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[ GUIDE ] A CLASS ARTIFACTS, INVOKED STAGE, AND YOU Goto Page: 1 2 3 [>] [»|]

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Zoobey
Artist

Magical Incubator

PostPosted: Thu Oct 08, 2015 3:28 pm
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When an artifact is created from memories in its purest form, a legendary ("A" class) artifact is created! As opposed by being forged by beings harnessing the power of Creation, these artifacts are a direct result of Creation itself.

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gaia_star [ This is a unique item that grants eligibility to an optional special art stage known as Invoked Stage. ]
gaia_star Consider Invoked Stage a "stage 3.5".
gaia_star If you acquire a Class A Artifact AFTER Day 0, the character MUST be Y3 or higher to have it ICly.
gaia_star Class A Artifacts acquired during Day 0 must be given to a character that is Y2 or higher.
gaia_star Should a character that owns a Class A Artifact revert in years due to plot reasons, they must achieve the correct year to USE it ICly. Please double check with Zoobey should you have this situation, thank you!
gaia_star Because of our shop TOS regarding character growth slots, while you may RP the artifact if you obtain one, you do NOT get the official art for it unless you win an exclusive [ Invoked Stage Art ] slot.
gaia_star This stage is NOT included with any previous auction, raffles, or event guaranteed growth characters. You CANNOT get this art stage unless your character ICly owns a Class A artifact. The process, like growths, works like this: get item -> can try for art.
gaia_star Obtaining a Class A artifact does not guarantee Invoked Stage art unless specified.

 
PostPosted: Thu Oct 08, 2015 4:17 pm
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Zoobey
Artist

Magical Incubator


Zoobey
Artist

Magical Incubator

PostPosted: Thu Oct 08, 2015 5:09 pm
HOW INVOKED STAGE ART IS TIED INTO THIS

Invoked art is ICly tied in when a character has charged their artifact 10 times via "successful battle attacks" and use the battle ability for the next given turn(s). It will not be invoked ICly in any other circumstance.

See below for more information, but this was just mentioned earlier so players can understand the difference between HAVING the A class artifact and INVOKING the art (stage of art) in IC circumstances.

Remember: USING IT OUTSIDE OF BATTLE (IC abilities) does nothing for your character's appearance, it is only using it in BATTLE (BATTLE ABILITY) that does!

Please READ THE "LEGENDARY ARTIFACT AND BATTLE ABILITIES" thread for information on their INVOKED ART appearance.

gaia_crown [ To get you in the mood of HOW the invoked stage art/ BATTLE ABILITY ICly works, take a look at these inspirational youtube videos ]

gaia_star Bleach Bankai
gaia_star As Anime As It Gets
gaia_star Oldschool powerups
gaia_star If you don't watch anime, at least you'll understand this one..

 
PostPosted: Thu Oct 08, 2015 5:20 pm
A CLASS ARTIFACTS: GENERAL RULES

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gaia_star Make sure you read ARTIFACTS AND YOU if you have not already to see what artifacts are!

gaia_star If you won an A class artifact through a GM verified event, you must drop it off here for approval. Look at the two posts below, and then fill out the form at the bottom appropriately!

gaia_star You can only have ONE A class (legendary artifact) PER character.

gaia_star You will get to pick TWO passive and ONE invoked (battle mechanic) ability. The passive ones are limited by stage and/or factions. Pick the ones applicable to you. If your character swaps faction or grows in stage, their artifact will remain, and you may resubmit your form to repick their abilities.

gaia_star Once your legendary artifact has been approved, you are now eligible to request official Invoked Stage art. This stage can only be requested in customs/bribes/event art slots that offer Invoked Stage art as an option. You cannot request it as "alt art" unless specified as Invoked art is considered its own stage.

gaia_star Once again, Invoked Stage art is NOT alt art. Invoked Stage art requires an Involked Stage art SLOT in order to obtain it!

gaia_star Class "A" artifacts can only be obtained through GM events. They are legendary in status after all! If a GM (admin) has confirmed your win, then you can drop it off here. Remember, ONE Class "A" artifact per character.

gaia_star If you wish to no longer have your artifact you may discard it, however please keep in mind that once discarded a Class A artifact is gone permanently. This means if you have an artifact and win another, and want to give it to the same one, their previous artifact is gone for good.

gaia_star Class "A" artifacts are non-transferable. Once given to a character, they belong to that character forever.

gaia_star Class "A" artifacts are objects. They are not individuals, nor do they have any type of personality! It is basically like owning a tool, or as I like to call it, a really fancy, archaic iphone. They are an emotionless thing; they are NOT a companion.

gaia_star Class "A" artifacts have a "dormant/resting" state and "invoked" state. The invoked stage is when you use their IC battle ability after having charged it up ten times. The dormant stage is what it looks like when you just carry it. Legendary artifacts are "attached" to a character - they will always find the character if misplaced.

gaia_star Legendary artifacts MAY have memories of their past experiences... In that case, when prompted, they MAY answer. Please see below on IC abilities.

gaia_star The "rested" state of the legendary artifact may appear in all following art for the character, from growth to alt art. It should be either a book (tome), weapon (between 1/2 feet - 2 feet MAX), shield, or accessory of some kind. The rested state must be approved in the forms section below prior to requesting art.

gaia_star They may slightly shift in IC/invoked appearance. This is something you can rp yourself, as you only get invoked art once!
 

Zoobey
Artist

Magical Incubator


Zoobey
Artist

Magical Incubator

PostPosted: Thu Oct 08, 2015 5:26 pm
THE CHARGE POINT SYSTEM:

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Like Hunter weapons, legendary Class A artifacts have to be "charged" in order to be used. The greater the ability needed, the more charges required. Once the ability is used, the amount of charges are deducted. See the list below for the amount of charges needed for certain abilities.

gaia_star [ Charges are gained by SUCCESSFUL BATTLE ATTACKS. ]

gaia_star [ You must ACTIVATE abilities in order to use them. ] Abilities will never activate on their own.

gaia_star [ TALKING TO YOUR ARTIFACT ] If you wish to TALK to your artifact, it ALWAYS costs 1 charge point for them to reply. Otherwise your artifact does not talk if it does not have the energy for it. It will always answer a question literally, like Siri. If it does not know the answer it will simply remain silent. Remove that charge point from play.

gaia_star [ BATTLE ABILITIES ] will ALWAYS require 10 charges. This is the only way to activate Invoked form ICly.

gaia_star [ NON-BATTLE ABILITIES ] will vary in charge cost. Please see next post!

gaia_star [ If the artifact has no charges ] it is resting and completely dormant.

gaia_star [ The artifact can only keep a MAX of 10 charges at a time]. This caps out at 10.

gaia_star [ The artifact can charge over a series of RPS ]. This means in one battle you can charge it up to 3, and in another charge it up to 6, then in a third get a charge and activate it there. Basically, you do not have to gain all the required charges in one RP!

However, once you use the artifact, deduct charges as needed. It is entirely up to YOU, the RPer, if you want to count certain battles/orps/gm orps/ etc where battle is happening as a charge. If you do not track it, it is your personal loss!
 
PostPosted: Thu Oct 08, 2015 6:11 pm
LEGENDARY ARTIFACTS AND NONBATTLE (IC) ABILITIES

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All legendary Class A artifacts come with TWO nonbattle (IC) abilities. When you use them, you must discard charge points equal to what you have.

You can only use this once per OOC day, once per two IC days.

You may pick two nonbattle abilities and a third if you hit Y3/final stage for your character, but please make sure it is relevant to your class/ STAGE of character. Add them to your form. Certain abilities can only be used if you have special events unlocked as well.

To use them, simply RP out activating your artifact. The artifact itself is capable of limited speech, and will (like Siri or Google) say what it is capable OF. You can ask for a certain ability to be activated. If successful, it will activated. If you don't have enough charge points, it will probably just do nothing.

If you are in a GM rp and you think this will have IC effect in your RP, RP it out and quote in the OOC the activation of the ability. Please also quote the GM so that they are aware.

LIST OF ALL IC ABILITIES TO PICK


HALLOWEEN ONLY:

gaia_star [ Disguise ] Disguise yourself as a Human for 30 min. Always stays the same form. Cannot be an existing Human. Note that they will APPEAR human, and will still set off any Fear detectors from Deus Ex. ( 2 points)

gaia_star [ Telepathy ] You may now telepathically communicate with other characters for the next hour. Then, the ability loses activation. This can only be used within Halloween with other Halloween creatures. Cannot be used to communicate with humans or hunters. ( 2 points)

gaia_star [ Ability Absorb ] You may absorb and copy the NATURAL ability of someone of the same year or LESS than you. You can then use this ability for 5 minutes. (2 points) (Y3 ONLY)

gaia_star [ Gender Swap ] For some reason, you can swap your character's gender. This lasts 1 hour. (5 points per use)

gaia_star [ Fire immunity ] You are now immune to fire for 1 hour. (This only works for rp text, not battle) (2 points)

gaia_star [ Ghostwalk ] You can now phase through walls in HALLOWEEN. This lasts for 5 minutes. (3 points) (Y3 ONLY)

gaia_star [ Dreamwalking ] Your character can visit another character's dream. Make sure you have their OOC permission first! (5 points) (Y3 ONLY)

gaia_star [ Language Barrier ] You may now understand all languages being spoken. This lasts for 10 minutes. (3 points)

gaia_star [ Levitation ] You can now (slowly) float for a bit. This lasts 5 minutes (3 points)

gaia_star [ Giant Minipet ] You can now turn your minipet temporarily huge. Roll 1d10 to see how many feet it grows. Giant minipets unfortunately cannot be ridden. This lasts 1 hour (5 points)

gaia_star [ Mirror Clone ] You can make a "mirror clone" of yourself. This will only REPEAT the last action you did. This lasts for 30 minutes. For example, if you were washing dishes, the mirror clone will help you wash the rest of the dishes for 30 minutes. (5 points) (Y3 ONLY)

gaia_star [ Apex Pet Trainer ] You can temporarily talk to your Apex pet. They are actually quite intelligent creatures (somewhat). (2 points)

gaia_star [ Smaller and Smaller ] You turn only inches tall for about 5 minutes! (2 points)

gaia_star [ Mimic ] You can copy the appearance of someone you have exchanged student pin with when you equip their student pin. This lasts for only 5 minutes (up to you regular or natural form). Note that this isn't their skull pin; the "student pin" is the pin with their emblem on it. (3 points)(Y3 only).

gaia_star [ Mindreader ] You will be able to read another person's last thought. When rping this ability, make sure you have OOC PERMISSION from the other rper before using this! If you do not, then this ability is nullified OR their thought is pretty much "they were thinking of blinking". (5 points) (Y3 ONLY)

gaia_star [ Immunity ] Your character cures themselves of TEMPORARY Insanity, if they are not permanently afflicted by it. (5 points per use) (Y3 ONLY)

gaia_star [ SUMMON ARTIFACT - CREATURE FORM ] You may summon your artifact into creature form. It takes on an ethereal appearance equal to the "core" of your student. It can vary anywhere from 1- 10 feet. In creature form, the artifact will obey most given commands with relative intelligence. As it is ethereal, it's physical power is actually rather weak. It is good for scouting/flying above/doing errands/etc. This lasts for 30 minutes. If you select this one, please explain what the creature is. It should be something that your character and/or artifact identifies with and is "creatureish" in shape. Please do not pick a "cosplay" theme for this. (5 points) (Y3 ONLY)

gaia_star [ SUMMON ARTIFACT - WEAPON FORM ] You may summon your artifact to a purely weapon form. It takes on a ethereal appearance, but cannot do anything you cannot do normally when battling/ using Fear/ etc etc. It is basically an "extension" of your normal abilities. This lasts for 30 minutes. (5 points)

gaia_star [ SUMMON ARTIFACT - AURA FORM ] You may summon your artifact into energy form. It swirls around you like a miasma/aura. While in this form, you may take the illusion of any of your previous appearances (Y1 - Y2 - Y3 - etc). This lasts for 1 hour. (5 points)(Y3 ONLY)


HUNTER ONLY:

gaia_star [ Teleportation ] Your artifact can teleport you about 5 feet away in any random direction. This works pretty much anywhere except in weapon/Fear suppressed places. The direction is RANDOM. You can use this once per IC day. (2 points)

gaia_star [ Flashlight ] Your artifact will light up the entire area (or most of it). (2 points)

gaia_star [ Weapon charge ] Your artifact will automatically give you weapon a charge. This works in battle passively. ( 2 points)

gaia_star [ Underwater breathing ] Your character is now protected underwater and can "breathe" underwater for 1 hour. (2 points)

gaia_star [ Dreamwalking ] Your character can visit another character's dream. Make sure you have their OOC permission first! (5 points) (Y3 ONLY)

gaia_star [ Immunity ] Your character cures themselves of TEMPORARY Insanity, if they are not permanently afflicted by it. (5 points per use) (Y3 ONLY)

gaia_star [ Sense Fear ] Your character can detect a Fear creature hidden in disguise if they use this. (2 points per use)

gaia_star [ Weapon Communication ] For 10 minutes, your artifact will directly translate through a very mechanical Siri-like voice what your weapon is saying for everyone to hear. (2 points per use).

gaia_star [ Reverse Gravity ] Your character defies gravity for a moment: they can jump up to 10 feet, and land without taking massive damage from a relatively tall height (just not helicopter high). This lasts for 30 seconds. (3 points).

gaia_star [ Disguise ] Your character can take on the disguise of a Halloween creature (make one up!). This lasts only 30 minutes. (2 points per use) (Y3 ONLY)

gaia_star [ Gender Swap ] For some reason, you can swap your character's gender. This lasts 1 hour. (5 points per use)

User Image [ Portal walker ] Your character can now survive within Halloween for a 1-2 hours. Portals are positioned in Deus Ex AND the HH. (5 points) (Y3 ONLY)

User Image [ Giant Minipet ] You can now turn your minipet temporarily huge. Roll 1d10 to see how many feet it grows. Giant minipets unfortunately cannot be ridden. This lasts 1 hour (5 points)

User Image [ Mindreader ] You will be able to read another person's last thought. When rping this ability, make sure you have OOC PERMISSION from the other rper before using this! If you do not, then this ability is nullified OR their thought is pretty much "they were thinking of blinking". (5 points) (Y3 ONLY)

User Image [ SUMMON ARTIFACT - CREATURE FORM ] You may summon your artifact into creature form. It takes on an ethereal appearance equal to the "core" of your weapon. It can vary anywhere from 1- 10 feet. In creature form, the artifact will obey most given commands with relative intelligence. As it is ethereal, it's physical power is actually rather weak. It is good for scouting/flying above/doing errands/etc. This lasts for 5 minutes. If you select this one, please explain what the creature is. It should be something that your character and/or artifact identifies with and is "creatureish" in shape. Please do not pick a "cosplay" theme for this. (5 points) (Y3 ONLY)

User Image [ SUMMON ARTIFACT - WEAPON FORM ] You may summon your artifact to influence the appearance of your weapon slightly. This can be used passively in battle as well. The appearance can only change the weapon sizing/ ornamentation, not the TYPE (Ie: small sword -> big sword). Max sizing change is 10 feet. This lasts for 30 minutes. (5 points)

User Image [ SUMMON ARTIFACT - AURA FORM ] You may summon your artifact into energy form. It swirls around you like a miasma/aura. While in this form, your artifact will change into any wardrobe outfit you please. This lasts for 1 hour. (5 points)(Y3 ONLY)

HORSEMAN ONLY:

User Image [ Disguise ] Disguise yourself as a Human for 1 hour. Always stays the same form. Cannot appear as someone else. Cannot be an existing Human. Note that they will APPEAR human, and will still set off any Fear detectors from Deus Ex. ( 2 points)

User Image [ Telepathy ] You may now telepathically communicate with other characters for the next hour. Then, the ability loses activation. This can only be used within Halloween with other Halloween creatures. Cannot be used to communicate with humans or hunters. ( 2 points)

User Image [ Gender Swap ] For some reason, you can swap your character's gender. This lasts 1 hour. (5 points per use)

User Image [ Dreamwalking ] Your character can visit another character's dream. Make sure you have their OOC permission first! (5 points) (Y2 ONLY)

User Image [ Language Barrier ] You may now understand all languages being spoken. This lasts for 10 minutes. (3 points)

User Image [ Levitation ] You can now (slowly) float for a bit. This lasts 5 minutes (3 points)

User Image [ Giant Minipet ] You can now turn your minipet temporarily huge. Roll 1d10 to see how many feet it grows. Giant minipets unfortunately cannot be ridden. This lasts 1 hour (5 points)

User Image [ Tiny Mount ] You can turn your mount into a tiny minipet version (2 points)(Y2 ONLY)

User Image [ Mirror Clone ] You can make a "mirror clone" of yourself. This will only REPEAT the last action you did. This lasts for 30 minutes. For example, if you were washing dishes, the mirror clone will help you wash the rest o the dishes for 30 minutes. (5 points) (Y2 ONLY)

User Image [ Mount Whisperer ] You can temporarily talk to your summoned mount and/or Apex pet. They are actually quite intelligent creatures (somewhat). (2 points)

User Image [ Smaller and Smaller ] You turn only inches tall for about 5 minutes! (2 points)

User Image [ Mimic ] You can copy the appearance of someone you have exchanged an item with This lasts for only 5 minutes (up to you regular or natural form). (3 points)(Y2 only).

User Image [ Mindreader ] You will be able to read another person's last thought. When rping this ability, make sure you have OOC PERMISSION from the other rper before using this! If you do not, then this ability is nullified OR their thought is pretty much "they were thinking of blinking". (5 points) (Y2 ONLY)

User Image [ Immunity ] Your character cures themselves of TEMPORARY Insanity, if they are not permanently afflicted by it. (5 points per use) (Y2 ONLY)

User Image [ SUMMON ARTIFACT - CREATURE FORM ] You may summon your artifact into creature form. It takes on an ethereal appearance equal to the "core" of your horseman. It can vary anywhere from 1- 10 feet. In creature form, the artifact will obey most given commands with relative intelligence. As it is ethereal, it's physical power is actually rather weak. It is good for scouting/flying above/doing errands/etc. This lasts for 5 minutes. If you select this one, please explain what the creature is. It should be something that your character and/or artifact identifies with and is "creatureish" in shape. Please do not pick a "cosplay" theme for this. (5 points) (Y2 ONLY)

User Image [ SUMMON ARTIFACT - WEAPON FORM ] You may summon your artifact to a purely weapon form. It takes on a ethereal appearance, but cannot do anything you cannot do normally when battling/ using Fear/ etc etc. It is basically an "extension" of your normal abilities. This lasts for 30 minutes. (5 points)

User Image [ SUMMON ARTIFACT - AURA FORM ] You may summon your artifact into energy form. It swirls around you like a miasma/aura. While in this form, you may take the illusion of any of your previous appearances (Y1 - Y2 - Y3 - etc). This lasts for 1 hour. (5 points)(Y2 ONLY)
 

Zoobey
Artist

Magical Incubator


Zoobey
Artist

Magical Incubator

PostPosted: Thu Oct 08, 2015 7:23 pm
LEGENDARY ARTIFACTS AND BATTLE ABILITIES

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gaia_star Battle abilities are what happens when you use ALL TEN CHARGES of your artifact IN BATTLE. Please note when you use this battle ability, it will also Icly power them up to their invoked form.

Here are some guidelines for all the invoked forms (physical appearances) AND what you can do for each faction. Invoked forms MUST be approved using the form below. A GM will QUOTE once yours is approved.


INVOKED FORM GUIDELINES


STUDENT

gaia_star When using Invoked Form (invoked stage, battle ability), students take on a much more menacing appearance based on the "theme" of their artifact.

gaia_star The Invoked Form can include additional wings/tails/horns/etcetc; anything that influences the physical shape and appearance of the student. For more subtle artifacts/ subtle students, the shift in appearance might become more subtle. Invoked form students cannot summon an extra weapon or extra familiar in this state. They can however, sacrifice a bigger shift in physical appearance for a weapon/familiar. The familiar/weapon should be no larger than 6 feet!

gaia_star [ Art guidelines: Please don't overclutter because artists hate that! You are free to add extra/wings/tails/etc but think within reason. Overly large familiars may not be drawn: whatever is not drawn does not mean it is not still in IC play! You may request to have your character drawn with a familiar/weapon as long as the artist is okay with it. Please do not ask the artist to draw details AND familiar/weapon - pick extra details OR familiar/weapon. Please be reasonable to the artist if they cannot draw your familiar - it will always be in IC play regardless!

gaia_star [ ENERGY AURA - Invoked form ]: Their attacks turn into strikes of energy equal to the colour of their core. This is not drawn in the art but for RP battle text only! This lasts three turns from when you activate your Invoked form.

gaia_star [ BATTLE ABILITY - INVOKED FORM : This temporarily takes the place of one of your Fear abilities. Select ANY attack or Fear your student has done in any previous RP during the current charging period of the artifact. A "charging period" is the time between using your artifact's Invoked form. After selecting an attack or Fear, you may repeat that exact attack, exact damage, and the exact effect to reuse without having to reroll.

Essentially, you are "storing" that damage/ability in order to "repeat" it again at a later date. You can only "repeat" the previous attack/Fear once at which point it is reset. Moving forward from that moment, you can "store" another attack/Fear. You can only store one effect at a time. If later on you do a better roll than the attack/Fear you have stored, you can replace it. Invoked form attacks cannot be stored and used again.

ALL Fear attacks can also be stored, including the non-damaging Fear attacks such as heals, shields, and debuffs. The target you picked for your Fear rolls aren't stored, so if you use a heal on yourself you can "store" it to use on yourself or on another character at a later date. Please note that ALL aspects of a Fear are stored, from the backlash damage (hi Gambler's Chance) to the forced RP "cool-down" times.

It is up to you, the player, to keep track of your rolls during the charging period and what attack you have stored. It may be ideal to reserve a post in your character's journal to keep track of this information, complete with links to the post the rolls in question were made. This list can also be updated to indicate whether it has been used, as well as to help you remember when your charging period has started and ended. Remember, you can only store one roll at a time. You may not create a list of potential good rolls to choose from, but you're more than welcomed to keep an archive of good rolls similar to a hall of achievements to look at later!

Remember, using your Invoked Form uses one of your unused Fear attacks during that battle. If you've used all of your Fears within that battle, you cannot access your invoked form. In addition, using Invoked Form only temporarily replaces one of your available Fear attacks for the rest of that battle. After the battle, you regain use of all of your Fears as normal.

Example: During my artifact's charging period, they used Swift Strikes for a total of 22 damage. They can now "store" it for their invoked form. At a later date, in another battle, I activate my artifact. I now RP my character activating their Invoked form, dealing 22 damage and linking to the RP post the initial 22 damage was made in.

My character's Fears are these: Swift Strikes, The Chill, and Gambler's Chance. Because I used my character's Invoked stage, I must choose one of my Fears. I cannot use this Fear for the rest of the battle.

HUNTERS

gaia_star When using Invoked Form (invoked stage, battle ability), Hunters can shift the appearance of their weapon entirely to fit the theme of the artifact/ their own battle needs/ etc. The weapon can range anywhere from 1 - 7 feet and can be of any available existing Hunter weapon class. Their outfit also takes a slight shift, basically small additional accessories. They key to the outfit change is SUBTLE, though slightly larger accessories are okay (like hats, scarves, necklaces, tattooes, etc).

gaia_star [ Art guidelines: Please don't overclutter because artists hate that! You are free to change your weapon design entirely within reason. If you do not want the weapon drawn, and your character has the IC NON BATTLE ABILITY [SUMMON ARTIFACT - CREATURE FORM you can draw the creature with them instead in a semi-transparent form. Even if the weapon is not drawn it still is in IC play! Please do not request the artist to draw BOTH - pick familiar OR weapon. Please be reasonable to the artist if they cannot draw your familiar - it will always be in IC play regardless!

gaia_star [ ENERGY AURA - Invoked form ]: Their attacks turn into strikes of energy that look like their weapon's actual form attacking. This is RP flavour text only, and lasts for three turns after activating the Invoked form!

gaia_star [ BATTLE ABILITY - INVOKED FORM : This temporarily takes the place of one of your Fear abilities. Select ANY attack or Fear your student has done in any previous RP during the current charging period of the artifact. A "charging period" is the time between using your artifact's Invoked form. After selecting an attack or Fear, you may repeat that exact attack, exact damage, and the exact effect to reuse without having to reroll.

Essentially, you are "storing" that damage/ability in order to "repeat" it again at a later date. You can only "repeat" the previous attack/Fear once at which point it is reset. Moving forward from that moment, you can "store" another attack/Fear. You can only store one effect at a time. If later on you do a better roll than the attack/Fear you have stored, you can replace it. Invoked form attacks cannot be stored and used again.

ALL Fear attacks can also be stored, including the non-damaging Fear attacks such as heals, shields, and debuffs. The target you picked for your Fear rolls aren't stored, so if you use a heal on yourself you can "store" it to use on yourself or on another character at a later date. Please note that ALL aspects of a Fear are stored, from the backlash damage (hi Gambler's Chance) to the forced RP "cool-down" times. And yes, repeating a Fear attack means you do not have to charge your weapon up to use it. You only need to ensure your artifact has enough charges!

It is up to you, the player, to keep track of your rolls during the charging period and what attack you have stored. It may be ideal to reserve a post in your character's journal to keep track of this information, complete with links to the post the rolls in question were made. This list can also be updated to indicate whether it has been used, as well as to help you remember when your charging period has started and ended. Remember, you can only store one roll at a time. You may not create a list of potential good rolls to choose from, but you're more than welcomed to keep an archive of good rolls similar to a hall of achievements to look at later!

Remember, using your Invoked Form uses one of your unused Fear attacks during that battle. If you've used all of your Fears within that battle, you cannot access your invoked form. In addition, using Invoked Form only temporarily replaces one of your available Fear attacks for the rest of that battle. After the battle, you regain use of all of your Fears as normal.

Example: During my artifact's charging period, they used The Eye to give themselves a -4 modifier for two turns. They can now "store" it for their invoked form. At a later date, in another battle, I use The Eye and scored a -4 modifier for three turns. By my fourth turn, my opponent still isn't down... so I activate my artifact. I now RP my character activating their Invoked form, invoking that -4 modifier for two more turns. I also link to the RP post that sweet -4 for two turns was rolled in. This means that for a whipping five turns I enjoyed a -4 modifier on my attack dice! Sweet!

My character's Fears are these: Swift Strikes, The Eye, and Gambler's Chance. Because I used The Eye, I must choose between Swift Strikes and Gambler's Chance. I cannot use that chosen Fear for the rest of the battle.

HORSEMEN

gaia_star When using Invoked Form (invoked stage, battle ability), horsemen can summon a more "beefed up" version of their mount form to fight alongside them (max 7 feet). If they do not summon their mount form, the ability can instead, influence their appearance and weapon. The appearance should not change to something a horseman can normally not have (ie: conquest horsemen can't just have wings), and should be more wardrobe/accessory influenced. Please note, these creatures will not be included in Invoked form art because a lot of artists cannot actually draw creatures!

gaia_star [ Art guidelines: Please don't overclutter because artists hate that! Many artists may not be comfortable with summon, or if you (or they) do not wish to get the summon drawn, you can instead request them to give the horsemen an "appearance boost" in energy aura form. Wings, tails, extra horns, and claws are all okay for the 'energy aura' boost (see below), and should appear semi-transparent and somewhat glowing, like a literal energy aura. Please do NOT request the artist to draw BOTH - pick aura OR mount. Please be reasonable to the artist if they cannot draw your familiar - it will always be in IC play regardless!

gaia_star [ ENERGY AURA - Invoked form ]: Their attacks turn into strikes of energy that give the horsemen themselves a light appearance boost. This is RP flavour text only and lasts for three turns after activating their Invoked form!

gaia_star [ BATTLE ABILITY - INVOKED FORM : This temporarily takes the place of one of your Fear abilities. Select ANY attack or Fear your student has done in any previous RP during the current charging period of the artifact. A "charging period" is the time between using your artifact's Invoked form. After selecting an attack or Fear, you may repeat that exact attack, exact damage, and the exact effect to reuse without having to reroll.

Essentially, you are "storing" that damage/ability in order to "repeat" it again at a later date. You can only "repeat" the previous attack/Fear once at which point it is reset. Moving forward from that moment, you can "store" another attack/Fear. You can only store one effect at a time. If later on you do a better roll than the attack/Fear you have stored, you can replace it. Invoked form attacks cannot be stored and used again.

ALL Fear attacks can also be stored, including the non-damaging Fear attacks such as heals, shields, and debuffs. The target you picked for your Fear rolls aren't stored, so if you use a heal on yourself you can "store" it to use on yourself or on another character at a later date. Please note that ALL aspects of a Fear are stored, from the backlash damage (hi Gambler's Chance) to the forced RP "cool-down" times.

It is up to you, the player, to keep track of your rolls during the charging period and what attack you have stored. It may be ideal to reserve a post in your character's journal to keep track of this information, complete with links to the post the rolls in question were made. This list can also be updated to indicate whether it has been used, as well as to help you remember when your charging period has started and ended. Remember, you can only store one roll at a time. You may not create a list of potential good rolls to choose from, but you're more than welcomed to keep an archive of good rolls similar to a hall of achievements to look at later!

Remember, using your Invoked Form uses one of your unused Fear attacks during that battle. If you've used all of your Fears within that battle, you cannot access your invoked form. In addition, using Invoked Form only temporarily replaces one of your available Fear attacks for the rest of that battle. After the battle, you regain use of all of your Fears as normal.

Example: During my artifact's charging period, they used Gambler's Chance and hit their opponent for 20 damage but took 10 damage as backlash. They can now "store" it for their invoked form. At a later date, in another battle, I activate my artifact. I now RP my character activating their Invoked form, dealing 20 damage to my opponent, 10 damage to myself, AND I link to the RP post the initial Gambler's Chance was used in.

My character's Fears are these: Swift Strikes, The Eye, and Gambler's Chance. Earlier in the battle, I used Swift Strikes and Gambler's Chance already. This means I can't use The Eye for the rest of the battle, because I used my Invoked form. If I had used The Eye prior to using my Invoked form, I would not be able to use my Invoked form because I'd be out of Fears!

 
PostPosted: Thu Oct 08, 2015 7:35 pm
DROP OFF FORM FOR APPROVAL

exclaim YOU CANNOT CANNOT REQUEST ART FOR THIS UNTIL YOU FORM IS APPROVED. You will be quoted! THANK YOU! exclaim

If you have been waiting longer than 2 weeks for approval you are free to directly pm Zoobey with it!


[b]Character journal link:[/b]Y2 with 50% growth done OR HIGHER.

[b]LINK TO ARTIFACT WIN CONFIRMATION:[/b] This is where the ADMIN CONFIRMED IT post, not where you tried for it.

[b]Non battle Abilities:[/b] List THE NAME OF TWO non-battle abilities you picked for Y2 and THREE for Y3. Please note the year and faction restrictions. If your character becomes Y3, you can simply pick one more, no need to drop off another form for approval.

[b]DORMANT STATE APPEARANCE[/b] DESCRIBE THE ARTIFACT IN ITS RESTING/DORMANT STATE. All items need to be 1/2 foot wide - 2 feet long max. The items of choice are archaic weapons, tomes (books), shields, and accessories such as necklace, rings, crown, etc etc. It doesn't have to big, it can be SUBTLE.

[b]BATTLE (INVOKED STAGE ART) IC APPEARANCE:[/b] This is how they will look ICly. Describe. Remember to follow guidelines.

[b]BATTLE (INVOKED STAGE ART) ART CUSTOM FORM:[/b] Fill this all out!
Link to existing character's art:
- If the artist is okay/prefers to draw a familiar does it have a familiar/ would you like the familiar art to prioritize over the other three attributes below (if familiar is drawn, the other three additions are not (Hunter weapon, Student powered form, horsemen energy aura). If the artist is not okay with it the will pick one of the options below.
- Does it have a powered (Hunter) weapon? Describe
- Does it have a (student) powered form? Describe
- Does it have a (horsemen) energy aura? Describe
- Does it have any additional smaller accessory/minor changes? (student, horseman, Hunter, not influence by familiar).

 

Zoobey
Artist

Magical Incubator


its me debz
Crew

Wicked Shadow

PostPosted: Fri Oct 09, 2015 12:29 am
Character journal link: leslie journal - rp points

LINK TO ARTIFACT WIN CONFIRMATION: here


Non battle Abilities: Reverse Gravity, Gender Swap

DORMANT STATE APPEARANCE A sleek silver shield that straps to his arm, mostly to be a small arm guard.

BATTLE (INVOKED STAGE ART) IC APPEARANCE:

Leslie's weapon shifts into a thorned vine whip, a cat o' nine tails to be precise, six feet in length from handle to tip. It is green and dull in nature, with a few flowers sprouting at random around it.

Around him form small vine accessories; mostly around the wrist, ankle, neck and head in a small crown. They never show up as more than 2 accessories at once. IE: one sort of anklet, one bracelet, or one crown, one necklace.

His tattoo, normally on his left lower arm, spreads up his entire left arm and up his chest and neck about halfway.

In the place of his scarf is a bundle of vines and thorns, that are sort of a messy collection without rhyme or reason.

BATTLE (INVOKED STAGE ART) ART CUSTOM FORM:
- Link to existing character's art:
    Appearance at y2: http://i.imgur.com/abgGggk.png


- Does it have a powered (Hunter) weapon? Yes
    Weapon: Cat o' nine tails whip made of thorny vines with red flowers interspersed. About six feet long.


- Does it have any additional smaller accessory/minor changes?

    - Thorny vines start to form small accessories, like bracelets, necklace, crown etc around him.
    - His tattoo on his left arm, that looks like this, spreads up his arm and chest.
    - On top of his coat is a neck pauldron made of leaves and thorny vines, that mostly replace the scarf, and drape a little down his back with a few flowers.
    - aura is bluegreen ghostly vines that give off puffs of cold/frosty air in appearance.



- Zoo approved!  
PostPosted: Fri Oct 09, 2015 4:20 am
Character journal link: here

LINK TO ARTIFACT WIN CONFIRMATION: here

Non battle Abilities: Telepathy, Ability Absorb, SUMMON ARTIFACT - CREATURE FORM

DORMANT STATE APPEARANCE flower hair pin (see ref)

BATTLE (INVOKED STAGE ART) IC APPEARANCE: yeaaaaaa + dancing snow energy aura

BATTLE (INVOKED STAGE ART) ART CUSTOM FORM: Fill this all out!
Link to existing character's art: here
- If the artist is okay/prefers to draw a familiar does it have a familiar/ would you like the familiar art to prioritize over the other three attributes below (if familiar is drawn, the other three additions are not (Hunter weapon, Student powered form, horsemen energy aura). If the artist is not okay with it the will pick one of the options below. - Y

- Does it have a (student) powered form? No, unless it's just about minusing the deer? (ahhh pm to work something out?)

- Does it have any additional smaller accessory/minor changes?

Tree branch antlers + flowers, and some fancy dress  

Zyphiris
Crew

Dainty Snowflake


Blade Kuroda

Militant Raider

PostPosted: Fri Oct 09, 2015 8:32 am
Character journal link: Shun Kuroda - Alumni

LINK TO ARTIFACT WIN CONFIRMATION: Day Zero

Non Battle abilities: Telepathy. Ability Absorb. Ghostwalk

DORMANT STATE APPEARANCE A simple, black pistol.

BATTLE (INVOKED STAGE ART) IC APPEARANCE: The firearm transforms into a black and gold sniper rifle. As a result, his physical form does not change much. Maybe. Maybe his jacket changes too in some fashion. He's also hooded, and has a lower face mask, leaving his eyes visible. His energy aura is primarily black, but there are small flecks of gold within it.

BATTLE (INVOKED STAGE ART) ART CUSTOM FORM:
Link to existing character's art: Official |Alt

- Does it have a (student) powered form? Mostly just what's described in the above IC appearance thing.
Possible weapon references: Sniper rifle reference | [2] - The barrel should have a suppressor (silencer) attached.
Mask and hood ideas: [1][2][3] - possibly a hoodie that's under a sort of leather jacket. Because what is Shun without a leather jacket. Over all sort of a urban ninja type aesthetic. Primary black with gold accents. Maybe he still has his knife collection. Little to no skin should be exposed.

**NO DOUBLE EYEPATCHES  
PostPosted: Fri Oct 09, 2015 10:23 am
Character journal link: Chance Bones

LINK TO ARTIFACT WIN CONFIRMATION: Day Zero

Non battle Abilities: Dreamwalking + Teleportation

DORMANT STATE APPEARANCE A leatherbound notebook that he keeps tied around his waist at all times.

BATTLE (INVOKED STAGE ART) IC APPEARANCE: A long galaxy themed cloak, in lieu of his normal hunter coat, medicinal bottles looped in a belt around his waist (none of these are anything useful, just appearance), along with a notebook and pen. One of his eyes turns bright green (from the sacrifice of his human, not Creation), and the tattoos that have something to do with space / stars begin to glow on his body, constellations winding around his arms. His energy aura is a mixture of blues and purples.

BATTLE (INVOKED STAGE ART) ART CUSTOM FORM:

- Link to existing character's art: Y2 Art + inspiration + tattoo reference

- Does it have a powered (Hunter) weapon?

    Chance's weapon stays mostly the same, except maybe a bit of stardust??? IDK


- Does it have any additional smaller accessory/minor changes?

    A long galaxy themed cloak, in lieu of his normal hunter coat, medicinal bottles looped in a belt around his waist (none of these are anything useful, just appearance), along with a notebook and pen. One of his eyes turns bright green (from the sacrifice of his human, not Creation), and the tattoos that have something to do with space / stars begin to glow on Chance's body, constellations winding around his arms. His energy aura is a mixture of blues and purples.
 

kuropeco

Dramatic Marshmallow


Nio Love

Enthusiastic Lunatic

17,350 Points
  • Object of Affection 150
  • Campaign Manager 500
  • Ultimate Player 200
PostPosted: Fri Oct 09, 2015 10:50 pm
Character journal link: RILEY

LINK TO ARTIFACT WIN CONFIRMATION: here

Non battle Abilities:

[ Disguise ] Disguise yourself as a Human for 30 min. Always stays the same form. Cannot be an existing Human. Note that they will APPEAR human, and will still set off any Fear detectors from Deus Ex. ( 2 points)

[ Mirror Clone ] You can make a "mirror clone" of yourself. This will only REPEAT the last action you did. This lasts for 30 minutes. For example, if you were washing dishes, the mirror clone will help you wash the rest of the dishes for 30 minutes. (5 points) (Y3 ONLY)

[ Mimic ] You can copy the appearance of someone you have exchanged student pin with when you equip their student pin. This lasts for only 5 minutes (up to you regular or natural form). Note that this isn't their skull pin; the "student pin" is the pin with their emblem on it. (3 points)(Y3 only).

DORMANT STATE APPEARANCE I just want it to be a sword with a sun as the hilt. Nothing fancy, regular looking sword is fine.

BATTLE (INVOKED STAGE ART) IC APPEARANCE:

Riley turns into glass, like Emma Frost, with shattered tentacles. Her wings coalesce into the sun behind this guy here.

BATTLE (INVOKED STAGE ART) ART CUSTOM FORM: Fill this all out!
Link to existing character's art: Riley

- Does it have a (student) powered form? Glass Riley with the sun behind her
- Does it have any additional smaller accessory/minor changes? Probably not since her body will be glass, clothing is not going to be an issue  
PostPosted: Sat Oct 10, 2015 6:16 am
Character journal link:[x]

LINK TO ARTIFACT WIN CONFIRMATION: [x]

Non battle Abilities: [ Ability Absorb ] You may absorb and copy the NATURAL ability of someone of the same year or LESS than you. You can then use this ability for 5 minutes. (2 points)(Y3 ONLY)

[ Mirror Clone ] You can make a "mirror clone" of yourself. This will only REPEAT the last action you did. This lasts for 30 minutes. For example, if you were washing dishes, the mirror clone will help you wash the rest of the dishes for 30 minutes. (5 points) (Y3 ONLY)

[ SUMMON ARTIFACT - CREATURE FORM ] You may summon your artifact into creature form. It takes on an ethereal appearance equal to the "core" of your student. It can vary anywhere from 1- 10 feet. In creature form, the artifact will obey most given commands with relative intelligence. As it is ethereal, it's physical power is actually rather weak. It is good for scouting/flying above/doing errands/etc. This lasts for 30 minutes. If you select this one, please explain what the creature is. It should be something that your character and/or artifact identifies with and is "creatureish" in shape. Please do not pick a "cosplay" theme for this. (5 points) (Y3 ONLY)

- This creature form is a long (as long as allowed) white burmese python, he wears it like a literal boa.


DORMANT STATE APPEARANCE It's a piercing. It's not a visible piercing.

BATTLE (INVOKED STAGE ART) IC APPEARANCE: Zar loses much of his humanity in this form, becoming more anthromorphised in shape, with a muzzle like his natural form, but different even from his natural form he is furless and draconic looking, his bones poking through like armout and his markings rippling like ink in water and dripping to the ground before fading as seeping slimy shadows at his feet. He has no eyes, only the black markings which normally sit where his eyes are.

[ ENERGY AURA - Invoked form ] - The energy aura itself is black, that same strange dripping inky shadow slime that Zar seems to exude in invoked form.


BATTLE (INVOKED STAGE ART) ART CUSTOM FORM:
Link to existing character's art: [x]

(NOTE YOU CAN LEAVE HIS WINGS OFF, HE CAN JUST HAVE TENTACLES (like his tail) in their place :l

- If the artist is okay/prefers to draw a familiar does it have a familiar/ would you like the familiar art to prioritize over the other three attributes below (if familiar is drawn, the other three additions are not (Hunter weapon, Student powered form, horsemen energy aura). If the artist is not okay with it the will pick one of the options below. - Nah, I'm fine with either snake or form, up to the artist. Just ask me.

- Does it have a (student) powered form? Describe - See above under invoked I guess Idk.
- Does it have any additional smaller accessory/minor changes? (student, horseman, Hunter, not influence by familiar). - Mostly the rippling/moving markings. Think cuttlefish I guess.  

Baneful
Crew

Dramatic Hunter


Toshihiko Two
Crew

Sugary Marshmallow

PostPosted: Sat Oct 10, 2015 8:22 am
Character journal link: Barth

LINK TO ARTIFACT WIN CONFIRMATION: Here!

Non battle Abilities: Ability Absorb, Mindreader, SUMMON ARTIFACT - CREATURE FORM

DORMANT STATE APPEARANCE Small gem on the center of Barth's tongue.

BATTLE (INVOKED STAGE ART) IC APPEARANCE: A garden of heavy, opiate poppies and strange, sleepy flowers that grow around Barth's feet and invade his clothing. The air swirls with pollen. A large black snake is coiled around Barth's shoulders.

BATTLE (INVOKED STAGE ART) ART CUSTOM FORM: Fill this all out!
Link to existing character's art: Here!

- Does it have a familiar/ would you like the familiar art to prioritize over the other three attributes below ?
Yes, a large (6ft), black serpent (viper). It floats/flies instead of crawls, like the air was water.

If prioritizing, I'd prefer viper + a few flowers, over a lot of flowers and no viper.

- Does it have a (student) powered form?
Strange, unearthly flowers grow at Barth's feet and curl in his clothing/lapels/horns/hair.

- Does it have any additional smaller accessory/minor changes? (student).
Matching glowing eyes (on both Barth and the serpent). Glowing "crack" marks on Barth's tongue around the jewel.
 
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