring's info it will mention the set name and bonus before continuing with the ring's description, and in the crew panel there will be an icon representing any equipped sets.
Angelic: Divinity, Healing Halo, Hunter's Bow, Wish Bonus: Increased Luck Minimal attack ability focused around group regeneration increases of stamina and HP, with wish if that isn’t enough.
Athlete: Bump, Fleet Feet, Fitness, Taunt Bonus: Increased Maximum Health. All around, basic character. 1 attack, 1 escape/stat boost, 1 crowd control, with Fitness Ring as overall stat enhancement.
Chef: Knife Sharpen, Meat, Pot Lid, Teflon Spray Bonus: Increased Defense. Completely designed for allie attack and defense boosts. The user can only attack if Pot Lid reflects damage.
Demon: Fire Rain, Hot Foot, Iron Will, Scaredy Cat Bonus: Increased Stamina Regeneration Based around the Scaredy Cat/Hot Foot combo, with Fire Rain for emergencies/mobs and Iron Will as a dual Willpower booster and debuffer prevention (to help Scaredy Cat).
Medic: Adrenaline, Bandage, Defibrillate, Diagnose Bonus: Increased Health Regeneration. Complete healing type for health - single healing (Bandage), group healing (Diagnosis), awakening (Defibrillate), and HP regeneration increases (Adrenaline).
Ninja: Dervish, Ghost, Mantis, Shuriken Bonus: Increased Dodge Balanced attack character - Mantis for close up single targets, Dervish for close up multiple targets, and Shuriken for long range. Ghost will prevent enemies from attacking you, which should come in handy since you’ll be close to attackers.
Pirate: Hack, Keen Aye, Shark Attack, Slash Bonus: Increased Speed Strong, front line character. 3 big melee type attacks, with Keen Aye to boost them even further.
Prankster: Duct Tape, Gumshoe, Heavy Water Balloon, Improbability Sphere Bonus: Increased Accuracy and Dodge Rate Crowd control, debuffing type. Duct Tape/Gumshoe multiple enemies to slow down and prevent from attacking, then Heavy Water Balloon to attack all at once. Seems best to use in a crew as supporter since Heavy Water Balloon is the only attack and will attract many enemies attention and has a long recharge. Improbability Sphere can help others kill before they reach anybody if long range.
Space Marine: Guns, Guns, Guns, My Density, Solar Rays, Turtle Bonus: Increased Weight Long range attacker. Guns, Guns, Guns for quick, small damage with fast recharge, Solar Ray for more intense attacks, My Density to prevent being stuck in a mob and tossed around (so you can run away or behind other crew members and continue long range combat), Turtle for extra protection.
Shaman: Coyote Spirit, Hornet's Nest, Rock Armor, Quicksand Bonus: Increased Willpower Crowd control, similar to Prankster. Quicksand/Hornet's Nest combo, with Rock Armor to withstand close attacks and Coyote Spirit if you have to run away and lose a pack to recuperate.
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