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[ AUTOMATED EXAM ] Sludge (Y1 - Y2) Goto Page: 1 2 [>] [»|]

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poke mattix

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PostPosted: Sun Oct 18, 2015 10:00 pm


THE EXAM: HOUSE OF HORRORS (Y1 > Y2)



Each student ready to move from the first year to the second would find a nice, neatly printed letter taped to their door inviting them to participate in a "Non-Mandatory-But-Highly-Recommended-Anyway Test" (or NMBHRAT for short). A location was provided at the bottom of the note (a section of the grounds, just near the forest), and beneath that the words "Come at anytime."

Upon arrival, you would first notice that a peculiar house has been erected. It's not large enough to overshadow any of the dorms by any means; in fact, it seems rather tiny and shabby in comparison, with the door half stripped of its paint, the windows cracked and smeared with dust, and everything looks as though the merest touch will make it collapse.

At first you wonder if you're in the right place at all, but then you notice a little box sitting just outside of the house. Closer examination would reveal a note, written in a loopy handwriting perhaps familiar to some:



Welcome welcome to the House
Please be quiet as a mouse
The House will tell if you are good
The House will tell if you are bad

Think you're up to face the thing?
If you pass it, all will sing
Do your best, oh fair student
I hope your deaths you do circumvent



THE EXAM
THE HOUSE OF HORRORS

The smell is what gets your attention first; like smoke and old wood, it wafts across the air towards you, enticing you onward, pulling you forward, and you reach the little shabby house and the door half hanging off its hinges, practically begging you to come inside.

A sign posted outside reads "Welcome to the House."

At first, you're mildly concerned but upon knocking stepping inside, you realize that the house in question appears deserted.

Well, that's just creepy. But trying to go backwards only results in failure - the door has locked behind you. You're trapped inside, and now you must figure out how to get through the house in order to continue on your quest.


--------------------------------------------


TO GET THROUGH THE HOUSE:

There are THREE MAJOR ROOMS to the House of Horrors. In order to successfully pass through the House and receive your exam credit, you must navigate through all three rooms until you reach the exit, located after the very last room:


  • Cutthroat Kitchen

      To get through the Cutthroat Kitchen, you need 10 steps. Roll 1d4 and add up the amount of steps you take (i.e. you roll a 3, that's 3 steps forward). You must get at least 10 steps. If you go over ten, that's fine, as long as it's at least 10.

      Each number of steps rolled has it's own consequence:
      1 - You open a door in the kitchen looking for the exit and promptly find yourself dunked by a bucket of icy water. Who left that there?
      2 - You trip and fall into a vat of what looks like melted chocolate.
      3 - You step in a pile of what looks like sticky glue on the floor and therefore get it stuck on the bottom of your foot/shoe for the rest of your trek through the House.
      4 - For some reason, there is an entire bin of tiny bones that you somehow manage to knock over, which, of course, makes a terribly loud sound.


  • Lurking Library

      In order to get through the Library, you'll have to find the right combination of books in order to find the combination. Roll 3d6, and follow the guidelines below:

      - 1,1 OR 2,2 as two of the numbers - Looks like you've found some sort of...oops better put that back quickly before a certain cranky Librarian sees you looking at por - (try again)
      - 3,3 OR 4,4 OR 5,5 OR 6,6 as two of the numbers - You pull out a book, and then another, and to your relief you see that the door beyond swings open for you to slip through! (success)
      - 1,2,3 (doesn't have to be in order) - Somehow you get entangled in what looks like a long rope made of paper and spend several moments trying to break your way free, when you notice that in the process you've actually fallen out the door into the next room. How convenient! (success)
      - 6,6,6 Is that a giant spi - quick run for it - (start back in the first room)
      - 1,1,1 You try climbing a bookshelf, rather than pull books trying to find the secret switch, and wind up tumbling over the side rather ungracefully. But hey, look, the...nope, just a shadow (try again)


  • Bloodcurdling Bedroom

      The Bloodcurdling Bedroom requires only one thing - picking the lock successfully to get through the door on the other side. Roll 1d100. You must get above a 65 to have successfully picked the lock. If you roll below, then your attempts were unsuccessful and you have to keep on truckin'.


Upon their exit from the house, a certain mischievous Trick or Treater can be found lounging in a tree on the other side, looking as happy as a pig in mud. He smiles down at you, his grin terribly self-satisfied, and tosses you a rolled up piece of parchment. Opening it, you see a certificate of Exam Completion.

"Congratulations," he says brightly, and flashes you a wink. "You're now a Knob."
poke mattix rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sun Oct 18, 2015 10:02 pm


It was hard to know when one could call themselves ready to progress, especially when it came to academical merits. However, even if Sludge had hardly improved with his studies, his base strength had gone up a little. He was sure those strange white coated humans had helped, as well as the numerous times he had sneaked up on other students.

Regardless of how much he had improved, the Xenomorph would discover the taped message upon his dorm room on the rare occasion he actually went to it (most of the time he would sleep outside under a tree or somewhere nice and dark), pulling the paper off the door and staring at it.

... he still had no idea how to read, the black marks on the paper all gibberish.

As luck would have it, there were some gnomes cleaning the floor nearby, and walked over to them.

"So then I said, 'your beard is so short,' the gnome said to it's companions, before finding himself being picked up by his collar, "Oy! What do you think you're - " He suddenly had a note shoved in his face. "Are you some sort of idiot, why are you showing me this, can't you read?!" When the monster boil shook he head the gnome sighed. It was one of those students. "Look just go to the edge of the forest, you have a test, now begone with you!"

As directed by the gnome, Sludge made his way to the forest's edge, locating the small house with it's door barely attached to the wall. The small box outside was ignored, as was the sign. Sludge couldn't understand what either said anyway, and walked through the open door.

Once inside he turned as the door slammed shut behind him, hissing at the sudden trap he found himself in. It wouldn't budge when he tried to open it, so that left him only one option; go through the house.

He saw another door on the other side of the room, and went to open it. As he pulled on the handle he found a sudden rush of cold water on his head, following by a bucker. Sludge screeched, shaking the bucket off his head and stabbed it with his barbed tail for good measure

poke mattix

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poke mattix rolled 1 4-sided dice: 4 Total: 4 (1-4)

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PostPosted: Sun Oct 18, 2015 10:03 pm


Sludge tried opening the door again, this time on the lookout for any buckets of water. When none fell on his head, he opened it wider and stepped inside, eying the surroundings. The place was deserted, but it didn't mean anything could come in when he wasn't looking.

He was finding it easier to walk in a upright position, but he still preferred to bend down and crawl on all fours, a more natural way of locomotion for the xenomorph.

As he steadied himself, his tail swung out to help keep his balance, and he jumped as a loud clang filled the air, following by the sound of clattering bones. Apparently he had knocked over a container of some sort.

He went to check on the contents, intrigued by the many small bones, and picking some of them up he placed some in his mouth, biting down with a loud crunch.

Looks like he had found himself a good snack.
poke mattix rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sun Oct 18, 2015 10:03 pm


He was so absorbed in his task of eating the bones, munching away as if they were popcorn, he did not see another bucket perched on the doorway.

For a second time he was drenched, the xenomorph growling and slashing away at the offending object.

poke mattix

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poke mattix rolled 1 4-sided dice: 1 Total: 1 (1-4)

poke mattix

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PostPosted: Sun Oct 18, 2015 10:04 pm


This place really liked to use buckets, as somehow Sludge stepped under another bucket.

He was becoming angry enough to spit acid. Though he didn't know how to do that, although he had seen other xenomorphs of his clan do such a thing. Maybe he should return home for a while and learn how to do that.
poke mattix rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sun Oct 18, 2015 10:05 pm


When another bucket fell and splashed water all over the soaking wet boil he pretty much lost it, slashing angrily at not only the bucket, but the door as well.

By the time he was done, the door was left in tatters, with pieces of plastic littered everywhere.

poke mattix

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poke mattix rolled 1 4-sided dice: 3 Total: 3 (1-4)

poke mattix

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PostPosted: Sun Oct 18, 2015 10:06 pm


Upon reaching the other end of the kitchen, Sludge was thankful there were no buckets, but when he placed his foot down he felt something wet and sticky, and was unable to get it off.

Annoyed, Sludge ignored it and exited the kitchen.
poke mattix rolled 3 6-sided dice: 1, 5, 3 Total: 9 (3-18)
PostPosted: Sun Oct 18, 2015 10:08 pm


Now the xenomorph found himself in a place with lots and lots of strange items. He had learned that these were called books, and had many of those strange markings in them.

He couldn't see a way out, and had no idea what to do, so he just started pulling books off the shelves.

poke mattix

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poke mattix rolled 3 6-sided dice: 1, 6, 4 Total: 11 (3-18)

poke mattix

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PostPosted: Sun Oct 18, 2015 10:09 pm


Nothing was happening, so he kept pulling more books off, grabbing them at random and making a giant mess.
poke mattix rolled 3 6-sided dice: 2, 5, 1 Total: 8 (3-18)
PostPosted: Sun Oct 18, 2015 10:10 pm


There was a large pile of books on the floor now, but so far no luck in finding a exit.

poke mattix

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poke mattix rolled 3 6-sided dice: 4, 1, 5 Total: 10 (3-18)

poke mattix

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PostPosted: Sun Oct 18, 2015 10:11 pm


He climbed a bookshelf to see if he could locate a exit from the top, but found no such thing. It must have been well hidden or something.
poke mattix rolled 3 6-sided dice: 2, 5, 2 Total: 9 (3-18)
PostPosted: Sun Oct 18, 2015 10:12 pm


throwing books around didn't appear to do anything either.

poke mattix

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poke mattix rolled 3 6-sided dice: 1, 2, 3 Total: 6 (3-18)

poke mattix

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PostPosted: Sun Oct 18, 2015 10:12 pm


Sludge rounded a corner, and found a long rope of paper in front of him. Grasping it, he gave a tug and then found it came loose, draping all over him.

He stumbled around, shredding at the stuff before finding himself, somehow, in the next room.

..okay then.
poke mattix rolled 1 100-sided dice: 63 Total: 63 (1-100)
PostPosted: Sun Oct 18, 2015 10:13 pm


There was nothing fancy about this room, just a large bed and a door at the end of it.

The door was locked, and there was no way he was going back the way he came, so he was gonna have to open the door somehow.

poke mattix

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poke mattix rolled 1 100-sided dice: 25 Total: 25 (1-100)

poke mattix

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PostPosted: Sun Oct 18, 2015 10:14 pm


He tried poking the door to see if that would work.
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