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THIS IS HALLOWEEN

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WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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[OPEN CLASS] The Cave of Wonders [Mia] Goto Page: [] [<] 1 2 3 ... 4 5 6 7 [>] [»|]

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[A.V.] rolled 1 100-sided dice: 78 Total: 78 (1-100)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 12:45 pm
... this again.
She steeled herself, head held high, and walked on by.

Round: 4
Lives: 2
 
[A.V.] rolled 1 100-sided dice: 8 Total: 8 (1-100)
PostPosted: Tue Jul 15, 2014 12:50 pm
Now came... the final test...
It seemed there were no more obstacles, no more path to follow. Instead...
Tests were Mia's forte, but this... this didn't even make any sense.
"<3"? That wasn't even a proper yes/no question!

Round: 5
Lives: 2
 


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 100-sided dice: 46 Total: 46 (1-100)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 12:52 pm
How was she even supposed to do this?
This was... IMPOSSIBLE.
Not soon after, the figure she had passed came running up. OH jack.

Round: 5
Lives: 1
 
PostPosted: Tue Jul 15, 2014 12:55 pm
Quote:
2- Fire based. Undead can take comfort, knowing that the fire doesn't hurt... Provided you stay on the path. If you step off the path the fire slowly creeps up on you, burning. Undead don't go up like a torch however, their fire is like others, slow. The flames only extinguish once back on the path. Those immune or in tune with fire find something oddly opposite, they begin to feel cold and their own 'fires' seem to slowly go out. Definitly not the comforting fire they know.


Mia stared forlornly at the entrance to the cave. T
This... was stupid. Why did she even bother? Why was the final trial a stupid yes/no question? An IMPOSSIBLE yes/no question.
She was so irritated right now.

She was more irritated when she actually stepped inside.
WHY.

Round: -
Lives: 2
 


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 6-sided dice: 2 Total: 2 (1-6)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 12:56 pm
(Roll for above oops)  
[A.V.] rolled 1 100-sided dice: 16 Total: 16 (1-100)
PostPosted: Tue Jul 15, 2014 12:58 pm
She hated this. Hated this so much.
It was like this whole damn cave was laughing at her.
She left, because she was so done with this crap.

Round: 1
Lives: 2
 


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 100-sided dice: 72 Total: 72 (1-100)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 12:59 pm
... only to come back, and grouch more.
JACKDAMMIT.
She'd see this whole jacking thing through even if it meant the death of her.

Round: 1
Lives: 1
 
[A.V.] rolled 1 100-sided dice: 46 Total: 46 (1-100)
PostPosted: Tue Jul 15, 2014 1:01 pm
Two paths. Nothing new.

Round: 2
Lives: 1
 


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 100-sided dice: 62 Total: 62 (1-100)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 1:02 pm
A missing path.
Sure was a surprise by now.

Round: 3
Lives: 1
 
[A.V.] rolled 1 100-sided dice: 42 Total: 42 (1-100)
PostPosted: Tue Jul 15, 2014 1:03 pm
Oh look, hooded figure. FLAMING DEMON.
Gosh what a surprise.
She left before it started shouting at her.
So done here.

Round: 4
Lives: 1
 


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 6-sided dice: 3 Total: 3 (1-6)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 1:04 pm
Quote:
3- Air based. Below is dark pit, which the path steps hover precariously above. Any attempts to fly off the path results in plummeting to the bottom, where upon a gust of air, sends them back to the path. Those unafraid of heights or wind find themselves feeling heavy, and very un-balanced.


What was that saying, 4th time's the charm? Fifth?
Mia groaned irritably. Why did she think this was a good idea?

... well, at least it wasn't that flame place again. This... she could deal with.

Round: -
Lives: 2
 
[A.V.] rolled 1 100-sided dice: 57 Total: 57 (1-100)
PostPosted: Tue Jul 15, 2014 1:06 pm
Alright, she just had to... concentrate...

Round: 1
Lives: 2
 


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 100-sided dice: 47 Total: 47 (1-100)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 1:07 pm
Two paths.

Round: 2
Lives: 2
 
[A.V.] rolled 1 100-sided dice: 33 Total: 33 (1-100)
PostPosted: Tue Jul 15, 2014 1:07 pm
Missing... path.

Round: 3
Lives: 2
 


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 100-sided dice: 57 Total: 57 (1-100)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Tue Jul 15, 2014 1:15 pm
Ok, so she missed it the first time.
She won't miss THIS time.

Round: 3
Lives: 1
 
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