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Southern Cross Nemesis Vice Captain
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Posted: Thu Jun 06, 2013 3:18 pm
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WhimsicalXellos rolled 15 6-sided dice:
5, 1, 6, 6, 1, 2, 3, 5, 4, 4, 4, 1, 4, 3, 6
Total: 55 (15-90)
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Posted: Thu Jun 06, 2013 4:11 pm
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WhimsicalXellos rolled 15 6-sided dice:
6, 2, 2, 4, 6, 5, 1, 5, 1, 4, 6, 6, 3, 2, 4
Total: 57 (15-90)
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Posted: Thu Jun 06, 2013 4:19 pm
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Str 5, 1, 6, 6, 1 = 17 Dex 2, 3, 5, 4, 4 = 13 Con 4, 1, 4, 3, 6 = 14 Int 6, 2, 2, 4, 6 = 16 Wis 5, 1, 5, 1, 4 = 14 Cha 6, 6, 3, 2, 4 = 16
Oh man, this could actually get kinda scary. What to do, what to do.
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WhimsicalXellos rolled 2 100-sided dice:
73, 46
Total: 119 (2-200)
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Posted: Thu Jun 06, 2013 7:26 pm
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BegrudginglyGood rolled 2 100-sided dice:
9, 24
Total: 33 (2-200)
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Posted: Thu Jun 06, 2013 8:12 pm
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Posted: Thu Jun 06, 2013 11:29 pm
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Posted: Fri Jun 07, 2013 12:18 am
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Posted: Fri Jun 07, 2013 2:43 am
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Southern Cross Nemesis Vice Captain
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Posted: Fri Jun 07, 2013 9:32 am
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Liquidor Southern Cross Nemesis Can we combined two or more of the human racial traits? Say, loose the Linguist, extra bonus feat and skill point and get 9 racial points tied to them, to spend on one or two items? As long as you don't exceed 6 total Racial Traits, yes. Southern Cross Nemesis Also, what era of guns are we using? There are no guns available in this campaign.
Okay, throws a second idea out the window... hmmm...
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Posted: Fri Jun 07, 2013 11:04 am
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Posted: Fri Jun 07, 2013 5:35 pm
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Posted: Sat Jun 08, 2013 10:43 am
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Xun Ira rolled 5 6-sided dice:
2, 2, 5, 2, 1
Total: 12 (5-30)
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Posted: Sat Jun 08, 2013 11:27 am
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