AlphaDecision-makerIn charge of making important decisions such as:
The herds next course of action
Whether to accept other herds as allies
Who to accept into the herd
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Drith has three concerns: Staying the leader of the herd, increasing the herd's strength and keeping the herd together. She will do pretty much anything to achieve these goals, even if her decisions aren't always morally acceptable. Originally she ruled the herd with an iron fist, but after Malice entered her life, her judgement has been more fair. Her acts are becoming less self serving and more geared towards the good of the herd. She is less likely to butt into others affairs without there being a good reason, and she has raised & mentored more than one foal in her time as herd leader. Her views on sexism have mellowed and both males and females are treated equal within the herd.
Can be found with (Major) : Malice / Xanti
Can be found with (Minor) : Rhenn / Nix / Laurel / Kezia / Vesia
First ProtectorsProtect & Council to the AlphaIn charge of:
Protecting the Alpha
Arranging security shifts for the herd
Calling for action against another group
Leading battles
Breaking up internal strife
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Malice is like the North star of the herd. A mellow, somewhat distant, guiding light. He's much more inclined to observe others before entering into their affairs. Yet, when he does intervene, others tend to listen to him as he chooses his words wisely and doesn't speak unless he has thoroughly considered all implications/effects his words may cause. For this reason, he is also the tactician of the herd and plots how the group should overcome an obstacle.
Can be found with (Major) : Drith / Xanti
Can be found with (Minor) : Anyone
Xanti is a hound, but he is no longer the rampaging monster he once was. Mostly he's concerned with protecting the herd, eating & following his mates. So long as he isn't consumed with bloodlust he can make rational thoughts and decisions. He doesn't interact with all the herd members, but has a select few he is close with. His days are centered on the here and now, fighting for the well-being of the group.
Can be found with (Major) : Drith / Malice / Anomaly / Nefarious
Can be found with (Minor) : Mero / Ixiker
ProtectorsGuard & HuntIn charge of:
Protection of the herd
Providing food for the carnivores in the herd
Nefarious (or Neffy) loves being a protector. He inherited his mother's smarts and his father's dog-like personality. He absolutely loves being responsible for guarding the group, chasing off predators and hunting down prey. He takes it very seriously, and loves the thrill / adrenaline rush that comes with fighting off something "evil". He gets along with pretty much all of the herd members and non-threatening outsiders, though his main focus is always his duty. He can fall into a blood-lust state, same as Xanti but he usually can be knocked out of it quite easily.
Can be found with (Major) : Xanti / Ixiker / Nix / Nocturnal / Rhenn
Can be found with (Minor) : Peril
Ixiker is super intelligent but he inherited a less than ideal set of personality quirks that has made him a bit of a problem child. Firstly, he's loyal, but he doesn't follow Drith's lead due to the constraints he thinks she has placed on him. For this reason, he's currently following Zylphia's lead and working behind his own parent's backs to divide the herd. Secondly, he has a sadistic personality as occasionally lets his prey suffer instead of swift killing as he likes to toy with them. He's also one of the most aggressive to outsiders...in order to gauge their reactions.
Can be found with (Major) : Shade / Zylphia / Nefarious
Can be found with (Minor) : Xanti / Mordecai
Nix ...
Nefarious ...
Rhenn ...
Part-Time ProtectorsGuard & HuntWhen in residence, in charge of:
Protection of the herd
Providing food for the carnivores in the herd
ScoutsWatch & ReportIn charge of:
Scouting before the herd
Looking for predators
Looking for food (Flora or Fauna)
Sounding the alarm if needed
Fighting if needed
HealersHealing Knowledge & ExperienceIn charge of:
Providing advanced healing when required
Drawing on other minicorns for healing
Using herbal medicines for healing
Splintering and mending broken bones
Providing direction for minor injuries
Secondary HealersWell-springs for Healers to Draw onIn charge of:
Being nearby when Healers need to perform a major healing
Aiding with moving injured to Healers area
Herd MembersNo specific skill setNo specific skill set that falls into the other categories, but may have their own abilities.