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THIS IS HALLOWEEN

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WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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[Artifact PRP] The Desert Adventure of Camilla and Mayaa! Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]

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Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Fri Jun 12, 2015 4:41 pm
(Never not rolling)  
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Fri Jun 12, 2015 5:31 pm
(Mm...)  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled 1 100-sided dice: 31 Total: 31 (1-100)

Rikku Takanashi

Friendly Guardian

PostPosted: Sat Jun 13, 2015 1:42 am
Camilla still couldn't find Mayaa! Or the exit... It was hot... very hot... and the Dormouse ghoul was sweating buckets because of it... She loved warmth don't get her wrong! The warmer she was the more active she was ususally! However... This was just too much warmth...

As she wandered around from corridor to corridor her ears drooped and her tail hung listless behind her... A sharp contrast from her usual hyper bouncy self... Finally, she stops and sighs... "It's so hooot!" she whines with a pout... There was no breeze, no cool air, nothing! Just hot, humid, dead air! She was wringing wet with sweat and had already gone through one bottle of water!

She was about ready to open her second bottle when she realizes something. She was literally getting nowhere... And Mayaa was nowhere to be found either... That meant that Mayaa either went back to the beginning or made it through to the next part... Either way... There was a chance she might find the Harpy ghoul at the beginning and Camilla honestly just needed a break... She needed to get out of this place for a while! This adventure was not going as well as she'd hoped it would... Still... There was nothing to be done about it...

With a resigned sigh Camilla takes a long drink of water before attempting to get out of the maze... Somehow, she makes it back to the entrance of the maze and even gets past the Scarabs!

Artifact Quest Status
My Hp: 30/30
Stamina Remaining: 5/9
 
Rikku Takanashi rolled 2 20-sided dice: 7, 15 Total: 22 (2-40)
PostPosted: Mon Jun 15, 2015 10:14 pm
As Camilla steps through the portal back into Halloween she shivers gleefully as a chill runs through her due to the chilly air! Never had the Dormouse ghoul been so happy to feel cool air! "Ah..." she sighs dreamily... Halloween's air was so much cooler and dryer... Well... The humidity wasn't really the issue... Mouseshire was quite often covered in dense fog! No it was the overabundance of warmth that was the problem!

It was now afternoon Halloween time and so Camilla decides she might as well eat some of her lunch while she cools down. After seating herself under a nearby shady tree, that also allowed her to keep the portal in her line of sight, the Dormouse ghoul breaks out her lunch box and takes out one of her sandwiches.

Before taking a bite she frowns briefly as she looks around the area... No Mayaa in sight... She hoped the Harpy ghoul was ok... lightly her tail thumps on the ground in worry a bit as she thinks on this before stopping as she takes a bite of her sandwich... Worrying now wouldn't solve anything... She needed to eat, cool down, and get back in there!

Around half an hour later Camilla had eaten and drank her fill and was ready to go! She had cooled down and now had a full stomach, which helped to restore her energy! "Alright! Time to get back in there!" she exclaims excitedly after packing everything away and hiking the pack onto her shoulders! Happily she runs over to the desert portal but suddenly pauses as she remembers the Scarabs... She was hyper, full of energy, excited, and eager to get back in there! But all that excitement would be for naught if she got attacked by the scarab swarm...

Finally, she takes a deep calming breath before letting her tail wag and twitch like mad! She had to channel the energy somehow! And at least this way was quiet! Once she felt she had her energy sufficiently channeled she smiles determinedly and steps through the portal!

Artifact Quest Status
My Hp: 30/30
Stamina Remaining: 22
 

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Mon Jun 15, 2015 10:23 pm
(Rolling to Sneak past the Scarabs)

30/30 Hp
22 Stamina  
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Mon Jun 15, 2015 10:31 pm
(Trying again...)  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled 1 6-sided dice: 1 Total: 1 (1-6)

Rikku Takanashi

Friendly Guardian

PostPosted: Mon Jun 15, 2015 10:37 pm
Upon stepping through the Dormouse ghoul was once again greeted by the hot humid air. This time however she was prepared for it, and wasted no time in grabbing out a bottle of water! The desert warmth wasn't the only thing that greeted her however... Distantly, she could hear the sounds of many many scarabs skittering about...

Frowning lightly, Camilla falls silently into a crouch while her tail continues to twitch and sway excitedly. She needed to use all her makeshift Ninja skills if she wanted to get past the scarabs... Finally, after listening closely to try and pinpoint the swarm's location, she begins to slowly pad silently through the corridor...

Artifact Quest Status
My Hp: 30/30
Stamina Remaining: 22
 
Rikku Takanashi rolled 1 100-sided dice: 7 Total: 7 (1-100)
PostPosted: Mon Jun 15, 2015 11:12 pm
Slow and quiet was the key here... The scarabs seemed responsive to sound, which was why Camilla was trying to make as little as possible... At one point she did accidentally hit a stray metal bowl with her foot causing a slightly loud sound! Instantly she froze and even held her breath as she heard the swarm come dangerously close! Even her tail stopped briefly! Fortuntely because she didn't make anymore noise the Swarm retreated leaving her to let out a relieved sigh...

Finally, the air starts to cloud up a bit indicating that she was now in the maze. Slowly the Dormouse ghoul relaxes before smiling, she had gotten safely past the scarabs now she just needed to get past the maze! The smile didn't falter at this thought because she was confident this time she'd make it through! She had learned from her first run through not to just go in random directions! It was something she honestly should have remembered from all the many hedge mazes she'd been in, but she was excited and worried for Mayaa last time. This time she would keep her head clear and her mind focused! She really hoped Mayaa was waiting at the end... But she knew if she worried too much she might not make it to the end to find out!

After taking a moment to get a good drink of water Camilla nods determinedly to herself before entering the maze proper!

Just as before it was confusing and constantly shifting! One thing she noticed however that she hadn't before was that she could hear the grinding of stone as the walls shifted... While some might have found it unnerving Camilla actually found it quite helpful! It helped to clue her in that walls were shifting and that she should be mindful of this.



Artifact Quest Status
My Hp: 30/30
Stamina Remaining: 21/22
 

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Mon Jun 15, 2015 11:32 pm
Stamina: 21/22  
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Tue Jun 16, 2015 12:39 am
Stamina: 21/22  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled 1 100-sided dice: 68 Total: 68 (1-100)

Rikku Takanashi

Friendly Guardian

PostPosted: Tue Jun 16, 2015 10:12 am
Camilla was picking her paths carefully, listening for the shifting walls, and making sure to stay hydrated. Because of this things seemed to be going well and she was even having fun again! She moved at a pleasant stroll to conserve energy while her tail swayed and twitched merrily! Despite being really excited and wanting to run down the corridors she knew that would just exhaust her and so she had decided to treat the maze as if she were just strolling through the forest.

Finally, It seemed that all her efforts were paying off! There! The exit! She found it! "Ooo! There's the exit! Yaay yay! I found it!" she cheers while bouncing up and down! Finally the excitement was too much! She breaks from her stroll into a full on run intent to get to the exit! "Mayaa? Are you ther- Eep!" she calls only to stop mid sentence to squeak in surprise! She had been so excited that she hadn't been paying attention to the wall shifts! And so right before she reaches the exit a wall jots out to block her path! She had to come to a sliding stop just to avoid being smashed into by the wall! Fortunately she had been able to stop in time but now her path was blocked...

"Aw..." she mumbles disappointedly with a pout... Slowly she starts running her hands along the wall, hoping there might be a switch or something to move the wall. But after a few minutes when one couldn't be found, Camilla decides instead of searching for a switch that might not exist or waiting for the wall to move again, that she'd just go around.

And so with a resigned sigh and a bit of a frown she hikes her bag higher on her back and begins heading down one of the newly opened corridors...

Artifact Quest Status
My Hp: 30/30
Stamina Remaining: 20/22
 
Rikku Takanashi rolled 1 100-sided dice: 93 Total: 93 (1-100)
PostPosted: Tue Jun 16, 2015 10:15 am
It took a bit of backtracking and a few more drinks of water before Camilla at long last reaches the exit to the maze!

As she steps out from the shifting maze, excitement bubbles up and soon she couldn't resist cheering! "Yaay yay! I did it! I got out of the maze!" she cheers while bouncing up and down again! When she finally calms down enough, her tail was still wagging merrily, but she now had the mind to wonder where Mayaa was. "Hey Mayaa? Are you here?" she calls while looking around cheerfully for her friend!

Artifact Quest Status
My Hp: 30/30
Stamina Remaining: 20/22


[A.V.]
Finally! Camilla caught up with Mayaa! Also... Sorry for all the fail roll mess! hah hah...
 

Rikku Takanashi

Friendly Guardian



[A.V.]

Crew

Dangerous Hunter

PostPosted: Thu Jun 18, 2015 7:08 pm
gaia_crown [ Round 3: You reach a clearing, and you are finally on the bottommost floor of The Ancient Necropolis. The air is hotter still, here, and there is an odd mist clouding your view except for a few scant feet in front of you. The walls are lined with a number of sarcophagi, and a large pool of water lays somewhere in here. Even the slightest of wrong moves will wake the malevolent undead, so be wary.
- All players must roll 1d10.
- If any player rolls a 4 this is instant death/dissipation/Fear shields are ZERO and you need to use pendant to retreat back home.
- Otherwise match your rolls to the results:
1: Instant death. (Just for you, return to Round 1). A sarcophagus abruptly opens and a bandaged, rotted hand strikes out and drags you into the musky darkness of the ancient mummy's resting place, slowly sapping your life force until you dissipate/pendant out.
2: Nothing happens. You hear the scuttling of scarabs in the distance, and something touches the back of your neck. When you look, nothing is there.
3: - 50% of your remaining HP. A mummy shambles out from its casket, its eyes glowing violet-- it mutters an ancient incantation from a civilization long dead, draining you of health before it turns into dust, blowing away even though there is no wind.
4: Start over! A swarm of flesh-eating scarabs have followed you through the labyrinth, and descend upon your entire party without mercy. Some are as large as a medium sized dog, their carapaces the colour of blood. They run you back to the BEGINNING of Round 3!
5: Nothing happens. A horrible stench comes from the direction you're going: of something dead and rotting and it's fresh. If you're an undead, you are unaffected, and just sort of think it smells like summer.
6: Extra roll penalty. The tile of crumbling stone you're standing on sinks down, triggering a soft click. A noxious gas floods your lungs, pungent and mould coloured. You are paralysed, and must roll a total of FOUR times before you can escape.
7: - 50% of your remaining HP. All light is suddenly diminished, even that of glowing bodies/weapons. A groaning rises up from beneath you, rattling in the chest of whatever is making that sound. You book it, but you're too slow: the mummy has caught you, latching onto your head and shoulder area, sapping your life force.
8: Nothing happens. Literally nothing: it's a relief. Better hurry on.
9: -50% of your remaining HP. You continue through the clearing to find a large pool of black water with a single path cutting through it. No matter if you try to wade through the water or take the path, a rotted naga rises from the water, fangs bared in a snarl. It lunges for you, sinking its fangs into your flesh. Lucky for you, their poison ran out a long, long time ago, and you manage to get away.
10: Teleported back to Round 1. All you hear is a whisper of a curse in your mind before you are whisked back to the beginning of The Ancient Necropolis, a warning lingering in your mind to leave. Now.

- All players need to roll 3 times to make it to the next round EACH.
- That is, unless you roll a 6, then you have to roll a total of FOUR times.
- If you die and come back to Round 3, it does not carry over.
- If you roll multiple 6s, the number never goes higher than four.
- Rolling a 4 means you need to start your count over.  
Rikku Takanashi rolled 1 10-sided dice: 3 Total: 3 (1-10)
PostPosted: Thu Jun 18, 2015 11:34 pm
(Because they likely would get separated at this part again anyway I'll go ahead and try to roll!)  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled 1 10-sided dice: 2 Total: 2 (1-10)

Rikku Takanashi

Friendly Guardian

PostPosted: Thu Jun 18, 2015 11:41 pm
Hp: 15
Stamina: 20/22(?)  
Reply
THIS IS HALLOWEEN

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