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[Open Class] Can't I Just Kill It Instead? - Deszeld

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bipolar bee

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PostPosted: Fri May 03, 2013 11:45 am


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NAME OF CLASS: First Aid 101
PROFESSOR NAME: Professor Cricket

General information: A general overview on basic illnesses a student might run into, as well as symptoms and quick fixes to things like breaks and deep cuts while on the go!

Each student is given a dummy to work on, though they may choose to partner up in fixing it.

Mechanics:
Roll 1 20-sided dice, what you roll is what your student gets to work with...

Dice Rolls and What they Mean!
1-4 - Broken Bone
4-8 - Fever
9-12 - Heat Stroke
13-16 - Hypothermia
17-20 - Lack of Bodily Function (such as breathing, pulse, etc) - this is unnaturally so.


After this, please roll 4, 4-sided Dice. Take into account their total and any repeating numbers

Total Results and their Meaning

1-6 - You do a rather poor job patching up your dummy, you might not want to try and heal anybody anytime soon!
7-12 - You do an average job, nothing extraordinary, but passable!
12-16 - Extra good work! Your student can now heal surface wounds!, but not repair HP! This means things like cuts and bleeding that might hinder another character can be patched up!


What Repeating Numbers Mean

No Repeating Numbers - You used just the right amount of supplies, good for you! Not wasteful at all.
Repeating 1s or 2s - You didn't use enough supplies, that's rather lazy and Cricket obviously disapproves of it.
Repeating 3s or 4s - You used too many supplies and that's wasteful! Naughty! Cricket might make you earn your supply rights back in a future class!


If you work as a group, split up the dice between yourselves as evenly as possible. So if you're paired up, each person rolls a 10 sided dice and you add up the results to get your dummy!

Then you split up your 4 sided dice to work on fixing it up!


Bonus Mechanics:
For every 3 times you attempt this course, your student may add +1 to their 4d4 dice roll's total to improve how well they patched up the dummy.



YOU LOSE/FINISH THIS CLASS WHEN...

- You are finished rolling both sets of dice and rping out the results. That means you have to make ANOTHER rp to try again!
bipolar bee rolled 1 20-sided dice: 10 Total: 10 (1-20)
PostPosted: Fri May 03, 2013 11:46 am


It really hadn't taken the green very long to settle in, but then again, it never did. While she hated strange places, new starts and fresh faces, Deszeld understood that it was for the greater good, and that she would be better off for it. She couldn't say why, exactly, she'd chosen first aid as her first class - but she had, and there would be no failure.

It simply wasn't an option for the dragon. Never had been, and she was not going to allow things to start slipping now.

Folding her wings against her back, crest standing at acute attention, Deszeld settled on a dummy and carted it back to her claimed working area. She guarded this area with narrow-eyed glares, flaring her nostrils if anyone happened to step a little too close to her.

The dummy was apparently suffering from heat stroke, and Deszeld let out a low rasp of amusement.

"Probably got too closssse to a red," she hissed softly to herself, forked tongue prolonging the soft 's' as she prodded the dummy with a finger.

With a snooty lift of her nose, Deszeld wandered towards the supplies, picking out a plethora of things she probably wouldn't even need to use.

bipolar bee

Alien Kitten

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bipolar bee rolled 4 4-sided dice: 4, 3, 1, 4 Total: 12 (4-16)

bipolar bee

Alien Kitten

12,975 Points
  • Team Jacob 100
  • Cool Cat 500
  • Cat Fancier 100
PostPosted: Fri May 03, 2013 11:47 am


Deszeld, if she were the type to really sit and be honest with herself for even a fraction of a moment, might come to terms with the fact that she really had no idea how to fix this heat stroke that her dummy seemed to suffer from. She honestly didn't. In fact, it took nearly all of her willpower to refrain from removing its head from its body just for fun - but this was a class, and while Des did not always have the purest intentions, she did have a keen sense of self-preservation.

Especially when it came to getting in trouble.

Taking a piece of gauze, Des wrapped it around the dummy's head artfully. She then paused and removed it before flaring her wings in order to fan the dummy. Maybe that would help. It felt nice to spread her wings, that was for certain.

Using a few of the provided ice packs, Des placed them around the dummy. She stacked them two high (which was obviously going overboard) but she stood back with a proud grin once everything was complete and it was made obvious she'd saved the day.

Damn it feels good to be a gangsta.
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