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Grey Dragon
Crew

PostPosted: Wed Feb 09, 2011 7:30 am
Jove's Dorm

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Please pardon the mess, Jove is just moving in. <3


Enrollment
"So a mummy, a witch, and a zombie walk into a bar..."

"- I've already heard that one."

"Okay okay wait, I got another one. So a ghost sees a mermaid and says-"

"-I've heard that one too."

"Wait wait wait! I bet you haven't heard this one! So this old vampire sees a lady walking down the street-"

"-Please... please just stop."

An audible thunk could be heard coming from on top of the desk. Unfortunately the precarious ten-foot paper pile on top of said desk did not survive the onslaught as the entire office began raining application papers, student assessment forms and what was this - minipet claims reports?

Both the Shredder and the Acceptance bin squealed - or they would have if they had vocal cords - as they began a mad dash around the room, gobbling papers like Halloween Dinner until a single paper was left, still fluttering downwards, in slow motion.

The Shredder looked at the Acceptance Bin. The Acceptance Bin simply slammed its bulk on the ground back in challenge. It would not back off. Both animated pieces of office supplies made a mad dash towards the last floating piece of paper, there was a mad scramble, squeals, shouts, and grunts, as finally, from the dust pile, the Acceptance Bin emerged victorious, snapping down the application form - Jove the Foxfire - in one satisfied gulp.

The Shredder whimpered.
 
PostPosted: Wed Feb 09, 2011 7:41 am
Jove's Door

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There is a sign on the door, feel free to leave a message.
 

Grey Dragon
Crew


Grey Dragon
Crew

PostPosted: Wed Feb 09, 2011 7:45 am
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Name: Jove
Nicknames: Puppy, Squeaker, Foxfire, Freckles, KITTY, Kid, Little Bro.
Gender: Male
Age: ??? (Looks to be somewhere around twelve or thirteen runty.)

Faction/Race Ghost (Wisp, Foxfire)

Personality:
- The pup may have come out of his shell since he arrived at the school, but he's still got a long way to go before he outgrows his more childish traits. Instead of the scaredy cat he once was, Jove is eager to prove he's just as tough as anyone. He's very defensive over his small size, and can be insistent and stubborn when he feels he has something to prove. Even though he does get afraid on occasion, sometimes even over silly things, he tries not to show it.

- His silence is pervasive, his responses to conversation usually given in body language, or short, wordless noises. The little ghost can speak when he wants to, but he is usually satisfied with the level of communication he can achieve without any words at all. Despite his silence, Jove is not to be mistaken for someone who has difficulty with language, or general intelligence. He has no problem with schoolwork, and often writes long, eloquent letters to his caretaker. He has quite the good vocabulary for a child, and a foxfire at that.

- While he may seem like a disagreeable child at first glance, Jove has a very firm stance when it comes to the people he becomes close with. A friend is a friend, whether they are clingy or moody, or irritating or need to be kicked in the shins every now and again, and will be protected with all the strength he can muster. To ghouls he can be downright gentlemanly, and will tolerate affections that he wouldn't usually permit due to the chivalrous code of conduct instilled in him by his stately vampire caretaker. But he is still a child at heart, and any serious 'affection' will have him worrying whether he's caught a terminal case of the cooties. (Unless it's a boil. Boils don't have the same cooties as ghouls, unless they have facial hair. Then all bets are off.)


Y1 Personality:

- On the surface, Jove is very quiet. He speaks so rarely that some make attempts to teach him new words, while others don't believe he can speak at all (a rumour surely perpetuated by the entirely doggy behaviour of the average pet foxfire). He attends lessons and follows rules obediently (as possible), only truly causing a disturbance if other students decide to pick on him with a game of chase. He can't help but run if someone tries to catch him. He is an obvious scaredy cat despite his canine affinities and firm determination not to be seen as such, and would often be found in detention for breaking rules when his "Fright and Flight" instincts kick in.

- If someone shows him kindness, he opens up quite dramatically, and can be loyal almost to a fault. Like any canine companion he is quick to defend the people he deems friends, even if his 'attacks' are weak and easily batted aside. Although he will have little to say verbally to his future friends, his normally guarded body language very clearly displays how he feels about a given situation, in a manner that can be startlingly mature for his apparent age. Even with friends his smiles and quickly barked laughter is infrequent. He is caught off guard most dramatically by the people he trusts, although not usually in a manner that will send him running.

- Jove has a good heart, for a ghost, if his tendency to flee could be overcome he could well be a guardian spirit, instead of a slip of foxfire leading people astray. Some good schooling will keep him from getting too messed up in that regard, although he might always prefer scaring lost children back to their family, or terrorizing the family pet to warn the family of danger. ^_^;;
 
PostPosted: Wed Feb 09, 2011 8:01 am
FEAR


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LOOK A DISTRACTION! (Y2)

Jove's primary FEAR is a form of illusion, it manifests in peculiar ways that are intended to break concentration, or shift one's focus away from himself. This could be auditory, such as one mistakenly hearing the sound of their name or a crack of a branch behind them, or a visual distraction like a flicker of light in the target's peripheral vision. Rarely it is tactile or olfactory in nature, such as an imaginary brush against one's leg, or a scent that triggers reminiscence in the target. Any sensory modality is a possibility.

Limitations
* As an untrained student Jove is only capable of the slightest distractions, which may or may not actually distract the opponent.
* Too much (attempted) distracting and fleeing will leave him tired and in need of rest before he is feeling 100% again.
* Jove currently lacks a good follow-up to a successful distraction, so it's most useful for fleeing or assisting another student.

Mechanics
* LOOK A DISTRACTION! is a Headlights style FEAR.
* Jove has no real control over how his Fear actually manifests to the target, but the distracting illusion often has a personal meaning.
* The other RPer can choose a distraction of their choice, like their character hearing their name, or seeing something scary, etc.
* The distractions are not necessarily frightful distractions at this stage, but any illusion that might break the opponent's concentration, positive or negative.


Choking Decay (Y1)

Jove's second FEAR is a heavy release of mushroom spores into the air surrounding his body. These spores will sting and burn eyes and nasal passages on contact, although their primary effect is to choke any breathing opponents in the immediate vicinity.

Limitations
* The spores don't spread very far without intervention, either the wind in an outdoor setting, or extremely close proximity is required for them to have the intended effect.
* The attack is not always as effective on non-breathing entities, as they will be less likely to actually inhale the spores.

Mechanics
* Choking Decay is a Swift Strikes style FEAR.
* The spores are not harmful in the long term, and won't ever grow into a viable little fungus on their targets.
 

Grey Dragon
Crew


Grey Dragon
Crew

PostPosted: Wed Feb 09, 2011 8:05 am
The Room


Jove's room is on the small and cozy side, with hardwood floors and thick, plush area rugs, pillows, and soft furniture to muffle any noises. It is windowless, being located in a crypt, but warm lights keep it from looking too gloomy, and little glowing baubles dot the room and light up at night. Dog toys also lie scattered about the room, although the pup will insist they are for his foxfires and other canine pets, rather than comforting reminders of his time with his caretaker.

On the side farthest away from the door he has a small, cozy bed, with plenty of space for a little boil like himself to hide under. An eerie glow comes from the mushrooms growing there. Beside the bed is a simple nightstand. On the wall facing the foot of the bed, is Jove's closet door. Which is usually kept closed. There are mimics in there... The ghost keeps his clothing in the wardrobe next to the closet.

On the opposite side of the room is a small, hardwood desk, piled high with books. There is no place to sit and do homework there. Nearby is a soft couch and lounging chair dotted with pillows, with a small coffee table that shows evidence of Jove's studies. He clearly does his homework on the couch.
 
PostPosted: Wed Feb 09, 2011 8:08 am
The Desk


The desk is covered in books. There is no way Jove uses this desk for studying, the piles on top of it are almost as tall as he is, and the chair is sporting it's own booster seat of books.

One scrap of paper seems to be nestled in a safe hollow between "Physiology for the Practical Phantom" and "Mushrooms of the World".

Fight List
Ren
Tybalt
Gabrian
Seiji
Bul
Demi
Roch
West
Mot
Herryk
Altair
Levi
Israfel


 

Grey Dragon
Crew


Grey Dragon
Crew

PostPosted: Wed Feb 09, 2011 8:09 am
The Closet


A handful of Jove's closest minipets frequently wander around his room, free to come and go from the closet at will. Most of them don't respond to their name, as Jove calls them by whistling and instructs them with hand signs, that and his body language generally lets them know what sort of mood he is in. He is quite happy when the fluffy ones are out and about, but he thoroughly dreads the mimics that sometimes come around.

Main Minipets:
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Fruitloup - A spunky foxfire that fell on Jove one day while walking in the forest. He raised the little hellraiser from a wisp and is very fond of it in spite of it's pathetically short attention span.
Susu - A relatively sedate domestic foxfire that was a gift from Jove's caretaker, so he wouldn't be so lonely living alone. Renamed because it doesn't respond to anything other than pet-names.
 
PostPosted: Wed Feb 09, 2011 8:14 am
Under the Bed


About Foxfire

In the human world, foxfire is a term used to describe the bioluminescence of many mushroom species. It is a glow-in-the-dark effect caused by an enzyme in the mushroom called luciferase when it reacts to air. In history it's effects have added to the fear surrounding the Will-o-Wisp and Faerie fire, and it's glow in rotting wood has been used as a guide for people traveling the woods at night.

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Grey Dragon
Crew


Grey Dragon
Crew

PostPosted: Wed Feb 09, 2011 8:17 am
Friends


Hadiyya - Yaya~ *wags tail*
(Jove met this ghoul on his first day at the academy. He knows she smells like water and likes the pool, and wears too little to stay warm.)

Renaissance - *happyface*
(Ren is like a big brother, complete with hugs and teasing. Jove feels more comfortable when he's around the gryphon, but won't admit that to anyone.)

Junko - *tailwag*
(There isn't anything the pup could dislike about Junko, she's always been nice to him, and has a very honest manner that really appeals to Jove.)

Seiji - ^_^
(Jove rather admires the taller ghost, and looks up to him even though he won't admit it. He feels safe around the older boil.)

Aedan - o.o
(He doesn't seem too bad, burned down a wall though...)

Lizzy - o.o
(Jove doesn't know too much about Lizzy, although they shared a boat during his first school field trip. He knows she is nice though, a very pleasant demon)

Calder - *tail wag*
(Although it was hard to get past Calder's walls on the boat ride, Jove finds the lonely boil to be a good guy at heart, and was pleased to realize he was a fun guy during their pillow fight on the field trip.)

Tomoko - *ear perk*
(Jove knows... Tomoko is a ghoul, and probably the only student he's met who is close to him in age and size. He doesn't mind her clinging and whatnot THAT much, it's just what ghouls do~)
 
PostPosted: Wed Feb 09, 2011 8:19 am
The Journal


RPs User Image

  • Dog Park - Jove meets an older ghost, and... realizes he's not the only pup in the park.
  • Chilling Out - A walk at night leads to a new meeting.
  • Speechless - Jove attempts to talk about his encounter with the hunters.
  • Something Cute and Fluffy - The pup is taken captive by hunters, and given some valuable insight.
  • I Seem To Have Lost My Fetching Stick - Jove plays fetch with another pup.
  • Demons in Pup's Clothing - Jove gets a scare... or gives one?
  • Confused and Bewildered - Love is in the air~
  • The Home that is not Home - Visiting Ren's family again, and his little sibling.
  • Fight of the Century - Playing with Reapers can be surprisingly fun.
  • Um. What. - Whatever spell went awry gave Jove an experience he'd rather forget.
  • A Wisp's Weight of Worries - Jove takes a sudden exam to stand up for his school.
  • Fifteen Days Later - Jove picks fights with larger puppies. =P
  • Sink Me in the River at Dawn - Ren and Jove spend some time together after the field trip.
  • Home Again (Halloween Hospital) - Events immediately following the return from the training grounds.
  • Rub a dub dub, Pup in the tub! - Bath time for the little wisp!
  • Naptime in the Reaper Dorm - Jove visits Sparrow for study, and meets someone new.
  • Falling to Pieces - Ren see's the results of Jove's hard work for the first time.
  • Kids can be kids - Jove meets a demon and gets to be a kid for once.
  • Help from the Plague... Veterinarian? - The pup sees Malodore for help.
  • Big Brother, Little Brother - Jove meets his new little sister for the first time.
  • Not As Fluffy - Working hard all summer has paid off for the pup!
  • Concert for a Ghost - Jove slowly learns that reapers can be pretty cool sometimes..
  • Howling Lessons - Some one on one canine time is in order.
  • It's Dangerous To Go Alone - Jove meets a mountain of a student.
  • I've got a Peacock! - Jove presents his brother with a little problem.
  • Puppies and Kittens - Sometimes it's the cats who do the chasing.
  • A little bit of Lunch - Two little students share lunch together.
  • What Little Brothers Are Best For - Jove smuggles himself to Ren's house.
  • Property Management - Jove accidentally visits a someone's house.
  • Quiet Mind - Jove has a... heart to heart meeting with a mindflayer.
  • ??? - Jove has a run in with someone he should avoid...
  • Cross Contamination - The pup tries to work on an assignment.
  • Are you Up to the Challenge Punk? - Jove isn't the only one facing his fears.
  • You did WHAT? - Ren and Jove disagree about Bruteball.
  • Private Lessons - Jove tries to prepare himself for second year.
  • Time to Cut Loose - The pup gets a drastic idea to become scarier.
  • Ambush! - The wisp expresses his concerns about year 2.
  • Wash off the Snot - After his exam, Jove gets a bath.
  • You Clean Up Well - Jove goes to the maul with Lizzy and Levi.
  • Dressing for the Testing - The pup goes to study for exams with Junko.
  • Sweeter than Salt Water - Calder gives Jove a good scare at the pool.
  • Late night, or early morning? - Jove goes to find Seiji, and make sure he is okay.
  • Hitting the Books - Jove meets a reaper in the library.
  • Four legs are better than two! - Jove goes for a walk with another dog.
  • Just needed to see you - After the island Jove realizes his friends aren't dead.
  • Pen pals are not optional. - Jove makes Ren write a letter.
  • Picking up Strays - Jove is mistaken for a stray pup.
  • Maybe something like a tea-party... - Jove is invited to Tomoko's room for tea.
  • Washed Away - Jove ends up in a bit of a predicament.
  • Sink or Swim - Yaya holds a swimming class in preparation for the field trip.
  • Worrysponge - The pup goes for a walk off-campus.

  • Bruteball ORP - Jove decides he wants to play with the tough boils.
  • Open House Scario Kart Booth - Getting rid of some fluffs has never been easier.
  • Open House Library ORP - Jove meets a few prospective students.
  • Maybe Ambition - The pup goes to discuss a class with the teacher.
  • Wrestlin' with Levi - The pup realizes he's stronger than he looks!
  • Touch the Sky - The pup's big brother takes him flying to cheer him up.
  • Goin' on a Mushroom Hunt - Jove gets some help finding mushrooms.
  • Remember to Wash Behind your Ears - Time for a bath!
  • To The Dogs - Ren and Jove try to cope after the field trip.
  • After the Foggy Hell Comes...? - Pup doesn't know what this is. He's unconscious.
  • Certainly not a Raccoon - Jove runs, and has a friend to go find him.
  • Pink - Jove tries to deal with Ren's terrible smell.
  • Good Morning Sunshine - Jove meets another little wolf.
  • Midnight Visit - Mimics come out at night to scare the pup.
  • Freckle Friends - Jove literally trips over a monster. And scowls a lot.
  • New Faces - Jove meets a demon on his first visit to the academy.


    Y1 Classes
  • Sex Ed. 2
  • Traps and Treasures
  • Curses, Hexes and Spells
  • Introductory Music
  • Gym Class Field D
  • Minipet Training 1.2
  • Minipet Training 1.3
  • Human Studies 101

    Misc. Y1

  • Shed attempt #1

    Y1 Event (8 points earned)

  • The Dark Cove - He somehow survives the final battle. Somehow.
  • The Lighthouse - Jove makes a brief stop at the lighthouse after the traumatic events at the school.
  • Abandoned School - The pup's group tries to take refuge in the empty school.
  • Abandoned Town ORP - Jove accompanies Seiji, Junko, and Tomoko to the abandoned town.
  • Strays - Jove wanders into the fog with Ren, LW, Alessa, and Gabrian.
  • Supplies Tent ORP - Students are shipwreaked, Jove tries to find friends.
  • Boat 5, Hexapoda Insecta - Pup's on a boat! Yay!
  • Meta ORP - Jove finds out his boat assignment for the March Break field trip.

    Battles

  • The Earth Goes Around the Sun - vs. Ren
  • Biting Reapers - vs. Roch
  • Puppy Playtime - vs. Demi
  • Kicking Puppies - vs. Roch
  • Mountains and Molehills - vs. Herryk
  • Fur and Fangs - vs. Tybalt
  • Size Doesn't Matter - vs. Raziel


     

  • Grey Dragon
    Crew


    Grey Dragon
    Crew

    PostPosted: Wed Feb 09, 2011 8:21 am
    Growth


    He's not an inch taller than he was last week.

    Y1

    Fanart - 5/5 (See below)
    RP - 29 (See pg. 2 for counted RPs)
    GM Modded Event - 8 (Spring Break Meta)
    Classroom RP - 3 (See above)
    Homework - 1 (Grown thinger evolver!)
    Battle - 0
    Minipets - 5/5 (Profile)
    RPed Battle - 0
    Plot Assistance - 0
    Pumpkin Seeds - 0
    Total: 51/50

    Y2

    Fanart - ?/5
    RP - 26 (See pg. 2 for counted RPs)
    GM Modded Event - 11 (Haunted House Meta)
    Classroom RP - ??? (See above)
    Homework - 0
    Battle - 0
    Minipets - 5/5 (Profile)
    RPed Battle - 0
    Plot Assistance - 0
    Pumpkin Seeds - 0
    Total: 42/75
     
    PostPosted: Wed Feb 09, 2011 8:22 am
    Possessions


    Photo Album - A gift from his caretaker. The first page has a handwritten note in it, along with a photo of a stately British man sitting next to a fluffy little foxfire. It looks like a work in progress, with many blank pages.


  • (Arts by Grey)


  • (Arts by Kuro)


  • (Arts by: Zoo x2, Pach x2)

    Small Box - There is a small box on the pup's nightstand, that looks like a very tiny treasure chest. Fitting, since it holds small treasures the pup has collected.

    [Ren's emblem - PRP] [Odd pendant - Meta] [Engraved collar tag - ???] [Star Metal - Oct 2011 Meta] [Chunk of Pale Bone - Oct 2011 Meta]
     

  • Grey Dragon
    Crew


    Grey Dragon
    Crew

    PostPosted: Wed Feb 09, 2011 8:25 am
    Then and Now


    His Life

    Once upon a time, there was a little puppy. It was small and fluffy, not much bigger than a mitten when it came to live with a cheerful old man. The two were best friends right from the start. The little puppy was called Biscuit.

    As the puppy grew up, he enjoyed every minute with his person. But when he was old enough to climb stairs, his person was getting too old to hobble up with him. When he was big enough to jump into his person's lap, the old man was sitting in a wheelchair. Biscuit learned how to scramble up onto the bed without any help the night his owner passed away.

    The next day strange people came in, and took the old man away. Biscuit ran after him, slipping away from hands that chased him, into the wide world where he was struck down by a passing car.

    Thus he passed on not long after his person, and was escorted to Halloween by the not so friendly neighborhood reaper. As a little fluffy ghost, he wandered nameless through Halloween Town for a long time. With no memories left to him, he fled from any hands that tried to grab him, until he was finally caught in an enchanted lobster trap by an elderly British vampire who's cellar he wandered into.

    "By Jove! Wot is a little wisp such as yerself doin' in 'ere?"

    Mistaking the exclamation for his name, Jove was handed over to the academy where he began his afterlife.


    In Death

    Although Jove recalls nothing of his former life, it nonetheless shapes his preferences and behaviour after death.

    His last frantic flight as a living puppy is probably what marked him for a wisp in his afterlife, he was never able to shake the fear of hands reaching out for him. Jove is easy to send into a panic, giving chase will send him running as if he had a life at stake. He instinctively takes the most dangerous/disruptive route in order to shake off his pursuers, which can result in harm even if he doesn't mean it to. His frequent practice means he is quick and agile, and capable of many parkour-like feats in his attempts to get away.

    Perhaps because of the time spent with his human in life, Jove enjoys many things that the living do naturally. Wearing clothing rather than manifesting it, eating and drinking, taking real baths, and even sleeping at night to rest up and regain his strength are all things he partakes in despite his lack of a life. He is even a rather solid ghost, phasing through walls and obstacles is not second nature to him.

    Although he doesn't remember his death, his ghostly body does. The left side of his torso in humanoid form (and in his natural form under the fluff) is dark and mottled, like a bruise that never heals. When Jove is injured, it's this area rather than the actual site of the injury that is likely to show damage, and a good impact to that side seems to have the same effect on him as knocking the wind out of the living.

     
    PostPosted: Wed Feb 09, 2011 8:26 am
    Blank


    Still decorating~

     

    Grey Dragon
    Crew


    Grey Dragon
    Crew

    PostPosted: Wed Feb 09, 2011 8:32 am
    Credits

    This is Halloween shop by Lizbot, Chibizoo, and Marushii.
    Official Jove art by Chibizoo.
    Jove concept by Grey.
    Fanart is by artists as listed.

    <3
     
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