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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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eldritch stardust


Kawaii Prophet

PostPosted: Sun Jul 09, 2017 9:11 am
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Name: I'ree
Age: 19
Sex: Female
Sexual Orientation: Bi-sexual and Polyromantic
Weyr: Western Weyr
Wing: Buenos Aires
Rider Rank: Wingrider
Previous Rank/Craft: Apprentice Healer

Physical Description: I'ree possesses a doll-like prettiness: large, doe-like ice blue eyes ringed by thick, long dark lashes, classical nose and full, cupid's bow shaped mouth, pale, freckled skin and masses of thick, red-gold curly hair. She keeps her hair pulled back from her face and wears simple, yet efficient clothing. I'ree also stands at 5'7" and has a slim, but curvy build. All that saves her from looking like an innocent, albeit pretty simpleton is the purposeful way she walks combined with the icily intelligent fire snapping within her eyes. Not to mention the crooked half-grin that appears whenever she's flaying someone verbally.

Personality: I'ree essentially gives no ******** for what anyone else may think of her. She is passionate about what she believes in, chocked full of a desire to protect the little guy and determined to learn everything possible about everything. She is also prone to digging in her heels when she thinks she's Right and you are Wrong. As such, she's terrible at taking orders that make no sense to her. It is not uncommon to see her aggressively standing up to some of the Bronze and Gold riders to rather... forcefully state her opinion.

I'ree also shares her dragon's total disdain for Bronze dragons and their riders. And if Idath will do her best to not get caught by a Bronze, I'ree goes out of her way to show favor to riders of the lesser colors, very often publicly and gleefully snubbing any Bronze rider who tries to court her. She has no desire to feed into your ego, thanks.

Positive Trait List Always Learning, Fearless, Protective
Negative Trait List Stubborn, Know-it-All, Insubordinate

History: Irilee was born to a pair of small cot-holders who were distantly affectionate to their only daughter. The cot-hold was close enough to Fort Hold to allow Irilee to be taken to the Healer Hall when it became clear at a very young age that she had an aptitude for healing. And once at Healers, Irilee took to hall life like a fish to water and spent a happy three turns learning about wounds, disease and how to treat those ailments.

She was fifteen and likes to joke that Western's brown search riders snatched her from the Hall practically as she was preparing to walk the tables. Still, given how that turned out, she really can't complain. When Idath hatched and came into her life, Irilee became I'ree with no complaint or regret and threw herself into Weyr life with the same vigor she'd taken to Hall. Shortly after Idath's hatching, she was lucky enough to claim a firelizard egg and Primi then came into her life. Between the two greens, I'ree was kept almost distractingly busy, but she carried on and eventually things calmed down. And in the four turns since, I'ree has become a competant wing rider, even if Idath isn't quite strong enough to last for a full Fall. They do their job, do it well, and try their combined best to protect their wing for as long as they can fight.

Other: I'ree owns a single firelizard, Primi, who is a tiny, excitably affectionate green. Primi also loves her bigger cousin so much. So much.





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Name: Idath
Age: 4 turns
Color: Green
Size: 19'

Physical Description: A small green, Idath is lithe, spry and incredibly tough. Most of her physical power is in her legs, giving her strong take offs as well as giving her more grace than is usual when required to walk on the ground.

Personality: A dragon with a vibrant, compelling, and spunky personality, that’s for sure – in both positive and negative ways. Incredibly assertive for a green, she will not hesitate to take control of a situation, and will generally refuse to give it up to someone else. Idath is not a low-key dragon in the slightest, and has the tendency to make inappropriate comments near constantly. If her snarky attitude isn't enough to get her attention, then her confrontational, competitive personality is often more than enough. Idath sees the world in pure white and black, with white being her personal world views, and black being anything that challenges – or even just conflicts with – that. And she won’t hesitate to track that black down and show it what for. Strong-willed and forceful, the green won’t go down without a fight, even against the so-called “higher” colors. She will at least have her say, if not her way. She doesn’t take very well to being given orders she doesn’t like, and will make that crystal clear to anyone who seems hazy on the concept, as many times as necessary. Her rider had better have a strong hand with her from the get go or be run over by her force of personality.

Smart-mouthed, and with some very radical opinions regarding color roles, Idath will frequently find herself in trouble with authority. She doesn't agree with how the bronzes are seen as “special,” and she won't hesitate to say it. She's more likely to approve of other greens, blues, and the rare brown. Really, she won't be very popular with anyone who isn't in her close-knit group of friends. Her moods can be very tempestuous, and she’ll frequently make snap judgments due to passionate reactions that she sometimes maybe shouldn’t have. But at her core, she is a fierce protector of those she cares about – her clutchmates, maybe, her friends, and her rider most of all.

Unlike many of the other greens in her clutch, Idath is not overly fond of Flights. Though she does rise when she feels the need, it doesn't happen often. This green actually prefers to be caught by blues, but won't say no to the browns either. She does her absolute best to avoid being caught by the bronzes, not wanting their success to further fuel the “special” mentality. **

** = Idath's personality written by the folks at Lost Weyrs of Pern


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................................................................................................I'ree
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................................................................................................Idath
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................................................................................................Both
................................................................................................Wings - Little Mix


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PostPosted: Sun Jul 09, 2017 12:31 pm
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Name: Lissa
Age: 19
Sex: Female
Sexual Orientation: Leaning towards Straight
Weyr: Western
Wing: ???
Rider Rank: Wingrider
Previous Rank/Craft: Apprentice Dolphineer

Physical Description: Lissa could easily be described as looking almost sexless. A tall girl with a lean, whipcord body, Lissa's skin is deeply tanned and her blonde hair, which she wears in a mass of thin braids, has been almost bleached white by the sun. She has a heart shaped face with wide set, pale gray-green eyes, a hawkish nose and a full mouth. A thin scar(caused by a wherry attack) goes across the left side of her face from forehead to cheek, just barely missing her left eye. While NOT considered attractive, a quiet vivacity and impishness shines in her eyes and flashes out when she laughs or smiles. She prefers clothing that is easy to move in and that won't get ruined by sea water.

Personality: Lissa is a seemingly quiet, thoughtful, polite and withdrawn girl. However, that is simply the facade she presents to her superiors and the rest of the world. In private, or with those she knows she can trust implicitly, she is fiercely independent, preferring to make her own way and learn her own lessons rather than rely on advice or hearsay. She is also possessed of a dry, dark sense of humor and plans to enjoy her life to the fullest. She's seen firsthand what people miss out on when they become too hidebound and she simply refuses to follow that path.

She prefers to keep her distance emotionally from the other candidates and Weyr inhabitants, though she is careful to be friendly to everyone she interacts with on a daily basis. After all, there is no point in making friends OR enemies before she's ultimately sent back to the Dolphin Hall.

Though she keeps her distance from people, she feels no such compunction about the chores candidates are expected to help with and happily throws herself into her work, preferring more physical tasks to helping chop vegetables in the kitchen.

Positive Trait List Courteous, Independent, Vivacious
Negative Trait List Distant, Fatalistic, Low Self Image

History: Born in a Hold on Ista's coast, Lissa is the only child of Sea Crafters Faron and Misha. Often left alone while her parents were out fishing or repairing boats, Lissa learned quickly to manage for herself as her parents were often too preoccupied with how the fish were running to do more than give her a pat on the head in passing.

At the age of 10 Turns, she had her first encounter with dolphins when she went fishing with her parents off the coast. Enchanted by what her father grumpily referred to as a "damned talking fish", she decided then and there that her future lay in working with the dolphins. Her parents, amused and somewhat disgusted by her desire to pursue such a trivial path nevertheless gave permission for her to be apprenticed at the nearby Dolphin Craft hall when she turned 12. Convinced that she would soon return and take up the path they had chosen for her, they were dismayed when Lissa not only did NOT do this, but hasn't returned for even the occasional Gather Day visit.

For the next turn, Lissa happily worked with her dolphins, treating them as an extension of her own family. It was during this time that she impressed her green and blue firelizards, Rini and Tulli. She also received her facial scar when she heedlessly attempted to drive a hungry wherry from a storm beached infant dolphin. Then, the bronze dragons came on Search and Lissa was plucked from her chosen life to stand on the Hatching Ground.

She's lived two years within the Weyr now and she accepts it cheerfully, certain that once she's too old to stand, she can return completely to her precious dolphins.

Other: Lissa has two firelizards that she loves dearly. Green Rini was an attempted bribe from her parents to return to the hold. And frankly, given how sloppily they'd packed and sent the egg, it's a wonder Rini hatched out at all. Rini is small, sweet-natured and incredibly mellow. Blue Tulli came from an egg Lissa found on the beach with Rini's help. He is fiesty, daring and up for any adventure.

Additionally, Lissa is a strong swimmer and thanks to her brief association with the dolphins, she thinks she knows a bit more about the poisonous sea thorns and possible cures than the Weyr Healer. Mainly however, she teaches interested Weyrlings basic dolphin greetings.





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Name: Kiemeth
Age: 2 turns
Color: Green
Size: 4' (Adult 26')

Physical Description: Kiemeth is on the larger side for a green, though not necessarily the largest. She is average in weight, and her tail is just a bit too long for a green -- it doesn't hurt her, but when she walks, especially as a hatchling, she will have a tendency to trip upon it. In water or in flight it will simply add to her elegance.

Personality: Kiemeth is a sassy, feisty green, and the world is going to know it from day one! She isn't the sort of green who is afraid to speak up when she has something to say, and if the Weyr is smart enough, they'll know to listen. This little green has an opinion on anything and everything -- from the color of that person's hair, to the ugly striping pattern on that dragon, and the big fat brown firelizard she hates! Her rider will be the first to get an earful, and if her rider is busy, then her weyrlings, and the rest of the dragons in Western.

And don't you dare tell her what she can or can't do! Kiemeth is going to do whatever she wants, when she wants, and you just try to stop her! Those who do will find the green's ugly side. Like some of her clutch sibs, this one has a temper! She will not hesitate to snarl, snap, and growl, especially when she feel that she or her rider are somehow being wronged or controlled. No one tells her what to do, no one, ya hear? Those who push her might just get her claws!

Temper aside, she's always been a curious creature, and is the sort who will constantly be putting her nose into everything. From tasting this, or clawing at that, this little green watches the world with wonder and a bit of fascination. There's always something new to learn, and she's only too happy to find out all about it!

To her rider, she'll be a constant source of affection. If she's out exploring the world she'll want her rider there. If she can't be tangibly close to her rider, she'll cling to their lifebond, and find company in one of her prettier friends. To those bond with Kiemeth, they'll find her constantly snuggling, cuddling, or touching -- personal space isn't something this green understands -- and those who are granted such physicality should be honored!

Unfortunately, getting into her circle of friends isn't always easy. Kiemeth is a bit shallow. Rather, she has discerning tastes on beauty. To her, her rider is the most beautiful, most precious human on Pern. No one will ever take her place. The rest of Pern can only hope Kiemeth might view them in a similar light, but good luck. If she thinks you're ugly, she will spurn you; if she thinks you're somehow less than pleasing to the eye, she will tell you, and shoo you away. Kiemeth loves beautiful things, and will do her best to surround herself and her rider with only the prettiest and most handsome things.

Oh, and those who are wise will never, ever, criticize her riders appearance. That's a good way to lose a limb.


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................................................................................................• [PRP] Reporitt (Marinel x Lissa)
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................................................................................................Lissa
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................................................................................................Kiemeth
................................................................................................Beautiful - Christina Aguilera

................................................................................................Both
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Green Kiemeth
Written by Masterharper
Colored by Masterharper


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Origin of Name: Kiemeth's name comes from the translation of "gill" in Germen: kieme. The Creature from the Black Lagoon was actually named Gill-Man, and such a silly name doesn't fit well for a particularly lovely green!

Inspiration: Kiemeth is based on the movie monster The Creature of the Black Lagoon, also perhaps less known, as Gill-Man. The Creature is fully amphibious, capable of breathing both in and out of the water. It also possesses superhuman strength; large, webbed hands with sharp claws; tough, scaly skin; and superhuman healing. This allows it to survive wounds which would be fatal to humans. Should the creature's gills be permanently damaged, it also possess a dormant set of lungs.

Some of it's vulnerabilities happen to be rotenone, and is known to be slightly photophobic. Due to its murky water habitat, it isn't keen on being caught in the light.

Personality: Kiemeth is a sassy, feisty green, and the world is going to know it from day one! She isn't the sort of green who is afraid to speak up when she has something to say, and if the Weyr is smart enough, they'll know to listen. This little green has an opinion on anything and everything -- from the color of that person's hair, to the ugly striping pattern on that dragon, and the big fat brown firelizard she hates! Her rider will be the first to get an earful, and if her rider is busy, then her weyrlings, and the rest of the dragons in Western.

And don't you dare tell her what she can or can't do! Kiemeth is going to do whatever she wants, when she wants, and you just try to stop her! Those who do will find the green's ugly side. Like some of her clutch sibs, this one has a temper! She will not hesitate to snarl, snap, and growl, especially when she feel that she or her rider are somehow being wronged or controlled. No one tells her what to do, no one, ya hear? Those who push her might just get her claws!

Temper aside, she's always been a curious creature, and is the sort who will constantly be putting her nose into everything. From tasting this, or clawing at that, this little green watches the world with wonder and a bit of fascination. There's always something new to learn, and she's only too happy to find out all about it!

To her rider, she'll be a constant source of affection. If she's out exploring the world she'll want her rider there. If she can't be tangibly close to her rider, she'll cling to their lifebond, and find company in one of her prettier friends. To those bond with Kiemeth, they'll find her constantly snuggling, cuddling, or touching -- personal space isn't something this green understands -- and those who are granted such physicality should be honored!

Unfortunately, getting into her circle of friends isn't always easy. Kiemeth is a bit shallow. Rather, she has discerning tastes on beauty. To her, her rider is the most beautiful, most precious human on Pern. No one will ever take her place. The rest of Pern can only hope Kiemeth might view them in a similar light, but good luck. If she thinks you're ugly, she will spurn you; if she thinks you're somehow less than pleasing to the eye, she will tell you, and shoo you away. Kiemeth loves beautiful things, and will do her best to surround herself and her rider with only the prettiest and most handsome things.

Oh, and those who are wise will never, ever, criticize her riders appearance. That's a good way to lose a limb.

Positive Traits: Curious, Feisty, Affectionate
Negative Traits: Enamored by Beauty, Temperamental, Opinionated

Adult Size: 26'
Physical Attributes: Kiemeth is on the larger side for a green, though not necessarily the largest. She is average in weight, and her tail is just a bit too long for a green -- it doesn't hurt her, but when she walks, especially as a hatchling, she will have a tendency to trip upon it. In water or in flight it will simply add to her elegance.

Additional Notes: Kiemeth is a water baby through and through. If she's not on the beach, then she's planning to go to the beach. If you try to stop her from getting to play in the water, you will find yourself at her mercy. Her rider will need to make sure her skin doesn't dry out due to her love of water.

She admires Seirath for her beauty, and is happy to fawn over her. She also has as no preference on who chases her during her flights -- males or females -- just so long as she finds them beautiful. Uggos need not apply, hmph!

Theme Song: Beautiful by Christina Aguilera

Why Me? Kiemeth knew that Lissa was her one and only right from the egg! The world is their oyster, and Kiemeth is going to ensure that her rider and she get their share. Together, they can do anything, and this green has no desire to let Lissa far out of her sight! If Lissa wants to stay detached from others, you can bet this green has no problem encouraging or enabling such feelings. Why should her rider want others company -- even that of Dolphins -- when she now has the most perfect green of them all? Kiemeth was drawn by he girls hidden independence, and plans on encouraging her so they can live life the way they choose.

Kiemeth will overwhelm Lissa with her love and support. She will strive to keep her low self-worth at bay, and will look upon the girl as the most beautiful creature on Pern. No one holds a candle to her, and should her rider ever doubt, Kiemeth will be there to convince her otherwise. Lissa will be able to tell her all about the ocean, the beach, and its waters, and Kiemeth will happily ask questions. This little green's world revolves solely around Lissa, and she will do her best to make each day a grand adventure for them both.
 


eldritch stardust


Kawaii Prophet



eldritch stardust


Kawaii Prophet

PostPosted: Tue Jul 18, 2017 4:08 am
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Name: W'lys
Age: 37
Sex: Female
Sexual Orientation: Asexual
Weyr: Western Weyr
Wing: Bahrain
Rider Rank: Wingrider
Previous Rank/Craft: Weyrbrat

Physical Description: 6'1" tall with a lean build and no spare flesh. W'lys is one of those people who could pass for either sex with only a little alteration in clothing. She has darkly tan skin, short cropped silver hair and warm, cinnamon brown eyes. And though the cruel might say she has wrinkles on her thin, hawkish face, W'lys prefers to call them smile and laugh lines. Because she tends to smile a lot, showing off white, horselike teeth.

Personality: W'lys sees the world in almost pure black and white. Almost. The only thing that saves her from pedantry (and thus her weyrmates) is an inate sense of gentle diplomacy combined with the fact that she never stops looking and listening and noticing tiny details in the world around her. It's hard to see only in black and white when you observe all the things that shove life firmly into the grey day in and day out. W'lys is also known for being ready to give you the tunic from her back should you need it. Or perhaps you need to be somewhere right away? W'lys will round up Harunath and get you there in a blink! She's constantly sneaking scraps or sweets to give to the firelizards or children. She enjoys giving everyone what she can and never once complains.

Of course, there are the times when she will focus on a single detail or idea to the point of losing track of all else. Or the times when she will lock herself away in her weyr when she becomes too anxious and is unable to cope rationally with whatever has set her off. Unfortunately, she isn't always able to do that and when this happens, she simply... reacts. All her skill at observation and knowing just what to say or how to act fly out the window and one is left with a W'lys who is prone to reacts to the wildest rumor as if it could be fact and spends the entire time worrying and panicking until you're able to get through and calm her down.

Positive Trait List Observant, Diplomatic, Generous
Negative Trait List One-Track Mind, Overly Anxious, Reactionary

History: Born in Western to a woman of the lower caverns and one of the weyr riders (W'lys could never get her mother to answer when asked), Wenlys was a very typical weyrbrat. She played in the caverns helped with chores and dreamed of the day she might Impress.

Of course, that day came much later than she would have hoped. She began standing on the grounds at 14 and watched as most of her friends all Impressed before her. By the time she reached 17 turns, Wenlys was close to giving up hope. Of course, she had Trundler, but firelizards just aren't the same as dragons. The next Impression, Wenlys had her dreams realized. Blue Harunath hatched and chose her. After that wonderful day, W'lys settled in to weyrling training and simply focused on becoming a fully functioning pair with her dragon. She and Harunath graduated training and became competent wingriders. Of course, without there being Thread to worry about, the pair had to find something to so.

For about four Turns, the pair acted as caravan guards for some of the trader trains since bandits and feline attacks were always a possibility. In that time, one of the traders taught W'lys how to carve small rocks and bits of wood to make pretty little trinkets. When the pair's guard contract was up, they decided to travel over the Southern Continent, wanting to see some of the more famous places mentioned in the history records. And while Harunath was loath to leave the beaches of Cove Hold and Southern, W'lys eventually returned to Western. And she brought so many things back with her to carve and decorate and give away (or sell).

Upon return to the Weyr, W'lys took to fostering children, teaching them how to carve and encouraging them to study and learn as much as possible. For the next decade-ish, W'lys and Harunath were happy enough to foster children, sell or barter the small thing W'lys made and occasionally disappear into the wilderness to explore.

And then Thread came back.

The pair were lucky during the chaos of the first few Falls and escaped with very little injury, though Harunath has some minor scoring along his rump. Unfortunately, two of W'lys' darling fosterlings were not so lucky and were fatally scored in the first new Fall when they were out of the Weyr hunting. W'lys and Harunath are still grieving and though it hasn't made the rider any less generous or caring of her remaining fosterlings, there is a sadness and simmering anger within her now. Thread was supposed to be gone forever! Still, she and Harunath are dragonriders and dragonriders have a duty to fight Thread.

W'lys and Harunath are determined to do their duty and do it well. Even if every Fall since is a stark reminder of the people and freedom she's lost.
Other: W'lys owns a single firelizard, Trundler, who is extraordinarily bossy for a little blue.




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Name: Harunath
Age: 20
Color: Blue
Size: 31'

Physical Description: One of the larger blues, Harunath is quite muscular and stocky. And extremely lacking in graceful movement when on the ground. In the air, however, his grace returns and he's strong enough to fly a full Fall. In general, Harunath is a strong flier and delights in aerobatics.

Personality: Harunath practically exudes calm confidence. Nothing ruffles his composure or rattles in faith in his rider, clutchmates, friends or the Weyrleaders. As such, he tries to be something of an arbiter for the other dragons, seeking to bolster their faith with his own. He also has a fair grasp of one or two abstract concepts.

While by no means able to understand everything, Harunath tries his hardest to learn what he can so that he can be as useful as possible. Unfortunately, this also means that Harunath has more than a bit of a know-it-all streak and no concept of when to not get all up in the other dragons' business. He's so certain that he knows best that he's been threatened with flaming, biting and clawing. And that's just from the greens, other blues and browns. Harunath might think he knows best, but he still has respect for the bronzes and golds and would never think to advise them.

His tendency to arbitrate and expound, however, is extremely useful and welcome when W'lys is in the middle of a panic or anxiety attack. Harunath might be confused at his rider's off behavior, but recognizes that at these times, W'lys needs his calm and confidence to help her stay centered.


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................................................................................................W'lys
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PostPosted: Mon Jul 31, 2017 6:00 am
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Name: Bestla
Age: 21
Sex: Female
Sexual Orientation: Bi-Sexual
Weyr: Western Weyr
Wing: Flame's Fury
Rider Rank: Wingrider
Previous Rank/Craft: Mercenary/Brothel Bouncer

Physical Description: Standing at 6'3", Bestla is not only tall, but she is also built like a brick house. She keeps her muscular body well toned and if she has a few scars from knife fighting marring the pale, freckled skin of her arms, so be it. She wears her thick brown and blonde-streaked hair at shoulder length and shaves one side close to the skin. Her eyes are a dark, mossy grey-green color and fringed by long eyelashes. Additionally, she prefers close-fitting clothing and has multiple ear piercings and a hawkish nose.

Personality: In spite of her somewhat formidable appearance, Bestla is a kind soul, willing to give you the shirt off her back if you need it, no questions asked. Due to her upbringing and chosen occupation, she's also learned to value thinking creatively to solve problems. Add to that a soul that is nearly draconic levels of loyal if she cares about you and you have Bestla.

Sadly, her bad traits are almost as spectacular as her good. She's incredibly temperamental, often acting first and thinking (or apologizing) last. And when she does react it is usually with extreme verbal or physical violence. She also tends to have problems with authority figures as she often views herself as one. She can, will and does follow actual laws, but anything beyond that she tends to question (loudly) or ignore outright. And if you are someone she cares about, prepare to be cosseted, smothered and generally treated like a foolish child. Bestla clearly knows what's best for you. Even if you don't agree.

Positive Trait List Imaginative, Loyal, Generous
Negative Trait List Hot-Tempered, Insubordinate, Mother Hen

History: Born in Bitra to holdless parents who were indifferent at best, Bestla grew up travelling and learning bits and pieces in each of the holds the family would stop in to replenish supplies. While a trying life, it wasn't terrible and Bestla enjoyed meeting new people. By the time she turned eleven, she was taller than her mother. When she hit twelve, she towered over her father and took to doing anything that would allow her to become stronger. If only to keep herself safe. Her favorite form of 'exercise' was blacksmithing or helping to shift heavy loads.

Around this time, the family passing back through Bitra and Bestla became involved in an altercation that would change her life. Leaving Bestla alone at a guesthold to go off carousing, her parents vanished into the night. Bestla herself was shortly set upon by a pair of thugs who thought the child would be an easy mark.

Bestla left their broken and bloodied bodies on the floor.

An old man in charge of security at one of Bitra's less skeevy brothels saw the fight and immediately went to work cajoling the girl to accept a place at the brothel, not as a whore, but as security for the other girls and boys since those inclined to violence so often never saw a female as a threat. He would train her and she would have a home and not have to wander. Flattered, she told the old man that she had to speak with her parents first and gain permission. Shocked that so young a girl was so big and strong, the old man agreed and waited with her. When dawn came and her parents still had not returned, Bestla sadly concluded that they'd either left her behind or had an unfortunate accident. At that point, she accepted the old man's offer and became the enforcer for the brothel. Brindlee (the old man) taught her every fighting move he knew and from there Bestla taught herself new tricks and variations. She became friendly with most of the whores and clientele and for five turns led a happy enough life.

When she was seventeen, an errand away from the brothel led to her first encounter with a dragonrider from High Reaches. Practically snatched from the road and only grudgingly allowed to send a note to Brindlee, Bestla was taken to the Weyr as a candidate. For two turns, she stood as a candidate. Disliking the stuffy attitude of the weyrfolk, Bestla half hoped to not Impress, if only because then she could beg to be let go.

Only, at the next clutch she stood for, Bestla did impress. Brown Jedith chose her and over the next turn, both worked hard at learning, though Bestla chafed at the High Reaches attitudes. When Thread returned, she saw a way of escape. Begging for and recieving a transfer to Western, the pair found themselves in a much better situation. Of course, fighting Thread is harrowing, but at least at Western, no one looks at her funny or treats her like a freak.
Other:




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Name: Jedith
Age: 2
Color: Brown
Size: 40'

Physical Description: Though on the larger side, Jedith is slender for a brown with legs that are almost too long. While extremely clumsy on the ground in spite of his best efforts, Jedith is graceful and sinuous in flight, often able to turn on a tailtip in spite of his size.

Personality: Jedith is a calm, sweet-natured dragon who never has a poor word to say about anyone. He also has a whimsical streak and delights in using his claws and tail to brush fanciful patterns into the sands outside his own weyr. In fact, so calm is Jedith that he is often able to soothe Bestla's rages before she even is able to think about hurting anyone. Unfortunately, this calm and desire to not speak ill of anyone often leads to Jedith being unable to believe that anyone would act badly. Poor, sweet, trusting Jedith.


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................................................................................................Bestla
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eldritch stardust


Kawaii Prophet



eldritch stardust


Kawaii Prophet

PostPosted: Wed Aug 09, 2017 8:11 am
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Name: Zahneel
Age: 20
Sex: Female
Sexual Orientation: Lesbian
Weyr: Western Weyr
Rider Rank: Wingrider
Wing: Fire Storm
Previous Rank/Craft: Journeyman Healer

Physical Description: Tall and slim, Zahneel is dark-complected with dark brownish-black hair that she wears with one side shaved and the remainder pulled to one side in a loose ponytail. Her face and shoulders are heavily freckled. She had golden amber eyes and a usually somber expression on her face. Her smiles are reserved mostly for her mate and her dragon.

Personality: Zahneel is an exceptionally quiet person who tends to be very respectful and deferential of authority figures. She is also incredibly shy and has never made friends very easily. Those she has made have either been much shyer than she or in the position of needing protection. Which Zahneel is happy to provide. Which is not to say that Zahneel is forever SRS BIZNIS. She simply prefers to keep to herself. Besides, who wants to watch someone jealously cling to the few friends they've managed to make? No one, that's who.

Positive Trait List Loyal, Compassionate, Protective
Negative Trait List Painfully Shy, Jealous, Clingy

History: Zahneel was born and raised within the Healer Hall. Both of her parents were loving, if slightly distant and always made sure that at least one of them was always around for her during her formative years. Unfortunately, when she was ten, both of her parents succumbed to illness, leaving their only daughter an orphan. In spite of her loss, Zahneel knew she wanted to be a Healer as well and the Hall simply moved her to the apprentice dormitories as a matter of expediency.

When she was thirteen, Zahneel knew she wanted to specialize in healing contagious diseases, much like the one that took her parents. After stating this wish to her Masters, Zahneel was often brought along as an assistant while her Masters made their rounds with the Harper and Healer halls. In this way, she was introduced to an apprentice Harper named Elyza who had been stricken blind at a very young age and remained delicate due to the disease that had ravaged her. The two became good friends, in spite of Elyza's parents' disapproval and Zahneel took it upon herself to protect the other girl as well as to teach her about the outside world. Often acting as Elyza's eyes, Zahneel continued her studies, simply assuming that she'd attain her Mastery one day and then spend the rest of her life in the Hall, helping to treat those who came for help.

When Zahneel walked the tables at eighteen, she learned that Elyza's parents planned to remove their prodigiously talented daughter from the Harper Hall, intent on using her skill and talents to enhance their own status. Desperate to not lose the girl she'd come to love and admire, Zahneel begged her Masters to help her protect the Harper girl. Knowing her feelings as well as Elyza's own history with disease, the Masters decreed that she could not be removed from the Hall for at least two Turns. Figuring that this would not only give Elyza time to come of age but attain her own Mastery, Zahneel relaxed.

When the dragons from Western came on Search, Zahneel thought nothing of it, silently wishing luck to whomever the dragons chose. And then the dragons selected her. Panicking, Zahneel was reassured that Elyza would be protected by her Masters. And before the dragons could take her away, Zahneel promised the other girl that she would send frequent messages either by fire-lizard or visiting dragonrider. A month or so later, she sent word to Elyza that she'd Impressed brown Sith. Along with that message was a promise that the moment she and Sith graduated weyrling training and were allowed to fly, she would return and bring Elyza back to the Weyr where they wouldn't be separated again.

Zahneel and Sith kept that promise, leaving for Harper Hall the second they were informed that they were no longer weyrlings. Ignoring the time differences, the pair appeared in the Harper Hall court and Zahneel raced in to pack for Elyza and to lead the sleepy girl to where Sith waited. And with that, Zahneel spirited Elyza to Western and installed her in her own weyr.

When Thread returned, Zahneel and Sith took their place within the wings to fight. Both are very careful to not scare Elyza and even more careful to not get badly scored.
Other: Elyza is Yushika's and she okayed me including her in Zahneel's history. Both are NMA ports. ♥




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Name: Sith
Age: 2
Color: Brown
Size: 42'

Physical Description: Large and strong, Sith is one of the bigger browns in the Weyr and takes great delight in this fact. Whether on the ground or in the air, Sith moves with a studied and practiced grace so that his bulk doesn't cause any harm.

Personality: Gregarious and ebullient, Sith is as friendly and talkative as Zahneel is quiet and distant. He simply adores gossip and is more than happy to relax with a fair of firelizards in the hopes of not only skritches, but stories of things they've seen. However, in spite of his flightly exterior, Sith possesses a deep rooted sense of compassion and justice. His loyalty is as unwavering as Zahneel's and his devotion to his rider and her mate is touching to behold.

In fact, he will often speak to Elyza with no promptings from his rider, sometimes projecting images into her mind when words escape him.


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PostPosted: Fri Sep 08, 2017 8:09 am
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Name: Pan
Age: 19
Sex: Female
Sexual Orientation: She's still figuring that part out
Weyr: Western Weyr
Wing: TBD
Rider Rank: Search/Wingrider
Previous Rank/Craft: Entertainer/Acrobat

Physical Description: Pan stands at 5'9" and has a slim, wiry build. Her complexion is lightly sun-kissed from so many Turns living outdoors. Her chocolate brown eyes often twinkle with good humor and she has a wide mouth that often tilts up in a smile. Pan wears her black hair cropped quite short, except for her bangs which are swept to the side and just touch her chin. Additionally, she is missing half of her left forearm as a result of Threadscoring.

Personality: In spite of her carefully crafted facade of being free-spirited, Pan is a steadfastly loyal woman. While she holds the Weyr as a whole as an entity worthy of her devotion, Pan's loyalties can easily be summed up and categorized as: Lazulith, her brother Valendyr, Weyr. So far, she hasn't been forced to choose one over another and thus has managed very well. In addition to loyalty, Pan is equal parts brave and reckless. She will throw herself into danger to save another without ever really thinking of her own safety.

Additionally, she is honest, preferring to be truthful as it's more useful in the long term. Unfortunately, with that strict code of truth comes a deep-seated mistrust of well, almost everyone. Due to her upbringing and accident, Pan is deeply suspicious of any person that she doesn't know. And to some degree, even those that she does know. Even more constricting is her almost pathological need for control over her own life. Since that first, terrible Threadfall, Pan has searched for some way of exerting an almost iron-like control over herself. Something, anything to counter the horrifying chaos of Thread.

Positive Trait List Loyal, Fearless, Honest
Negative Trait List Reckless, Slow to Trust, Need for Control

History: Born at Ruatha to a family of traveling entertainers, Pandyr grew up wild and free. When she was small, she would do riding tricks on the back of a small runner beast, getting increasingly daring as she aged. When she turned ten, Pandyr became fascinated by and enamored with acrobatics, teaching herself how to tumble and twist gracefully through the air. By twelve, Pandyr was improving on her craft and learning the art of curtain dancing.

By the time she was fifteen, Pandyr's acrobatics were almost a bigger draw than her older sister's dancing act. Perfectly content to travel and perform, Pandyr was quite close to her family, but especially, her little brother, Valendyr. Shortly after her sixteenth nameday, Pandyr was Searched by the riders of High Reaches Weyr. Though reluctant to leave her family, Pandyr bowed to her father's wish that she go to the Weyr and stand as a Candidate. After all, as her father wisely stated, she would still have a place with the circus if the dragons wouldn't have her. And of course they would have her! How could they not?

Bolstered by her family's faith, Pandyr went to High Reaches and, much to her surprise, Impressed blue Lazulith. Over the next turn, the pair trained hard, though life within High Reaches chafed at Pandyr's freedom loving soul. Upon graduating from training, Pan left the Weyr, stating that her family needed her more than a stuffy, hidebound Weyr.

Upon rejoining the circus, Pan was, in large thanks to Lazulith, able to take her acrobatics to new and dizzying heights. While the blue would hover carefully, Pan would rig special harnesses that allowed her to perform her tricks from above the heads of the audience. And with Lazulith holding the fabric used for her curtain dancing, Pan forced her limits until it looked as if she was flying herself.

The inclusion of Lazulith in the circus as well as Valendyr's dazzling knife tricks brought the family prosperity and Pan had never been happier.

When Thread returned, the family was on the move, Pan's parents astride their prized runners while her brother-in-law drove the wagon with her sister and Valendyr with Pan on Lazulith's back. The only warning was a worried rumble from the dragon before Thread was upon them. Pan watched as the menace consumed her family and their beasts. As Lazulith screamed and took his passengers between, Pan saw a Thread clump about to strike her brother's face. Pulling him backwards and thrusting her arm out to ward the stuff off, Pan's left forearm was wreathed in Thread. Her last conscious thought as Lazulith winked between was how much Thread burned.

Though Pan swears that she doesn't recall much of anything after protecting her brother, Lazulith swears that Valendyr treated her wounded arm and talked her into ordering Lazulith to take them to the Weyr when it became clear that Pan's wound fever was becoming more than the boy could treat. The decision to go to Western, however, was all Lazulith's. Flying straight and as swiftly as possible, the blue dragon got the pair to Western Weyr, though it was clear that had the journey taken any longer, Pan would have died. The Weyr healers amputated the Thread ravaged portion of her left forearm and treated her fever. Even so, it was several weeks before Pan was even remotely well.

As she recovered, Pan clung to dragon and brother and began the long road back to health. Once she was deemed well enough to tend to most of her own needs, Pan worked on learning how to use her arm stump. With her brother's help, she made Lazulith a new harness that allowed her to harness and ride him without outside help. She even built a few little surprises into the harness that allow her to perform a few mid-air acrobatics, though she's busy teaching herself how to adapt those tricks to Threadfighting and rescue.

Pan is still healing and learning how to compensate for a missing forearm, but she's determined. And she's even more determined to join the fighting wings and sear the monster that stole her family from the skies.
Other: Pan's left arm still has the elbow joint and a bit of the arm below said joint.




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Name: Lazulith
Age: 3
Color: Blue
Size: 23'

Physical Description: A small blue, Lazulith is exceptionally dainty and is fond of aerobatics. His tail is a touch too long and tends to trip him up when on the ground.

Personality: Lazulith was born with a healthy dose of compassion as well as curiosity. He is endlessly fascinated with the healing and husbandry of humans and beasts. In fact, the poor blue has a great fondness for runner beasts and is endlessly saddened that they will never be his friends due to their inborn terror of dragons. Due to his interest in healing, Lazulith will often volunteer to help other wounded people or dragons and is amazingly calm in the face of his own rider's mishaps. Though he would very much prefer that she never gets hurt like she did in the first Fall. That was scary!


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................................................................................................Pan
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eldritch stardust


Kawaii Prophet



eldritch stardust


Kawaii Prophet

PostPosted: Sat Sep 16, 2017 5:40 am
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Name: A'gus
Age: 23
Sex: Male
Sexual Orientation: Straight
Weyr: High Reaches Weyr
Wing: Burning Aces
Rider Rank: Wingrider
Previous Rank/Craft: Minor Holder

Physical Description: Standing tall at 6'8", A'gus is lean, but muscular with bright green eyes, sun kissed skin and wheat blonde hair that is worn in a single long braid with both sides shaved away. He also wears a mustache and neatly trimmed beard that is just a touch darker than his hair. He also wears two earrings in his right ear, one in his left and likes clothing that shows off his physique.

Personality: A'gus is a supremely confident and charming young man. He's always ready with a roguish smile or open ear should anyone wish to talk. He was raised to be respectful of everyone. And if he finds someone so loathsome as to nto deserve respect, he is at least able to remain civil enough to assist them if they ask. So far as A'gus is concerned, men are brothers in arms, children and beasts are innocents who must be nurtured and protected and ladies are lovely, delicate flowers that must be treated with care at all times.

Sadly, there are times when that attitude leads to him happily jumping into bed with any and every female that wiggles her hips at him. He is borderline obsessed with sex and his own perceived romantic prowess. Essentially, if there is a person he finds even remotely attractive nearby he will go into flirting over-drive in his attempts to hook up. The only things that tend to keep in even slightly in check are when he has a delicate task to accomplish Xibalbath needing care or if he's in the middle of a Fall. And even then, that won't completely stop him trying to flirt.

All that saves A'gus from coming across as a hopeless Casanova is a healthy dose of common sense and caution. He will take the time to make sure of his facts before committing to to action. He will also not take silly risks in the name of showing off, or shaving time off from a chore. He would much rather not be the idiot who dances off into Fall armed with only a stick who says, "I'll be right back!"

Additionally, A'gus has absolutely no concept of when to not stick his nose into other people's affairs. It's not just that he will go up to someone asking what's wrong. It's that he won't leave them alone when they show an unwillingness to talk. Someone heard a loud argument in the Lower Caverns? A'gus will run right over, barge in and proceed to grill the participants and then try to con them into a group hug. Threats of extreme violence against his person won't even dissuade him for getting all up in someone's face. And if he becomes truly angry... A'gus doesn't often get angry or lose his temper. But when he does, it's best to just take cover and ride that cold wave out. When angry, he tends to not only go silent, but become so remote and cold that it's honestly a little scary because it is almost impossible to tell what's going through his mind. It's like being in a room with an ice statue that's radiating anger. Best to just let Xibalbath handle his weyrmate at that point.

Positive Trait List Confident, Common Sense, Respectful
Negative Trait List Horndog, Invasive, Cold Temper

History: Born to a pair of very minor holders within Benden, Aragus grew up in a loving and welcoming environment. His parents were dreadfully proud of their only son and were careful to give him the best education possible with an eye towards him eventually inheriting his father's hold. Aragus, however, was far more interested in playing soldier when he was small. When he was 13, he was fostered out to friends of his parents who held a Beasthold. It was during this time that he discovered Girls and all that saved him from disgrace was the knowledge that such behavior could harm his parents in some way. By 15, he was well acknowledged as a flirt.

Two turns later, thinking to use Aragus' proclivities to better their own standing, the Beastholder's sent him home with an offer to wed their daughter to him and thus bind two well-off families together. Had it not been for the dragons, this plan might have come to fruition. Benden seachriders claimed Aragus and took him to the Weyr.

Finding weyr life much more to his liking, Aragus settled into life at Benden as a candidate, though it would be another 3 turns before he would impress bronze Xibalbath. By that time, A'gus was irritated by life within Benden. He felt there was far more to life as a dragonrider than acting as a tour guide to curious wanderers who were enamored with Benden's history. And certainly more to life than coasting by simply by virtue of being a Bender dragonrider.

Growing more and more dissatisfied during his weyrling training with their weyr, A'guss and Xibalbath met riders from High Reaches during a Gather and found themselves impressed with that Weyr's discipline and insistence on tradition. Half a turn after graduating from training, the pair requested a transfer to High Reaches. Though Benden tried to talk him out of leaving for such a barren and dour place, the pair insisted and the request was granted.

Once installed within High Reaches, A'gus was quick to flirt with and bed a few pretty weyrgirls, but ultimately settled down, content with the disciplined way of life. As far as his young eyes could see, this was how dragonriders were supposed to behave. With dignity and a care for their duty. Though not easy to transition between two such wildly differeing weyrs, A'gus and Xibalbath managed. And when Thread returned, the pair were grateful to be in High Reaches. Though highly dismayed, the pair nevertheless rose to fight and found even more reason for gratitude as the training and discipline provided in High Reaches kept them alive and score free in that first, awful battle.
Other:




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Name: Xibalbath
Age: 3
Color: Bronze
Size: 44'

Physical Description: Large, muscular and well-proportioned, Xibalbath is exceptionally graceful both in the air and on the ground. Though, at least on solid earth, that grace is the result of a lot of conscious and hard work to move beautifully.

Personality: Xibalbath is just as confidently charming as his rider. He's just as much of a flirt too, always ready to offer any lovely dragon lady a compliment or neck twine should she be interested. And why wouldn't she be? Xibalbath is so lovely! In addition to being a bit vain, Xibalbath is also prone to The Sulks if he doesn't get his way. Thankfully, it's nothing like his rider's temper. No, Xibalbath will just go sit in his weyr looking and sounding much put upon until his normally sunny disposition comes through again.


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PostPosted: Tue Sep 26, 2017 4:36 pm
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Name: Esfir
Age: 16
Sex: Female
Sexual Orientation: Unsure
Craft: Vintner
Rank: Apprentice
Location: Western Weyr

Physical Description: Small and daintily built, Esfir has sun kissed skin, waist length caramel colored hair worn in two loose braids and dark amber honey eyes. Her facial features are delicate and she has a bit of a snub nose and is almost always seen smiling.

Personality: Though reasonably mature for her age, Esfir is still very much a child in some ways.She has a bad tendency (entirely encouraged by her mother) of wheedling away at people until she gets what she wants. She's also terribly impatient and thinks that things should happen now. And due to her very sheltered upbringing, Esfir is far too innocent for her own good. However, Esfir is also incredibly loving, having no issues with anyone's interpersonal relationships, be they man or beast. As far as she's concerned, love is love is love and shouldn't be shamed or derided. And, in spite of her mother's best efforts, Esfir is highly adventurous, delighting in new sights, sounds and experiences. Who cares if Western is half a world away from the Wine Hall? Do you know how very interesting and exciting it all is?!? Also, if you're ever in need of a soft word or touch, Esfir is quite gentle. She may not be able to help a whole lot, but she knows how effective a quiet word here and a delicate brush of the shoulders there can help one feel a little better.

Positive Trait List Loving, Adventurous, Gentle
Negative Trait List Wheedling, Impatient, Naive

History: Born within the Wine Hall to a Master Vintner and the Head Woman (who had aspirations to be a Lady Holder), Esfir was extremely coddled and sheltered as a child at the insistence of her mother. For the bulk of her formative years, Esfir was told how she must always be lady-like and strive to make the best possible marriage once she became Old Enough. By the time she was five, she was in danger of being turned into a spoiled rotten brat. Fortunately, her father put his foot down and insisted she be sent to school with the Hall's other children and gave the harper in charge permission to do whatever it took to make her behave like a decent person.

Surprisingly, it took very little in the way of beating or yelling. No one is sure of exactly how the harper worked her magic on Esfir. But they do know that she went from being practically unmanageable to being fairly decent within the space of about two turns. As she continued schooling, she became more and more interested in the world outside of the bubble her mother had created for her. And thanks to her father's putting his foot down, Esfir was allowed to explore the hall and play with the other children. She was still sheltered, but at least now her world was expanding a little.

She was fascinated by her father's work as a vintner and often went with him on market excursions or helping him with the safer steps on the wine making process. In fact, when she became old enough to apprentice, she stood up to her mother and stated that she wanted to be "Just like Dad". And in spite of several stormy quarrels, Esfir got her way and, at thirteen, was installed as an apprentice in the hall where she grew up.

What no one expected was to have Thread return that turn. In the fear and chaos that followed, the hall emerged mostly unscathed. Enough grape vines were saved from ruin to keep the hall afloat. And when she was fourteen, Esfir was snatched from the hills were the vines grew by searching dragons from Western.

Of course, her mother threw a fit, but Esfir and her father talked the woman around enough that Esfir was able to leave with a grudging blessing. Esfir still isn't sure she's rider material, but the Weyr itself is so interesting and she's happy to do her duties and help. Even if some days she wishes she could be lazy and sleep in. Or not deep clean. Oh well.

Other: Esfir has some knowledge of wines due to her growing up in the Wine Hall. And she's happy to report that the Benden White is still the best wine out there. And her dad is the best vintner. So there.


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eldritch stardust


Kawaii Prophet



eldritch stardust


Kawaii Prophet

PostPosted: Sat Apr 18, 2020 7:26 pm
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Name: Ranae
Age: 22
Nameday: 3554.05.01
Sex: Female
Sexual Orientation: Bi-Sexual
Weyr: High Reaches Weyr
Rider Rank: Wingrider
Previous Rank/Craft: Apprentice Courtesan Dancer

Physical Description: Tall, slender yet curvy with an almost milk white skin, hip length black hair graced by a single streak of silver the width of a man's palm and soft, lilac blue eyes. Though incredibly delicate appearing, there is a wiry strength to Ranae's body. Most people just fail to see it given her doll-like prettiness.

Personality: Ranae is extremely passionate about the things she's interested in. She embraces everything in her life with a fiery eagerness. And it is really hard to begrudge her that enthusiasm because it is so plainly obvious that she loves what she's doing. It's also made her rather popular amongst some of her more outspoken friends. Who needs a troupe of protestors or speakers when you have Ranae on your side? Besides being mind-bogglingly enthusiastic, Ranae is also someone who will give you 1000% in whatever you ask of her. She has a work ethic that would send most managerial types to their knees in thanks to whatever god sent Ranae to them. She is utterly scupulous about giving her all. To make it even better, very little ruffles or cracks her pleasant, kind-hearted veneer. And it's not an act. She really is just that amiable. She sees no reason why she shouldn't be nice to folks. Besides, she enjoys blowing sunshine up peoples' proverbial asses. It's, well... nice to be nice! In Ranae's world everyone is a friend in fact or potentia.

For all of her friendliness and hardcore work ethics, Ranae is a damned idiot when it comes to social mores and cues. She lives in such an open and embracing state herself that it never occurs to her that another person can't or won't see things in the same light. Oh. And do you have opinions? Well, Ranae has OPINIONS and she will not sway from them no matter how well-reasoned your argument. While she's not entirely hidebound, she does have a set of thoughts that are so ingrained that it would take several acts of more than one god to alter them. Have fun! Additionally, as far as Ranae is concerned, older things are the best. Technology might be great and all, but frankly, she thinks it causes more problems than it can solve. However, this is not to say that she is opposed to all technology. Certainly the advances in medicine are wonderful and anything that can help keep her dragon score free is to be admired. But for herself, she prefers to go as techless as possible. So keep any idiotic, new-fangled gadgets away from her!

Positive Trait List Ardent, Diligent, Good-Natured
Negative Trait List Social Derp, Opinionated, Out of Touch

History: Ranae was born in Ruatha and had what she would consider to be an average childhood. Her parents were both Beastcrafters and if they were perplexed by their daughter's lack of interest in the family trade, they didn't allow it to color how they treated her. As they almost always found her humming to herself and swaying along to her own music, they simply assumed that the child was meant to be a Harper. Accordingly, once she was old enough, they packed her off to Harper Hall.

Where it was quickly discovered by the Harpers that Ranae had zero talent or skill when it came to music itself. However, young as she was, she did show a remarkable aptitude for dancing. After consulting with both the Courtesan Hall and Ranae's parents, it was decided to send her to Western and once there, her apprenticeship began in earnest.

When she was 17, riders out of High Reaches came in Search and plucked Ranae from her classes to go back up north and stand in hopes of attracting a dragon. While Ranae has her private and carefully unspoken suspicion that people had hoped for her to Impress a gold or even a green, she was instead chosen by a little blue who hadn't hesitated once in his beeline towards her.

In between weyrling classes, Ranae kept up with her dancing as best as possible and was prepared to go back to the Courtesan Hall once training was completed in hopes of attaining her Mastery. The return of Thread put paid to that idea and Ranae remained to High Reaches, learning to combat a menace that should have been gone forever.

It hasn't been easy, but Ranae makes the best of things and with Thread returned, she's found that she's grateful to be at High Reaches if only because it allows her to be sure her family's beast hold remains safe.

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Name: Odileth
Age: 5
Color: Blue
Size: 30'

Physical Description: Though one of the larger blues, Odileth is unusually slender and well, clumsy. At least on the ground. Once airborne, he is as graceful as any could wish and enjoys trying to mirror Ranae's dancing with his own take on the art.

Personality: Meek and full of constant apologies for his clumsiness, Odileth truly does try his best. He feels that he is only truly in his element once in the sky and it is there that he exhibits a surprising confidence and serenity that vanishes once he is back on solid earth. Really, if he is honest with himself, and he tries to be a very honest dragon indeed, he knows that he apologizes far too much. Just like he knows that Ranae loves him more than life itself. But that doesn't stop the poor dragon from second guessing himself every second he's not flying.


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PostPosted: Sat Apr 18, 2020 7:34 pm
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Name: Toloeia
Age: 15
Nameday: 3561.04.04
Sex: Female
Sexual Orientation: Figuring that part out
Craft: N/A
Rank: Weyrbrat
Location: Western

Physical Description: Small and wiry of build, Toloeia has pale freckled skin that refuses to tan, only burns. She has wavy, thick hip length hair that is such a pale blonde that it appears white. Her eyes are a brilliant, pale blue-green and she is frequently seen smiling.

Personality: If you ever need someone to pick you up and cheer you on, Toloeia is your girl. She is an endless fount of enthusiasm and excitement. Every day is greeted with wonder and a manic cheer as she considers the possibilities. She is never not excited and ready to go out and seize life by the balls. It's rather like being friends with a cheerful tornado that is always asking "OOOOH! WHAT'S THAT?!?" And in spite of the mildly frightening impression she is given to make, Toloeia is incredibly kind to those she meets whether they are a people or not. She wants to make sure that everyone is doing okay and has what they need to be safe and happy. She is constantly trying to make friends with every firelizard and canine she finds. Frankly, she would happily bleed herself dry if it would help someone in need. And that's not counting how steadfastly loyal she is to her friends and family. If Toloeia would willingly bleed for a mere acquaintance, she would walk through hell and Threadfall for someone she genuinely cares for. Once Toloeia's love is given, it sticks though thick and thin.

For all her good points, Toloeia quite often veers into rude and overbearing in her enthusiasms. She sees no reason why you can't or won't go along with her ideas and has no problem telling you what a heckin' candyass (in more Pernese parlance) you are. Only in far less polite terms. She is a smol girl with the attitude of a surly wher. And with that attitude comes a sense that because she was born and bred in the Weyr, Toloeia is the sole expert in all things weyrlife, dragons and beyond. Whether you like it or not, if she thinks you lck knowledge, she will Expound at you. Though living so enthusiastically is a wonderful thing, it is not without it's (further) drawbacks. Such as Toloeia's oft-times obliviousness to the world around her. This has resulted in her not only being perpetually late for everything, but also caused her to neglect other duties. It is incredibly common for her to stroll up 15 minutes late with klah in hand and wondering why you're pitching such a darn fit. Things are still going to happen and get done. It is also incredibly common for her to miss important lessons in class. Oh, she's not skipping class, but she will sit there and somehow the lecture will just swoop right over her head. She tries to pay attention to the world round her, but she's just so darn busy that somehow, the world just slips by without her noticing.

Positive Trait List Boundless Enthusiasm, Kind-Hearted, Fiercely Loyal
Negative Trait List Brash, Oblivious, Know-It-All

History: Born in Western Weyr to a woman of the Lower Caverns and a visiting High Reaches rider, Toloeia lives and breathes Weyr life. She grew up loving dragons with her entire heart and was out on the Sands as a Candidate as soon as she was considered Old Enough. Though she hasn't impressed yet, she holds out hope that she will someday. In the meantime, she attends lessons with the Weyr Harper and Healer. Should the unthinkable happen and Toloeia doesn't impress, she intends to become a dragon healer. Especially with Thread returned and so much at stake.

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eldritch stardust


Kawaii Prophet



eldritch stardust


Kawaii Prophet

PostPosted: Sun Apr 19, 2020 1:00 pm
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Name: Otra
Age: 18
Nameday: 3558.03.01
Sex: Female
Sexual Orientation: Mostly Straight
Craft: Fishercraft
Rank: Apprentice
Location: Western Weyr

Physical Description: Of average height and build, Otra is fair complected with freckling all over her skin. She has grass green eyes ringed by long, tangled lashes and masses of curly, bronze-brown hair that she keep in an unruly ponytail. The skin of her hands is rough and scarred from working fishing nets since she was a wee child.

Personality: Otra wants nothing more than to experience all life has to offer, regardless of how potentially big and scary it might be. In fact, the more it might scare other people makes it all the more irresistible to her. And everyone needs a steadfast adventure companion, right? Once Otra has made a friend, it is for life and possibly beyond. She is incredibly loyal to those she cares for, often going out of her way to help cheer them up or threaten violence against those who done wronged them. Anything to make sure her loved ones are safe and happy. She hates to see anyone or anything suffering. Often to the point where friends have phsically blocked her from a distressing scene just so Otra can avoid having her heart broken. She is a frequent volunteer when it comes to anything involving children and animals. And it is not at all unusual for her to drop everything to help someone. In fact, Otra is exactly the type of person who you would expect to find out in the rain trying to save abandoned puppies or opening her home to random people so they can have a nice warm up.

For all of her kindness and care however, Otra can still fly off the handle and react without letting logic or rationality into the picture. It doesn't happen often, but when it does, the littlest of things can set her off to the point of refusing to listen to the sound of anything beyond her own indignation. And if you manage to get on Otra's bad side, good luck ever getting off of her s**t list. Otra holds on to grudges and perceived slights the way a miser holds onto gold. It doesn't even matter if somewhere along the line she forgives you in her deepest heart. Her inability to release a grudge, even after years, means that you will forever be shunned, glared at and trash-talked. Then, there is her habit of never taking personal responsibility for her own bad decisions. She learned early at the feet of a Master (her grandmother) how to be a victim of Fate. Nothing that goes wrong is ever her fault, so why would she ever take responsibility for anything? Certainly her successes are all of her own making, but her mistakes and poor judgment calls are always someone else's fault! That's just science!

Positive Trait List Adventurous, Loyal, Kind Heart
Negative Trait List Reactionary, Grudge Holder, Eternal Victim

History: Born and bred within the Fishercraft Hall in Tillek, Otra was on a boat since she was a baby and helping with nets and longlines from the time she was 4 or 5. She expected to follow in her parents footsteps and attain mastery within the craft once she was grown up. Her deep and abiding love of the sea and boats insured that it wouldn't be an unpleasant path. When she came of age to do so, she was apprenticed to a friend of her father's, a rough but kindly Captain who showed her every trick he knew when it came to the seas of Pern and the creatures within.

She spent three happy Turns within her chosen craft when her Master and her Parents accepted a commission to sail a load of goods down to Western Hold for a gather. After having wandered the Gather and shortly before the ship had to prepare to leave, a Search dragon noticed her and his rider went to work at convincing Otra to stay in the Weyr. While he painted a fascinating picture, the girl requested time to return to her family and discuss the dragon's interest. The rider cheerfully agreed. Once back at the ship, her Master assured her that it was a great honor to Stand and her parents good-naturedly agreed and promised the girl that the seas would always be there for her should a dragon not Impress to her. Thus reassured, Otra bid her family and Master farewell and went to the Weyr with the Rider.

Adapting to Weyrlife wasn't easy, but Otra managed and considered herself lucky to be in a Weyr so near the seas she loved. She's stood for multiple clutches during her two Turns in the Weyr and she remains cheerfully hopeful regardless of the ultimate outcome. Her family came through the first Fall intact and knowing that they are out there, surviving, gives Otra the resolve she needs to see this dragon business through.

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