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Reply [D&D 4e] Glimmers in the Dark
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Rain Yupa
Captain

Enduring Member

PostPosted: Fri Feb 12, 2021 10:47 pm
By the way, Alphabet outdid herself with this map. Please pass this along smile  
PostPosted: Mon Feb 15, 2021 8:53 am
I am stupid and didn't post it, but Kuori moved to FF 19 to do that last attack

emo Couldn't have reached otherwise and couldn't get in far enough to do anything else  

PupSage

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Rain Yupa
Captain

Enduring Member

PostPosted: Mon Feb 15, 2021 9:56 am
Kowsauni


As a reminder, I have both racial and feat abilities that key off bloodied enemies. If 29 killed one, 18 should have bloodied the one I struck last time, yes?  
PostPosted: Mon Feb 15, 2021 8:38 pm
The one you attacked is bloodied. I think I'll just go ahead and start numbering them or puting a marker on them going forward.  

Kowsauni
Crew


Rain Yupa
Captain

Enduring Member

PostPosted: Wed Feb 17, 2021 9:04 am
Kowsauni


My turn depends entirely on how these pens work. From an engineering standpoint, could you describe them?

Do the gates open vertically like a garage door? Do they have hinges on one side and swing open sideways? If so, is Irene's pen door's hinges on the NE or SW side?

How open is it? Wide open? Ajar? Closed but unlocked?

How are the doors made up? Are they vertical bars? Cross-pattern bars? Solid walls?

Are there walls on the edges of the map where if the door opens sideways, they would bump against something?

If they raise (or lower) vertically, is there a pulley system?

Inquiring minds want to know!  
PostPosted: Wed Feb 17, 2021 10:25 am
Rain Yupa
Kowsauni


My turn depends entirely on how these pens work. From an engineering standpoint, could you describe them?

Do the gates open vertically like a garage door? Do they have hinges on one side and swing open sideways? If so, is Irene's pen door's hinges on the NE or SW side?

How open is it? Wide open? Ajar? Closed but unlocked?

How are the doors made up? Are they vertical bars? Cross-pattern bars? Solid walls?

Are there walls on the edges of the map where if the door opens sideways, they would bump against something?

If they raise (or lower) vertically, is there a pulley system?

Inquiring minds want to know!


You are too far away and engaged in the heat of battle to gather all the information you desire without a dungeonering check. However, you can tell the door looks to be made of solid iron bars running vertically in a frame. . You do not see any sort of pully system to suggest a more complicated way of opening the door simply then it simply swinging open. Irene unlocked the cage, but did not open it, so you are not sure how it opens nor do you see the hinges from where you are at. However, the lock was on the right side of the door.

I should mention I also forgot to move Irene. She actually standing on HH32.  

Kowsauni
Crew


Rain Yupa
Captain

Enduring Member

PostPosted: Wed Feb 17, 2021 11:06 am
Kowsauni
You are too far away and engaged in the heat of battle to gather all the information you desire without a dungeonering check. However, you can tell the door looks to be made of solid iron bars running vertically in a frame. . You do not see any sort of pully system to suggest a more complicated way of opening the door simply then it simply swinging open. Irene unlocked the cage, but did not open it, so you are not sure how it opens nor do you see the hinges from where you are at. However, the lock was on the right side of the door.

I should mention I also forgot to move Irene. She actually standing on HH32.


Fair. But like, if it swung on hinged and Irene had it wide open, it would have been pretty obvious.

Ultimately, "Vertical bars, just unlocked but still closed" is good enough for me.  
PostPosted: Wed Feb 17, 2021 5:12 pm
PupSage


Sorry if I ruined Kuori's plan, but I need to keep the NPC alive until she skedaddles from the battlefield.

I was hoping I could convince her to protect herself somehow using the cage door, but the DM shut me down on plans A, B, and C.

C was Climb up the gate.
B was Barricade herself behind it.
A was Absolutely bullrushing her into the pen and removing her from combat.  

Rain Yupa
Captain

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PupSage

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PostPosted: Wed Feb 17, 2021 5:18 pm
Kuori: "At least you have some respect for me."
Revenge: "DUECES!!!!!!"  
PostPosted: Wed Feb 17, 2021 5:25 pm
It feels like I'm wasting 1 or more turns on this, and I'm not happy about it, but that's the price I paid by deciding to try being a paladin instead of a fighter or some other normal Defender. stressed

To be fair, Kuori told everyone to group, and I grouped.

It just seems... like a waste that I'm taking your boost and running away from the big bad of the battle. sweatdrop  

Rain Yupa
Captain

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PupSage

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PostPosted: Wed Feb 17, 2021 7:10 pm
Well, I wanted to give everyone DR 5 and +2 AC, but that didn't pan out  
PostPosted: Wed Feb 17, 2021 8:59 pm
My plan was to work my way closer to the Illithid, hit it with Vulnerable 5 Radiant, and leave you to it. That ain't happening either. sweatdrop  

Rain Yupa
Captain

Enduring Member


Southern Cross Nemesis
Vice Captain

PostPosted: Thu Feb 18, 2021 12:02 am
My plan!


But, Seriously neither one of your plans has entered the realm of impossible yet. We just sent our heavy in first.to drag the enemy ourway and away from his protective bubble  
PostPosted: Thu Feb 18, 2021 8:09 am
Also, for the record, Revenge is angry because he's currently heated; he was planning on retribution for these Goliaths that were almost lost save by the slimmest margin. But instead, he has to go protect the noncombatant. All his righteous fury just got roshambo'd.

He's supposed to be protecting his teammates, and he's abandoning you all for Irene's mucking about.  

Rain Yupa
Captain

Enduring Member

Mongooseh rolled 0-sided dice: Total: 0 (-0)

Mongooseh

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PostPosted: Fri Feb 19, 2021 4:12 am
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[D&D 4e] Glimmers in the Dark

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