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Posted: Fri Jul 20, 2012 10:09 am
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Posted: Fri Jul 20, 2012 10:21 am
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AMITYVILLE ACADEMY ENROLLMENT FORM
Name: Amy Rogers Nicknames: None yet Gender: Female Age: 16
Faction:Reaper Race: Mage
Natural Ability: Elemental Affinity, hers is focused on Wind.
Personality: Let's go!: Amy is always ready to go and do anything, she hates sitting still because she feels like it lets good chances and things pass her by. She usually is one of the first people to jump up and volunteer for anything that requires her to be active or to learn something. She often tries to drag others into things to get them active as well. Which can also be a bit of a bad thing for being pushy, but she really does mean the best.
Let's play a game!: Amy love playing games of every type and is often found practicing her swing or looking for someone to play with. She also love to socialize and meet new people, always looking for others who enjoy baseball as much as she does. She also loves social events and being around others, even if they don't LOVE baseball, it's just like a cherry on top kinda thing for her. She also loves making new friends besides simply meeting people.
I'll be here for you.: Amy does her best to help those around her if they need help, she tires her best not to leave a teammate behind. Even if they aren't her friend, she'll help them out if they're in a pinch. She can only help so many at once so if a person is right there who needs her help she'll deal with it before something that's over somewhere else. She would cut her loyalty if something causes her to get mad or if there is something worse happening that she can try in help with. She has enough sense to call someone else to help if it's too big for her to help/deal with.
WHY YOU I OUTTA!: Amy's temper is like a roaring flame. When it sparks, it blows like a forest fire. It take quiet a lot to get her mad, unless it's cold, then it's much like a ticking time bomb. She tends to swing her bat to try and hit whatever is the cause or stamps her feet, sometimes throwing a tantrum like a little kid. A sure way to get her riled up is to badmouth baseball, those are fighting words to her. It depends on what causes it, on some things she knows she'll have to deal with it and will excuse herself for a moment to go hit some baseballs or something. If it was her own fault she would just probably stamp her feet for a bit and try to avoid people she doesn't want to hurt. If it got her in trouble she would be embarrassed and try not to let it happen again, but if it was about baseball she would think it all through and depending on the outcome it unfortunately might happen again. Think kinda like the sports fans who go to every game, but with a bit of realization when she's wrong. She is willing to look for help with her anger from her friends but it's still a big problem she has and she tries to let her friends know about it ahead of time.
Quirk: (not so much personality) Ick warm it up in here!: She hates the cold because it makes her tense up a bit and she starts thinking about it which keeps her focus off of her spells. It also makes it easier to pop her fingers which she really doesn't like because of the sound and the weird feeling it gives. Also wind behaves differently in the cold than in the heat, she's pretty much practiced in heat for a majority of her lessons so it's also a bit of not being able to deal with the difference in air density.
Why are they enrolled in Amityville Academy? Amy is enrolled because she wanted to do something besides sitting around and practicing spells. She also wants to make new friends and improve her spells as well as wanting to learn all sorts of new things.
FEAR Ability: Swing Batter Batter Swing!: Amy uses a bit of wind to try and and disorient the enemy before skating up to whack them with her bat.
Physical Description:
Eye Colour: Violet Hair Colour/Style: A teal blue tied back into two pigtails, one on each side of her head Skin Colour: Fair Clothing Style/Colours: Kind of a school girl theme to her with a pink shirt and blueish purple skirt. She also has knee high white socks and black and pink roller blades as well as a butt bow. xD Extra: She has her trusty bat which also has wings on it.
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Posted: Fri Jul 20, 2012 10:31 am
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Posted: Fri Jul 20, 2012 10:32 am
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Posted: Fri Jul 20, 2012 10:34 am
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Posted: Fri Jul 20, 2012 10:37 am
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Posted: Fri Jul 20, 2012 11:19 am
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Posted: Fri Jul 20, 2012 11:35 am
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Posted: Fri Jul 20, 2012 11:36 am
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Posted: Fri Jul 20, 2012 11:38 am
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Posted: Fri Jul 20, 2012 11:45 am
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Posted: Fri Aug 03, 2012 9:26 am
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Posted: Fri Aug 03, 2012 9:27 am
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Posted: Fri Aug 03, 2012 9:52 am
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Growth Requirements: Year 1:Fanart 1 2Reg RP's Amy Meets Mirac 1,049 Words +1 Halloween MetaPart 1: 9/10 Part 2: 2/25 Solo1. [Solo] DETH, Cooking TimeGM EventsClassesInkjar Making 2 points First Aid 101 2 Points due to 2x Week HomeworkRoll battleMinis Amy's Minis 25/25 5/5 RP BattleExamPass or Fail Total : 24/50 Growth Points Year 1 to Year 2: *( There is a 4 month IC cooldown from Y1 to Y2) 50 growth points + final exam = graduation to Year 2
Year 2 to Year 3: *(There is a 6 month IC cooldown from Y2 to Y3) 75 growth points + final exam + teacher battle = graduation to Year 3
Year 3 to Alumni: *TBA 100 growth points + final exam + teacher battle = graduation from Amityville Academy
You earn 1 point for every: - One piece of fanart drawn OR commissioned by you for anything related to the shop. You can claim a maximum of 5 points per year this way. - One complete RP; you must have written at least 800 words in that RP for it to count as a point. - One complete classroom RP; you must have written at least 800 words in that RP for it to count as a point. - One complete homework assignment for a class. -----NOTE: For 'homework' that involves growing a minipet from a class, you must do an RP or solo (of at least 800 words) involving that pet to get a point. Merely growing the minipet does not count! - Five minipets grown to their final stage. You get one point for every five minipets; you can claim a maximum of 5 points per year this way. - One complete solo, at least 800 words long.
You earn 2 points for every: - One complete battle RP; must have filled-out RP actions, not just dice rolls.
You may earn ??? points for: - Special events run by GMs may have point prizes for participants; to claim these in your tally, make sure to link to the post where points were awarded.
You may earn bonus points for: - EXTREEEEEEME! WORDCOUNT! Those who choose to write particularly prolifically - perhaps an involved solo plotline, or a very involved single RP, may earn bonus points. You can get +1 bonus rp point for every 10k words you write in a single RP/solo, up to 50k words. (So the most you could get from any RP/solo would be 6 points: +1 for over 800 words, +1 more when you hit 10k, and +1 more point for every 10k you hit after that point.) Please note that GM/event ORPs do not count for these bonuses.
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Posted: Fri Aug 03, 2012 9:56 am
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