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[Open Class] BEARS ON A MOUNTAIN (Edel) PASS Goto Page: [] [<] 1 2 3 [>] [»|]

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Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:02 pm
NAME OF CLASS: BEEN FIGHTING BEARS ON THE MOUNTAIN.
PROFESSOR NAME Malcolm

General information: Malcolm had always been one of those professors who always seem to take things to the extremities; this training session was no exception. Held on a mountain that is located just 5 minutes' walk away from the school, there was also something about fighting bears...

~Image here, I guess~

The Course:
The Garowl Mountains, located just 5 minutes' walk away from the school. Yes, this mountain had always been there; don't question it.

Mechanics:

Phase 1
The climb up the mountain was a really tedious one; it was absolutely freezing, and the strong winds did not help your cause at all. Unless you actually liked the cold, walking to where the training session was supposed to be held was a test in itself...

Note: If your student is cold/frost/ice-based or is used to living is extreme cold, you may skip this phrase and move onto phrase 2! Just leo strut your way up!
Note 2: If your student is heat/fire-based or cold-blooded, you will use 1d8.
Note 3: Everyone else will use a 1d10!

1 : You were frozen on the spot, resembling a live ice sculpture, as you failed to beat the cold; that night, Malcolm would find you and carry you back to your room to thaw out. Shameeeee. Major fail!
2-5 : You almost got there, but unusually strong winds and what was probably an approaching snow storm nearer to the peak forced you to turn back. Fail!
6-10 : You made it! You're tired (and possibly grumpy) but you made it- Hey, where did your clothing go? If you are a boil, you lost either your shirt or your pants to the winds. If you are a ghoul, your clothing had been ripped up pretty badly by the winds. Pass! But at what cost?

Phrase 2
Despite your missing/ruined clothing, you had walked too far to back down. You are a man! A MAN. Or a woman... But you can't spell woman without a MAN. Nearing the ice cave, you could hear faint growling coming from inside as your challenger stepped forward... And give you the grumpiest look known to bear-kind. Hah, what a lousy, weak looking thing...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 0 : Bearel practically ravaged you, and you might had screamed loudly like a little ghoul in the process. Fail!
2 - 3 : You managed to land a weak hit, but Bearel managed to get the best of you before escaping back into the cave. Pass!
4 > : You managed to land a strong hit after summoning your inner man, sending Bearel flying back into the cave with tears streaming out of its eyes. I hope you're quite satisfied. Great pass!

Phrase 3
Before you could recover from your encounter with Bearel, you hear even a louder, but more feminine growl coming from within the cave. Soon enough, Bearel's mama stepped out of the cave and made a gesture at you with her tint fists of fury; come at her, bro. Funshine is ready for some fun-time...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 1 : Funshine beats the crap out of you, and you couldn't even land a single hit. Shame... So. Much. Shame. Fail!
2 - 4 : You managed to land a weak hit, but Funshine managed to pretty much put lots of tiny fist-shaped bruises on you before collapsing into the snow. Pass!
5 > : You managed to land a strong hit after summoning your inner man, sending Funshine stumbling and face-planting into the snow. You feel a small, pitiable sense of pride. Great pass!

Final phrase
Just as you thought that your training was over, a series of angry-sounding clicking noises came from the direction of the cave. A second later, an adorably white and furry teddy walked out, picked the fallen Funshine up in its arms, and carrying it back into the cave. It then reemerged from the- OH JACK WHAT IS THAT EVEN?!

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 4 : TeddyWeddy probably beat you senseless and made you scream like a little ghoul while crying for mummy repeatedly. You also feel a sense of shame. Fail!
5-7 : You managed to land a weak hit, but TeddyWeddy had gotten several scratch marks across parts of your body; well, battle scars are cool, right? Even temporary ones? Pass!
8-9 : You managed to land a strong hit after summoning your inner man, causing TeddyWeddy to go back to its original, cute and harmless form. Great pass!

Optional finale
Having proved your worth and strength as a real MAN of MANLINESS, you were allowed into the cave, where a treasure chest was...

Note: This part is completely optional!
Note 2: Roll 1d10 to determine your prize!

1-2 : A pair of socks, decorated with images of Bearel, knitted by Funshine Mama bear herself. You're steal baby Bearel's socks? )8
3-4 : A giant bear suit. Hey, at least it's warm?
5-6 : A delicious pie with a filling that you like! How mysterious!
7-9 : A trophy with the words "I FOUGHT THE 3 BEARS AND LIVED" on it.
10 : A silver seed! Hurray! Please quote "Dragain" with your Minipet sn for your prize!

You stole from three minipets! I hope you feel fantastic about yourself!



Bonus Mechanics:
THIS IS THE WILDERNESS, TOUGH IT OUT. Oh yeah, these minipets are rather oversized, by the way.


YOU LOSE/FINISH THIS RP WHEN...

You defeat Teddyweddy and drag your a** back to Amityville. Any less is failure because you are not a MAN.
 
Zyphiris rolled 2 6-sided dice: 4, 6 Total: 10 (2-12)
PostPosted: Mon Feb 06, 2012 9:03 pm
Back down the mountain ...

Status: Slightly roughed up, torn sleeve, bruised shoulder
Clearance: Good to go
Subconscious Health and Safety officer: Hold on there just a second --

Nevermind, the ghoul was already flying up the mountain and dealing Mr Grumpybear a swift pounding. Nice one there.

---
Auto Phase 2
PASS
 

Zyphiris
Crew

Dainty Snowflake

Zyphiris rolled 2 6-sided dice: 4, 5 Total: 9 (2-12)

Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:05 pm
Ah, the sweet taste of victory. Edel stood at the top of the mountain, taking in the beautiful scenery and the alpine wind. Marvellous. Simply. Marvellous.

However, this time she hadn't forgotten. A dramatic whirling around later and the ghoul was face to face with Funshine moma once more. A manly scream may or may not have erupted. And from who.... that was a mystery.

All we know is, the frost demon was victorious once more.
---
Phase 3
PASS
 
Zyphiris rolled 2 6-sided dice: 2, 5 Total: 7 (2-12)
PostPosted: Mon Feb 06, 2012 9:06 pm
Some say ... that he has eight legs and the eighth one sprouts from his forehead ...

And that only three of the eyes have X-ray vision.

All we know is, he's called the --

omg just run.
---
FINAL PHASE
FAIL
 

Zyphiris
Crew

Dainty Snowflake


Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:08 pm
NAME OF CLASS: BEEN FIGHTING BEARS ON THE MOUNTAIN.
PROFESSOR NAME Malcolm

General information: Malcolm had always been one of those professors who always seem to take things to the extremities; this training session was no exception. Held on a mountain that is located just 5 minutes' walk away from the school, there was also something about fighting bears...

~Image here, I guess~

The Course:
The Garowl Mountains, located just 5 minutes' walk away from the school. Yes, this mountain had always been there; don't question it.

Mechanics:

Phase 1
The climb up the mountain was a really tedious one; it was absolutely freezing, and the strong winds did not help your cause at all. Unless you actually liked the cold, walking to where the training session was supposed to be held was a test in itself...

Note: If your student is cold/frost/ice-based or is used to living is extreme cold, you may skip this phrase and move onto phrase 2! Just leo strut your way up!
Note 2: If your student is heat/fire-based or cold-blooded, you will use 1d8.
Note 3: Everyone else will use a 1d10!

1 : You were frozen on the spot, resembling a live ice sculpture, as you failed to beat the cold; that night, Malcolm would find you and carry you back to your room to thaw out. Shameeeee. Major fail!
2-5 : You almost got there, but unusually strong winds and what was probably an approaching snow storm nearer to the peak forced you to turn back. Fail!
6-10 : You made it! You're tired (and possibly grumpy) but you made it- Hey, where did your clothing go? If you are a boil, you lost either your shirt or your pants to the winds. If you are a ghoul, your clothing had been ripped up pretty badly by the winds. Pass! But at what cost?

Phrase 2
Despite your missing/ruined clothing, you had walked too far to back down. You are a man! A MAN. Or a woman... But you can't spell woman without a MAN. Nearing the ice cave, you could hear faint growling coming from inside as your challenger stepped forward... And give you the grumpiest look known to bear-kind. Hah, what a lousy, weak looking thing...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 0 : Bearel practically ravaged you, and you might had screamed loudly like a little ghoul in the process. Fail!
2 - 3 : You managed to land a weak hit, but Bearel managed to get the best of you before escaping back into the cave. Pass!
4 > : You managed to land a strong hit after summoning your inner man, sending Bearel flying back into the cave with tears streaming out of its eyes. I hope you're quite satisfied. Great pass!

Phrase 3
Before you could recover from your encounter with Bearel, you hear even a louder, but more feminine growl coming from within the cave. Soon enough, Bearel's mama stepped out of the cave and made a gesture at you with her tint fists of fury; come at her, bro. Funshine is ready for some fun-time...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 1 : Funshine beats the crap out of you, and you couldn't even land a single hit. Shame... So. Much. Shame. Fail!
2 - 4 : You managed to land a weak hit, but Funshine managed to pretty much put lots of tiny fist-shaped bruises on you before collapsing into the snow. Pass!
5 > : You managed to land a strong hit after summoning your inner man, sending Funshine stumbling and face-planting into the snow. You feel a small, pitiable sense of pride. Great pass!

Final phrase
Just as you thought that your training was over, a series of angry-sounding clicking noises came from the direction of the cave. A second later, an adorably white and furry teddy walked out, picked the fallen Funshine up in its arms, and carrying it back into the cave. It then reemerged from the- OH JACK WHAT IS THAT EVEN?!

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 4 : TeddyWeddy probably beat you senseless and made you scream like a little ghoul while crying for mummy repeatedly. You also feel a sense of shame. Fail!
5-7 : You managed to land a weak hit, but TeddyWeddy had gotten several scratch marks across parts of your body; well, battle scars are cool, right? Even temporary ones? Pass!
8-9 : You managed to land a strong hit after summoning your inner man, causing TeddyWeddy to go back to its original, cute and harmless form. Great pass!

Optional finale
Having proved your worth and strength as a real MAN of MANLINESS, you were allowed into the cave, where a treasure chest was...

Note: This part is completely optional!
Note 2: Roll 1d10 to determine your prize!

1-2 : A pair of socks, decorated with images of Bearel, knitted by Funshine Mama bear herself. You're steal baby Bearel's socks? )8
3-4 : A giant bear suit. Hey, at least it's warm?
5-6 : A delicious pie with a filling that you like! How mysterious!
7-9 : A trophy with the words "I FOUGHT THE 3 BEARS AND LIVED" on it.
10 : A silver seed! Hurray! Please quote "Dragain" with your Minipet sn for your prize!

You stole from three minipets! I hope you feel fantastic about yourself!



Bonus Mechanics:
THIS IS THE WILDERNESS, TOUGH IT OUT. Oh yeah, these minipets are rather oversized, by the way.


YOU LOSE/FINISH THIS RP WHEN...

You defeat Teddyweddy and drag your a** back to Amityville. Any less is failure because you are not a MAN.
 
Zyphiris rolled 2 6-sided dice: 4, 5 Total: 9 (2-12)
PostPosted: Mon Feb 06, 2012 9:09 pm
Back down the mountain Part II...

Status: A little more than slightly roughed up, torn sleeve, missing goggles, bruised shoulder and thigh
Clearance: Not really so go to go
Subconscious Health and Safety officer: Hold on there just a second, really darling, this is not --

But what is health and safety anyway? Not when the ghoul's got moves like these. With a strong and manly KAPOW, Grumpyface was sent home crying. Again.
---
Auto Phase 2
PASS
 

Zyphiris
Crew

Dainty Snowflake

Zyphiris rolled 2 6-sided dice: 6, 1 Total: 7 (2-12)

Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:10 pm
Ahhh, the fresh alpine air. The cool breeze that flows through your hair and lifts it dramatically. Only the manliest may revel in its glory.

Even a few sucker punches to the a** can't stop her now.

It hurt, okay. But still. VICTORY ONCE MORE.
---
Phase 3
PASS
 
Zyphiris rolled 2 6-sided dice: 5, 1 Total: 6 (2-12)
PostPosted: Mon Feb 06, 2012 9:11 pm
Some say ... he married funshine because fluttershy had rejected him ...

And that their son is Arel's cousin seventeen times removed

All we know is, he's called the --

Manliest of the Manlies.

So run. Just. Run.
---
Final Phase
FAIL
 

Zyphiris
Crew

Dainty Snowflake


Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:13 pm
NAME OF CLASS: BEEN FIGHTING BEARS ON THE MOUNTAIN.
PROFESSOR NAME Malcolm

General information: Malcolm had always been one of those professors who always seem to take things to the extremities; this training session was no exception. Held on a mountain that is located just 5 minutes' walk away from the school, there was also something about fighting bears...

~Image here, I guess~

The Course:
The Garowl Mountains, located just 5 minutes' walk away from the school. Yes, this mountain had always been there; don't question it.

Mechanics:

Phase 1
The climb up the mountain was a really tedious one; it was absolutely freezing, and the strong winds did not help your cause at all. Unless you actually liked the cold, walking to where the training session was supposed to be held was a test in itself...

Note: If your student is cold/frost/ice-based or is used to living is extreme cold, you may skip this phrase and move onto phrase 2! Just leo strut your way up!
Note 2: If your student is heat/fire-based or cold-blooded, you will use 1d8.
Note 3: Everyone else will use a 1d10!

1 : You were frozen on the spot, resembling a live ice sculpture, as you failed to beat the cold; that night, Malcolm would find you and carry you back to your room to thaw out. Shameeeee. Major fail!
2-5 : You almost got there, but unusually strong winds and what was probably an approaching snow storm nearer to the peak forced you to turn back. Fail!
6-10 : You made it! You're tired (and possibly grumpy) but you made it- Hey, where did your clothing go? If you are a boil, you lost either your shirt or your pants to the winds. If you are a ghoul, your clothing had been ripped up pretty badly by the winds. Pass! But at what cost?

Phrase 2
Despite your missing/ruined clothing, you had walked too far to back down. You are a man! A MAN. Or a woman... But you can't spell woman without a MAN. Nearing the ice cave, you could hear faint growling coming from inside as your challenger stepped forward... And give you the grumpiest look known to bear-kind. Hah, what a lousy, weak looking thing...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 0 : Bearel practically ravaged you, and you might had screamed loudly like a little ghoul in the process. Fail!
2 - 3 : You managed to land a weak hit, but Bearel managed to get the best of you before escaping back into the cave. Pass!
4 > : You managed to land a strong hit after summoning your inner man, sending Bearel flying back into the cave with tears streaming out of its eyes. I hope you're quite satisfied. Great pass!

Phrase 3
Before you could recover from your encounter with Bearel, you hear even a louder, but more feminine growl coming from within the cave. Soon enough, Bearel's mama stepped out of the cave and made a gesture at you with her tint fists of fury; come at her, bro. Funshine is ready for some fun-time...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 1 : Funshine beats the crap out of you, and you couldn't even land a single hit. Shame... So. Much. Shame. Fail!
2 - 4 : You managed to land a weak hit, but Funshine managed to pretty much put lots of tiny fist-shaped bruises on you before collapsing into the snow. Pass!
5 > : You managed to land a strong hit after summoning your inner man, sending Funshine stumbling and face-planting into the snow. You feel a small, pitiable sense of pride. Great pass!

Final phrase
Just as you thought that your training was over, a series of angry-sounding clicking noises came from the direction of the cave. A second later, an adorably white and furry teddy walked out, picked the fallen Funshine up in its arms, and carrying it back into the cave. It then reemerged from the- OH JACK WHAT IS THAT EVEN?!

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 4 : TeddyWeddy probably beat you senseless and made you scream like a little ghoul while crying for mummy repeatedly. You also feel a sense of shame. Fail!
5-7 : You managed to land a weak hit, but TeddyWeddy had gotten several scratch marks across parts of your body; well, battle scars are cool, right? Even temporary ones? Pass!
8-9 : You managed to land a strong hit after summoning your inner man, causing TeddyWeddy to go back to its original, cute and harmless form. Great pass!

Optional finale
Having proved your worth and strength as a real MAN of MANLINESS, you were allowed into the cave, where a treasure chest was...

Note: This part is completely optional!
Note 2: Roll 1d10 to determine your prize!

1-2 : A pair of socks, decorated with images of Bearel, knitted by Funshine Mama bear herself. You're steal baby Bearel's socks? )8
3-4 : A giant bear suit. Hey, at least it's warm?
5-6 : A delicious pie with a filling that you like! How mysterious!
7-9 : A trophy with the words "I FOUGHT THE 3 BEARS AND LIVED" on it.
10 : A silver seed! Hurray! Please quote "Dragain" with your Minipet sn for your prize!

You stole from three minipets! I hope you feel fantastic about yourself!



Bonus Mechanics:
THIS IS THE WILDERNESS, TOUGH IT OUT. Oh yeah, these minipets are rather oversized, by the way.


YOU LOSE/FINISH THIS RP WHEN...

You defeat Teddyweddy and drag your a** back to Amityville. Any less is failure because you are not a MAN.
 
Zyphiris rolled 2 6-sided dice: 6, 6 Total: 12 (2-12)
PostPosted: Mon Feb 06, 2012 9:13 pm
Back down the mountain Part III...

Status: Very roughed up, torn sleeves, missing goggles, ripped pants, bruised shoulder and thigh, and a whole lot of butthurt
Clearance: TO THE DEATH YOU GO
Subconscious Health and Safety officer: NO.

But she went. She saw. She conquered. The mountain can't contain all her manliness right now.
---
Auto Phase 2
PASS, GREAT PASS
 

Zyphiris
Crew

Dainty Snowflake

Zyphiris rolled 2 6-sided dice: 1, 5 Total: 6 (2-12)

Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:15 pm
With the wind blowing through her hair (again), the ghoul stepped up to face funshine moma (again). Edel unintentionally or intentionally ran her hand through her hair as she poised to strike.

And she did. And she won.

It was, truly, manly.

---
Phase 3
PASS
 
Zyphiris rolled 2 6-sided dice: 1, 5 Total: 6 (2-12)
PostPosted: Mon Feb 06, 2012 9:16 pm
Some say .....

Just run.

You're not manly enough to take on papa bear yet. Go Home.
---
Final Phase
FAIL
 

Zyphiris
Crew

Dainty Snowflake


Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:17 pm
NAME OF CLASS: BEEN FIGHTING BEARS ON THE MOUNTAIN.
PROFESSOR NAME Malcolm

General information: Malcolm had always been one of those professors who always seem to take things to the extremities; this training session was no exception. Held on a mountain that is located just 5 minutes' walk away from the school, there was also something about fighting bears...

~Image here, I guess~

The Course:
The Garowl Mountains, located just 5 minutes' walk away from the school. Yes, this mountain had always been there; don't question it.

Mechanics:

Phase 1
The climb up the mountain was a really tedious one; it was absolutely freezing, and the strong winds did not help your cause at all. Unless you actually liked the cold, walking to where the training session was supposed to be held was a test in itself...

Note: If your student is cold/frost/ice-based or is used to living is extreme cold, you may skip this phrase and move onto phrase 2! Just leo strut your way up!
Note 2: If your student is heat/fire-based or cold-blooded, you will use 1d8.
Note 3: Everyone else will use a 1d10!

1 : You were frozen on the spot, resembling a live ice sculpture, as you failed to beat the cold; that night, Malcolm would find you and carry you back to your room to thaw out. Shameeeee. Major fail!
2-5 : You almost got there, but unusually strong winds and what was probably an approaching snow storm nearer to the peak forced you to turn back. Fail!
6-10 : You made it! You're tired (and possibly grumpy) but you made it- Hey, where did your clothing go? If you are a boil, you lost either your shirt or your pants to the winds. If you are a ghoul, your clothing had been ripped up pretty badly by the winds. Pass! But at what cost?

Phrase 2
Despite your missing/ruined clothing, you had walked too far to back down. You are a man! A MAN. Or a woman... But you can't spell woman without a MAN. Nearing the ice cave, you could hear faint growling coming from inside as your challenger stepped forward... And give you the grumpiest look known to bear-kind. Hah, what a lousy, weak looking thing...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 0 : Bearel practically ravaged you, and you might had screamed loudly like a little ghoul in the process. Fail!
2 - 3 : You managed to land a weak hit, but Bearel managed to get the best of you before escaping back into the cave. Pass!
4 > : You managed to land a strong hit after summoning your inner man, sending Bearel flying back into the cave with tears streaming out of its eyes. I hope you're quite satisfied. Great pass!

Phrase 3
Before you could recover from your encounter with Bearel, you hear even a louder, but more feminine growl coming from within the cave. Soon enough, Bearel's mama stepped out of the cave and made a gesture at you with her tint fists of fury; come at her, bro. Funshine is ready for some fun-time...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 1 : Funshine beats the crap out of you, and you couldn't even land a single hit. Shame... So. Much. Shame. Fail!
2 - 4 : You managed to land a weak hit, but Funshine managed to pretty much put lots of tiny fist-shaped bruises on you before collapsing into the snow. Pass!
5 > : You managed to land a strong hit after summoning your inner man, sending Funshine stumbling and face-planting into the snow. You feel a small, pitiable sense of pride. Great pass!

Final phrase
Just as you thought that your training was over, a series of angry-sounding clicking noises came from the direction of the cave. A second later, an adorably white and furry teddy walked out, picked the fallen Funshine up in its arms, and carrying it back into the cave. It then reemerged from the- OH JACK WHAT IS THAT EVEN?!

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 4 : TeddyWeddy probably beat you senseless and made you scream like a little ghoul while crying for mummy repeatedly. You also feel a sense of shame. Fail!
5-7 : You managed to land a weak hit, but TeddyWeddy had gotten several scratch marks across parts of your body; well, battle scars are cool, right? Even temporary ones? Pass!
8-9 : You managed to land a strong hit after summoning your inner man, causing TeddyWeddy to go back to its original, cute and harmless form. Great pass!

Optional finale
Having proved your worth and strength as a real MAN of MANLINESS, you were allowed into the cave, where a treasure chest was...

Note: This part is completely optional!
Note 2: Roll 1d10 to determine your prize!

1-2 : A pair of socks, decorated with images of Bearel, knitted by Funshine Mama bear herself. You're steal baby Bearel's socks? )8
3-4 : A giant bear suit. Hey, at least it's warm?
5-6 : A delicious pie with a filling that you like! How mysterious!
7-9 : A trophy with the words "I FOUGHT THE 3 BEARS AND LIVED" on it.
10 : A silver seed! Hurray! Please quote "Dragain" with your Minipet sn for your prize!

You stole from three minipets! I hope you feel fantastic about yourself!



Bonus Mechanics:
THIS IS THE WILDERNESS, TOUGH IT OUT. Oh yeah, these minipets are rather oversized, by the way.


YOU LOSE/FINISH THIS RP WHEN...

You defeat Teddyweddy and drag your a** back to Amityville. Any less is failure because you are not a MAN.
 
Zyphiris rolled 2 6-sided dice: 3, 2 Total: 5 (2-12)
PostPosted: Mon Feb 06, 2012 9:18 pm
It would soon become grossly apparent that the ghoul was no longer in any shape to attempt her heroic rescue of her picnic basket that day. While the trip up the mountain again had been a breeze, even the sad little Mr Grumpyface, the unhappiest bear in the world whom she had trounced countless times, had proved too much.

Perhaps.... it really was time to go home....
---
Auto Phase 2
FAIL
 

Zyphiris
Crew

Dainty Snowflake


Zyphiris
Crew

Dainty Snowflake

PostPosted: Mon Feb 06, 2012 9:19 pm
NAME OF CLASS: BEEN FIGHTING BEARS ON THE MOUNTAIN.
PROFESSOR NAME Malcolm

General information: Malcolm had always been one of those professors who always seem to take things to the extremities; this training session was no exception. Held on a mountain that is located just 5 minutes' walk away from the school, there was also something about fighting bears...

~Image here, I guess~

The Course:
The Garowl Mountains, located just 5 minutes' walk away from the school. Yes, this mountain had always been there; don't question it.

Mechanics:

Phase 1
The climb up the mountain was a really tedious one; it was absolutely freezing, and the strong winds did not help your cause at all. Unless you actually liked the cold, walking to where the training session was supposed to be held was a test in itself...

Note: If your student is cold/frost/ice-based or is used to living is extreme cold, you may skip this phrase and move onto phrase 2! Just leo strut your way up!
Note 2: If your student is heat/fire-based or cold-blooded, you will use 1d8.
Note 3: Everyone else will use a 1d10!

1 : You were frozen on the spot, resembling a live ice sculpture, as you failed to beat the cold; that night, Malcolm would find you and carry you back to your room to thaw out. Shameeeee. Major fail!
2-5 : You almost got there, but unusually strong winds and what was probably an approaching snow storm nearer to the peak forced you to turn back. Fail!
6-10 : You made it! You're tired (and possibly grumpy) but you made it- Hey, where did your clothing go? If you are a boil, you lost either your shirt or your pants to the winds. If you are a ghoul, your clothing had been ripped up pretty badly by the winds. Pass! But at what cost?

Phrase 2
Despite your missing/ruined clothing, you had walked too far to back down. You are a man! A MAN. Or a woman... But you can't spell woman without a MAN. Nearing the ice cave, you could hear faint growling coming from inside as your challenger stepped forward... And give you the grumpiest look known to bear-kind. Hah, what a lousy, weak looking thing...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 0 : Bearel practically ravaged you, and you might had screamed loudly like a little ghoul in the process. Fail!
2 - 3 : You managed to land a weak hit, but Bearel managed to get the best of you before escaping back into the cave. Pass!
4 > : You managed to land a strong hit after summoning your inner man, sending Bearel flying back into the cave with tears streaming out of its eyes. I hope you're quite satisfied. Great pass!

Phrase 3
Before you could recover from your encounter with Bearel, you hear even a louder, but more feminine growl coming from within the cave. Soon enough, Bearel's mama stepped out of the cave and made a gesture at you with her tint fists of fury; come at her, bro. Funshine is ready for some fun-time...

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 1 : Funshine beats the crap out of you, and you couldn't even land a single hit. Shame... So. Much. Shame. Fail!
2 - 4 : You managed to land a weak hit, but Funshine managed to pretty much put lots of tiny fist-shaped bruises on you before collapsing into the snow. Pass!
5 > : You managed to land a strong hit after summoning your inner man, sending Funshine stumbling and face-planting into the snow. You feel a small, pitiable sense of pride. Great pass!

Final phrase
Just as you thought that your training was over, a series of angry-sounding clicking noises came from the direction of the cave. A second later, an adorably white and furry teddy walked out, picked the fallen Funshine up in its arms, and carrying it back into the cave. It then reemerged from the- OH JACK WHAT IS THAT EVEN?!

Note: Roll 2d6 to fight!
-> Subtract 6 if you are Y1, 4 if you are Y2 and 3 if you are Y3/beyond.
-> Example of damage: I am Y2 and I roll a 6. My damage is 6-4=2

< 4 : TeddyWeddy probably beat you senseless and made you scream like a little ghoul while crying for mummy repeatedly. You also feel a sense of shame. Fail!
5-7 : You managed to land a weak hit, but TeddyWeddy had gotten several scratch marks across parts of your body; well, battle scars are cool, right? Even temporary ones? Pass!
8-9 : You managed to land a strong hit after summoning your inner man, causing TeddyWeddy to go back to its original, cute and harmless form. Great pass!

Optional finale
Having proved your worth and strength as a real MAN of MANLINESS, you were allowed into the cave, where a treasure chest was...

Note: This part is completely optional!
Note 2: Roll 1d10 to determine your prize!

1-2 : A pair of socks, decorated with images of Bearel, knitted by Funshine Mama bear herself. You're steal baby Bearel's socks? )8
3-4 : A giant bear suit. Hey, at least it's warm?
5-6 : A delicious pie with a filling that you like! How mysterious!
7-9 : A trophy with the words "I FOUGHT THE 3 BEARS AND LIVED" on it.
10 : A silver seed! Hurray! Please quote "Dragain" with your Minipet sn for your prize!

You stole from three minipets! I hope you feel fantastic about yourself!



Bonus Mechanics:
THIS IS THE WILDERNESS, TOUGH IT OUT. Oh yeah, these minipets are rather oversized, by the way.


YOU LOSE/FINISH THIS RP WHEN...

You defeat Teddyweddy and drag your a** back to Amityville. Any less is failure because you are not a MAN.
 
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