TRICK OR TREAT: TREAT
gaia_crown [ LOCATION ]
- The Human World
gaia_crown [ SETTING ]
- Halloween Night, anywhere that might celebrate it.
gaia_crown [ MISSION ]
- Journey to the Human World, and take advantage of the local custom of Trick-or-Treating. This mission in specific is to focus on gathering candies from various Human homes. Once complete, these candies will be returned to the clans for processing and further research. Be sure to adhere to their rules for this particular custom.
xxxx Side-bonus to this mission: The more candy we as Horsemen get directly impacts how much candy is left for the Humans to enjoy. Our goal is to claim as much of it for ourselves as possible.
gaia_crown [ MECHANICS]
PART ONE
Since it's important to adapt to human traditions for the purposes of infiltration, your first stop is to get a costume! How great your costume is will affect your rolls in part three. You may choose what they end up wearing though! It could be anything, from a sexy crayon to a Gundam. Literally anything PG-13!
- OPTIONAL: You may bypass this part IF AND ONLY IF you have completed Professor Selene's Costuming Class! If you complete and pass her open class, your Horseman automatically has The Best costume, and they get a +2 on their rolls in part three! If you take the class and fail, or if you do not complete the class at all, continue below as normal.
Roll a 1d6 and match your results below:
- 1-2: Your costume is awful. Not inspired at all. You probably won't get very good candy from this. (-2 to all rolls in part three)
3-5: Your costume is pretty cool. It's not super special one way or another. It'll do the job. (no modifier for part three)
6: Your costume is the best. The best. It's so good, you feel like you can get better candy because of it! (+2 to all rolls in part three)
PART TWO
You have your costume, and now it's time to pick where you'd like to go trick-or-treating! These rolls determine how many times you can roll for candy in part three. Do NOT use the costume modifier from part one here!
- Roll a 1d10 and match your results below. In brackets are how many available houses are in that particular neighbourhood.
- 1-2: Wildcard! You can choose what neighbourhood your Horseman ends up from the list below.
3-4: Somehow, you end up trick-or-treating in a small strip mall. (5)
5-6: Sadly, this area seems to be predominantly industrial. The houses here are pretty scarce. (3)
7-8: This is a decent neighbourhood! It looks like a subdivision. ( 8 )
9-10: This is a very busy neighbourhood! Lots of houses with children, apparently: you see so many opportunities (10)
Example 2: I roll a 1d10, and get a 10. This means there are 10 houses in this neighbourhood that are offering candy. This means I will have to roll 10 times in part three, one for each house.
Once you have your neighbourhood, you may go ahead to part three!
PART THREE
Now, the fun part! You get to go door to door and try to get some candy! How many houses you visit was determined in part two, and this is now where you use your costume modifier from part one! One roll per post.
- Roll a 1d12 and match your results below:
- 1-2: This person clearly hates Halloween-the-holiday, and instead gives you something that is definitely not candy. (it can be anything - a 5% discount card, a toothbrush, anything! Keep it PG-13.) (no candy)
3-4: The person handing out candy isn't really into it. They give you a single piece and send you on your way. (+1 candy)
5-6: The person hanging out candy thinks you're pretty alright. (+2 candy)
7-8: They won't stop talking. It's terrible. You try to be polite about it, and thankfully they notice! (+3 candy)
9-10: This person fusses over you. They ask you so many questions about your costume, and how it was made, and where you got it, and gosh, how interesting! (+4 candy)
11-12: The person handing out candy is just so happy to have guests that they give you 5 pieces! (+5 candy)
If you roll a 10-12, but you have a +2 modifier, ignore the modifier. You can't get more than 12 as a result.
PART FOUR
It's about time to head home. You take your spoils back with you, and drop all of your candy off with the Famine Alchemists.
- Just make a small post dropping off your candy for study. What your character does with their costume is entirely up to them!
gaia_crown [ BONUS MECHANICS ]
- If doing this in a group:
- Every group member must do parts one and three, but only ONE person needs to roll for part two!
gaia_crown [ REWARDS ]
- +1 for completing this mission!
+1 raffle ticket! Go HERE to claim!