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NeoSeussi

PostPosted: Fri Mar 16, 2012 11:22 am
Creating a new journal that I can edit with my mule account. This is largely due to the hacking of my main account. If I get my main back at least I will still have the mule to do updates on Alex's journal with <3



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lizbot
It was later known as the Belch that Broke a Thousand Windows (but really just three.) In the wake of the blast, a few weak cries could be heard coming from the administration office. Sadly, no one was willing to go in there and check for several hours. So when one fine, brave, soul ventured in wearing a hazmat suit, and asked, "Boogey's balls it reeks, what died in here?!" He was greeted by the sight of a number of tiny arms and legs littering the area, "Oh, just a few gnomes, I guess. But geeze, she's gonna be pissed about those windows."
 
PostPosted: Fri Mar 16, 2012 11:25 am
Table of Contents:

1: Acceptance Post
2: Table of Contents
3: Profile
4: FEAR and Natural Abilities
5: History
6: Mess Room
7: Pets
8: Pins
9: Friends/Enemies/Aquaintances
10: RP and Growth points
11: Artwork
12: Reserved
13: Reserved
14: Reserved
15: Credit  

NeoSeussi


NeoSeussi

PostPosted: Fri Mar 16, 2012 11:26 am
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Name: Alexander Van Rotte
Nicknames: Xan, Xander, Lex, Alex
Gender:Male
Age: 16

Faction: Undead
Race: Zombie


Personality:
Not your usual zombie?
Alexander loves to read and learn. He spends countless hours poring over books, absorbing every last bit of knowledge his undead brain can handle. It's not like he has anything better to do when other ghouls and boils are asleep, right? This means that he'll probably be spending a lot of his time in the library at night, curled up in some dark corner with a stack of books beside him.
Of course, the result of all of this is that Alexander is not your stereotypical dumb zombie. He's actually -gasp- quite smart!
He isn't one to flaunt this fact, however. While he hates the fact that people automatically think that all zombies are lacking in the intellectual department, his love for being able to use other's poor misjudgment to his own advantages outweighs the dislike. This doesn't mean he's going to put on a huge facade and pretend to be slow-witted, but he also won't begin spouting formula's or reciting quotes from famous texts. He likes to play things low key, so he's going for just being average.

Ok, maybe not that unusual.
What Xander makes up for in intelligence, he loses in physical speed. Always slow moving, he tends to slouch and shuffle along at a painfully slothful pace. This often makes him late for events and functions, as he really doesn't manage his time very well,or give himself ample room in his schedule for traveling. This isn't to say that Xander couldn't move faster if he wanted to. He could probably manage to turn it up a notch and walk at least at an average walking pace.
This unfortunate physical aspect also rubs off on his personality quite a bit. For the most part he is very laid back and easy going (except when he's decided to be stubborn about something, but theres more about that below). On the flip side he despises any strenuous physical activity beyond eating (he loves to eat). He's also quite lazy and a bit of a slob when it comes to tidiness and personal hygiene. His room at home is a gigantic mess, and he hates to change or clean his clothes, which means he will spend many days wearing the same things, as they just continue to get dirtier and more smelly. He tries to offset this imbalance by changing his tyes on an -almost- daily basis, but he does have his favorites, and they will be worn more often then the others.
This will probably not change with his enrollment at Amityville and his dorm will likely become in much the same shape as his room at home.

Where's my horde?
Being from a large family of zombies, Xander instinctively feels a strong urge to be within a sizable group, and will likely try very hard to make as many friends as possible as soon as he gets to the Academy. It's like his baby blanket. He needs the comfort of being surrounded by others. They don't even necessarily have to be other zombies. Anybody will do.

Stubborn as an undead mule
Everybody knows that when it comes to resilience and perseverance, zombies reign supreme. Well, in Alexanders case, that boils down to him sometimes being very stubborn. Incredibly, unabashedly stubborn. If he want's something, like really really wants it, he will stop at nothing to get it. If he really believes he is absolutely right about something, then nobody can tell him he's wrong. Sometimes this is a good quality, but most of the time it's just irritating and can cause problems.

Why are they enrolled in Amityville Academy? He craves knowledge almost as much as he craves brains...
What better place to gain this knowledge then at Amityville Academy?

Physical Description:

Eye Colour: White
Hair Colour/Style: White
Skin Colour: Grey-green
Clothing Style/Colours: Sloppy torn up pants and collared shirts, always wears a tye hanging loose and wristbands. Usually sticks to white/black/red combos but might change it up now and then.
Extra: Skeletal left leg, rotting flesh, slice across neck
References:  
PostPosted: Fri Mar 16, 2012 11:30 am
Character's Current Natural Ability/Abilities: Death Grip: When a zombie wants to hold onto something, they really hold onto something. Due to their reanimated nature, zombies posses a degree of physical strength that doesn't necessarily match their body or build.

Character's Current FEAR ability/Abilities Stench Stunner:
With his FEAR ability, Xander can harness his terrible zombie smell, intensify it to disgusting new levels of stench, and unleash it in a spiraling sickly green scent-bomb of doom towards an opponent. If successful, the grotesque and gag-inducing scent would leave his opponent stunned until it wears off.
Proposed School Category the Fear is: Headlights
Currently a Y1 ability.  

NeoSeussi


NeoSeussi

PostPosted: Fri Mar 16, 2012 11:32 am
<3  
PostPosted: Fri Mar 16, 2012 11:33 am
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NeoSeussi


NeoSeussi

PostPosted: Fri Mar 16, 2012 11:34 am
<3  
PostPosted: Fri Mar 16, 2012 11:37 am
<3  

NeoSeussi


NeoSeussi

PostPosted: Fri Mar 16, 2012 11:38 am
<3  
PostPosted: Fri Mar 16, 2012 11:40 am
RP and Growth Points Year One

Completed:

Transitionary - 6pts
1v1 battle-My End of the Bargain-2pts
School Under Suspension-ORP (Solo Exam)-3pts (under 800 word exam solo)
Guest Visitors -2pts (just under 800 words lolololol)
Don't I know you from somwhere? (Alex and Yin) -1pt
All of the Answers (Alex Yin PRP)-1pt
Open Class-Pass 1 pt?
ORP-Remain Calm-2 pts
ORP- The Treasure Room -3 pts +bonus point for 800+ words = 4pts
(ORP) The Cracker of Nuts -School Play -1 pt + 1 bonus point for being in the play (counts as class point) = 2 pts
ORP-Theater-Rat King battle 2 pts + 2pts for fighting Rat King ( I think this is right) = 4 pts
Joy to the World -Christmas Invasion PRP 2 pt (battle)
Quest for Clothing- PRP and Sub Boss battle - 2 pt battle + 1 pt for sub boss = 3 pts
Cramping Sucks -Christmas Invasion PRP - 1 pt (over 800 words)
>:C - Christmas Invasion PRP - 1 pt (over 800 words)
Christmas Battle Finale ORP - 2 pt battle + 4 bonus pts for fighting (over 800 words) = 6 pts


Tally of Completed RP + Battle points= 41? (I think that's right, will have to double check things)


Commisioned or Drawn artwork

Commissioned: X -1pt
X -1pt
X -1pt

Drawn: X - 1pt

Tally of Commissioned + Drawn artwork points= 4

Solo points:
U/C

Grown Minipet points: 5



Pt total for Y1: 50


RP and Growth Points Year Two

All RP's are logged in journal starting here

Completed PRPs/Solo's/Classes (one point each)
Messages (Alex and Mitzi)
Please Don't Leave Me (Alex and Yin)
Thunderstruck (Open Class)
Rated M for Mature (Alex and Yin)
I Became Insane, With Long Intervals of Horrible Sanity (Alex and Yin)
Someone To Talk To (Alex and Mitzi)
Reality Shattered (Solo)
...Are You Serious? (Alex, Taryn, Salbei, Soren)
Back from the Brink (Alex and Yin)
Let the Games Begin (Alex and Freya)
Challenge Accepted (Alex and Yin)
Library Blues (Alex and Leo)
The proof is in the minipet/flowers/etc (Alex and Yin)
Hey, Listen! (Alex and Danny)
Adventure Skills (Class)
Kittens for Two (Alex and Yin)
Manriness Training (Open Class)
Prize Collection (Alex and Yin)
Realizations (Alex and Danny)
Help, Please? (Alex and Salbei)
Desperation (Alex, Medea, and Salbei)
Where Things Fall and How they Stand (Alex and Yin)
A Brief Encounter (Alex and Amrita)
Home for a Rest (Solo)
Are You Sure You Want to Know (Alex and Yin)
Up and at 'Em (Alex and Yin)
Who, What, Where, When, Why? (Alex and Yin)
Total Points: 27

Incomplete PRP's/Solo's/Classes:
Getting My Act Together (Alex and Jack)
An Unexpected Visitor (Alex and Michi)
Dead Awareness (Alex and King)
You Owe Me a Game (Alex and Mei)
My Little Zombros (Alex, Mort, Salbei)
So, Fill Me In (Alex and Mort)
Becoming a Witch (Alex and Shine)
A Sense of Normalcy (Alex, Mort, Leo, Mei)
H.P. Artcraft Meeting (Club Meeting)

Completed Battles (2 points each)
I'll Make a Man Out of You (Alex and Yin)
Venting (Alex and Mitzi)
Hey I Just Met You (Alex and Belladonna)
A Modest Proposal (Alex and Yin)
Keeping Ones Word (Alex and Leo)
Bring Out Your Dead (Alex and Otto)
You Aren't the Bird (Alex and Sydney)
Eat It (Alex and Ofelia)
Total Points: 16

Uncompleted Battles:
Anger Management (Alex and Sasha)

ORP's and GM Run Events:
Week One Horsemen Meta (isle of war): 9 pts
Week Two Horsemen Meta (isle of famine): 6 pts
Week Three Horsemen Meta (Finale): 9 pts
Soap and Suds Redux ORP: 3 pts
Defenders Pt 1: 8 pts
Defenders Mini Event: 8 pts
Prom: ?
Valentines Field Trip: 3 pts
Defenders Pt 2: 10 pts
Total Points: 56

Other Points:
Fan Art, Drawn or Commissioned: X x X x X
Five Minipets Grown to Final Stage: 5 pts
Total Points: 10

Total Y2 Points: 109

Quote:
Growth Points:

You earn 1 point for every:
- One piece of fanart drawn OR commissioned by you for anything related to the shop. You can claim a maximum of 5 points per year this way.
- One complete RP; you must have written at least 800 words in that RP for it to count as a point.
- One complete classroom RP; you must have written at least 800 words in that RP for it to count as a point.
- One complete homework assignment for a class.
-----NOTE: For 'homework' that involves growing a minipet from a class, you must do an RP or solo (of at least 800 words) involving that pet to get a point. Merely growing the minipet does not count!
- Five minipets grown to their final stage. You get one point for every five minipets; you can claim a maximum of 5 points per year this way.
- One complete solo, at least 800 words long.


You earn 2 points for every:
- One complete battle RP; must have filled-out RP actions, not just dice rolls.


You may earn ??? points for:
- Special events run by GMs may have point prizes for participants; to claim these in your tally, make sure to link to the post where points were awarded.


You may earn bonus points for:
- EXTREEEEEEME! WORDCOUNT! Those who choose to write particularly prolifically - perhaps an involved solo plotline, or a very involved single RP, may earn bonus points. You can get +1 bonus rp point for every 10k words you write in a single RP/solo, up to 50k words. (So the most you could get from any RP/solo would be 6 points: +1 for over 800 words, +1 more when you hit 10k, and +1 more point for every 10k you hit after that point.) Please note that GM/event ORPs do not count for these bonuses
 

NeoSeussi


NeoSeussi

PostPosted: Fri Mar 16, 2012 11:41 am
RP POINTS FOR Y3 +

PrPs:

PvPs:

ORPs:

Metas:
Inverted Haunted House
Part 1.5:
Dungeon Group 5
Lost In the Fog
Come Away to the Slaughter
Charge
I Can Try to Fix You.....?
Part 2:
Uh, what? Alex and Maggie
Horsemen Base Camp ORP
Go Back to Sleep (Finale)
Total Points for IHH Meta: 14

Seven Kings:
The Green Kingdom
The Old Kings Labyrinth
The Long Dream
Tower Base Floor
Tower Floor One
Tower Floor Two
Tower Final Floor
Total Points From Seven Kings Meta: 12

Total Points: 26  
PostPosted: Fri Mar 16, 2012 11:42 am
<3  

NeoSeussi


NeoSeussi

PostPosted: Fri Mar 16, 2012 11:43 am
<3  
PostPosted: Fri Mar 16, 2012 11:48 am
<3  

NeoSeussi


NeoSeussi

PostPosted: Fri Mar 16, 2012 11:50 am
<3  
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