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Posted: Sun Nov 18, 2018 1:08 am
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Posted: Mon Jan 28, 2019 7:30 pm
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Posted: Wed Feb 06, 2019 3:08 pm
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Posted: Thu Mar 14, 2019 5:32 pm
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Posted: Mon Mar 18, 2019 9:11 am
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Posted: Sat Mar 30, 2019 10:18 am
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Pick Me! Username: Mewsings of An Angel Pony: LINK Suggested Powers:
Blood of My Blood: She passes on her gift, changing the willing victim into a Vampire. The affected will go through three stages during the change: First stage: Lethargy and fatigue, a great need to sleep, to hide away somewhere comfortable and safe. They tend to wander in a haze, not really able to focus on the world around them. Second Stage: The feeling of fire scorching their insides, blood boiling, of intense fear and a desire to seek out their creator, the Queen of their hearts. The intensity of this feeling only grows as time passes until they lose themselves to the darkness of the feeling of need. Third Stage: They awaken, a gnawing hunger gripping them. A deep-set aching pain in the pit of their stomach, a feral outrage filling them, making them dangerous. It is in this stage that they are most dangerous, most aggressive and unpredictable. The only way to quench the hunger is to feed. Feed on the blood of the living. Or to seek out the Queen so that she may take the feeling away. The noticeable sign of the change is sharp canines appearing where there should be none. They are also left with a noticeable scar on their necks... The change is irreversible.
Shadow Step:Natassa is able to use shadows as a way of covert transportation, moving quickly and quietly. However it is not without its downsides. The shadows must be connected, which means if lights separate an area of shadow she is not able to move into it without being seen.
Alluring Voice: Natassa's voice has a very... hypnotic power to it, making it easy for her to bend weaker wills to do her bidding. It works best in silent areas and can be broken by raucous noise. The spell on the individual can be broken by force by hitting them, or Natassa can break the spell herself. Those affected will have no recollection of what they did during the control.
Blood Healing: Natassa has the ability to use her blood as a powerful healing agent, healing most wounds. She is NOT able to heal wounds that are fatal. This ability has drawbacks, because she is left incredibly weak and vulnerable. This does NOT turn the affected, as that is a different process.
Beast Control: Natassa can control lesser beasts, such as bats, rats and the like. The limitation is within a quarter mile radius. They are coerced to do her bidding, however intellectual beasts can fight the coercion. This control lasts for upwards up to a half hour, unless she loses focus, then it is immediately broken. The beasts will have no recollection of what they did during the control.
Bat Form: Natassa is able to change her form to that of a large bat with crimson eyes. She may remain in this form for upwards up to an hour at a time without interruption. After this hour, she must rest for at least an hour before she can use it again. She can be forcibly changed back if struck or if she becomes too weak.
Domain: Vampires
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Posted: Sat Apr 06, 2019 7:07 pm
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Posted: Mon Apr 08, 2019 7:15 pm
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Dark Queen of Vampires Pick Me! Username: Mewsings of An Angel Pony: LINK Suggested Powers:
Blood of My Blood: She passes on her gift, changing the willing victim into a Vampire. The affected will go through three stages during the change: First stage: Lethargy and fatigue, a great need to sleep, to hide away somewhere comfortable and safe. They tend to wander in a haze, not really able to focus on the world around them. Second Stage: The feeling of fire scorching their insides, blood boiling, of intense fear and a desire to seek out their creator, the Queen of their hearts. The intensity of this feeling only grows as time passes until they lose themselves to the darkness of the feeling of need. Third Stage: They awaken, a gnawing hunger gripping them. A deep-set aching pain in the pit of their stomach, a feral outrage filling them, making them dangerous. It is in this stage that they are most dangerous, most aggressive and unpredictable. The only way to quench the hunger is to feed. Feed on the blood of the living. Or to seek out the Queen so that she may take the feeling away. The noticeable sign of the change is sharp canines appearing where there should be none. They are also left with a noticeable scar on their necks... The change is irreversible.
Shadow Step:Natassa is able to use shadows as a way of covert transportation, moving quickly and quietly. However it is not without its downsides. The shadows must be connected, which means if lights separate an area of shadow she is not able to move into it without being seen.
Alluring Voice: Natassa's voice has a very... hypnotic power to it, making it easy for her to bend weaker wills to do her bidding. It works best in silent areas and can be broken by raucous noise. The spell on the individual can be broken by force by hitting them, or Natassa can break the spell herself. Those affected will have no recollection of what they did during the control.
Blood Healing: Natassa has the ability to use her blood as a powerful healing agent, healing most wounds. She is NOT able to heal wounds that are fatal. This ability has drawbacks, because she is left incredibly weak and vulnerable. This does NOT turn the affected, as that is a different process.
Beast Control: Natassa can control lesser beasts, such as bats, rats and the like. The limitation is within a quarter mile radius. They are coerced to do her bidding, however intellectual beasts can fight the coercion. This control lasts for upwards up to a half hour, unless she loses focus, then it is immediately broken. The beasts will have no recollection of what they did during the control.
Bat Form: Natassa is able to change her form to that of a large bat with crimson eyes. She may remain in this form for upwards up to an hour at a time without interruption. After this hour, she must rest for at least an hour before she can use it again. She can be forcibly changed back if struck or if she becomes too weak.
Domain: Vampires
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Posted: Mon Apr 08, 2019 7:18 pm
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Posted: Tue Apr 09, 2019 1:43 am
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Posted: Mon Apr 15, 2019 11:33 pm
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Posted: Tue Apr 23, 2019 7:36 pm
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Posted: Mon May 13, 2019 6:46 pm
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Posted: Wed May 15, 2019 12:43 am
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Pick Me! Username: bitsie spider Pony: Raelyn
Suggested Powers: ღ I'm Glinda, Bish!: allows Raelyn to create and float about in a giant bubble that is pop resistant, unless she wants it to pop -- she can also do this for other ponies, but prefers it to be her personal mode of transportation
ღ Bubble Party: can happen at any time, but more so in an elated state, Raelyn will create bubbles of all sizes--and even shapes--to float about -- don't worry, they don't sting your eyes if they pop near your face!
ღ Musical Pops: usually paired with her Bubble Party power, this gives bubbles a musical tone as they pop, creating quite the musical sensation! -- it's musical bubbles, dude. what more do you want?
ღ What's That Smell?: able to trap any scent in a bubble, Raelyn prefers to use this power to port stinky smells up on other ponies and surprise them! -- this power is more prank-like, and purely for shits n giggles
ღ Bubble Buddy: an illusionary power, this gives the bubbly creation "life" during its duration that lasts up to 12 hours. these bubbles tend to be more sturdy as well -- it works like puppetry, but doesn't require a hoof up the backside, nor strings
ღ Double Bubble Burp-a-Cola: adding a little extra oomph to any drink, this power can bring forth quite powerful burps -- Disclaimer: can not be used to cheat during belching contests!
Domain: Bubbles
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Posted: Mon May 27, 2019 6:30 pm
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Belladonna Snow Nymphiea Belladonna Snow Pick Me! Username: Belladonna Snow Pony: link Suggested Powers:
1. Metal- Can move metal as long as it have fragments of rock in it. Platinum is a weakness.
2. Changing land- Can change the landscape. Can create mountain, hills or even flattened land into plains. Doesn't use unless its necessary. If used their energy and magic would be drain for 2 years. Then they would be put to sleep till energy and magic is restored. They aslo dont like to disturb habitats.
3. island- able to move island or break off pieces of land to create a island. Doesn't use unless necessary. Doesn't like doing this because it would disturb habitats of plants and animals. If used can not use this ability again for 3 years.
4. Caves- can create cave on the side of mountain. If used has to sleep for 2 day if they dont sleep it will take a extra day for magic to fully restore. They will be sluggish, grumpy and tired.
5. Moving earth- geokinetic ability to manipulate earth and rock in all their various forms. Cant hold the geokinetic ability for to long. Once ability is over used the Alicorn will get super tired and weak to where they will fall to the ground unable to move. Also the Alicorn feet must be touching the earth for this to work.
Domain: Earth On the power Changing Land, how long do they sleep for? And what do you mean by drained power for 2 years? Can they not use the full extend of their magic for 2 years, or are they completely magicless?
Moving Earth, how long is too long?
On those notes, once approved you will need to reach out to lore managers/me before creating more locations for the world. Islands will not be able to be used right now due to Everchange's fog keeping ponies from leaving the continent, but we will have use of that power very soon and will be reaching out to you.
For the power "Changing Earth" I didnt want the power to not have a super consequence. So what I mean by two years is that they will not be able to use that power in RL time for that long. I added the sleep because I felt logically after doing something so powerful it would drain you mentally and physically. I wanted it to be fair so I felt that after using that ability they should be magicless for the same amount of time. When I wrote this I was thinking she's kinda like a rechargeable battery. If she uses up all of her abilities on creating something big for example a mountain. If she creates a mountain all of her energy would be put into creating something so big. It would drain her from everything and she goes to sleep. While she is asleep she is charging back up. She can be awoken at any point of time during her sleep but she won't be as powerful. Flattening land is in the same boat as creating mountains. Creating hill uses less magic so she will loose most of her magic but she won't be asleep. So she won't be as powerful and it would probably be about 50 percent of her magic gone till it restores. If you feel that you have a better backlash for using this ability. I would greatly appreciate your thought! Moving earth- If they are using this ability Non-Stop they can only use for 2hr continuously. This is more of their daily ability kinda like the ability metal. I wouldn't change any landscape without asking! :3
This looks awesome! Approved c:
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