|
|
|
|
|
|
Posted: Sun Jul 27, 2014 11:10 pm
|
|
|
|
|
|
|
Posted: Thu Aug 14, 2014 11:50 pm
|
|
|
|
Greetings to all. Brand Spanking new to D&D and the whole tabletop RPG thing in general. Well... Sort of. I'm not at all new to Roleplaying or RPGs, though. It's been several years of shenanigans and madcap nonsense, ranging form serious stuff, to the idiotic madness. A good image of the kinds of RP's I've done would be like taking Lord of the Rings as a crust, Original Stuff for Filling, sprinkle in some Sonic the hedgehog in powered form, and then laying on a thick layer of Bo-bobo Butter before topping it all off with some "Lol I just like torturing my characters".
I'm an extremely avid Elder Scrolls fan, owning just about every game. With the exception of DaggerFall. I'm pretty much am into anything that lets me be a lizard-like man (COUGHargonianCOUGH) or a super strong-punching Monk. Who also uses a warhammer as a backup weapon when s**t hits the fan.
Again, though, I know nothing about the ins and outs of D&D or how it even works. And I was kinda hoping, as I posted in my request to join this guild, That someone would show me how it runs, as me and my Little brother in IRL wish to try this cool thing. The books we have, books being the three core books and a For Dummies Edition ((All are for 4e I think)), Are decent in telling us how to get started and kinda explains the gameplay, but at the same time, it still leaves us very confused. We attempted a DMless game but ended up getting confused and having out butts handed to us by a small band of khobolds, so... Yeah.
Yeah Hi, I'm Keel. and I'm an idiot who talks alot. And Likes to Para Roleplay.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Aug 19, 2014 11:28 pm
|
|
|
|
Hey everyone, I'm Titus and I'm new to the guild. I have spent 7 years of my life playing white wolf games, from vampire the masquerade to new age world of darkness. I have been in the roleplay lifestyle for a long time now, more then 7 years now. I have to be honest and say that I've been playing pathfinder for nearly 3 months, I have only played D&D like twice in my entire life. So please don't expect me to know everything off the bat, but what I know may surprise you.
My Favorite Classes: Alchemist, Sorcerer, Witch and Ranger.
My Favorite Race: Any will work, but I am a beast with a lizardfolk.
Greatest Roleplay Moment? The moment my Vampire, Giovanni Genovese was born... Bloodlines: Assimite, Gangrel, lasombra. Who embraced him? The Giovanni.
Am I a DM? Rarely... Because my games are more of Survival / Story based themes. (( Not sure if that is a good thing or now, but I do have some good stories. ))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Sep 15, 2014 7:32 am
|
|
|
|
|
|
|
|
|
Posted: Mon Nov 03, 2014 12:28 pm
|
|
|
|
|
|
|
Posted: Mon Nov 17, 2014 12:43 pm
|
|
|
|
|
|
|
|
|
Posted: Sun Jan 11, 2015 9:42 am
|
|
|
|
|
|
|
Posted: Sun Jan 11, 2015 9:28 pm
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 12, 2015 6:53 pm
|
|
|
|
|
|
|
Posted: Sat Jan 17, 2015 9:53 am
|
|
|
|
|
|
|
|
|
Posted: Mon Feb 16, 2015 7:39 pm
|
|
|
|
|
|
|
Posted: Mon Feb 16, 2015 8:26 pm
|
|
|
|
|
|
|
|
|
Posted: Mon Feb 16, 2015 8:27 pm
|
|
|
|
Flames Burning Within Salve~ My name is Blake you may address me by whatever you wish I've never played d&d before or any of these other variants but i've been interested in it for years, just never had anybody to play it with sadly. So this whole d&d thing is new terrifying (so much to learn Dx) and so confusing :3
Welcome, Mr. By Whatever You Wish!
Dungeons & Dragons can be tricky to learn if you've never played it before. There are a lot of rules, and a good deal of them situational. When I was first starting, or whenever I restart when a new edition comes out, I've learned that I only need to learn the rules that apply directly to whatever character I'm playing, and to the nine hells with the rest! Also, my own personal philosophy in any new game (D&D or anything else) is to play a "Fighter" my first time, because those are usually the least complicated rules-wise ^-^
Part of the problem with Dungeons & Dragons, is that every edition seems to be so drastically different from the rest. It's good and bad for different reasons.
Though I haven't really played the newest edition yet (5th edition), I've looked through the book some. The three editions you'll generally see are 3rd edition, 4th edition, and 5th edition.
3rd edition is good for creative, out-of-the-box thinking. Be it feats, tactics, spells, odds are if you can think of it, you can probably accomplish it. However, 3rd edition suffers from "tier" problems; early on, spellcasters run out of magic very quickly and become useless, while the noncasters can keep on weaponing from dawn to dusk. But later on, spells become so powerful that they are crucial for victory, even making the noncasters obsolete at times.
4th edition is good for tactics and teamwork. It's VERY hard to be a one-man show in 4th edition, because whatever you can do, you can do better with your allies. No one gets left in the dust. On the flipside, a lot of the out-of-box thinking gets stripped away, and the best use of 4th edition is hack-and-slash format (it doesn't HAVE to be, but it's designed that way). Also, some of the mechanics can be silly, like swinging your sword a specific way only once a day.
5th edition, from my observations so far, does much to balance everything. It allows for more creativity than 4th, but has more balance and fairness than 3rd. I like what they've done with the spells too (you can cast cure spells "harder", rather than just having to learn higher levels of it, for instance). But what I don't like about it is that they took this too far; it looks like any character I play will be nearly identical mechanically to any other similar character. I feel that if I were to play a Fighter, I'd be hard pressed to figure out any other kind of Fighter to play without feeling like I'm playing the same character all over again. Likewise, there's little to make any class shine, because anyone can do anything, to an extent. Less personalization, I guess I'm trying to say.
There's also an edition called "Pathfinder". 3rd edition was released a while back, like 12 or so years ago. After some years, they rebalanced it a bit to make classes more in-line with one another, and that's referred to as "3.5 edition". When 3rd was coming to an end and 4th was coming out, people really didn't want to stop playing 3rd, and a different company aquired the rights to the system mechanics and tweaked it even better. This is Pathfinder. It looks different than 3rd/3.5 edition, but plays practically the same way but is, for the most part, cooler. I wouldn't mind 3.5 OR Pathfinder, but I would personally lean towards 3.5 because I have so many books for it, and barely any for Pathfinder. But for anyone coming in new, I'd totally pimp Pathfinder as the way to go, out of the two.
My own personal favorite is 4th edition because I love me some teamwork! And I play enough Diablo 2 where I can't deny I like hack-and-slash dungeon crawls. It's not perfect, but as far as editions go, it's the option most suitable for me :3 3.5/Pathfinder are valid too, and I'd honestly rather play either of those than 5th edition, because it leaves a bad taste in my mouth. But if you wanted to jump on the brand-new-edition bandwagon, you'd basically be learning it the same time everyone else is, since I don't think it's even been out a year yet? I think it came out in August, but don't quote me on that. That would give you a level playing field with "experienced" Dungeons & Dragons players smile
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Feb 16, 2015 8:34 pm
|
|
|
|
Rain Yupa Flames Burning Within Salve~ My name is Blake you may address me by whatever you wish I've never played d&d before or any of these other variants but i've been interested in it for years, just never had anybody to play it with sadly. So this whole d&d thing is new terrifying (so much to learn Dx) and so confusing :3 Welcome, Mr. By Whatever You Wish! Dungeons & Dragons can be tricky to learn if you've never played it before. There are a lot of rules, and a good deal of them situational. When I was first starting, or whenever I restart when a new edition comes out, I've learned that I only need to learn the rules that apply directly to whatever character I'm playing, and to the nine hells with the rest! Also, my own personal philosophy in any new game (D&D or anything else) is to play a "Fighter" my first time, because those are usually the least complicated rules-wise ^-^ Part of the problem with Dungeons & Dragons, is that every edition seems to be so drastically different from the rest. It's good and bad for different reasons. Though I haven't really played the newest edition yet (5th edition), I've looked through the book some. The three editions you'll generally see are 3rd edition, 4th edition, and 5th edition. 3rd edition is good for creative, out-of-the-box thinking. Be it feats, tactics, spells, odds are if you can think of it, you can probably accomplish it. However, 3rd edition suffers from "tier" problems; early on, spellcasters run out of magic very quickly and become useless, while the noncasters can keep on weaponing from dawn to dusk. But later on, spells become so powerful that they are crucial for victory, even making the noncasters obsolete at times. 4th edition is good for tactics and teamwork. It's VERY hard to be a one-man show in 4th edition, because whatever you can do, you can do better with your allies. No one gets left in the dust. On the flipside, a lot of the out-of-box thinking gets stripped away, and the best use of 4th edition is hack-and-slash format (it doesn't HAVE to be, but it's designed that way). Also, some of the mechanics can be silly, like swinging your sword a specific way only once a day. 5th edition, from my observations so far, does much to balance everything. It allows for more creativity than 4th, but has more balance and fairness than 3rd. I like what they've done with the spells too (you can cast cure spells "harder", rather than just having to learn higher levels of it, for instance). But what I don't like about it is that they took this too far; it looks like any character I play will be nearly identical mechanically to any other similar character. I feel that if I were to play a Fighter, I'd be hard pressed to figure out any other kind of Fighter to play without feeling like I'm playing the same character all over again. Likewise, there's little to make any class shine, because anyone can do anything, to an extent. Less personalization, I guess I'm trying to say. There's also an edition called "Pathfinder". 3rd edition was released a while back, like 12 or so years ago. After some years, they rebalanced it a bit to make classes more in-line with one another, and that's referred to as "3.5 edition". When 3rd was coming to an end and 4th was coming out, people really didn't want to stop playing 3rd, and a different company aquired the rights to the system mechanics and tweaked it even better. This is Pathfinder. It looks different than 3rd/3.5 edition, but plays practically the same way but is, for the most part, cooler. I wouldn't mind 3.5 OR Pathfinder, but I would personally lean towards 3.5 because I have so many books for it, and barely any for Pathfinder. But for anyone coming in new, I'd totally pimp Pathfinder as the way to go, out of the two. My own personal favorite is 4th edition because I love me some teamwork! And I play enough Diablo 2 where I can't deny I like hack-and-slash dungeon crawls. It's not perfect, but as far as editions go, it's the option most suitable for me :3 3.5/Pathfinder are valid too, and I'd honestly rather play either of those than 5th edition, because it leaves a bad taste in my mouth. But if you wanted to jump on the brand-new-edition bandwagon, you'd basically be learning it the same time everyone else is, since I don't think it's even been out a year yet? I think it came out in August, but don't quote me on that. That would give you a level playing field with "experienced" Dungeons & Dragons players smile i like you mister smart a** 4laugh (or miss smart a**...?)
yeah i've noticed theres a bunch of different editions and it makes my head roll cause they're all so different, i'm not sure which one to look up or play or anything x.x then theres the whole character creation which also confuses the hell out of me...it's a lot of fun being confused and unsure where to really start razz i don't even have any of the books to begin with, i never found a reason since nobody to play with
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Feb 16, 2015 8:45 pm
|
|
|
|
Flames Burning Within i like you mister smart a** 4laugh (or miss smart a**...?) yeah i've noticed theres a bunch of different editions and it makes my head roll cause they're all so different, i'm not sure which one to look up or play or anything x.x then theres the whole character creation which also confuses the hell out of me...it's a lot of fun being confused and unsure where to really start razz i don't even have any of the books to begin with, i never found a reason since nobody to play with
Mister.
Ignore everything before 3rd edition. Just read what I typed above, and see which one 'sounds' interesting to you. I'll admit, an edition sounding good and actually being enjoyable may be two totally different things; but it will give you a direction of where to go first.
If you don't really care, I might offer to run a teeny tiny one-shot dungeon for you and Ms. Mik4ilah, to give you both a feel of what it's like. Yes, there are a lot of differences between editions, but there's a striking number of similarities in mechanics between them too. Play one, and you'll still have a leg-up for the other editions over someone who's never played before.
If you two are interested, that is.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|