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Competitive Clauses

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Moroseth Anaratharach

PostPosted: Wed Feb 10, 2010 9:48 pm


In competitive Pokémon, there are several standard rules used in every match. These rules are called clauses, and they serve to stop some over-powerful strategies, reduce the role that luck can play in a match, and overall just make the game more enjoyable. If you are playing on a simulator, these rules will be enforced automatically; in wi-fi play, activating any one of these clauses will usually result in disqualification.

Evasion Clause
Moves that boost evasion (i.e. Double Team and Minimize) are not allowed.

Freeze Clause
Two or more Pokémon on a team cannot be frozen at the same time.

Sleep Clause
Two or more Pokémon on a team cannot be asleep at the same time. Self-induce sleep via rest does not activate Sleep Clause.

OHKO Clause
One-Hit KO moves are not allowed.

Species Clause
Two or more of the same Pokémon may not be used on the same team.

Self KO Clause
If both players have only one Pokémon left, moves which KO both the user and the opponent are not allowed (e.g. Explosion, Destiny Bond). If recoil damage would cause a tie, Self KO Clause does not activate, and the player who last attacked is the winner.

Item Clause
All Pokémon on a team must hold different items. This is not a standard clause in competitive play, but it is used in Nintendo tournaments.
PostPosted: Wed Feb 10, 2010 10:38 pm


I think the only ones I really agree with are the Species and Item clauses. I find the Evasion can be dealt with in it's own ways (Stomp for minimize or use of evasive reducing moves/abilities/items), as Sleep & OHKOs, etc. However, I know these are usually pretty standard, which is somewhat discouraging - almost seems like the people who don't specialize in dealing with all of these situations would rather just specialize in their own mainstream form of "competitive" battling.

Also, I'm not sure why the Evasive clause is on the list, but an Accuracy clause isn't. So, it's okay to lower someones accuracy, but not okay to make it harder for you to land hits. Regardless, I think its all silly. Perhaps someday Swgger + Attract/Attract + Paralysis will be ruled out, too. Just Attract. lol

Saka Wannobis

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PostPosted: Sat Feb 13, 2010 11:21 pm


just a question, if i set up a tournament, can i choose which ones to include and which ones not? (not 110% sure about guild rules)
PostPosted: Mon Mar 08, 2010 10:12 pm


Thanks for posting this, I hate having to search for it.

Toxicnessx

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Mr Popo in your mouth

PostPosted: Mon Mar 08, 2010 10:39 pm


Saka Wannabe
I think the only ones I really agree with are the Species and Item clauses. I find the Evasion can be dealt with in it's own ways (Stomp for minimize or use of evasive reducing moves/abilities/items), as Sleep & OHKOs, etc. However, I know these are usually pretty standard, which is somewhat discouraging - almost seems like the people who don't specialize in dealing with all of these situations would rather just specialize in their own mainstream form of "competitive" battling.

Also, I'm not sure why the Evasive clause is on the list, but an Accuracy clause isn't. So, it's okay to lower someones accuracy, but not okay to make it harder for you to land hits. Regardless, I think its all silly. Perhaps someday Swgger + Attract/Attract + Paralysis will be ruled out, too. Just Attract. lol
thats easy. because accuracy loss can be cured by a simple switch of a pokeball. where as evasion is permanet until that pokemon is removed from the field (via k.o. or switching out)I don't particularly like this rule, but it needs to be in place because of all the double team spammers. (especialy a minimize-substitute-softboil blissy. gonk worse then going up against a shedinja right after a sweping garchomp)

sleep clause- solution is simple have a sleep talker on your team. or a pokemon with early bird. just about every move designed to put you to sleep has a good ratio of missing so that is a factor too...

no OHKO- OHKO teams are usualy hard to make and pull off. so if your opponent is clever enough to successfully pull it off congrats to them. this rule is stupid.

freeze clause- I don't see why they would make this one. If your unlucky enough to get frozen by the 3 usable Ice types in game then you deserve it. bottem line.

spieces clause- approved

item clause- thee most annoying rule of them all. but then again nobody likes there opponent to have a set of 3 leftovers...

self KO clause- if they want to kamikazi there way to honor and 100 virgins in the afterlife thats fine. Explode was the reason they put protect in the game.
PostPosted: Mon Mar 08, 2010 11:16 pm


Most of the time the clauses exist to both limit the abuse that could from allowing these mechanics, and also lessen restrictions in the absence of them.

If Minimize is banned, there is no need for Stomp. Your Pokemon can have a different fourth move, since there are stronger moves than Stomp anyway.

Overall, this doesn't stop from restrictions or abuse from arising. Such as how the Smogon folks on ShoddyBattle need to have fire in answer to Scizor, fighting for the switch-in, and used to need ice for Garchomp. Their answer was to ban Garchomp, so the intention of some rules can just lead to balance issues with the allowances leftover.


The only one I'd truly enforce is Sleep Clause. I didn't request it in one battle and the thing went on for an hour because his Venusaur made everything sleep and things were left in an endless stall war. gonk Call it what you will, but I like sleep. It's a rock-paper-scissors game, get on with the Jan-Ken-Panning! Yes I raid for three hours at a stretch on WoW, but we're usually like actively winning/wiping at an even pace. dramallama

Wilhemina


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PostPosted: Tue Mar 09, 2010 3:52 am


You didn't even mention the Uber clause... stare
PostPosted: Tue Mar 09, 2010 4:09 am


So, wait a minute... Freezing is probably one of the lowest chance status effects. It's a tad ridiculous if you're just lucky--yes, I know it's supposed to reduce luck, but with moves like Ice Beam, I doub you can help it at times-- and accidentally freeze a second, that's a bit unfair, don't you think?

Sleep clause is far more understandable, because you have have moves that only put Pokemon to sleep.

I also agree with the person of the irony about there being no accuracy clause. It may be a shitty move, but Sand-Attack is something a person can spam... *fogets if there are other accuracy reducing attacks*

Drathi

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Saka Wannobis

Original Shoujo

PostPosted: Tue Mar 09, 2010 5:59 am


just put it in your mouth
Saka Wannabe
I think the only ones I really agree with are the Species and Item clauses. I find the Evasion can be dealt with in it's own ways (Stomp for minimize or use of evasive reducing moves/abilities/items), as Sleep & OHKOs, etc. However, I know these are usually pretty standard, which is somewhat discouraging - almost seems like the people who don't specialize in dealing with all of these situations would rather just specialize in their own mainstream form of "competitive" battling.

Also, I'm not sure why the Evasive clause is on the list, but an Accuracy clause isn't. So, it's okay to lower someones accuracy, but not okay to make it harder for you to land hits. Regardless, I think its all silly. Perhaps someday Swgger + Attract/Attract + Paralysis will be ruled out, too. Just Attract. lol
thats easy. because accuracy loss can be cured by a simple switch of a pokeball. where as evasion is permanet until that pokemon is removed from the field (via k.o. or switching out)I don't particularly like this rule, but it needs to be in place because of all the double team spammers. (especialy a minimize-substitute-softboil blissy. gonk worse then going up against a shedinja right after a sweping garchomp)

sleep clause- solution is simple have a sleep talker on your team. or a pokemon with early bird. just about every move designed to put you to sleep has a good ratio of missing so that is a factor too...

no OHKO- OHKO teams are usualy hard to make and pull off. so if your opponent is clever enough to successfully pull it off congrats to them. this rule is stupid.

freeze clause- I don't see why they would make this one. If your unlucky enough to get frozen by the 3 usable Ice types in game then you deserve it. bottem line.

spieces clause- approved

item clause- thee most annoying rule of them all. but then again nobody likes there opponent to have a set of 3 leftovers...

self KO clause- if they want to kamikazi there way to honor and 100 virgins in the afterlife thats fine. Explode was the reason they put protect in the game.


There are tons of ways to get past evasion. If they really need to make a clause for it, a minimize/sub blissy should be banned. I can't remember which thread I posted it in, but I listed off the top of my head tons of solutions for evasion.

The freeze clause does seem ridiculous as you can't axactly intentionally FRZ someone. Not only that, but FRZ thaws out now (not like in the first gen games where when you get frozen, you're FROZEN.)

Self KO can also be disregarded with Damp or a Ghost type pokemon.
PostPosted: Tue Mar 09, 2010 12:57 pm


Drathi
So, wait a minute... Freezing is probably one of the lowest chance status effects. It's a tad ridiculous if you're just lucky--yes, I know it's supposed to reduce luck, but with moves like Ice Beam, I doub you can help it at times-- and accidentally freeze a second, that's a bit unfair, don't you think?

Sleep clause is far more understandable, because you have have moves that only put Pokemon to sleep.

I also agree with the person of the irony about there being no accuracy clause. It may be a shitty move, but Sand-Attack is something a person can spam... *fogets if there are other accuracy reducing attacks*
I believe Freeze Clause can only be enforced with a simulator or console game that supports it (many of the stadium games include this feature). I wouldn't enforce it because of the same issue you have with it. razz

Self KO Clause is just used to determine a winner if all Pokemon are KO'd. This is used to save time in tournaments when they don't have time for players to play do-over battles if the battle would settle in a draw.

Wilhemina


Pepe Nameless

Cutesmasher

PostPosted: Wed Apr 07, 2010 6:34 pm


Freeze would be annoying if you get it on pokemon like Espeon with that mirror status effect abilitiy.


I wonder can you make a post allowing no clauses if versing?

something like
If you vs me you don't have to follow the clauses if we agree upon it beforehand...

Is there any groups that allow that or is this univeral now?
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