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Posted: Wed Apr 18, 2012 6:33 am
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Posted: Thu Apr 19, 2012 9:55 pm
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Posted: Fri Apr 20, 2012 3:02 pm
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Posted: Fri Apr 20, 2012 5:02 pm
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Posted: Fri Apr 20, 2012 5:29 pm
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Posted: Fri Apr 20, 2012 5:43 pm
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Posted: Fri Apr 20, 2012 5:56 pm
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Posted: Sat Apr 21, 2012 4:42 pm
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Posted: Sat Apr 21, 2012 5:18 pm
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Posted: Sat Apr 21, 2012 8:04 pm
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Posted: Sat Apr 21, 2012 8:12 pm
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Posted: Sat Apr 21, 2012 8:39 pm
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Assuming Rain has already told you we're basically functioning as squires/representatives to the Jade Magistrates, meaning we'll be doing a lot of investigating, hunting, or otherwise dealing with ghosts, maho-tsukai, and other supernatural things. Not that we won't run into plenty of mundane politics, combat, and challenges, but our job is to deal with the supernatural...
Party breaks down more or less like Plains explained.
Shosuro Miyako is a 4 Awareness infiltrator and assassin by school, statted out in such a way that she functions very efficiently as a courtier. She's not a slouch in combat, but she's no bushi either. Focusing her air ring.
Bayushi Kojiro is a Bayushi Bushi in about all that it implies. He's spread himself to his chain weapon, bowmanship, and swordsmanship, declared himself Miyako's yojimbo and invested some decent points into social skills and practical skills. Seems (to me) made to never let a blade touch him and strike the enemy wherever they stand. Focusing his air and fire rings so far.
Ujina Denbe is a 4 Agility bushi who's methods of combat are the standard kenjutsu, or jiujutsu. Moves quickly, and tends to try and strike hard and fast to fell enemies before they can retaliate if possible. Despite how capable he is on the defensive... that does mean he can be a bit reckless. He has enough social skills not to embarrass himself, strong athletics, and some investigation/knowledge of the supernatural skills. Focusing his air and fire rings so far.
Kaiu Kagae is a Crab bushi and siege engineer. His social graces are relatively nonexistant, but with 4 intelligence he's the go-to man for the vast majority of lore type checks, and a talented weapon and armor smith besides (when we can stop long enough for him to get a crack at a forge). The only one with heavy armor, he can fight with anything but mostly seems to be built for reliable ol' kenjutsu and heavy armor, slow and steady fighting, focusing his fire ring so far.
Kitsuki Masuyo is a Tamori trained shugenja, with 3 earth and 3 water, with a strong smattering of combat spells, though she's proven very ready to make use of her non-combat ones to help where the rest of us can't! She's specialized as a healer, and a jiujutsu fighter and will probably adore you for giving her the chance to use the Thunder and Steel kata.
Our other incoming player... I don't really know about yet. But we'll find out! >.<
So yeah, what you play is very open to you. As you can see we have just about everything covered enough we're not desperately lacking any role... but we're also not so well covered you couldn't find plenty of things we're missing to provide/do better with. Inter-character dynamics otherwise are... volatile. They've settled down and been nice and friendly several times, but Denbe is a little too dead-set on accomplishing their task above and before all else often, Kagae tends to butt heads when people disagree with his methods, Masuyo is uncomfortable with how frequently the bushi... bushi things but generally cooperative, Kojiro is well intentioned but occasionally cracks or stretches himself too thin... and Miyako's "Cruel" disadvantage says she's not above manipulating us against one another or putting us in tight spots to make us squirm when someone earns her ire, though to your face she's almost always sweet and silky-smooth about things.
That's my impressions of us all, anyhow.
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Posted: Sun Apr 22, 2012 6:38 am
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Posted: Sun Apr 22, 2012 8:45 am
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