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[Open Class] Sweet Sinnamon Roll (Sacha) Goto Page: 1 2 [>] [»|]

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ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 8:04 pm
WE ARE HALLOWEEN
User Image - Blocked by "Display Image" Settings. Click to show.

NEW: 10/22/15

Sweet Sinnamon Roll
Too evil, Too impure for this world.


As some would know, a good breakfast is the key start to a great day. Or night, depending on at what time your 'day' began. And with the season for Sinnamon Spice in the air, a traditional holiday pastry is making the rounds.
Literally.
However with such a high demand, (and often a high price tag!) its just cheaper and often easier to make some for yourself at home. Or well, in Home Wreckonomics. The school has opened up small bake sessions in the spirit of the season anyone and everyone can bake their favorite holiday classic. But to those who make the oh so tasty Sinnamon rolls? Well.

You can make some serious dough off of those.

Quote:
gaia_star Step 1: Make the dough.
Simple enough! Roll to gather the ingredients. Take as many rolls of the dice as you need, (max 3 dice per roll).

Use 10-sided dice.

1- You can't seem to find what you're looking fo- oh wait you would have HAD SOMEONE NOT TAKEN IT. Rude.
2- You can't seem to find what you're looking for in the fridge.
3- AHA! You found the key ingredient. Fresh Sinnamon.
4- You can't seem to find what you're looking for in the cupboards.
5- You can't seem to find what you're looking for in the pantry.
6- You found all you needed from the pantry! Awesome.
7- You can't seem to find what you're looking for in the trash. ...Why did you think you'd find anything in there anyway?
8- You can't seem to find what you're looking for in recycle bin. Hey, gotta try and stay green right?
9- The fridge just had it all hiding in the back, score!
10- You can't seem to find what you're looking for and blame the gnomes. Because you can hear them laughing. Jerks. It's very likely was them. You'd put money on it.



Quote:
gaia_star Step 2: Prep
Dough made, roll it out and roll it up, but careful not to put in too much of that sinnamon sugar goodness!

Using 6d10, try to keep your sinnamon-sugar combo below 7. Anything above and well... it's no longer going to be sweet but more... semi choking.

Use 1d10
1- +1 Sinnamon scale
2- +3 Sinnamon scale
3- +0 Sinnamon scale
4- +2 Sinnamon scale
5- +1 Sinnamon scale
6- +0 Sinnamon scale
7- +2 Sinnamon scale
8- +1 Sinnamon scale
9- +0 Sinnamon scale
10- +3 Sinnamon scale

If you get over 7, you'll have to start over from scratch, and that's terrible.


Quote:
gaia_star Step 3 BAKE

All rolled up and cut up, it's time to bake these buns in the oven. Sweet sugar spice babies you can't wait! But alas, the aroma has lured hungry gnomes come to knock you out so they can steal the fruits of your labor.

Fight off the three Gnomes, Popper, Artiehokie, and Snapies. This gross trio is head on ready for a culinary showdown, so bring out your best. Each one has 10 HP, and does an auto-2 HP each turn.
Thankfully, armed with the spice rack's unlimited back pepper, you can do an additional +2 damage with each hit.
One their all taken out, it's only a matter of time before...



Quote:
gaia_star Step 4: Relish in your victory.

Enjoy, and weep at your tasty sticky buns. For these are the true treats of the crisp season's culinary finest.


gaia_diamond LEARNED ABILITY: Sweet Sinnamon-
By the infusion of evilly delicious spices, you student can now outside of battle, make any food they touch palatable and vaguely taste like there is a bit of a sweet kick to it. In battle they just smell good. Which is nice if they start to get a bit sweaty I suppose.

gaia_diamond RAFFLE UP!
If you hit 200 words- +1 Ticket
350 words- +2 Tickets
500 words- +3 Tickets


Go HERE to claim!
 
ramenli rolled 3 10-sided dice: 8, 5, 5 Total: 18 (3-30)
PostPosted: Mon Oct 26, 2015 8:22 pm
For most people, making sinnamon rolls for themselves was all about saving money.

They were idiots.

You got what you paid for, and if you wanted something to taste decent you had to be ready to shell out some cash. Or you had to actually know what you were doing, which was his case. He just saw this as an excuse to access free ingredients provided by the school, and as long as he spent the time to get the cream of the crop he'd probably be okay.

Of course figuring out where the people at this establishment kept all the good stuff, well that? That was a challenge. He checked the recycling. Why? Well, it was hard to say, but it seemed unlikely. That meant there was a chance, however slim. When that didn't pan out he went to the pantry, the spot that actually made sense.

Then he looked again.

Still no sinnamon appeared, but he did pick up a couple of other ingredients that he would probably need along the way.  

ramenli

Alarming Consumer

ramenli rolled 3 10-sided dice: 2, 2, 1 Total: 5 (3-30)

ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 8:43 pm
The only thing to do was to dig a little deeper and look for the ingredients, because they had to be somewhere.

Of course, if it wasn't in the pantry it made sense to look in the fridge, because that's where food wound up, sometimes people thinking that things needed to be kept "fresh" even if they should have been at room temperature.

Two good look throughs later and there was no luck, until finally he spotted a container of sinnamon sticks. With a smirk he grabbed it, only to hear, well, nothing. It was empty, and he cursed the b*****d who'd put it back rather than throwing away the empty container.  
ramenli rolled 3 10-sided dice: 2, 6, 10 Total: 18 (3-30)
PostPosted: Mon Oct 26, 2015 9:07 pm
He was checking the fridge one last time when he heard the gnomes laughing at him. Assholes.

Disgusted he moved back to the pantry to root around once more, and there, sitting in basically plain sight (but on the top shelf) was the sinnamon. Score. It was a simple matter to have his shadow reach up and bring down the container for him, and now it was time to get to work.  

ramenli

Alarming Consumer

ramenli rolled 6 10-sided dice: 8, 5, 2, 10, 2, 3 Total: 30 (6-60)

ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 9:11 pm
He knew how to do this, but who knew what the ingredients were truly like. He could only hope they were fresh enough.

The dough formed easily, but when he went to add his sinnamon and sugar the shaker's lid fell off. Jackdammit.  
ramenli rolled 6 10-sided dice: 5, 6, 7, 2, 8, 1 Total: 29 (6-60)
PostPosted: Mon Oct 26, 2015 9:13 pm
It wasn't really that big of a deal to start over, but it was slightly annoying.

Even more annoying when way too much sinnamon ended up on this batch as well.

Now it was personal.  

ramenli

Alarming Consumer

ramenli rolled 6 10-sided dice: 6, 3, 1, 10, 10, 9 Total: 39 (6-60)

ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 9:15 pm
This dough looked like the best yet, but Sacha was starting to wonder if he had a baking curse.  
ramenli rolled 6 10-sided dice: 6, 1, 6, 10, 6, 8 Total: 37 (6-60)
PostPosted: Mon Oct 26, 2015 9:16 pm
Well, perhaps the fourth time was the charm, and actually it was. A perfect layer of sinnamon sugar later and he was ready to bake.  

ramenli

Alarming Consumer

ramenli rolled 2 6-sided dice: 2, 5 Total: 7 (2-12)

ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 9:20 pm
He'd just gotten the buns in the oven (so to speak) when a trio of gnomes appeared.

Honestly, someone should have warned them about coming between him and his food as he charged at them with teeth glinting.

Damage: 3

Sacha HP: 28
Popper HP: 7
Artiehokie HP: 10
Snapies HP: 10  
ramenli rolled 2 6-sided dice: 3, 3 Total: 6 (2-12)
PostPosted: Mon Oct 26, 2015 9:22 pm
They were going down, one scratch at a time.

Damage: 2

Sacha HP: 26
Popper HP: 5
Artiehokie HP: 10
Snapies HP: 10  

ramenli

Alarming Consumer

ramenli rolled 2 6-sided dice: 4, 6 Total: 10 (2-12)

ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 9:23 pm
He wasn't much of a fighter, but at least the buns still needed awhile to cook.

Damage: 6

Sacha HP: 24
Popper HP: Dead!
Artiehokie HP: 10
Snapies HP: 10  
ramenli rolled 2 6-sided dice: 2, 4 Total: 6 (2-12)
PostPosted: Mon Oct 26, 2015 9:24 pm
With one gnome down he turned his bloody claws to his next victim.

Damage: 2

Sacha HP: 22
Popper HP: Dead!
Artiehokie HP: 8
Snapies HP: 10  

ramenli

Alarming Consumer

ramenli rolled 2 6-sided dice: 5, 5 Total: 10 (2-12)

ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 9:26 pm
Eh, it wasn't his best attack, but he'd just have to make up for that.

Damage: 6

Sacha HP: 20
Popper HP: Dead!
Artiehokie HP: 2
Snapies HP: 10  
ramenli rolled 2 6-sided dice: 3, 2 Total: 5 (2-12)
PostPosted: Mon Oct 26, 2015 9:27 pm
It was easy to relax with the gnome almost dead, but he barely brushed past it.

Damage: 1

Sacha HP: 18
Popper HP: Dead!
Artiehokie HP: 1
Snapies HP: 10  

ramenli

Alarming Consumer

ramenli rolled 2 6-sided dice: 6, 2 Total: 8 (2-12)

ramenli

Alarming Consumer

PostPosted: Mon Oct 26, 2015 9:28 pm
And another one down and another one down, another one bites the dust!

Damage: 4

Sacha HP: 16
Popper HP: Dead!
Artiehokie HP: Dead~
Snapies HP: 10  
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