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The_Black_Armed_Death_God
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Posted: Thu Aug 18, 2011 7:09 pm
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Posted: Thu Aug 18, 2011 7:12 pm
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Southern Cross Nemesis Vice Captain
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Posted: Thu Aug 18, 2011 7:13 pm
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Posted: Thu Aug 18, 2011 7:14 pm
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The_Black_Armed_Death_God
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Posted: Thu Aug 18, 2011 7:18 pm
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Posted: Thu Aug 18, 2011 7:18 pm
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The_Black_Armed_Death_God Ziekara The_Black_Armed_Death_God gonk A 17! REALLY?! gonk And there it is Ladies and Gentlemen, All Father forbid that the Cleric got a 17 so he could do good. lol, that's the universe for you. I'm being nice to Muffin (who I almost just called muff, btw....boy would that have been awkward...) by allowing her to change her god awful rolls...(her highest roll was a 13, the rest were under 11....).I can't be that mean to players.....so....I owe you a nicety too I suppose,especially since you've been so cooperative. boot one of your 12's down to an 8, and I'll let you replace your 15 with the 17 you just rolled. I'm just that nice. Wait...Really? Does that mean I get to re-roll the 8 as well? I thikn I could kiss you right now.
No, you'll keep the 8. It would make your scores: 8, 12, 12, 14, 14, 17. You take a hit losing one of the 12s, but put it intor something that's useless for your class, and then you'll get a +3 mod to an ability of your choosing. I think it's worth the trade, but it's up to you.
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Posted: Thu Aug 18, 2011 7:22 pm
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Snuff that Muffin Ziekara The_Black_Armed_Death_God gonk A 17! REALLY?! gonk And there it is Ladies and Gentlemen, All Father forbid that the Cleric got a 17 so he could do good. lol, that's the universe for you. I'm being nice to Muffin (who I almost just called muff, btw....boy would that have been awkward...) by allowing her to change her god awful rolls...(her highest roll was a 13, the rest were under 11....).I can't be that mean to players.....so....I owe you a nicety too I suppose,especially since you've been so cooperative. boot one of your 12's down to an 8, and I'll let you replace your 15 with the 17 you just rolled. I'm just that nice. oh really? "Freud Freud"
Snuff....muffin....muff....Yeah..... gonk
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The_Black_Armed_Death_God
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Posted: Thu Aug 18, 2011 7:22 pm
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Ziekara The_Black_Armed_Death_God Ziekara The_Black_Armed_Death_God gonk A 17! REALLY?! gonk And there it is Ladies and Gentlemen, All Father forbid that the Cleric got a 17 so he could do good. lol, that's the universe for you. I'm being nice to Muffin (who I almost just called muff, btw....boy would that have been awkward...) by allowing her to change her god awful rolls...(her highest roll was a 13, the rest were under 11....).I can't be that mean to players.....so....I owe you a nicety too I suppose,especially since you've been so cooperative. boot one of your 12's down to an 8, and I'll let you replace your 15 with the 17 you just rolled. I'm just that nice. Wait...Really? Does that mean I get to re-roll the 8 as well? I thikn I could kiss you right now. No, you'll keep the 8. It would make your scores: 8, 12, 12, 14, 14, 17. You take a hit losing one of the 12s, but put it intor something that's useless for your class, and then you'll get a +3 mod to an ability of your choosing. I think it's worth the trade, but it's up to you. ok, I will take that, I'll just put the plus three mod on the eight that way it isn't a negative one modifier. Does that work for you?
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Posted: Thu Aug 18, 2011 7:25 pm
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The_Black_Armed_Death_God Ziekara The_Black_Armed_Death_God Ziekara The_Black_Armed_Death_God gonk A 17! REALLY?! gonk And there it is Ladies and Gentlemen, All Father forbid that the Cleric got a 17 so he could do good. lol, that's the universe for you. I'm being nice to Muffin (who I almost just called muff, btw....boy would that have been awkward...) by allowing her to change her god awful rolls...(her highest roll was a 13, the rest were under 11....).I can't be that mean to players.....so....I owe you a nicety too I suppose,especially since you've been so cooperative. boot one of your 12's down to an 8, and I'll let you replace your 15 with the 17 you just rolled. I'm just that nice. Wait...Really? Does that mean I get to re-roll the 8 as well? I thikn I could kiss you right now. No, you'll keep the 8. It would make your scores: 8, 12, 12, 14, 14, 17. You take a hit losing one of the 12s, but put it intor something that's useless for your class, and then you'll get a +3 mod to an ability of your choosing. I think it's worth the trade, but it's up to you. ok, I will take that, I'll just put the plus three mod on the eight that way it isn't a negative one modifier. Does that work for you?
I think you misunderstood a little. What I meant was, that with a 17, you get a +3 ability mod (where as, with a 15, it would have only been +2). You're still stuck with the 8, unless you put the 8 into one of your racial stats. You could even it out to a 10 that way if you wanted, but it'd be a waste imo.
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Posted: Thu Aug 18, 2011 7:28 pm
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The_Black_Armed_Death_God
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Posted: Thu Aug 18, 2011 7:35 pm
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Ziekara The_Black_Armed_Death_God Ziekara The_Black_Armed_Death_God Ziekara The_Black_Armed_Death_God gonk A 17! REALLY?! gonk And there it is Ladies and Gentlemen, All Father forbid that the Cleric got a 17 so he could do good. lol, that's the universe for you. I'm being nice to Muffin (who I almost just called muff, btw....boy would that have been awkward...) by allowing her to change her god awful rolls...(her highest roll was a 13, the rest were under 11....).I can't be that mean to players.....so....I owe you a nicety too I suppose,especially since you've been so cooperative. boot one of your 12's down to an 8, and I'll let you replace your 15 with the 17 you just rolled. I'm just that nice. Wait...Really? Does that mean I get to re-roll the 8 as well? I thikn I could kiss you right now. No, you'll keep the 8. It would make your scores: 8, 12, 12, 14, 14, 17. You take a hit losing one of the 12s, but put it intor something that's useless for your class, and then you'll get a +3 mod to an ability of your choosing. I think it's worth the trade, but it's up to you. ok, I will take that, I'll just put the plus three mod on the eight that way it isn't a negative one modifier. Does that work for you? I think you misunderstood a little. What I meant was, that with a 17, you get a +3 ability mod (where as, with a 15, it would have only been +2). You're still stuck with the 8, unless you put the 8 into one of your racial stats. You could even it out to a 10 that way if you wanted, but it'd be a waste imo. OH! ok...So....Tempting......I wanna do it, but I won't,that way I at least don't have any negatives. Thank you so much for the offer, but sadly my build needs every stat at least a little. But hey, at level four I can I can raise the fifteen to sixteen and have the +3 mod.
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Posted: Thu Aug 18, 2011 7:40 pm
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The_Black_Armed_Death_God
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Posted: Thu Aug 18, 2011 7:52 pm
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