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Verideathul

PostPosted: Wed Jun 12, 2013 9:53 pm
Lanfaer


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way:
1st post: Mild headache, slight nausea
2nd post: Slight decrease to strength and speed
3rd post: Moderate decrease to strength and speed
4th post: Near blindness and severe nausea
5th post: Unconsciousness
 
PostPosted: Mon Jun 17, 2013 10:15 am
Verideathul
Lanfaer


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way:
1st post: Mild headache, slight nausea
2nd post: Slight decrease to strength and speed
3rd post: Moderate decrease to strength and speed
4th post: Near blindness and severe nausea
5th post: Unconsciousness
5 posts is a little fast, but similar ones have been done with system from 8-10 posts. its up to you

denied  

Yo-ko

Hallowed Prophet


Verideathul

PostPosted: Tue Jun 18, 2013 10:02 pm
Yo-ko
Verideathul
Lanfaer


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way:
1st post: Mild headache, slight nausea
2nd post: Slight decrease to strength and speed
3rd post: Moderate decrease to strength and speed
4th post: Near blindness and severe nausea
5th post: Unconsciousness
5 posts is a little fast, but similar ones have been done with system from 8-10 posts. its up to you

denied

Sir, are you trying to say that asking for 5 posts until unconsciousness is unreasonable in a guild where 1 bad post leaves someone dead the next post? If anything, I believed that 8 posts would see next to nobody go to unconsciousness.  
PostPosted: Tue Jun 18, 2013 10:11 pm
Verideathul
Yo-ko
Verideathul
Lanfaer


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way:
1st post: Mild headache, slight nausea
2nd post: Slight decrease to strength and speed
3rd post: Moderate decrease to strength and speed
4th post: Near blindness and severe nausea
5th post: Unconsciousness
5 posts is a little fast, but similar ones have been done with system from 8-10 posts. its up to you

denied


Sir, are you trying to say that asking for 5 posts until unconsciousness is unreasonable in a guild where 1 bad post leaves someone dead the next post? If anything, I believed that 8 posts would see next to nobody go to unconsciousness.Poisons no matter how fast, take time to be metabolized/activated/effective in the body. 8 posts would be the going rate. If you want any faster, then your cost needs to be significantly higher  

Yo-ko

Hallowed Prophet


Verideathul

PostPosted: Tue Jun 18, 2013 10:14 pm
Yo-ko
Verideathul
Yo-ko
Verideathul
Lanfaer


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way:
1st post: Mild headache, slight nausea
2nd post: Slight decrease to strength and speed
3rd post: Moderate decrease to strength and speed
4th post: Near blindness and severe nausea
5th post: Unconsciousness
5 posts is a little fast, but similar ones have been done with system from 8-10 posts. its up to you

denied


Sir, are you trying to say that asking for 5 posts until unconsciousness is unreasonable in a guild where 1 bad post leaves someone dead the next post? If anything, I believed that 8 posts would see next to nobody go to unconsciousness.
Poisons no matter how fast, take time to be metabolized/activated/effective in the body. 8 posts would be the going rate. If you want any faster, then your cost needs to be significantly higher

Sorry, I think I'm having some difficulty understanding the reasoning. Poisons, no matter how *fast*, take the same amount of time as the "going rate"? would you say that this poison would ever reach 8 posts in a battle, especially since my clause of speeding up the poison has been taken out?  
PostPosted: Tue Jun 18, 2013 10:21 pm
Verideathul
Yo-ko
Verideathul
Yo-ko
Verideathul
Lanfaer


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way:
1st post: Mild headache, slight nausea
2nd post: Slight decrease to strength and speed
3rd post: Moderate decrease to strength and speed
4th post: Near blindness and severe nausea
5th post: Unconsciousness
5 posts is a little fast, but similar ones have been done with system from 8-10 posts. its up to you

denied


Sir, are you trying to say that asking for 5 posts until unconsciousness is unreasonable in a guild where 1 bad post leaves someone dead the next post? If anything, I believed that 8 posts would see next to nobody go to unconsciousness.
Poisons no matter how fast, take time to be metabolized/activated/effective in the body. 8 posts would be the going rate. If you want any faster, then your cost needs to be significantly higher


Sorry, I think I'm having some difficulty understanding the reasoning. Poisons, no matter how *fast*, take the same amount of time as the "going rate"? would you say that this poison would ever reach 8 posts in a battle, especially since my clause of speeding up the poison has been taken out? *sighs* your reading too much into it. for 20 chakra, your poison is way to fast. if you wish to keep 20, then make it 8 posts. if you want it faster, increase the chakra cost significantly  

Yo-ko

Hallowed Prophet


Verideathul

PostPosted: Tue Jun 18, 2013 10:35 pm
Yo-ko
Verideathul
Yo-ko
Verideathul
Yo-ko
5 posts is a little fast, but similar ones have been done with system from 8-10 posts. its up to you

denied


Sir, are you trying to say that asking for 5 posts until unconsciousness is unreasonable in a guild where 1 bad post leaves someone dead the next post? If anything, I believed that 8 posts would see next to nobody go to unconsciousness.
Poisons no matter how fast, take time to be metabolized/activated/effective in the body. 8 posts would be the going rate. If you want any faster, then your cost needs to be significantly higher


Sorry, I think I'm having some difficulty understanding the reasoning. Poisons, no matter how *fast*, take the same amount of time as the "going rate"? would you say that this poison would ever reach 8 posts in a battle, especially since my clause of speeding up the poison has been taken out?
*sighs* your reading too much into it. for 20 chakra, your poison is way to fast. if you wish to keep 20, then make it 8 posts. if you want it faster, increase the chakra cost significantly


If i was allowed to put in the clause that the poison may be sped up by 10 chakra per post (each post requiring another contact or cut with the blade) and set it up to 8 posts, would we be good to go?

So it'd be 1st hit, 1st post effect, 2nd hit (if immediately next post), 3rd post effect, etc  
PostPosted: Tue Jun 18, 2013 10:46 pm
Verideathul
Yo-ko
Verideathul
Yo-ko
Verideathul
Yo-ko
5 posts is a little fast, but similar ones have been done with system from 8-10 posts. its up to you

denied


Sir, are you trying to say that asking for 5 posts until unconsciousness is unreasonable in a guild where 1 bad post leaves someone dead the next post? If anything, I believed that 8 posts would see next to nobody go to unconsciousness.
Poisons no matter how fast, take time to be metabolized/activated/effective in the body. 8 posts would be the going rate. If you want any faster, then your cost needs to be significantly higher


Sorry, I think I'm having some difficulty understanding the reasoning. Poisons, no matter how *fast*, take the same amount of time as the "going rate"? would you say that this poison would ever reach 8 posts in a battle, especially since my clause of speeding up the poison has been taken out?
*sighs* your reading too much into it. for 20 chakra, your poison is way to fast. if you wish to keep 20, then make it 8 posts. if you want it faster, increase the chakra cost significantly


If i was allowed to put in the clause that the poison may be sped up by 10 chakra per post (each post requiring another contact or cut with the blade) and set it up to 8 posts, would we be good to go?

So it'd be 1st hit, 1st post effect, 2nd hit (if immediately next post), 3rd post effect, etc
O.o im a little confused...what are you talking about now?  

Yo-ko

Hallowed Prophet


Verideathul

PostPosted: Wed Jun 19, 2013 6:04 am
Yo-ko
Verideathul
Yo-ko
Verideathul
Yo-ko
Poisons no matter how fast, take time to be metabolized/activated/effective in the body. 8 posts would be the going rate. If you want any faster, then your cost needs to be significantly higher


Sorry, I think I'm having some difficulty understanding the reasoning. Poisons, no matter how *fast*, take the same amount of time as the "going rate"? would you say that this poison would ever reach 8 posts in a battle, especially since my clause of speeding up the poison has been taken out?
*sighs* your reading too much into it. for 20 chakra, your poison is way to fast. if you wish to keep 20, then make it 8 posts. if you want it faster, increase the chakra cost significantly


If i was allowed to put in the clause that the poison may be sped up by 10 chakra per post (each post requiring another contact or cut with the blade) and set it up to 8 posts, would we be good to go?

So it'd be 1st hit, 1st post effect, 2nd hit (if immediately next post), 3rd post effect, etc
O.o im a little confused...what are you talking about now?


8 posts, but for each post after the first hit I can inject additional chakra once a post that speeds up the poison by a post. Essentially, it'd take 3 posts of continual hits to make it at post 6 effects, and 4 to post 8. That'd mean 50+ chakra for this, which I believe a little steep for such a slow poison to just be sped up to 4 or 5 posts, but if this non-lethal poison is truly that feared then whatever it takes to get it passed in a weaker, more than likely not reaching full post duration poison.  
PostPosted: Wed Jun 19, 2013 7:50 am
Verideathul
Yo-ko
Verideathul
Yo-ko
Verideathul
Yo-ko
Poisons no matter how fast, take time to be metabolized/activated/effective in the body. 8 posts would be the going rate. If you want any faster, then your cost needs to be significantly higher


Sorry, I think I'm having some difficulty understanding the reasoning. Poisons, no matter how *fast*, take the same amount of time as the "going rate"? would you say that this poison would ever reach 8 posts in a battle, especially since my clause of speeding up the poison has been taken out?
*sighs* your reading too much into it. for 20 chakra, your poison is way to fast. if you wish to keep 20, then make it 8 posts. if you want it faster, increase the chakra cost significantly


If i was allowed to put in the clause that the poison may be sped up by 10 chakra per post (each post requiring another contact or cut with the blade) and set it up to 8 posts, would we be good to go?

So it'd be 1st hit, 1st post effect, 2nd hit (if immediately next post), 3rd post effect, etc
O.o im a little confused...what are you talking about now?


8 posts, but for each post after the first hit I can inject additional chakra once a post that speeds up the poison by a post. Essentially, it'd take 3 posts of continual hits to make it at post 6 effects, and 4 to post 8. That'd mean 50+ chakra for this, which I believe a little steep for such a slow poison to just be sped up to 4 or 5 posts, but if this non-lethal poison is truly that feared then whatever it takes to get it passed in a weaker, more than likely not reaching full post duration poison.
write it up in its entirity and i will take a look  

Yo-ko

Hallowed Prophet


Verideathul

PostPosted: Wed Jun 19, 2013 7:58 am
Yo-ko


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way. These side effects stack and get worse over time. They may also be sped up once a post after that, requiring additional contact or cutting of the skin with the blade and ten chakra. The process is sped up by a single post in this manner. the side effects are as follows:
2nd post: Mild headache, slight nausea
3rd post: Slight decrease to strength and speed
4th post: Moderate decrease to strength and speed
5th post: blurred vision
6th post: Near blindness and severe nausea
7th post: severe lack of physical coordination
8th post: Unconsciousness
 
PostPosted: Wed Jun 19, 2013 8:00 am
Verideathul
Yo-ko


Character: Kazumi Ayako Shinsetsu
Link to profile: Medical Specialist.

Weapon Name: Life-Binder
Weapon Type: Dagger/Sword (see description)

Weapon Height: 6" in dagger form, 2'6" in sword form
Weapon Weight: 5 lbs, either form

Description: This is a tool given to Kazumi by one of her instructors during her training at the academy. For efficiency in combat and convenience in the hospital, it is designed such that Kazumi may use her chakra to change it from form to form at will. The Life-Binder allows for the facilitated injection of Kazumi's chakra into the target as long as part of the blade breaks the skin, effecting both enemy and friend alike, but with different effects depending on whether it is friend or foe.

Ability Summary:
• Transformation from Dagger to Sword or Vice Versa: The Life-binder is limited to only the dagger and sword forms, requiring 5 chakra each time Kazumi transforms it.

• Chakra Injection: Dual-sided Ability

Ability done to allies: When cutting an ally, Kazumi may inject her chakra into the target at a cost of 20 chakra. Over three posts, all physical wounds on the target, both superficial and deep, will be completely closed. For clarification, this process does not cure disease or poison and does not heal fractures. Wounds inflicted on the target during the process will not be healed unless a new chakra injection is performed.

Ability done to enemies: When cutting an enemy, Kazumi may inject her chakra into the target at a cost of 20 chakra. The non-lethal chakra will cause the target to become unconscious after 5 posts, with various side effects along the way. These side effects stack and get worse over time. They may also be sped up once a post after that, requiring additional contact or cutting of the skin with the blade and ten chakra. The process is sped up by a single post in this manner. the side effects are as follows:
2nd post: Mild headache, slight nausea
3rd post: Slight decrease to strength and speed
4th post: Moderate decrease to strength and speed
5th post: blurred vision
6th post: Near blindness and severe nausea
7th post: severe lack of physical coordination
8th post: Unconsciousness
much better. approved  

Yo-ko

Hallowed Prophet


Tategami Maya

Feral Lover

15,200 Points
  • Cool Cat 500
  • Battle: KO 200
  • First step to fame 200
PostPosted: Mon Aug 26, 2013 4:48 am
I wasn't really sure where the heck else to put this ...

Character: Yaanichi Mia
Link to profile: Otogakure


Tamer-Tamer Specialization
If this class is taken as the first and second class, then each of the animals start with an additional 4 jutsu. Additionally, the user gains 2 tamer animal attributes (must be submitted to the customs thread) as well as learns 1 animal language a rank after 8 posts of training. Animal language must be vocal in nature.



Tamer Animal Attribute 01: Elongated eye teeth, sharpened
Tamer Animal Attribute 02: Increased flexibility

Attribute Summary:
• Elongated eye teeth, sharpened :: Mia can easily sink her teeth into bare flesh and can tear simple cloths like cotton weaves and linens. Leathers are too tough for her at this point.

• Increased flexibility :: From touching her toes to a walking bridge, Mia has mastered the art of contorting her body as a result of growing up around felines. She can even pull that Matrix move without breaking a sweat - and she can walk while doing it too. Don't challenge her to a limbo contest ...
 
PostPosted: Mon Aug 26, 2013 9:18 am
Tategami Maya
I wasn't really sure where the heck else to put this ...

Character: Yaanichi Mia
Link to profile: Otogakure


Tamer-Tamer Specialization
If this class is taken as the first and second class, then each of the animals start with an additional 4 jutsu. Additionally, the user gains 2 tamer animal attributes (must be submitted to the customs thread) as well as learns 1 animal language a rank after 8 posts of training. Animal language must be vocal in nature.



Tamer Animal Attribute 01: Elongated eye teeth, sharpened
Tamer Animal Attribute 02: Increased flexibility

Attribute Summary:
• Elongated eye teeth, sharpened :: Mia can easily sink her teeth into bare flesh and can tear simple cloths like cotton weaves and linens. Leathers are too tough for her at this point.

• Increased flexibility :: From touching her toes to a walking bridge, Mia has mastered the art of contorting her body as a result of growing up around felines. She can even pull that Matrix move without breaking a sweat - and she can walk while doing it too. Don't challenge her to a limbo contest ...
It is suppsoed to be the costum JUTSU thread, but as presiding customs VC i can look over it here. These are APPROVED  

Yo-ko

Hallowed Prophet


Natalya Igarashi

Married Hunter

7,700 Points
  • Married 100
  • Cat Fancier 100
  • Millionaire 200
PostPosted: Wed Aug 28, 2013 6:12 pm

Character: Igarashi Nobu Yutakata-Oshi
Link to profile: Profile

Weapon Name: Mōtaruinsu
Weapon Type: Retractable Claws

Weapon Height: 12 inches
Weapon Weight: 3lbs



Description:
This weapon is Retractable claws that will be hidden in my boots and my gloves. They pretty much are an upgrade from the ones i already have just these are hidden to look like i have no weapon.

User Image <------------ Symbol on the gloves they hide in and on the sides of my boots i wear.

Ability Summary:
• Able to be fused with my Katon elemental chakra, when used against a enemy will either cause Burn damage.

• Able to retract and retract during fights without delay. to assist me with my Taijutsu.

•Can steal 20 Chakra from a foe, but at a cost of using 10 of my own chakra per strike.

• If struck hard enough and a deep enough wound can be made it can cause the person hit to be poisoned and can cause damage every so many posts that cause the foe to become weaker and weaker by the minute.


((If I need to fix any of this PLEASE let me know))  
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