Welcome to Gaia! ::

THIS IS HALLOWEEN

Back to Guilds

WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

Tags: Halloween, Demons, Monsters, Roleplay, Academy 

Reply { Classrooms } ---------------- Classes/ Open Classes/ EXAMS ARE HERE
[ Open Class ] Thunder Road (Kane) Goto Page: 1 2 3 4 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit


its_ p a o


Witty Punching Bag

PostPosted: Wed Oct 25, 2017 10:27 pm
Quote:
User Image - Blocked by "Display Image" Settings. Click to show.




NAME OF CLASS: n/a
PROFESSOR NAME ToT'er Name: Break

General Information: Break believes that both agility and endurance is the best asset for a to trick or treater to have, so with the interest of looking for potential among the students he invites you all to try his course.

The Course: Thunder Road
A rocky, uneven road built to test the students and see how they handle themselves across rough terrain. Your student must run through the entire course, up hill, and keep running without stopping. If they slow their pace or come to a complete stop, they'll be struck by lightning and it will be the end of the line for them!

Course can be ran solo or in groups.

Win - You've survived five rounds of dice rolls and crossed the finish line!
Lose - If your HP has reached zero, there is a narrow path on each side of the course. Hop off onto it and exit the room. If insta-killed, you dissipate and wake-up in Nurse Cricket's Office.

Mechanics: Roll a one 8-sided die to determine the results your student will get and make sure to adjust your HP accordingly
Each time you survive a round, repeat the above until you complete the course.

1 Insta-kill!
2 Live
3 - 10 HP
4 - 20 HP
5 Live
6 Live
7 - 20 HP
8 - 10 HP

Bonus Mechanics:
If you get a lousy roll, a Y2 or Y3 student may roll a one 6-sided die ( ONE TIME ONLY ) and attempt to evade the hit.

Y2 students must roll a 5 or 6 to evade the lightning.
Y3 students must roll an even number to evade the lightning.



YOU LOSE/FINISH THIS CLASS WHEN...

- You hit 0 HP!That means you have to START OVER to try again! You may do so in the same thread or a new one if you decide to attempt again at a later date.
 
PostPosted: Wed Oct 25, 2017 10:49 pm
Curiosity and requirement were what brought Kane to the course that day. Curiosity because he'd only heard about it and ignored the class (which he'd been doing for quite a while now, until his parents started actually lecturing him about going out and "making friends" and all of that) despite wanting to see, maybe even experience, it for himself. And requirement because it was a class that he knew he should probably take but, again, was ignoring it because his dorm room was a perfectly comfortable place to spend every second of every single day he was at school.

But today there he was, finally, looking at the incredibly intimidating course. He wondered why he'd been curious at all, and why he had to make it through the rough terrain. And not only that, but he had to run and not stop running...uphill. His stamina was pretty good, even if he was tooting his own horn a little bit, but he wasn't sure it was that good. So he looked on for a good long minute before sighing and stepping up. He'd delayed the class long enough, so now he had to suck it up and get moving.

He knew better than to take his pelt with him, or any additional clothing really because it would only slow him down and make him hotter. So he moved aside and made a little pile, sighing every once in a while when he glanced up to survey the course again. He did this a few times until he finally got back to the starting line where he took another deep breath.

"Three...two...one..."
 


its_ p a o


Witty Punching Bag

its_ p a o rolled 1 8-sided dice: 3 Total: 3 (1-8)


its_ p a o


Witty Punching Bag

PostPosted: Thu Oct 26, 2017 12:46 am
He got on the road and started running, but maybe was moving a little too slowly for its liking. He wound up getting not-his-first-ever shock of lightning, and unfortunately it did little to life his spirits for what was perhaps still to come.


Round 1: -10HP
HP: 20/30
 
its_ p a o rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Thu Oct 26, 2017 12:47 am
The last hit took quite a bit of wind out of him, which caused him to go slower...which caused him to get hit with another bolt. Great.


Round 2: -10HP
HP: 10/30
 


its_ p a o


Witty Punching Bag

its_ p a o rolled 1 8-sided dice: 3 Total: 3 (1-8)


its_ p a o


Witty Punching Bag

PostPosted: Thu Oct 26, 2017 12:48 am
He was even more winded after the last shock, and after the next one he just got completely knocked out and someone had to come and get him off of the Road.


Round 3: -10HP
HP: 0/30
 
its_ p a o rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Thu Oct 26, 2017 12:50 am
After he got his bearings, Kane tried again...only to get hit extra hard because he just started off too slow.


Round 1: -20HP
HP: 10/30
 


its_ p a o


Witty Punching Bag

its_ p a o rolled 1 8-sided dice: 4 Total: 4 (1-8)


its_ p a o


Witty Punching Bag

PostPosted: Thu Oct 26, 2017 12:51 am
The next bolt was not at all merciful despite his best efforts at running uphill as fast as he could after already getting hit once. No, it succeeded in knocking him out yet again.


Round 2: -20HP
HP: 0/30
 
its_ p a o rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Thu Oct 26, 2017 12:56 am
But he tried again once he was awake and a bit rested. He really was determined to get through this class...


Round 1: -20HP
HP: 10/30
 


its_ p a o


Witty Punching Bag

its_ p a o rolled 1 8-sided dice: 4 Total: 4 (1-8)


its_ p a o


Witty Punching Bag

PostPosted: Thu Oct 26, 2017 12:57 am
The class just didn't seem to want to let him.


Round 2: -20HP
HP: 0/30
 
its_ p a o rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Thu Oct 26, 2017 12:58 am
He rested a bit more before starting to run again, this time going at a pace that was apparently pleasing to the Road since he wasn't hit by any kind of lightning. If he wasn't huffing and puffing from the work he had to put in to keep the pace up he probably would have puffed up with quite a bit of pride.


Round 1: Live
HP: 30/30
 


its_ p a o


Witty Punching Bag

its_ p a o rolled 1 8-sided dice: 8 Total: 8 (1-8)


its_ p a o


Witty Punching Bag

PostPosted: Thu Oct 26, 2017 12:59 am
Unfortunately he couldn't keep that pace up for very long.


Round 2: -10HP
HP: 20/30
 
its_ p a o rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Thu Oct 26, 2017 1:00 am
And he wound up slowing down too much and getting knocked out again.


Round 3: -20HP
HP: 0/30
 


its_ p a o


Witty Punching Bag

its_ p a o rolled 1 8-sided dice: 2 Total: 2 (1-8)


its_ p a o


Witty Punching Bag

PostPosted: Thu Oct 26, 2017 1:07 am
So he tried again.


Round 1: Live
HP: 30/30
 
its_ p a o rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Thu Oct 26, 2017 1:08 am
And again, so far so good.


Round 2: Live
HP: 30/30
 


its_ p a o


Witty Punching Bag

its_ p a o rolled 1 8-sided dice: 1 Total: 1 (1-8)


its_ p a o


Witty Punching Bag

PostPosted: Thu Oct 26, 2017 1:09 am
But again he unfortunately couldn't keep his pace up.


Round 3: Insta-kill
HP: 0/30
 
Reply
{ Classrooms } ---------------- Classes/ Open Classes/ EXAMS ARE HERE

Goto Page: 1 2 3 4 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum