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Darkerdemons generated a random number between 1 and 100 ... 39!

Darkerdemons

Destructive Daredevil

PostPosted: Thu Jul 07, 2016 11:52 am


ninja Numbers to generate: 90, 88, 51, 27, and 91!
havenne17 generated a random number between 1 and 100 ... 52!
PostPosted: Thu Jul 07, 2016 6:25 pm


another sorcery lesson....

Numbers to generate: 90, 88, 51, 27, and 91

havenne17

Distinct Gekko

12,775 Points
  • Survivor 150
  • Super Tipsy 200
  • Partygoer 500
havenne17 generated a random number between 1 and 100 ... 81!

havenne17

Distinct Gekko

12,775 Points
  • Survivor 150
  • Super Tipsy 200
  • Partygoer 500
PostPosted: Thu Jul 07, 2016 6:27 pm


just a little askew.....

Numbers to generate: 90, 88, 51, 27, and 91
havenne17 generated a random number between 1 and 100 ... 58!
PostPosted: Thu Jul 07, 2016 6:30 pm


I must be doing the homework from navigation class.....

Numbers to generate: 90, 88, 51, 27, and 91

havenne17

Distinct Gekko

12,775 Points
  • Survivor 150
  • Super Tipsy 200
  • Partygoer 500
havenne17 generated a random number between 1 and 100 ... 82!

havenne17

Distinct Gekko

12,775 Points
  • Survivor 150
  • Super Tipsy 200
  • Partygoer 500
PostPosted: Thu Jul 07, 2016 6:32 pm




Numbers to generate: 90, 88, 51, 27, and 91
havenne17 generated a random number between 1 and 100 ... 96!
PostPosted: Thu Jul 07, 2016 6:34 pm


lol, I'm on a tilt tonight!

Numbers to generate: 90, 88, 51, 27, and 91

havenne17

Distinct Gekko

12,775 Points
  • Survivor 150
  • Super Tipsy 200
  • Partygoer 500
Darth Venomisci rolled 5 100-sided dice: 28, 46, 51, 2, 52 Total: 179 (5-500)

Darth Venomisci
Crew

PostPosted: Thu Jul 07, 2016 10:31 pm


ozkur
Numbers to generate: 90, 88, 51, 27, and 91!
Now there are two of us, deal with it. scream
wahmbulance BLOCK wahmbulance


What Snowball says is hiiisssk true, Dorkylemmings! We are doing our best to hiiisssk trap and destroy her. Of course, it's all in the interest of preparing her to be hiiissk the best warrior she can possibly be when we build our army and conquer this world. So, it's all completely acceptable! Today's lesson in destruction has to do with hiiisssk checking your back! We'll use the boomersaber hiiissk again, as well as a lightsaber so you'll have no idea when to hiiisssk be prepared for either weapon to hit you!

Numbers to generate: 82, 64, 15, 20, and 25!
6fred6 generated a random number between 1 and 100 ... 90!
PostPosted: Thu Jul 07, 2016 11:16 pm


Prepares to do battle.

6fred6

6fred6 generated a random number between 1 and 100 ... 47!

6fred6

PostPosted: Thu Jul 07, 2016 11:17 pm


Waits for the boomersaber and lightsaber to strike.
6fred6 generated a random number between 1 and 100 ... 95!
PostPosted: Thu Jul 07, 2016 11:19 pm


Focuses

6fred6

6fred6 generated a random number between 1 and 100 ... 14!

6fred6

PostPosted: Thu Jul 07, 2016 11:20 pm


Too high
6fred6 generated a random number between 1 and 100 ... 68!
PostPosted: Thu Jul 07, 2016 11:21 pm


Last chance

6fred6

ozkur generated a random number between 1 and 100 ... 98!


ozkur


28,550 Points
  • Haunted Haute Couture: Avant Garde 200
  • Haunted Haute Couture: Fearsome 200
  • Ghostly Obliterators 100
PostPosted: Fri Jul 08, 2016 4:48 am


Numbers to generate: 82, 64, 15, 20, and 25!

Yes, ::rubs hands together::
ozkur generated a random number between 1 and 100 ... 80!
PostPosted: Fri Jul 08, 2016 4:49 am


Numbers to generate: 82, 64, 15, 20, and 25!

Preparing for world take over... eek


ozkur


28,550 Points
  • Haunted Haute Couture: Avant Garde 200
  • Haunted Haute Couture: Fearsome 200
  • Ghostly Obliterators 100
ozkur generated a random number between 1 and 100 ... 95!


ozkur


28,550 Points
  • Haunted Haute Couture: Avant Garde 200
  • Haunted Haute Couture: Fearsome 200
  • Ghostly Obliterators 100
PostPosted: Fri Jul 08, 2016 4:52 am


Numbers to generate: 82, 64, 15, 20, and 25!

::scratch my back would ya:: xd
Reply
Temple Training Center (monthly games)

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