|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Thu Feb 09, 2012 7:58 pm
Kuro makes da best banners jsyk
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 09, 2012 8:00 pm
Name: Frost in the Storm Nicknames: (little) King, Stormfrost Gender: Male Age: 17 Faction: Ghost Race: White WolfosNatural Ability: Y1- Snowshift- The ability to have if body 'collapse' into snow and reform elsewhere, provided the snow points are connected. Y2- Frost Form- Ability to change into a different animal (such as a bird, or a hare) for a limited amount of time. Y3- Beast Form- Ability to shift in a large white humanoid wolfos. Personality:-Stoic: King takes what people dish and doesn't give a ********. Yes, it hurts, no he won't act like a damn baby over it. The name he goes by was originally meant to be condescending, but he embraced it and didn't care what others thought. With others, insults to his appearance, trying to start arguments with him, jabs at his age, race, family, are often brushed aside, and the few things that get under his skin (such as insults to his courage, his abilities), do entice a reaction, but not a large outward one. -Easily offended: As stated, King can get riled out of his normally stoic state when he's insulted on a personal level. Insults to his people don't matter, (yet), but insults to his 'personal honor', such as his skills, his actions or lack of, easily piss him off. He might not fly off the handle, but he will become visibly upset (such as pouting, scowling, and general looks of disapproval), and hold a grudge. -Dedicated: Holding a grudge takes dedication! Sorta. Well aside from that, King rarely gives up on projects, on people, on ideals, and just about anything he sets his mind to he stick to. Very rarely he does give up, and that is usually when he's had his s**t kicked in, literal or figurative. -Good willed: He's not going to give a s**t about pain or place a lot into certain insults, but he does care about people. He doesn't like seeing others in pain or emotionally distressed, and will try his best to remedy the situation if he can. While he is closed of in some senses, and it can make him seem a bit out of place to offer a kind gesture, he does mean well and want others to be happy. There is a bit of a social gap there somewhere. -Formal: Pinky out bitches. King might lack in social graces if mostly because he thinks he has to be formal and polite with people. For the past few years of his life he's been trained to take leadership and to just not be informal. He's grown into it as a habit and acting informally feels strange to him, which can result in him acting awkwardly with others, unsure of how to treat them. 'Friends' isn't exactly something he had back home.
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
|
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Thu Feb 09, 2012 8:01 pm
Enrollment Thread: HereOn names: Names for his clan are chosen based on what is happening as they are 'born'. In King's case, while there was a storm, frost was forming nearby. Names often can overlap as a result, so names are shortened or rearranged between those familiar. So while his true name is 'Frost in the Storm', his family called him Stormfrost. 'Little King' is derived from his position as heir, and while originally intended to be mocking, he welcomed the name and wears it with pride. Why are they enrolled in Amityville Academy? He was chosen a few years ago to become the heir to his tribe, and as such has been groomed to fill the role that his uncle currently fills. He voluntarily enrolled in the academy to gain a better education of Halloween aside from his tribe and their history and their ways. He also finds it to be an opportunity to hone his skills and perhaps gain ones not often used in his tribe. FEAR Ability: Year 1 Ice Strike, Ice claws that freeze opponent. (Tainted Fang) Year 2 Ice Bite (Swift Strikes) Year 3 Nayru's Blessing (The Chill) Height: 5' 6" Acceptance For several hours students and faculty passing by the administration office worried that the school was once again under attack by Christmas. Some thought Arel had finally began his sudden but inevitable betrayal of the Head Mistress. A few just played in the snow. The rest all hurried away, because there was little doubt that the clean up for this particular enrollment would be a b***h and a half and... ...was that a yellow snowball?
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 09, 2012 11:14 pm
White Wolfos: Spirits of Snow............Species and TribesThe White Wolfos is a monster from the Legend of Zelda series, and is the 'Frozen region' variant of the regular wolfos. White Wolfos however carry many unique traits which have been adapted to TiH's setting. This Info pertains to Frost's clan/tribal region. Pack hunters, a white wolfos is a creature that rarely hunts alone, though even when alone it is no less ferocious. They circle their prey either on the snow or in the very snow itself. Their ability to fade and move through the snow lets them sneak upon prey relatively unnoticed, only a small ridge forming where they are if anything at all. Skilled hunters, they not only are taught how to fight, but how to defend and counter attack, leaving their prey often stunned and ready for the kill. Though much of Halloween is against killing, King's tribe are still known as 'man killers'. They still will on occasion kill a human. This is not for sport or for meat but rather to 'ensure their survival'. Very hush hush when boogeymen come along, the only reason Frost's tribe has not suffered is the fact the killing is highly rare, and the tribe itself covers up for the one. Wolves are things to be feared and wolves hunting down humans gives rise to a good amount of FEAR. But, every few years members of the tribe will hunt and chase a human till their death, killing the human like any wolf might. The tactic is to find a pair of humans, kill one while the other is watching and sees they are spirits, and live. This ensures that humans will know that they still exist, they are still a force to be feared. Compounded with local legends and folk lores, it keeps the Fear steady and allows them to hunt regularly without having to kill, only torment human's with their presence. Not all wolfos tribes are man killers, and this job is only given to the tribe that has a willing Alpha and pack. They do not kill often or regularly, nor, do they kill just anyone. They are selective killers, and often suffer from inner tribe and outer tribe struggles when the hunting year arrives. They communicate primarily in growls and howls. Yips, barks and whines are lesser used, as they denote a 'weaker' state of authority.
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
|
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Fri Feb 10, 2012 7:55 pm
Room and Minipets Bug Jr.-Wander- Bug is a 'Special' Minipet, native to his homeland. The flowers attract the annoying creatures who for better or worse, will attach themselves to a certain person. Bug attached itself to King years ago and like the rest of it's ilk, takes some king of perverse minipet pleasure in 'reminding' King of what he should be doing. Kings learned to ignore it over the years, but Bug was rather... insistent at times. He was eaten by Sura's Dormin, and King apparently found it's replacement. A clone. Wander was a gift from the Colossus Sura after Dormin ate the first Bug. Wander tends to try and eat Bug Jr. Overall a rather mellow minipet, he has a bit of a charge to him and gets fussy when touched on the glowing markings.
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Feb 10, 2012 7:57 pm
Relationships
Alexander- Like Yin, polite and helpful. I would not mind speaking with him again. Amarus- Smell lovely, is a solid ghoul. I hope to enjoy many encounters with her. Amrita- Met briefly. Not much to say. Arel: The school secretary is most queer. Danny- Quite... active and... independent. Excitable and does not like killing minipets. Emily- I.....lost. Confused. You poor ghoul. Freya- I AM SO CONFUSED AT THE THINGS YOU SAY AND DO. But you are quite nice otherwise. Gene- A sweet ghoul, she was quick on her feet, though she is having problems as of late? Jack-B-Nimble- He's nice. I wish I could speak with him and not have to worry about..scents. JD- WHAT Joachim- A bit shy? He seems nice enough and I would like to hear his music at some point. Jove- Small, looks young but is not? I worry for his wandering yet he showed me the delights of mushrooms. Tomo-chan's friend. Mortimer- Would like pumpkin pill recipe. Worth looking into. Muka- Curious fellow... Very much like the owls back home. Poke: A nice, if somewhat loud ghoul. Riyo: Cat. Semi nice cat. Not a bat cat. Cat. Roch- A rather boisterous fellow. He was somewhat helpful. ??? (Senga)- Wears a pelt of wolf, he is a horseman. Honorless and shameless to boot. Siobhan- A fragile and sweet ghoul, she is a bit loud at times but there is nothing wrong with that. Her hair is... very long. Sparrow: Pleasant fellow, running for vice president- has birds that hate me. Tahki- A kind ghoul met at the springs. I'd like to meet with her again, perhaps in a more formal setting? Taryn- Met briefly. Not much to say. King Thackery of Pain and Halloween- Honorable sire. I am confused what happened, but was rather pleasant to be around. Tomoko (Tomo-chan)- It has been a long time. Yǐn Cáng- Helpful, polite, informative, a fighter. He is someone I think I can get along with in days to come.
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
|
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Fri Feb 10, 2012 8:19 pm
Possessions King's Journal: He draws in it on occasion, but mostly it contains his writings and poetry and other assorted things he takes liking too. He puts things in it, and it's a thing he'd rather not share. With anyone. Ever. It's been worn down with use and travel, and some of the pages fall out time to time, making him have to glue them back in, which can be a pain in the tail. Buns, his childhood stuffed snow hare. Its ratty and old and half the stuffing is falling out. Not to mention it's just kind of sad looking. It's one of King's only possessions that he brought with him however. A gift from his mother when he was just a pup. He hides it when people come over. The eyepod he was gifted by his cousin. The ******** if he knows how to use it. Snowmint Scent Candles are set on his desk table, burning throughout the night. He's not worried that they will start a fire, give the fact that all the snow and ice around it, it would put itself out before anything bad might happen. Frozen Blue Berries are a staple for King, and he eats them regularly. Keeping them tucked away in various caches for later. The same goes for his tinier cache of Candied Rose Petals. Never vanishing candy cane
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Feb 10, 2012 8:20 pm
Pin ExchangeKing has not yet distributed his Pin
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
|
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Fri Feb 10, 2012 8:21 pm
|
|
|
|
|
|
|
Posted: Sat Mar 10, 2012 10:55 pm
SkillsMusic- King can play the Koto, ocarina and harp. He's most skilled with the ocarina, slightly above average with the harp, and just average with the koto. He knows the basics of the violin, drums, guitar, pipes, and the organ. Quote: Beginner Battle Aura Battle Effect: This is an ADD on effect! You cannot use it with your Fear. Once per battle, by using this effect (please state so), instead of rolling your usual 2d6/8/10, you will roll THREE dice. - The first two dice behave as normal, simply add up the damage and subtract 6. - THE LAST DICE, if even, is the additional damage you do DIVIDED BY TWO. If your last dice is odd, you do all of the damage of the THREE DICE ROLLS (the third roll amount divided by two) to yourselfNon-battle Effect: A character acquires the ability to create a menacing aura, perhaps enough to lightly startle others. Quote: Scavenger: To use this ability, you must take one battle turn to roll 1d4 (and ICly look for something nearby that can help you in your fight). The result of this role determines what happens on your next turn. You can only do this ONCE per battle, and cannot use it in GM/meta boss fights. Roll a 1: You don't find anything, and your scrambled search throws you off - on your next turn, roll the melee dice for the year below you. (If you are Y1, roll 2d4; Y2, roll 2d6, Y3, roll 2d8.) Roll a 2: You don't find anything that looks better than YOUR OWN FISTS. On your next turn, attack as normal with your usual dice. (No special effect.) Roll a 3-4: You find something! (Item must be logical for the environment you are in, i.e. no finding a torch if you're underwater.) On your next turn, add the value of your YEAR to your roll! [Meaning Y1 = +1, Y2 = +2, etc.!]
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
|
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Sat Mar 10, 2012 10:56 pm
|
|
|
|
|
|
|
Posted: Sat Mar 10, 2012 10:58 pm
|
iStoleYurVamps
iStoleYurVamps
Crew
|
|
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Sat Mar 10, 2012 10:59 pm
OtherBirthday- February 9th
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Mar 10, 2012 11:01 pm
|
iStoleYurVamps
iStoleYurVamps
Crew
|
|
|
|
|
|
|
iStoleYurVamps
iStoleYurVamps
Crew
|
Posted: Sat Mar 10, 2012 11:02 pm
|
|
|
|
|
|
|
|
|
|
|