NOTE: all of the stories and pictures posted here are found on the web and have been copied and pasted. the original authors and artists are unown to me (see what i did there?) also thank you mister banter (or grape i guess) for orignally posting this, thus reminding me XD
Now that i have that out of the way, i would like to welcome you, here you will find pictures, stories, and facts that show how creepy and disturbing pokemon can be, and is.... This is a work in progress and over time i will add more and more as i find them, if you find some that i have yet to add feel free to pm me, i appologize for only haveing a few stories up right now but i wanted to get this up as quickly as possible and i dont not have much time at the moment because i have real life to deal with. so i would like to present you:
for much more pokemon nightmare fuel go here: http://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Ptitlei015gc004kw4
this is where all the pokedex entries and moves are, a few of which are from the new pokemon black and white.
STORIES:
Pokemon Mansion Mystery
Pokemon mansion was once a thriving, private laboratory.
It was once a secret labaratory where many scientist spent months of thim to perfect a project.
A secret project.
In the jungle they stumbled upon a secret, the ancestor of all Pokemon, Mew.
Being the rarest of all, and the only one alive they cloned it.
But they couldn't control the lcone, Mewtwwo, it killed everyone in cold blood.
One scientist kept a journal, and you discover it after searching through the lab, the entries are clear.
You know why the remaining scientists battle you on sight?
They went insane.
Watching their friends killed, by there own creation.
Your Rival
In the original Pokemon red/Blue, when you encounter your rival in Lavender Town he asks whether or not you know what it's like to have one of you Pokemon die. At the point in the game, he no longer has his Raticate that he used in previous battles. Your rival battle before this took place aboard the S.S. Anne. Your rival's Raticate sustained serious injuries from the battle... But, because of crowding and confusion on the luxury liner, he was unable to make it to a Pokemon center in time and the Raticate passed away . the real reason your rival is in Lavender Town to begin with is to lay his deceased friend to rest. Despite all of the, your rival never outwardly tells you that you're responsible for the death of his Pokemon. He hides his grief and instead channels that energy into the motivation he needed to continue his quest to become Indigo League Champion. The death of his Raticate effectively destroys your rival's impish, childhood innocence. Although he tells himself towards you which further fuels his ambitions. Tearfully swearing upon his Raticate's grave to not fail in what he set out to do, he trains hard in hopes of becoming better that you... Defeating you... And eventually make it to the Pokemon League. mere moments after he became Indigo League champion, he was defeated... By you. Although he fulfilled his promise to his fallen Pokemon, it was only for a painfully brief instant. In the end, your rival is scolded by his grandfather while you receive the professor's praise. During the course of the game, you steal your rival's innocence, crush his dreams, and ultimately snatch away the love of his own grandfather. Oh and by the way, your rival doesn't have any parents. He's and orphan.
NOTE: the following 2 stories revolve around hacked games, these are not official in anyway, there is a pokemon rom for lost silver and there is currently one being made by hackers for creepy black, if you wish to know where to find them, feel free to pm and i will show you. (following was posted by mister banter aka, grape) The ROMs themselves are fake. The stories were fabricated and were posted on the web for people to speculate about. There never were ROMs of these games. However, after the stories came out, the hacking community aimed to recreate these legendary "hacks" the best they could. Lost Silver can be found as an .exe, and gives you a quick 10 minute playthrough word-for-word of the story.
Pokemon Creepy Black
I’m what you could call a collector of bootleg Pokémon games. Pokémon Diamond & Jade, Chaos Black, etc. It’s amazing the frequency with which you can find them at pawnshops, Goodwill, flea markets, and such.
They’re generally fun; even if they are unplayable (which they often are), the mistranslations and poor quality make them unintentionally humorous.
I’ve been able to find most of the ones that I’ve played online, but there’s one that I haven’t seen any mention of. I bought it at a flea market about five years ago.
Here’s a picture of the cartridge (See Above Image), in case anyone recognizes it. Unfortunately, when I moved two years ago, I lost the game, so I can’t provide you with screencaps. Sorry.
The game started with the familiar Nidorino and Gengar intro of Red and Blue version. However, the “press start” screen had been altered. Red was there, but the Pokémon did not cycle through. It also said “Black Version” under the Pokémon logo.
Upon selecting “New Game”, the game started the Professor Oak speech, and it quickly became evident that the game was essentially Pokémon Red Version.
After selecting your starter, if you looked at your Pokémon, you had in addition to Bulbasaur, Charmander, or Squirtle another Pokémon — “GHOST”.
The Pokémon was level 1. It had the sprite of the Ghosts that are encountered in Lavender Tower before obtaining the Sliph Scope. It had one attack — “Curse”. I know that there is a real move named curse, but the attack did not exist in Generation 1, so it appears it was hacked in.
Defending Pokémon were unable to attack Ghost — it would only say they were too scared to move. When the move “Curse” was used in battle, the screen would cut to black. The cry of the defending Pokémon would be heard, but it was distorted, played at a much lower pitch than normal. The battle screen would then reappear, and the defending Pokémon would be gone. If used in a battle against a trainer, when the Pokéballs representing their Pokemon would appear in the corner, they would have one fewer Pokéball.
The implication was that the Pokémon died.
What’s even stranger is that after defeating a trainer and seeing “Red received $200 for winning!”, the battle commands would appear again. If you selected “Run”, the battle would end as it normally does. You could also select Curse. If you did, upon returning to the overworld, the trainer’s sprite would be gone. After leaving and reentering the area, the spot [where] the trainer had been would be replaced with a tombstone like the ones at Lavender Tower.
The move “Curse” was not usable in all instances. It would fail against Ghost Pokémon. It would also fail if it was used against trainers that you would have to face again, such as your Rival or Giovanni. It was usable in your final battle against them, however.
I figured this was the gimmick of the game, allowing you to use the previously uncapturable Ghosts. And because Curse made the game so easy, I essentially used it throughout the whole adventure.
The game changed quite a bit after defeating the Elite Four. After viewing the Hall of Fame, which consisted of Ghost and a couple of very under leveled Pokémon, the screen cut to black. A box appeared with the words “Many years later…” It then cut to Lavender Tower. An old man was standing, looking at tombstones. You then realized this man was your character.
The man moved at only half of your normal walking speed. You no longer had any Pokémon with you, not even Ghost, who up to this point had been impossible to remove from your party through depositing in the PC. The overworld was entirely empty — there were no people at all. There were still the tombstones of the trainers that you used Curse on, however.
You could go pretty much anywhere in the overworld at this point, though your movement was limited by the fact that you had no Pokémon to use HMs. And regardless of where you went, the music of Lavender Town continued on an infinite loop. After wandering for a while, I found that if you go through Diglett’s Cave, one of the cuttable bushes that normally blocks the path on the other side is no longer there, allowing you to advance and return to Pallet Town.
Upon entering your house and going to the exact tile where you start the game, the screen would cut to black.
Then a sprite of a Caterpie appeared. It was the replaced by a Weedle, and then a Pidgey. I soon realized, as the Pokémon progressed from Rattata to Blastoise, that these were all of the Pokémon that I had used Curse on.
After the end of my Rival’s team, a Youngster appeared, and then a Bug Catcher. These were the trainers I had Cursed.
Throughout the sequence, the Lavender Town music was playing, but it was slowly decreasing in pitch. By the time your Rival appeared on screen, it was little more than a demonic rumble.
Another cut to black. A few moments later, the battle screen suddenly appeared — your trainer sprite was now that of an old man, the same one as the one who teaches you how to catch Pokémon in Viridian City.
Ghost appeared on the other side, along with the words “GHOST wants to fight!”.
You couldn’t use items, and you had no Pokémon. If you tried to run, you couldn’t escape. The only option was “FIGHT”.
Using fight would immediately cause you to use Struggle, which didn’t affect Ghost but did chip off a bit of your own HP. When it was Ghost’s turn to attack, it would simply say “…” Eventually, when your HP reached a critical point, Ghost would finally use Curse.
The screen cut to black a final time.
Regardless of the buttons you pressed, you were permanently stuck in this black screen. At this point, the only thing you could do was turn the Game Boy off. When you played again, “NEW GAME” was the only option — the game had erased the file.
I played through this hacked game many, many times, and every time the game ended with this sequence. Several times I didn’t use Ghost at all, though he was impossible to remove from the party. In these cases, it did not show any Pokémon or trainers and simply cut to the climactic “battle with Ghost.
I’m not sure what the motives were behind the creator of this hack. It wasn’t widely distributed, so it was presumably not for monetary gain. It was very well done for a bootleg.
It seems he was trying to convey a message; though it seems I am the sole receiver of this message. I’m not entirely sure what it was — the inevitability of death? The pointlessness of it? Perhaps he was simply trying to morbidly inject death and darkness into a children’s game. Regardless, this children’s game has made me think, and it has made me cry.
Pokemon
As I was busy with the school year and being poor at the time, I wasn’t able to buy SoulSilver on launch date. After my school year ended, I ordered SoulSilver on Amazon. However, it would take a week for it to arrive. I decided that during that time, I replay my Crystal version on my Gameboy Color.
However, I realized that long ago, my mom threw it away because I told her the save went dead, and I was very upset about it then. She also threw away my Silver version, so all I have is my Gameboy Color. As such, I set out to Gamestop and bought a used Silver version, as it’s the only Pokemon game left that they have for the GBC. Ten dollars - fairly cheap despite it being Gamestop.
I went home and started it up for a nostalgia trip. However, that’s where things started getting bizarre, and most likely the reason why you read this.
The Gamefreak logo started up as normal, but it just froze there. I thought the cart was just errored or something, so I turned it off and on. The same thing happened. I tried pressing A and Start over and over, and all of the buttons. Eventually, the logo vanished and there was a black screen for about five seconds. Suddenly, rather than going to the usual menu screen, I was already in the game in a previous saved file, which was odd as I was expecting all of these carts to have been wiped by the poor battery. Either way, I wasn’t complaining, as I would have chosen the “Continue” option to see what the previous guy did anyways.
First off, I checked his trainer information. His name was just “…” - He didn’t have much originality.
I checked his profile and apparently he had 999:99 hours put into the game, with all 16 badges, 999999 Pokedollars and all 251 Pokemon on the Pokedex.
Seeing as he apparently had Mew and Celebi logged also, I am guessing he either used a Game Genie or is a really hardcore Pokemon player back then.
I checked his Pokemon to see what badass team he has. To my surprise, I saw 5 Unowns and a sixth Pokemon named “HURRY”. I’m thinking that this must be some cruel joke by the person who last played this game, but I decided to check the profiles of those Pokemon anyways. As expected, they were different letters of Unown, all Level 5. I was a bit shaky with my Unown alphabet at the time, but I identified the word spelled out to be “LEAVE”.
As for the sixth Pokemon, it turned out to be a Cyndaquil (mind you, this is before there were individualized Pokemon icons). The Cyndaquil looked normal, but it was Level 5 with only 1 HP left with only two attacks: “Leer” and “Flash”. I don’t know why they named him “HURRY”, but at the time, I just disregarded it. The most eerie thing was that, despite my volume being at max, none of the Pokemon he had said their usual cries. Just pure silence.
Having enough of the team, I closed it. I was parked at what appears to be a room inside Bellsprout Tower. However, for some reason, there were no NPCs around. Even more eerie was that the “pillar” in the middle didn’t move at all, as if just leaning on its side. There was no music at all, and there was no exit or ladder, or least I thought there wasn’t.
I walked around for a few minutes but can’t seem to find a way out. This was certainly not a room I’ve seen in the Bellsprout Tower before. I’ve tried checking my items for an Escape Rope, but the bag was completely empty. There wasn’t any Wild Pokemon either.
Finally, I’ve managed to find a ladder, which turned out to be behind the “pillar”. The screen turned black and the music finally started playing. I had a sudden chill, as I recognize that melody I heard to be the theme you hear when you listened to the radio at the Alph Ruins where the Unown are at.
I immediately realize that it wasn’t a loading transition, but rather I was in a dark room and would need Flash. Before I took care of that though, I immediately checked my Pokegear to change the radio to something more pleasant, but it turns out that there was no Radio card, or even a Phone nor Time cards. There was only a Map card in which Gold (“…” from earlier, and I will call him Gold from now on) was just walking in a midst of black.
I recall that Cyndaquil has Flash, so I turned off my Pokegear and made Cyndaquil use Flash. I didn’t see any message saying “HURRY has used Flash!” or anything like that. The room just became lit just like that, and I soon regretted it. The room was a chilling blood-red with a linear gray path heading south. The ladder I used to go up/down was not there at all.
I had no choice but to head south. The screen got darker every 20 steps I made, until I finally made it to the end, which appears to be a sign. I read the sign, which said “TURN BACK NOW”.
Suddenly, I was asked to answer YES/NO, but there was no question asked. I chose YES as I do not know what it was asking, and the screen went black again, making a “ladder climbed” sound. The Unown Radio music stopped, and in a few seconds was replaced with the not-as-creepy Poke Flute radio music.
I was in another dark room, but I held my breath and used Flash again. Suddenly, it said that “HURRY has fainted!” which was odd since I recall that there was no status conditions like Poison on him, and I clearly wasn’t in a battle. I checked my Pokemon quickly and suddenly he’s no longer in my party. In fact, after a bit of investigating, none of my Pokemon are there, but instead all replaced with Level 10 Unown. I did the same thing as before and spelled out the Unown. My then team of Unown spelled “HEDIED”.
Either way, after that creepy change, the room was lit to reveal myself in a very small room that appears to be only four squares big. The walls of that room were gray bricks, as if I was inside something that was hollowed out. Outside that room appears to be a bunch of graves similar to the ones in Pokemon Red/Blue. I’ve walked around that small room and pressed A but nothing happened.
I’ve already concluded that this was clearly a hacked game and some sadistic **** sold it to Gamestop. However, my curiosity kept me going. I checked the trainer profile of “…” again only to find out that the sprite of Gold was missing his arms. He also seems to appear less smug, but rather seems more sad and empty in a way that I do not know how to describe. For some reason, it also now said that he has 24 badges, which was clearly impossible.
After a few minutes of aimless wondering, my character suddenly spun and did the Escape Rope spinning animation. Instead of flying up though, my character spun downwards slowly, as if sinking.
After that screen, the music stopped. After finally landing, the overworld sprite of Gold is coloured differently now. Instead of the usual red colour he dons, he appears completely white now, including his skin. It’s as if he came straight from the colorless Game Boy games placed into a colored background of the Gameboy Color. I checked his profile, and now, while now is as white as his overworld sprite, he lost his legs and has what appears to be bloody tears from his eyes. It also says he now has 32 badges, which now starts to disturb me as this change of number seems to represent something important.
I also checked my Pokemon, which this time contains 5 Unowns and a Level 100 Celebi without a nickname. The Unown are this time Leveled 15 and spelled out “DYING”. I checked the Celebi’s profile. It was a shiny Celebi, except there’s only half of the sprite. One leg, one arm, one eye. It only has one attack: “Perish Song”.
The area I was in itself was the Sprout Tower with the immobile pillar as before, except everything is apparently red now. I walked north for what felt like forever. Eventually, I finally encountered some generic men and women NPC. They were all lined up to the side just facing the long slantish pillar in the middle. They were also white, and nothing happens when I try to speak to them. I kept on going north until eventually the pillar finally appears chopped off, with a transparent Red in that spot. I went up to Red and without even pressing A, I was suddenly engaged and finally in a battle.
The music starts again, which it sounds like the Unown Radio music again, but played backwards. Gold’s battle backsprite matches his front one with the bloody eyes, white skin, and lack of arms, while Red’s sprite was the same as before in GSC except transparent. The text simply said “wants to battle!” as if he has no name, and both of us only have one Pokemon each, which is weird as I swear I had six with the Unowns. My shiny Celebi came out, conveniently with half-a-sprite for the back sprite also. The “Shiny” noise and animation was different, as the sounds it made sound like multiple “Screech” attacks used consecutively. Red sent out a seemingly normal male Pikachu, except he is Level 255 and his sprite seems sad and has tears in his eyes.
Rather than the usual “FIGHT/ITEM/PKMN/RUN” menu, I was only given the option to use the Attacks. Since Celebi only has one, I chose it. Naturally, since Pikachu was Level 255, he went first.
“PIKACHU used CURSE!”, lowering his Speed and increasing his other Stats. I’m not even sure if Pikachu could even use Curse.
“CELEBI used PERISH SONG!” In three turns, both Pokemon get KO’d - not like I have a choice.
At this point, it didn’t even go back to the Fight menu, as the battle just continued without me. Also note that there was no animations at all for some reason.
“PIKACHU used FLAIL!”, which didn’t do much damage despite his Level and boost as his health was maxed.
“CELEBI used Perish Song!” Nothing happens as it was already used.
“PIKACHU used FRUSTRATION!”, which did a shitton of damage, knocking Celebi down to less than 10 HP.
“CELEBI used Pain Split!”, which surprised me as Celebi didn’t even have that attack in the first place. Now Celebi and Pikachu have about 150 HP.
“PIKACHU used MEAN LOOK!” Not like that did anything.
As expected, due to the effects of Perish Song, my Celebi fainted. Except in the text, it said “CELEBI has died!” and instead of the ordinary drop off the screen animation, the CELEBI backsprite just vanished. For some reason, the Pikachu was still up even with Perish Song and it didn’t count as my lost. Pikachu used one more different attack beyond the 5 attack limit:
“PIKACHU used DESTINY BOND!”
Afterwards, it said “PIKACHU has died!”, with a slow fade-out animation. Apparently, I was the winner, as the transparent Red Sprite showed up and said “……….”
At that point, I just freaked out, as that transparent Red sprite was suddenly beheaded, leaving nothing but his transparent body. The battle then ended at that point and faded out along with the music.
I’m back in the overworld, with another change to the Gold sprite - he’s now as transparent as Red’s overworld sprite. I quickly checked Gold’s profile, where this time the only thing remains of him is his head, with a transparent skin. The head was zoomed in a bit, showing a black void in his eyes. It now stated that he now has 40 badges. I then backed out and checked my Pokemon. They were all Level 20 Shiny Unown, which when spelled out, read “NOMORE”.
I was at what I now know is next to the end. There was apparently no music playing, but for some reason I still felt like something was there that could be heard. I was back in my room in New Bark Town. Maybe finally I get to play this game properly, but who am I kidding. I knew that sadistic **** must have done something. I “walked” around my room to interact with things, as I’m a bit afraid to go down the stairs to see what was awaiting down there. Note I said “walked”, as while the background was moving, Gold was not moving his transparent limbs at all while doing so, just floating like those ghosts you see in Diamond/Pearl.
As expected, the radio, computer, and TV did not work, so I had no choice but to go down the stairs. I ended up in the same lower level room of my house. Everything appears normal, except mom isn’t home. After failing to interact with anything in this room, I decided to go outside. To my surprised, that door leading outside at the south didn’t work, and instead I just walk straight through it to a void. I continued moving south to see what the **** was going on. My house vanishes as I head south into the void. It was creepy as when I entered the void, the outline on Gold’s transparent sprite turned white to contrast with the pitch black. Eventually, I reached a white area and Gold’s sprite turned black and transparent again. I continued south without thinking of stopping at all.
After a long trek south, I finally encountered something. It was GOLD’s regular sprite. I talked to it. He said “Good bye forever ….” (notably with a space inbetween the forever and ….), and vanished. As that happened, it said “??? used NIGHTMARE” which at that point, I would not deny that being possible. Gold did another Escape Rope animation spinning slowly downwards like before.
I’m now back into that small hollowed-out room surrounded by graves earlier. Or at least I say I was back there, as there’s no sprite anymore. I tried to walk around but nothing moved - not even wall bumping noise. I checked my trainer profile with absolutely no Gold sprite left. It said I have 0 badges and all the pictures of the Johto Gym Leaders at the bottom were replaced with skulls
I checked my Pokemon, which were all Level 25 Unown. As expected, it spelled out a phrase that I dared to read. “IMDEAD”
As soon as I went back to the overworld, the room I supposedly was in was then covered with the same blocks as the walls. I then figured out what exactly that room was when the final text was said: “R.I.P. …”
That room was a big grave, surrounded by other grave. Gold has already been dead. He died presumably a few years after he defeated Red.
He was a young trainer who, despite his efforts in collecting so many badges and attempts at becoming a Pokemon master, was still unable to avoid the inevitable fate of death, and his efforts were eventually forgotten by the next generation.
I was unable to escape from that text no matter what I pressed. I tried resetting the game, and the same thing happened, at which I then finally decided to give up on that horrible nightmare.
After that experience, I will never look at the “gimmick” Unown the same way again. They say that only the first generation have folk tales and legends, but the second generation have shown me how unpleasant the truth can be. I eventually enjoyed SoulSilver immensely, but I still can’t unthink what that rigged game have told me.
White Hand
Known in the code as WhitHand, this was scripted to appear as a Pokemon on the third floor of the Lavender Tower. It is divided into four separate animations: an introduction (the “cry” a Pokemon unleashes before a battle), an idle, and two attacks. These attacks are unknown, as they are listed simply as “Fist” and “Brutal”. While viewing the animation has been proven to be hazardous, viewing the frames of the model has been proven to have no adverse effects. The White Hand is depicted as a shriveled, slightly decayed hand, with surprising attention to detail: flesh is peeling back from the bone, and several tendons dangle realistically out of the wrist. The first attack is the hand balling into a fist, then swinging forward. However, the “brutal” animation is missing several frames: The hand seems to open up, then cuts out. After a few seconds, it reappears, closed again. No record has been found of these missing frames.
Burryman Script
Often referred to as its code, the Buryman script, the Buried Alive Model was to be found on the final story of the Pokemon Tower, in what has now been replaced with the Marowak ghost. According to the scripts assigned to it, the Buried Alive model was intended to be the "boss" of the tower. Once reaching the top floor, the following conversation would have taken place.
Buried Alive: You're... Here.
BA: I'm trapped...
BA: And I'm lonely...
BA: So very lonely...
BA: Won't you join me?
After this, the battle would have been initiated. Once in
"battle view", the Buried Alive model appears to be a decaying human corpse attempting to crawl out of the ground. It has been programmed to have two White Hands(See above CreepyPasta), a Gengar, and a Muk. Strangely enough, a protocol for the Buried Alive's actions after it was defeated were not written. In the case of the player defeating him, the game would freeze. However, a specific ending was written by an unknown programmer upon losing the battle. In this ending, the Buried Alive was to have stated, "Finally, fresh meat!" followed by several lines of gibberish. He was to have then dragged the player character into the ground surrounding him. The scene would finish with a typical "Game Over" screen; however, in the background, an image of the Buried Alive character devouring the player was to have been shown. Especially strange are the protocols for after this scene. The cartridge was to download this image to the small internal memory contained in the Gameboy, overwriting the title screen that normally accompanied a Gameboy turning on. Instead, whenever it was started, the player would view this image as the sound file staticmesh.wav was played.
POKEMON:
Hypno's Lullaby
Come little children, come with me
Safe and happy, you will be
Away from you're homes, now let us run
With Hypno, you'll have so much fun
Oh, little children, please don't cry
Hypno wouldn't hurt a fly
Be free, be free, be free, to play
Come down in my cave with me to stay
Oh little children, please don't squirm
Those ropes, I know, will hold you firm
Hypno tells you this is true
But sadly, Hypno lied to you
Oh little children, you musn't leave
Your families for you will grieve
Their minds will unravel at the seams
Allowing me to haunt their dreams
But surely, all of you must know
That it is time for you to go
Oh little children, you weren't clever
Now you shall stay with me forever
Parasect
Parasect is controlled by the Mushroom on it's back (says so in the Pokedex entry). In fact, Parasect is really a "zombie" if you will. It's lifespan is depressing. It lives, mates, lays eggs, then dies as the mushroom spores onto the Paras eggs, burrowing the parasitic Mushroom into the body before it is even born. It's really sad. The moment Paras evolves, it becomes unconscious of anything it does. Later the mushroom tells it to mate, then kills it, growing out of it's hollow shell (this is assumed). The creepypasta claims that when asked about the rather creepy Pokemon and it's strange hollow eyes, Satoshi Tajiri became nervous and sweaty. When asked any further he would simply yell "PARASECT IS A POKEMON AND NOTHING MORE!! STOP OVERTHINKING IT!!". But people found this to even more disturbing. Some choose to believe that maybe Satoshi is trying to warn us of something. For example, where do Parasect live? Mt. Moon. Also home of a Pokemon thought to be an alien (Clefairy). And it's even more of a coincedence that Clefairy was originally slated to be the mascot of Pokemon before Pikachu. And if that isn't crazy enough consider this: Satoshi Tajiri collected bugs as a child, primarily cicadas and beetles. If you look at Paras you will see the striking resemblance to a cicada.