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Posted: Mon Mar 25, 2013 1:20 pm
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Posted: Mon Mar 25, 2013 1:42 pm
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Posted: Mon Mar 25, 2013 2:10 pm
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Posted: Mon Mar 25, 2013 2:14 pm
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Posted: Mon Mar 25, 2013 3:42 pm
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Posted: Mon Mar 25, 2013 4:04 pm
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Posted: Fri Mar 29, 2013 7:50 pm
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She was just far too awake for the morning.
She should just fail her right now for being too damn awake. Pass, fail, the ghoul still moved to year two. Why did it matter?
...Because Pyre needed something. Sigh.
"I need you to fetch me something. It only shows up around 7 in the morning before fleeing back in to its hole until the next day. So basically, time is ticking." The phoenix reached a hand out and gave the girl a instructional booklet on where to find it and what to do when she did.
"Oh and stay in your form with legs, you'll need them if you wish to make it in time." Flippers were no good for running.
OOC Info STAGE 1: Sibyl's quest is to go to a cave inside the scarefari forrest and find what Pyre wants. She will be battling both against TIME and her HP bar can not drop to 0. Inside the booklet is also a special item. It is a protein bar that will restore her HP to full, at a price. If she eats this it will take 10 minutes away from her time! ...Its a large chewy bar ok. Can be used ONCE. .
You have TWO HOURS (120 minutes) to reach the cave, but try and do it in less time! Youll need time to find the thing inside too! Keep track of your HP and your Time Tally. Roll 1d6 per go. Correspond Rolls to the Bottom. You can not go over your max HP of 30, even if you roll a + HP post. After 5 Rolls you will have reached the Cave. Once you pass this stage and get to the cave entrance, Quote me! ...Oh if you dont make it, Quote me too XD
1- You fall in a puddle of some sort of goopy muddy pit, it smells like troll feet. - 15 minutes, - 5 HP 2- You almost went the wrong way, but a friendly minipet helps you and shows you the way! They also give you some herbs to help heal your wounds. - 10 minutes, + 5 HP 3- You trip over a pack of invisible dogs, multiple times. - 20 minutes, - 5 HP 4- Strangely, Nothing happens o.o Is something watching you? - 10 minutes 5- You get lost! But oddly feel better because you strolled through some flowers? - 10 minutes, +5 HP 6- a REALLY MEAN minipet, that seems to have been following you, trips you ! - 10 HP
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Eight rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Sat Mar 30, 2013 3:54 am
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Had Sibyl known how Miss Byrn felt about her morning energy, or rather her always energy, she would have offered Byrn her secret to life. It was a very intense secret, you see. So intense that the only time she could even think it was when telling someone about it or her head would explode or something.
Yup. That's her story and she's sticking to it.
Sibyl took the booklet handed to her and flipped through it quickly, making a curious little sound as it was explained what her exam would be. Find something? What was she looking for? Maybe the booklet would explain. "Okie dokie!" Stay in her ghoul form? But..but what if she came across water?
Lame.
Keeping her pouting to a minimum, Sibyl gave a nod of her head. "Okies. I'll be quicker than a speed demon~!" Because those existed.
Sibyl ran off after that, intent on getting this done faster than ever for Miss Byrn. She only had two more hours until seven! She ran and ran until she made it to the forest, stopping when she came across a split path. Both of them looked pretty this-is-the-path-to-the-cave-like. Left..right...left..right...
She took a step toward the left, starting down that path until a pair of siamese cheshire cats suddenly appeared in front of her seemingly from nowhere. Sibyl squeaked and stopped in her tracks. Kitties! Where had they come from?
The cats looked at each other, down the path Sibyl was taking, at each other again, and then finally the ghoul. Their expression seemed...grim.
The pair moved and started to nudge Sibyl's legs with their faces, guiding her away from one path and toward the other. Sibyl did as they were urging her to, watching them curiously. Where were..uh...okay! "Thank you for your help!" Just think of all the time they saved her from going down the wrong way! Sibyl skipped and hummed merrily through the forest, waving to the cat twins as she left.
Roll: 1/5 HP: 30/30 Time: 110/120
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Eight rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sat Mar 30, 2013 4:09 am
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Eight rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Sat Mar 30, 2013 4:12 am
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Posted: Sat Mar 30, 2013 4:19 am
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Eight rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Sat Mar 30, 2013 4:21 am
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Eight rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sat Mar 30, 2013 4:47 am
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Posted: Mon Apr 01, 2013 11:24 am
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As Sibyl looked at the cave she would notice something strange. On the walls of the cave were some odd glowing sort of fungus that was thicker in some patches than others. The different types were glowing different colors in different patches.
Looking down at the instructions, you will see that the Professor made a note. "Make sure to go down the Pink Tunnel."
As she entered the cave though... as if they could hear her, the lights suddenly shut off and left her in total darkness.
After a few minutes of stumbling around you will notice that your eyes are adjusting do the dark, so you can SEE but... not which tunnel is pink?
Also...why does it smell so weird?
Stage 2 Sibyl needs to roll until she gets down the RIGHT tunnel! She will be battling the clock and her HP once more. The Protein bar is still in her possession! Same rules apply, take away 10 minutes if she eats it. Roll 2d6 per go and correspond your rolls to the bottom. Quote me pass or fail!
FIRST DIE: Your first (on the left) number tells you how much HP you lose that turn. There is something odd about that smell that is making her grow weaker. SECOND DIE: 1- You stumble down the wrong fork in the road :< -5 minutes 2- Your little cheshire friends decide to show up and play with you some more. - 10 minutes 3- Oh! You thought you saw something pink! So you follow it... only for it to vanish. - 5 minutes 4- You walk down a little further... until finally you turn the corner, and you see the pink walls flick on once more! 5- Purple moss turns on in this cave, showing something with mean looking glowing eyes at the end. Better run back the way you came! -5 minutes 6: Ooooh something SPARKLY down this Cave! - 5 minutes
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Eight rolled 2 6-sided dice:
3, 2
Total: 5 (2-12)
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Posted: Mon Apr 01, 2013 5:29 pm
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