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Reply { Halloween Subspace } --- Quests and character approval
[ ENROLLMENT ] Sy the Moon Hunter - ACCEPTED

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FrostyPeaches


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PostPosted: Sun Jan 15, 2017 8:55 pm


Please also fill this form out in THIRD PERSON thank you! Please refer to this coat guide and this weapon guide!

User Image - Blocked by "Display Image" Settings. Click to show.

DEUS EX MACHINA PERSONNEL FORM

The Hunter

Name: Sy Klingensmith
Nicknames: N/A; Call him Klinge, get punched in the face
Gender: Male
Age: 19
Day of Birth: 12th of May

Category: Moon.
      Moon is related more to repair/rescue and defense while sun is related more to offense.


Personality:
      Sy talks in a hushed voice
      Adaptive/Fast learner
      Independent
      Strategic
      Secretive
      Takes a while to warm up to people



The Weapon

Name: Phiophaeia
Nicknames: Ia xx ( pronounced "ee-ah" )
Type of Weapon: Two-handed Staff/Scythe hybrid xx
* i'm a weapon noob, used this site for ideas to match premade art weapon
Notetoself: Need plots/rp to make it grow into a Blade/Scythe hybrid
Former Species of Weapon: Poison monster Nerscylla
Gender: Female

Weapon Ability: The Tainted Fang
- Toxic Sting: The weapon emits toxic fluid out of her sharp blades. Once it stings the opponent, it causes them to bleed.

Unsummoned Form: When not in use, Ia becomes a single black sturdy hairclip attached to a lock of Sy's hair.


Personality:
      Ia is very protective and loyal towards her human partner. She would do anything she can to help him complete his tasks and support his decisions even if she knows that Sy's choices are not always right. When it comes down to tasks and battles, she always thirsts for destruction and obliteration.

      Ia tends to get jealous quite often when people get too close and comfortable around Sy. She would speak rather loudly to him even if it is telepathically, thus, revealing her insecurity that she hid so well.

      She's curious too, wanting to look at everything within her peripheral vision, and even at things beyond the walls, through cracks in the walls, inside caves, in the woods, etc etc.



Why did your human character choose to become a Hunter?
      ( OOC: I really hope I am doing this right... )

      Sy was adopted by Steve, who was like a real father to him. Steve would make him breakfast, help him with homework, take him to his swimming lessons, and all the things a child gets to experience, he had it. Sy was severely attached to his foster parent, and the only family still alive.

      When growing up though, Sy would see distorted shadows from the corner of his eyes. Sometimes, when he turns around to take a better look, it would linger for a few seconds and then vanish, but most often, by the time he had turned around, they were gone. He never once mentioned it to Steve, afraid that he might be sent to mental/psychological counselling that were useless to him for they won't give answers to his problem.
      The subject about his real parents were never mentioned either, and every time it was brought up, Steve would tell Sy that his parents were warm and caring people, and then change the subject.

      Sy would always tag along with Steve to go hunting every weekend in the woods. But one day, when Sy managed to kill a common pheasant, it turned into his worst nightmare. When he excitedly turned around to show Steve about his first kill, he felt his father push him down hard and into a ditch. He could not make a sound being caught off guard and saw a spear protrude out of his father's chest, followed by three more. Dead. His father, his only family, was dead.

      Tears welled up in his eyes as he detected a Famine horsewoman come his way, ready to finish him off. A member of Dues Ex, who had been watching him for months, came and rescued him. It was not a clean save as a spear was hurled and jabbed Sy's left leg, and he eventually passed out due to fatigue.

      Sy awoke screaming in fear as he saw his dead father as a shadow in his sleep. His leg ached from being hurt and he felt utterly useless. When he was offered a new purpose in life to become a fighter and being able to rescue others like him, he said yes to the Hunter without hesitation, gladly abandoning his current life for a new one. If anything, the city would list him down as another case of a missing child (never to be found again).



Physical Description:

Eye Colour: Light brown, puts on blue contact lenses everyday.
Hair Colour/Style: Deep brown, appears to be black in colour.
Skin Colour: See reference.

Clothing Style/Colours:
      See reference.
      Scarf colour varies. He owns three different shades of blue scarves.
      Fully dressed all year round to avoid the sunlight touching his skin.

Extra:
      He has a scar on the left side of his neck, has no recollection about it, hides it by wearing a scarf everyday.

References: TiH premade character OuO
PostPosted: Sun Jan 15, 2017 8:56 pm


I am not ready for crit/advice yet but figured I should put this in the guild instead of editing it in my own quest thread. >____>; give me one more day to work on this between work eat sleep OTL

OK - I think I am ready to get murdered here get critiques and help now. Thanks for reading you guys! Sorry that I took so long! D:

Sorry need to sleep now, more work tomorrow.


FrostyPeaches


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FrostyPeaches


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PostPosted: Tue Jan 17, 2017 5:19 pm


Bumping this up.
PostPosted: Wed Jan 18, 2017 6:24 pm


^ Q__Q

edit: sorry i didn't know to post in the other thread to get people to check ;-;


FrostyPeaches


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iStoleYurVamps

iStoleYurVamps

Crew

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PostPosted: Thu Jan 19, 2017 12:06 pm


Hey there, doing some crits for help speeding up enrolls~

Approval pert:
Pretty simple, but the weapon is a staff- It can change a bit at next stage via a plot+ approval from an admin, but at the first stage, it will be what is shown in the art.

Weapon former species: I would suggest making it less vague as there are tons of poisonous monsters out there. It's cool to be vague, but in shop it's best to often have something a bit more solid for their former species. Maybe basilisk, chimera, etc

Main thing: History unfortunately will need some reworking as we don't allow for pasts where there were such blatant attacks on humans. Hunters come from normal backgrounds, and while they can sense or see vague shadows, the shadows don't' physically attack or kill. Hunters will typically scout out possible recruits and lure them in at weak moments in their lives, (Career changes, depressive swings, moments when other options can be made to be less favorable). As is, the history including the sudden murder isn't really workable.

HOWEVER the general idea, that the character has lost their birth family and was adopted and later in life lost that adoptive parent is fine. Again, Hunters typically will scout a possible trainee for a short while before making the offer. If you need help feel free to PM me, or ask questions!

FrostyPeaches
PostPosted: Thu Jan 19, 2017 12:30 pm




Hey hey. I'm the one who will be doing your approval for this lovely hunter.

First up contrary to the below the weapon is fine classed as whatever you want it to be, it'd be a bit silly to class it as a gun given its premade art certainly, but if you want to call what it is a scythe/blade, feel free if that's how you imagine the fighting style being tailored around, those little spikes could be sharp etc. So that part is fine.

The history is ok so long as you work it into the setting! We can make it work for you in this instance and it might give you some rp along the way.

So basically, the hunters are at odds with a group of horsemen from Famine (you can read more about famine under the four clans information, they are exemplified by bugs etc and often found in the desert), a horsewoman from a subset of Famine has been hunting down hunter bloodlines one by one and killing them off. Sy's foster parent could easily have been killed by a famine hit which was looking to finish him off and then rescued by Deus. This would give him an in into interesting plots and something to relate to other hunters with if you'd like!

The main issue there is with the backstory is primarily the "shadows" themselves being openly violent etc, but we can certainly work with you to get the kind of background you fancy. If you have any further questions feel free to PM me, hit me up on discord or AIM (I can give you my info via PM) smile

But yes, feel free to fix these issues up, quote me and I'll sort you out for play if everything is in line.

FrostyPeaches



Baneful
Crew

Dramatic Hunter



FrostyPeaches


Hungry Bunny

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PostPosted: Thu Jan 19, 2017 7:43 pm


Sorry, i honestly thought it could pass as a mini scythe that deals poison damage but i guess i will go back down to the road of it being a staff. (I didn't want to play the character with a staff to be honest because it could get boring fast since I play as healer in most online games... so i made it as staff/scythe hybrid hoping it could evolve into a scythe... ack...)...

Also, thank you for clearing up the shadows' info for me.

And thanks for more details about hunters that gets hunted down by the Famine clan. I must have missed it or overlooked it while reading all the links provided.

I pretty much edited almost everything? XD hope it is fine now. if not please let me know again.

iStoleYurVamps
Baneful
PostPosted: Thu Jan 19, 2017 10:08 pm


//Deus Ex Machina Entry Form xx.xx.xx

//Name: Sy Klingensmith
//Gender: Male
// Entry level: Trainee
//Status: Rapunzel
//Clearance: Approved for entry
(( OOC: Don't forget to drop off certs HERE ))


FrostyPeaches
Welcome to chaos.

Baneful
Crew

Dramatic Hunter

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{ Halloween Subspace } --- Quests and character approval

 
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