Welcome to Gaia! ::

Shinobi Nations ( Naruto Rp Guild )

Back to Guilds

Gaia's most ambitious guild. Now updating! 

Tags: Naruto, Boruto, Villages, Ninja, Shinobi 

Reply ☆[3} Approval Area :: Post Requests Here
★ Profile and Negotiable PAs Section Goto Page: [] [<<] [<<] [<] 1 2 3 ... 344 345 346 347 348 349 ... 361 362 363 364 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

ZephyrsBlade

Business Businessman

PostPosted: Mon Jan 08, 2018 4:52 pm

Using my mulligan to swap out my two PAs
Quote:
• Scavenging Artist : By mixing her Suiton techniques with soil, Nise can create quantities of regular clay. Requires at least one hour before the mixture becomes usable clay.
• My Hands Are Full! : Can cast hand-seals using only one hand.

for these two new ones:

My Hands Are Really Full! : Nise can cast hand seals using her mouth and tongue. [Pic Related]
Up and Coming Artist : Nise gains 1.5x ryo from missions.

Profile below:


User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nisengo Hyakuichi
Nickname: Nise
Age: 18
Birthdate: 2 January
Gender: Female

Height: 5'4"
Weight: 112 lb

Nindo:
Personality: Nise has a tendency to become a full recluse at times to prepare her techniques and her puppets. She has great focus and attention to detail that she can easily forget about mundane things such as showering or eating. While she generally tries to be pleasant, her internal monologue is often critical of both herself and others. Fortunately for the people in her life, this tends to get channeled into the works of clay or secret puppet mechanisms she makes during her down time. Because of her fighting style, preparation has always been important in every aspect of her life.
Village: Konoha
Title: Genin
Rank: D-Rank
First Class: Puppeteer
____Discipline Army of One: The user makes use of their puppetry skills to become a one man army, increasing the overall output potential that their signature weapons can dish out by allowing them to control puppets according to one [1] rank above their own. In other words, at D-rank, they can control one puppet per hand, whereas other disciplines require both hands for one puppet. To maximize this potential, the users puppets gain a +3 weapon mechanism per puppet. Additionally, their chakra strings are significantly tougher than other puppet user's, making any chakra string technique act a rank higher. For D-rank, this bonus only works for techniques D rank and lower, C-rank for C rank and lower, B-rank for B rank and lower, A-rank for A rank and lower, and S-rank for S rank and lower.

Second Class: Sensor
____Discipline Resolution: The user is more determined to get fine details from his sensory techniques, but in order to get this type of clarity the user's range of the technique is reduced by half. The user is able to discover type of technique that is about to be active (fuuin, genjutsu, ninjutsu, custom jutsu, complex tai and buki), even specifics such as Bloodline type and rank. Additionally, the user can gain similar information about any chakra source in their sensory technique's range, including what bloodline the person possesses, assuming the user has seen the bloodline before, and approximately how large their chakra pool is.


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Bakuton : Explosion Release [X]
• Clay Method users are born with molding mouths on their body, and deep chakra pools. ( Chakra pool maximum +40. )

Chakra Pool: 490
Stamina Pool: 50
Chakra Element: Fuuton (Wind) and Suiton (Water)
Chakra Color: Colorless
Chakra Materialization: Strong manifestation of Nise's colorless chakra can create simmers in the air, like a strong heat wave would.

Passive Status Increases:
• Strength ► 0

• Speed ► 0

• Reflex ► 0

• Fortitude ► 0


Strengths:
• Fighting from range
• Area control
• Strong multi-tasking abilities
Weaknesses:
• Low stamina, tires easily
• Unhealthy artistry habits
Fears:
• Since Nise is heavily reliant on things being previously prepared, being caught unprepared during a battle or crisis is a huge fear.
• Losing her very able hands that also have mouths on them. Seriously, how on earth would she find new ones that could replace them equally well.

Reductions:
• 1 Post Ninjutsu Reduction (Sensor D-rank)
• 1 Post Genjutsu Reduction (Sensor D-rank)
• 1 Post Kugutsu Reduction (Puppeteer D-rank)

Personal Attributes:
• Scavenging Artist : By mixing her Suiton techniques with soil, Nise can create quantities of regular clay. Requires at least one hour before the mixture becomes usable clay.
• My Hands Are Full! : Can cast hand-seals using only one hand.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0両
AC: 0

Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Kugutsu : : 00 / 07
• Ninjutsu : : 00 / 06
• Genjutsu : : 00 / 06
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

Hazard Resistance: [ 11 ]
• Frostbite
• Dehydration
• Alcohol
• Radiation
• Mercury
• Atropine (Mandrake)
• Black Widow Poison
• Hemlock
• Snake Venom
• Arsenic
• Radon


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Arbalest crossbow
Weapon Range: 100 meters
Weapon Weight: 10 lbs
Weapon Size: 3 feet long with a curved steel prod with ends about a foot across.
Weapon Location: When brought with her, Nise keeps it on her back. She usually leaves it at home due to its weight and size unless she expects to use it.


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Kunai x15
• Head Scarf, Sunglasses
• One Wooden Training Puppet (Puppeteer Class starting equipment)
• Arbalest (starting weapon)

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

{Your first element's name} Fuuton


{Your second element's name} Suiton


{Other jutsu type's name} Bakuton


▬▬┤|G e n j u t s u

{Your first Type's name}


{Your second Type's name}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00 {Find in Formless Style and Class information}
Locked Formless
• Puppet Locked Formless Style
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nise grew up in an orphanage in Konoha, her parents having been killed during a mission. Due to her bloodline manifestation of mouths on her palms, a lot of the other kids would make fun of her. This lead to her preferring to play with dolls and make art rather than hang out. Of course, she got her revenge plenty of times on them as well. On a bad day for Nise, the orphanage could be indistinguishable from a war zone as explosive clay ants and basic firecracker abilities found their way to her bullies when they weren't prepared. This lead to her becoming more feared and generally left alone during her adolescent years.

Her play with dolls only grew then into an interest in becoming a puppeteer when she saw a ninja doing so. When the orphanage could legally kick her out, they immediately did so. She spends her days absorbed by art to the point where becoming a genin was a way to further indulge in her hobbies... after all, they weren't cheap!
 
PostPosted: Mon Jan 08, 2018 5:23 pm
ZephyrsBlade

Using my mulligan to swap out my two PAs
Quote:
• Scavenging Artist : By mixing her Suiton techniques with soil, Nise can create quantities of regular clay. Requires at least one hour before the mixture becomes usable clay.
• My Hands Are Full! : Can cast hand-seals using only one hand.

for these two new ones:

My Hands Are Really Full! : Nise can cast hand seals using her mouth and tongue. [Pic Related]
Up and Coming Artist : Nise gains 1.5x ryo from missions.

Profile below:


User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nisengo Hyakuichi
Nickname: Nise
Age: 18
Birthdate: 2 January
Gender: Female

Height: 5'4"
Weight: 112 lb

Nindo:
Personality: Nise has a tendency to become a full recluse at times to prepare her techniques and her puppets. She has great focus and attention to detail that she can easily forget about mundane things such as showering or eating. While she generally tries to be pleasant, her internal monologue is often critical of both herself and others. Fortunately for the people in her life, this tends to get channeled into the works of clay or secret puppet mechanisms she makes during her down time. Because of her fighting style, preparation has always been important in every aspect of her life.
Village: Konoha
Title: Genin
Rank: D-Rank
First Class: Puppeteer
____Discipline Army of One: The user makes use of their puppetry skills to become a one man army, increasing the overall output potential that their signature weapons can dish out by allowing them to control puppets according to one [1] rank above their own. In other words, at D-rank, they can control one puppet per hand, whereas other disciplines require both hands for one puppet. To maximize this potential, the users puppets gain a +3 weapon mechanism per puppet. Additionally, their chakra strings are significantly tougher than other puppet user's, making any chakra string technique act a rank higher. For D-rank, this bonus only works for techniques D rank and lower, C-rank for C rank and lower, B-rank for B rank and lower, A-rank for A rank and lower, and S-rank for S rank and lower.

Second Class: Sensor
____Discipline Resolution: The user is more determined to get fine details from his sensory techniques, but in order to get this type of clarity the user's range of the technique is reduced by half. The user is able to discover type of technique that is about to be active (fuuin, genjutsu, ninjutsu, custom jutsu, complex tai and buki), even specifics such as Bloodline type and rank. Additionally, the user can gain similar information about any chakra source in their sensory technique's range, including what bloodline the person possesses, assuming the user has seen the bloodline before, and approximately how large their chakra pool is.


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Bakuton : Explosion Release [X]
• Clay Method users are born with molding mouths on their body, and deep chakra pools. ( Chakra pool maximum +40. )

Chakra Pool: 490
Stamina Pool: 50
Chakra Element: Fuuton (Wind) and Suiton (Water)
Chakra Color: Colorless
Chakra Materialization: Strong manifestation of Nise's colorless chakra can create simmers in the air, like a strong heat wave would.

Passive Status Increases:
• Strength ► 0

• Speed ► 0

• Reflex ► 0

• Fortitude ► 0


Strengths:
• Fighting from range
• Area control
• Strong multi-tasking abilities
Weaknesses:
• Low stamina, tires easily
• Unhealthy artistry habits
Fears:
• Since Nise is heavily reliant on things being previously prepared, being caught unprepared during a battle or crisis is a huge fear.
• Losing her very able hands that also have mouths on them. Seriously, how on earth would she find new ones that could replace them equally well.

Reductions:
• 1 Post Ninjutsu Reduction (Sensor D-rank)
• 1 Post Genjutsu Reduction (Sensor D-rank)
• 1 Post Kugutsu Reduction (Puppeteer D-rank)

Personal Attributes:
• Scavenging Artist : By mixing her Suiton techniques with soil, Nise can create quantities of regular clay. Requires at least one hour before the mixture becomes usable clay.
• My Hands Are Full! : Can cast hand-seals using only one hand.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0両
AC: 0

Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Kugutsu : : 00 / 07
• Ninjutsu : : 00 / 06
• Genjutsu : : 00 / 06
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

Hazard Resistance: [ 11 ]
• Frostbite
• Dehydration
• Alcohol
• Radiation
• Mercury
• Atropine (Mandrake)
• Black Widow Poison
• Hemlock
• Snake Venom
• Arsenic
• Radon


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Arbalest crossbow
Weapon Range: 100 meters
Weapon Weight: 10 lbs
Weapon Size: 3 feet long with a curved steel prod with ends about a foot across.
Weapon Location: When brought with her, Nise keeps it on her back. She usually leaves it at home due to its weight and size unless she expects to use it.


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Kunai x15
• Head Scarf, Sunglasses
• One Wooden Training Puppet (Puppeteer Class starting equipment)
• Arbalest (starting weapon)

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

{Your first element's name} Fuuton


{Your second element's name} Suiton


{Other jutsu type's name} Bakuton


▬▬┤|G e n j u t s u

{Your first Type's name}


{Your second Type's name}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00 {Find in Formless Style and Class information}
Locked Formless
• Puppet Locked Formless Style
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nise grew up in an orphanage in Konoha, her parents having been killed during a mission. Due to her bloodline manifestation of mouths on her palms, a lot of the other kids would make fun of her. This lead to her preferring to play with dolls and make art rather than hang out. Of course, she got her revenge plenty of times on them as well. On a bad day for Nise, the orphanage could be indistinguishable from a war zone as explosive clay ants and basic firecracker abilities found their way to her bullies when they weren't prepared. This lead to her becoming more feared and generally left alone during her adolescent years.

Her play with dolls only grew then into an interest in becoming a puppeteer when she saw a ninja doing so. When the orphanage could legally kick her out, they immediately did so. She spends her days absorbed by art to the point where becoming a genin was a way to further indulge in her hobbies... after all, they weren't cheap!


I hate you so much XD

approvified  

___youwillknownihilism


Might Senju Flowers

Badgeless Loiterer

PostPosted: Mon Jan 08, 2018 9:00 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Zetsuou Vongola
Nickname: Zetsu
Age: 15
Birthdate: January 15th
Gender: Male

Height: 5"10
Weight: 155lbs

Nindo: ""
Personality: Zetsu is a hard headed young scientist due to the fact that he was raised as a Slave by the UHV. He has utter rage and resentment for them for taking his parents away at such a young age. Zetsu has spent all of his life locked away, rarely seeing the surface and rarely interacting with anyone other than the guards and other scientists. The physical experimentation and mental abuse that the UHV put him through has made him into a cold and reclusive individual, harboring violent thoughts. His attitude changes slightly when he is saved by the members of Shishin. Forever loyal to his new family, Zetsuou now struggles to open to the group and grow into the man his parents would be proud of. Zetsu originally despises the medical arts, until he’s told that the man who saved him, was the only practitioner of the medical arts in shishin. For this reason Zetsu devolved a dichotomy towards his medical training. He finds them boring but intends to perfect the medical arts in his own way leaving behind Houous teachings but not his helpful spirit. Zetsu also has an unnatural obsession with poisons that are found in plants.

Village:
Title: Rogue
Rank: D-rank
First Class: Eiseijutsu
____DisciplineMedical license: The user is much more adept at utilizing items during combat. The user gains 2 free custom items, one at C-rank and one at B-rank. These items must be associated with and utilize, medical abilities. Additionally, they gain a -5 chakra cost to all medical techniques, and gain an extra 2 medical techniques per shinobi title beyond Academy.
Second Class: Bloodline
____DisciplineBlood Knight: Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Senju

Chakra Pool: 410
Stamina Pool: 180
Chakra Element: Doton, Suiton
Chakra Color: clear
Chakra Materialization: Appears as heat waves


Passive Status Increases:
• Strength ► {0}

• Speed ► {0}

• Reflex ► {1}
*Slight of Hand: +1 'Slightly' to a physical attribute.
• Fortitude ► {0}


Strengths:
• strategy
• Eiseijutsu and cutting edge techniques
Weaknesses:
• lack of people skills due to a life in the research labs
• he lets the tales of Houou Senju, dictate some of his goals.
Fears:
• return to slavery in the research labs
• never having a family of his own

Reductions:
• learn Eiseiutsu 1 post faster
• learn Bloodline 1 post faster
• learn chakra Elements 1 post faster
• -1 training all techniques (Rogue)
Personal Attributes:
• Like water: through intense meditation and study, Zetsu is able to effectively expand his Mental medical library. +10 Eiseijutsu.
• Fan boy: Zetsu is able to learn bukijutsu due to his new found love of action movies and ample time in the hospital after being rescued from the tunnels. +1 Buki style

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 07
• Genjutsu : : 00 / 07
• Eiseijutsu : : 00 / 20
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 02

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: surgical scalpel
Weapon Range: 3 inches from fingertips
Weapon Weight: 1 pound
Weapon Size: 7 inches
Weapon Location: along the forearm in a special made case.

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• long coat
• 10 kunai
• 5 paper bombs
• waterproof boots
• Steel forearm guards
• pants
• projectile pouch
• maps of the 5 nations
• canteen
• backpack
• wooden Turtle Mask

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only unless otherwise specified.}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Doton


Suiton


Eiseijutsu
















Bloodline















▬▬┤|G e n j u t s u

{Your first Type's name} {Illusory, Enchantment, Chained, or Instance}


{Your second Type's name} {Illusory, Enchantment, Chained, or Instance}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 02
Hard Physical (locked)



• {A-rank} + {Training Link}
• {S-rank} + {Training Link}
• {S+rank} + {Training Link}.
Slots used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Zetsuou barely remembers what his mother and father looked like. Sometimes he wonders if those are even their faces he has buried in his memories. Strangely enough, Zetsu was born deep within UHV territory. This was due to the fact that his mother and father were prisoners of war. Shinobi from the village of Sunagakure, who were intercepted, captured and tortured for information that they never gave up. However, unknown to both his parents, before they even departed the village on their mission, Zetsu was already growing within his mother. During their long imprisonment, the UHV discovered the woman was pregnant and allowed her to give birth. Only to conscript her child into service and use him as leverage while interrogating the father. Sadly Zetsu’s father died two years after his birth. And his mother was only able to hold on for three years before succumbing to her wounds.never was Zetsu told of his family beyond his childhood memories that were beginning to become hazy. Instead Zetsu was raised by guards and scientists, who constantly overworked him as well as secretly experimented on him in the mines. Zetsu seldom would speak to anyone or cause trouble. But that was out of fear. In his head dwelled massive amounts of anger for his enslavers. Zetsu was plagued with images of him doing terrible and sadistic things to the guards that had beaten on him for so many years. Zetsu’s day however is about to take a drastic change. Shishin arrived in the mines to liberate the slaves and put and end to the UHV in Sasagi. One brave ninja in the group would exchange his very life in order to see Zetsu survive. From that moment on Zetsuou remained loyal to Shishin and give his all to fill the position of the man who had saved his life and granted him his freedom, no matter how hard it would seem or how far he would stray. Shishin was now his family.
 
PostPosted: Mon Jan 08, 2018 9:26 pm
Shou Senju

Approved  

Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100

Zak the Panduh

Dapper Partner

PostPosted: Mon Jan 08, 2018 10:15 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Takara Senju
Nickname: Taka
Age: 18
Birthdate: June 4
Gender: Female

Height: 5'8" / 172 cm
Weight: 140 lbs / 63.5 kg

Nindo: "Persistence is nothing more than staying in motion."
Personality: Takara is a servant of her village through and through, and gets along rather well with the common folk. She treats all people equally, and is more than willing to lend a hand to someone who is struggling. This does not distract her from seeking self-actualization, however. In fact, she often encourages others to do the same. Determined to reach her potential with the goals of protecting her village and fulfillment in mind, she'll fight fiercely against any obstacles that stand in her path. Generally viewed as having a calm, yet tenacious demeanor that can be quite intensive. While friendly, she is far from a pushover. Takara will fearlessly speak her mind when she has to, and is known for having an indomitable will. Has a strong value for kindness and living life to one's fullest, while finding harmony with nature - the very essence of life itself.

Village: Konohagakure
Title: Genin
Rank: D
First Class: Medical
____DisciplineLicensed Medic
Second Class: Bloodline
____DisciplineBlood Knight

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Senju; Mokuton

Chakra Pool: 410
Stamina Pool: 170
Chakra Element: Suiton, Doton, Katon
Chakra Color: A shimmering gold.
Chakra Materialization: Manifests as falling leaves, that are instead raising upward and swirling calmly.

Passive Status Increases:
• Strength ► 0
→ N/A
• Speed ► 0
→ N/A
• Reflex ► 0
→ N/A
• Fortitude ► 0
→ N/A

Strengths:
• Adaptability
• Field Control
Weaknesses:
• Overprotective
• Has a tendency to be incredibly stubborn.
Fears:
• Possession; being controlled unwillingly.
• Fear of stagnancy.

Reductions:
• Learns Eiseijutsu techniques one post faster.
• Learns Bloodline techniques one post faster.
• Learns Suiton and Doton techniques one post faster. (Bloodline)

Personal Attributes:
Adamantine Willpower: Takara's formless are treated as complex for all interactions, as a testament to her resolve.
Combat Medic: Gains one additional Taijutsu style.
[x1] Useless Key (Halloween 2017)
• Halloween Library: 10 jutsu slots or 1 style. Unused (Halloween 2017)
• PA, Targeted Immunization: TBD (Halloween 2017)
• 10 Free Training Posts (Thanksgiving 2017)
• 1 Extra Smithing Title (Thanksgiving 2017)
• 2018 New Years Gift: Grant Log
• 1 extra Locked Formless Style. Hard Physical (X-mas 2017)
• Variable Technique [1x]: Allows a rank-stated technique to be turned into an x-rank technique. TBD (X-mas 2017)
• Elemental Addition: +1 elemental affinity. Katon (X-mas 2017)
• Santa's Library #4: +1 Taijutsu style { Omni Version } (X-mas 2017)
• Santa's Knowledge #4: -2 post reduction to Taijutsu techniques. (X-mas 2017, Useless Key Used)
• +10 Free Training Posts (X-mas 2017, Useless Key Used)


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• Botany || → N/A
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 09
• Eiseijutsu : : 00 / 12
• Genjutsu : : 00 / 07
• Taijutsu Styles: : 00 / 03
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Armored Gloves
Weapon Range: Arm Reach
Weapon Weight: Less than a pound.
Weapon Size: Fits the hands.
Weapon Location: Worn on person.

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Senbon (15)
• Casual Clothing

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Fuuinjutsu


Suiton / Doton / Katon


Eiseijutsu


Mokuton


▬▬┤|G e n j u t s u

Illusory


Enchantment


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 03

Soft Physical - Locked
• D Rank ►
• C Rank ►
• B Rank ►
• A Rank ►
• S Rank ►
• S+ Rank ►

Hard Physical - Locked
• D Rank ►
• C Rank ►
• B Rank ►
• A Rank ►
• S Rank ►
• S+ Rank ►

{D-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Takara was born and raised in Konohagakure, taught from an early age about her clan's history and their involvement with the village. This lead to her volunteering to assist villagers as she grew up and be apart of their community while disregarding her noble status as a Senju. A drastic turning point for her was during the village's most recent attack, where countless civilian lives were taken while she was, regretfully, unable to do anything about it. Joining the Academy to further better herself was the next step, where she discovered her potential in the medical field, and as a powerful asset to the village overall. Takara grew increasingly more interested in her capabilities, not just for her village, but for herself. She studied and trained relentlessly, graduating from the Academy thanks to her hard work and determination.
 
PostPosted: Tue Jan 09, 2018 2:44 am
I'm respeccing my previously approved profile which received Christmas rewards before January 6th.

User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nezumi Ishikawa
Alias: Kazama Seifu
Nickname: Kageashi
Age: 19
Birthdate: August 24th
Gender: Male

Height: 5'4"
Weight: 126 lbs

Nindo: "All in an honest day's work."
Personality: Nezumi is a thief, scoundrel, and rogue of the highest order hidden behind a charming and sly smile. With his best friend and partner in crime, Zephyr, Nezumi hopes to become a wealthy and skilled thief. He is plagued by kleptomania and a pathological need to steal anything of value without getting caught. This vagabond loves the thrill and adventure of thievery. Nezumi is incredibly charismatic and often flirtatious with a witty and sarcastic sense of humor. He is skilled at picking locks and pockets, burglary, forgery, embezzlement, counterfeiting, grand larceny, tax evasion, perfidy, and impertinence. He also has a soft spot for animals and loves spending time in nature socializing with animals. He is reluctant to engage an animal in violence, particularly foxes. Nezumi is a serial womanizer who enjoys the company of young women. To the gentlemen, he is Miss Fortune and to the ladies, he is Sir Prize. He relishes in his own despicable behavior and will do anything to take what he wants. Nezumi is also partial to explosions and can be quite trigger happy.

Village: Otogakure
Faction: Ukore Bandits
Title: Genin
Rank: D-Rank
First Class: Bukijutsu
____Mystic Hero The user is much like a hybrid warrior, focusing on mixing ninjutsu into their personal arsenal. Through their great devotion to this path the user can cast ninjutsu without hand seals while wielding a weapon, D at D-rank, C at C-rank, B at B-rank, A at A-rank, and S at S-rank. These techniques maintain the same description and criteria to use, as well as require the same amount of time to mold the chakra through the weapon as would be needed to perform hand seals, meaning the techniques are not instantaneously cast. The user’s spirit is so strong, that they can utilize their physical bukijutsu techniques to negate ninjutsu techniques of the same rank or below by paying the same rank cost as the technique being negated as a complex cost, I. E, using both chakra and stamina.
Second Class: Bloodline
____Blood Knight Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Bakuton | Explosive Release
• Clay Method users are born with molding mouths on their body, and deep chakra pools. ( Chakra pool maximum +40. )

Chakra Pool: 295
Stamina Pool: 245
Chakra Element: Wind | Fire | Earth
Chakra Materialization: Nezumi's green chakra materializes as wind.

Passive Status Increases:
• Strength ► None
→ N/A
• Speed ► None
→ N/A
• Reflex ► None
→ N/A
• Fortitude ► None
→ N/A

Strengths:
• Archery
• Explosives
• Thievery
• Fuuton
• Katon
• Bukijutsu
Weaknesses:
• Kleptomaniac
• Dishonest
• Beautiful women
• Valuable items
• Shiny things
• Loose trigger
Fears:
• Losing Zephyr
• Prison
• Poverty

Reductions:
• Learn Bukijutsu techniques one [1] post faster. (Bukijutsu Class)
• Learn Bloodline techniques one [1] post faster. (Bloodline Class)
Personal Attributes:
• What does the fox say? | Nezumi is allowed to have one fox pet without the benefits of the tamer class. The fox will have strong senses for tracking and can only learn Ninjutsu of Nezumi's element with slots sacrificed from Nezumi himself. The fox also gains only half of Nezumi's chakra and stamina pool to use for techniques. The pet is only allowed one offensive and one defensive action per post.
• Clay Creator | Nezumi gains the Earth element.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 10 (Santa's Library Xmas 2017)
• Genjutsu : : 00 / 02
• Bukijutsu Styles: : 00 / 02

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Longbow
Weapon Range: 220 yards
Weapon Weight: 2 lbs
Weapon Location: Back holster

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 15 arrows
• Small quiver
• Standard katana
• Clothing
• Face mask
• Lockpicks
• Two five lb clay pouches
• One free formless style (Soft Physical) (Xmas 2017)
• Ten free training posts (Xmas 2017)
• Curse adaptation coupon (XMas 2017)
• Santa's Library (10 Ninjutsu) (XMas 2017)

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only unless otherwise specified.}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Fuuton


Katon


Doton


Bakuton


▬▬┤|B u k i j u t s u

Uwame
• {Stage progression / techniques learned}

Kyoukan Ya
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 02
Locked Formless
• Projectile Weapons: Bow and Arrow
Slots Used
• _______ → || [X] {Please include links for training}
Locked Formless
• Soft Physical
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nezumi was born on August 24th and raised in an orphanage in Gimangakure after being abandoned by parents he would soon forget. The orphanage headmaster, Isshin Ishikawa, was a kind and modest man. Mister Ishikawa rarely had enough money to feed the children in the orphanage and make ends meet. On most days the best the children could hope for was a loaf of bread they all had to share. Despite the headmaster's best intentions, there was little he could do besides ask for donations. The children grew up hungry most of the time and spent their free days begging. Nezumi had actually grown up without a real name so he went by nicknames. He was a small white-haired boy who usually wore ill-fitting rags as clothing. He would sit and beg on the streets after his daily school lessons with Mister Ishikawa with his hand outreached. He often times made enough money to buy second-hand bread from the bakery for dinner. After tearing a few pieces of mold off of his small loaf he would devour it for his own survival.

It was not until after he turned eight years old that he began learning how to steal effectively from joining the Ukore Bandits. During this time he met another youngster named Kozo Goemon and became best friends with him. Out of desperation he learned the tricks of the trade and began picking enough wallets and coin purses from the pockets distracted adults. The first real meal he ever bought with that money was a hot beef pie. He devoured it and never knew what the combination of delicious ingredients could do for him. The hot pie burned his mouth as the gravy scaldingly slid down his throat but he did not care. This was the life he wanted, no more begging, just taking what he wanted so that he could live with comfort. The boy continued to practice his thief skills as he stole apples from market stalls, bread from bakeries, and even cooked meats from butchers. He would bring the food back to his friends at the orphanage and all of the children would eat bountifully in secret.

The merchants would often yell at him calling him a street rat, a guttersnipe, and an urchin. Eventually, he began to embrace the name of rat and began calling himself Nezumi and took the last name of his orphanage headmaster who raised and educated him. He was a high spirited and charming lad with numerous schemes ranging from scams, pickpocketing, lockpicking, and basic distractions. He was a hero among the other orphans as they all had enough to eat and grow properly. Despite enduring the rare beating from getting caught by an enraged merchant he was doing rather well for himself.

He spent much of his teenage years diligently learning basic shinobi skills to aid him in his crimes. He was now particularly skilled at evading the police and shopkeepers he would steal from. Nezumi was always naturally agile even as a small boy and now that he was honing his skills he really took to the bow and arrow. One day he found a heavily wooded area with a dead mother red fox and a small newborn red fox shaking, cold, and hungry next to her. Nezumi immediately gave the fox all of the extra food he had in his pockets and nursed the fox back to strength. The fifteen-year-old found a new friend in this fox whom he named Zephyr because of how fast the fox was. He now included Zephyr on his heists and they quickly became thick as thieves.

He is now going to race towards his ambition of becoming the greatest thief in the world.

▬▬▬▬▬▬▬▬▬┤|ρ є т • ∂ α т α|├▬

Full Name: Zephyr
Nickname: Swiper
Species: Red Fox
Age: 3
Gender: Male
Height: 13 inches
Weight: 5 lbs
Length: 17 inches without tail

Chakra Pool: 147
Stamina Pool: 122
Chakra Element: Wind | Fire | Earth
Chakra Color: Orange
Chakra Materialization: Zephyr's chakra materializes as a fierce wind.

Strengths:
• Speed
• Small size
• Fuuton
• Katon
Weaknesses:
• Small size
• Katon
Fears:
• Taxidermied foxes
• Starvation

Limitations:
• Ninjutsu : : 00 // 06 (-6 from Nezumi's Ninjutsu slots)

 

Ephemeral Ozymandias

Obsessive Prophet


Regenki

Versatile Tactician

PostPosted: Tue Jan 09, 2018 2:38 pm
Quote:

So with a bit of afterthought and deliberation I've decided that I wanted to focus on something different for one of my PAs. Just want to trade the following one out.

Personal Attributes:
Finders Keepers: For every completed mission, Kozo's uncanny luck allows him to find 10% of that objective's value for ryo. Ex: +10ryo for completing a D-Rank mission.


And I'd like to replace it with this one...

Personal Attributes:
Shine Bright, Like a Diamond: Kozo has defined himself apart from others of his kind, being capable of creating and enhancing his created crystals to be at a ten [10] on the Mohs Scale of Mineral Hardness after learning and mastering the Shining Judgment of a Thousand Stones special ability of the Crystal Release.



PS - Moving Kozo to Otogakure. Please update the Shoton bloodline listing. Thankya! emotion_kirakira
PPS - Got skipped at the end of the last page. crying




User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Kozo Goemon
Alias: Shigeo Yomorai
Nickname: Dorobōji
Age: 19
Birthdate: January 1st
Gender: Male

Height: 179cm ||
Weight: 70.1kg ||

Nindo: "To hell with honor among thieves."
Personality: Kozo is a simple man with simple pleasures. He prefers the luxuries of a young woman's flesh, as well as that of valuables. As such, he gladly indulges in both at any given opportunity. Simply put, Kozo is such a talented lecherous thief that it might even be considered an art by some. He prefers taking shortcuts and saving effort whenever possible, unless the booty is really really worth it. Overall, he's a mostly optimistic fellow with a daring sense of curiosity. A socialite, Kozo likes to be around people, but rarely ever with his real "face" being worn. He enjoys lying and acting, which are practically the same thing in his book. Kozo will do whatever it takes to get what he wants, and will make sure to get it eventually... somehow or some way.

Village: Otogakure
Faction: Ukore Bandits
Title: Genin
Rank: D-Rank
Specialized Class: Bloodline
____Discipline #1Blood Bender: User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 additional Locked Formless Style. (does not count towards Locked Style limits)
____Discipline #2Blood Knight: Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals.
____Class SpecializationBloodline Class: If this class is taken as the first and second class, then the user may pick 2 of its disciplines. Additionally, the cost to perform bloodline techniques is reduced by 10 chakra, to a minimum of 5.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shōton

Chakra Pool: 260 + 10 = 270
Stamina Pool: 240 + 0 = 240
Chakra Element: Water | Earth
Chakra Color:
Chakra Materialization: Chakra shimmers and shines like precious stones.

Passive Status Increases:
• Strength ► None
→ N/a
• Speed ► None
→ N/a
• Reflex ► None
→ N/a
• Fortitude ► +1
→ +Slight Increase (Slight of Hand PA)
• Chakra ► +10
→ +10 (New Years 2018 | Jan)
• Stamina ► +0
→ N/a

Strengths:
• Stealing
• Swindling
• Hustling
• Pick pocketing
• Robbery
• Escape
• Quick-thinking
• "Reading" people
• Keen intuition
Weaknesses:
• Breasts
• Shiny things
• Rare things
• Expensive things
Fears:
• Being broke/poor
• Capture/imprisonment
• Dudes that look like chicks
• ... and chicks that look like dudes

Bonuses:
• Merry Christmas! (2017)
__○ +1 extra Locked Formless Style
__○ Variable Technique -
____○ Allows a rank-stated technique to be turned into an x-rank technique.
__○ Slight of Hand
____○ +1 'Slightly' to a physical attribute. (Does not raise the maximum)
____○ +1 'slight' increase to Fortitude
__○ PA: Ease of Burdens
____○ -5 chakra cost for bloodline techniques.
• 2018 New Years Gift
__○ For each month experienced in 2018, choose one of the below at the beginning of each month:
____○ +10 chakra (+Jan)
____○ +10 stamina
____○ +1 Formless slot
____○ +100 ryou

Reductions:
• Learn Clan jutsu two [2] posts faster. ( Bloodline Class Perk )
Personal Attributes:
Shine Bright, Like a Diamond: Kozo has defined himself apart from others of his kind, being capable of creating and enhancing his created crystals to be at a ten [10] on the Mohs Scale of Mineral Hardness after learning and mastering the Shining Judgment of a Thousand Stones special ability of the Crystal Release.
Shimmering Shadow: Kozo's Shoton techniques will crystallize lower ranking physical obstacles on contact (not energy or pure chakra). Crystallized objects will become heavier and projectile trajectories dramatically altered. Also all physical properties of the crystallized object are overwritten to be that of Shoton crystals.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• N/a

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 0 / 8
• Genjutsu : : 0 / 4
• Taijutsu Styles: : 0 / 1
• Bukijutsu Styles: : 0 / 1
• Alteration Styles: : 0 / 0

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Katar
Weapon Range: Close Range
Weapon Weight: 3kg
Weapon Size: 76cm | 22cm Handle | 54cm Blade
Weapon Location: Usually concealed a under cape at Kozo's right side

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 5 Shuriken (stored in weapon pouch on left hip)
• 10 Kunai (stored in weapon pouch on right hip)
• Clothes | [x]

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
____• Henge no Jutsu [ Transformation Technique ]
____• Kawarimi no Jutsu [ Substitution Technique ]
____• Bushin no Jutsu [ Clone Technique ]
____• Suimen Hokou no Waza [ Act of Water Surface Walking ]
____• Kinobori no Waza [ Act of Tree Climbing ]

Fuuinjutsu
____

Shōton
____

Suiton
____

Doton
____

▬▬┤|G e n j u t s u
Enchantment


▬▬┤|T a i j u t s u
StyleNameHere
__○ Stage 1
____

▬▬┤|B u k i j u t s u
StyleNameHere
__○ Stage 1
____

▬▬┤|F o r m l e s s S t y l e s
Current Slots Available → 02 // 02
Locked Formless |
____• -Rank Training | [x]
Locked Formless |
____• -Rank Training | [x]
Locked Formless |
____• -Rank Training | [x]
Formless Techniques
____

▬▬┤|C u s t o m s
Doton:
____

Suiton:
____

Shoton:
____

▬▬┤|T r a i n i n g L i n k s

[Jutsu Learned]
____


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Kozo was born and raised in Yomorai Village in the Land of Iron. His family was of a comfortable upper middle class comprised of mostly merchants and scholars. Unfortunately, ate the age of eight, Yomorai suffered from massive raid by local bandits that had suddenly formed something nearly on the level of an army. Women and children were captures, the elderly discarded, and very few men were left alive by the end of the Yomorai Raid. The village is presently non-existent, buried under countless feet of snow in the hills where it once existed. Over the course of the next eleven years, Kozo was raised by the Ukore bandits and trained by their best as he showed promise in many different underworld talents. Ukore's leader took a keen fondness to the boy, even going so far as to adopt him. Kozo was recognized unofficially as Ukore's prince, in line to succeed the bandit throne.

However, that crowning would never come to pass. The Land of Iron's samurai finally located the Ukore's primary and several other strongholds throughout the land. Practically overnight, the whole organization was trampled. The legendarily infamous Ukore Bandits were no more and peace returned to the Land of Iron as well as other neighboring countries. Very few of the Ukore managed to escape capture and an inevitable execution. Kozo along with his childhood bandit friend, Nezumi Ishikawa, were some of those lucky few, and now he roams the world hoping to once again raise the flag of a bandit empire. In the meantime, he might as well enjoy his youth to the fullest!!


[imgleft][/imgleft][img][/img]
[size=10][align=justify][color=transparent]__[/color] [/align][/size]

[align=center][color=black]_______________[/color]
[color=mediumvioletred]≎[b][i]O[/i][/b]ut [b][i]O[/i][/b]f [b][i]C[/i][/b]ontext≎[/color]
[color=black]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[/color]
[size=10][color=darkgray]

[/color][/size][/align]

[spoiler][size=8][color=black]〖[/color][url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=25174001#381997543][color=darkmagenta]×[/color][/url][color=black]〗[/color][color=black]【[/color][color=darkpurple]TITLE: Genin[/color][color=black]】○【[/color][color=purple]RANK: D-Rank[/color][color=black]】○【[/color][color=darkorchid]STRENGTH: +0 || Genin[/color][color=black]】○【[/color][color=darkpurple]SPEED: +0 || Genin[/color][color=black]】○【[/color][color=purple]REFLEX: +0 || Genin[/color][color=black]】○【[/color][color=darkorchid]FORTITUDE: +0 || Genin[/color][color=black]】○【[/color][color=darkpurple]CHAKRA: 260 || 260[/color][color=black]】○【[/color][color=purple]STAMINA: 240 || 240[/color][color=black]】[/color]
[color=black][b][u]Technique[/u] [u]Used[/u]:[/b]
• [ Rank ]
[color=transparent]_[/color]☆
[color=transparent]___[/color]○ [ Rank ]
[color=transparent]____[/color]★
[b][u]Technique[/u] [u]Active[/u]:[/b]
• [ Rank ]
[color=transparent]_[/color]☆
[color=transparent]___[/color]○ [ Rank ]
[color=transparent]____[/color]★
[b][u]Active[/u] [u]Effects[/u]:[/b]

[color=transparent]_[/color]☆
[/color][/size]

**[b]LEARNING[/b] - [ -Rank | JutsuTypeHere | / Posts ]

**[b]MISSION[/b] - [ -Rank | / Posts ]

[quote=""][/quote][/spoiler]
 
PostPosted: Tue Jan 09, 2018 6:37 pm
With the edit of the elemental brandish discipline making one of my PAs useless, I'd like to replace it.

Old:
• Direct Means: Her ninjutsu is moderately stronger due to her using direct methods when she has to engage. As a result, her genjutsu is moderately weakened.

New:
• Hey Little Mama, Lemme Whisper in Ya Ear: Artemis may cast jutsu through lip movement instead of hand seals.  

ghostfinch

Seeker


Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100
PostPosted: Wed Jan 10, 2018 2:26 pm
Zak the Panduh

Approved

Kumurai Kaicho

Denied on the grounds that your fox pa, is in essence gaining the benefits of the tamer class, without actually being a tamer. If you want a combat pet go get one from takumi or tame it yourself iccly.

Regalina Kaicho

Denied on the grounds that your second pa needs to either A, consume and activation or B, be written up as a custom as it reads to my very much like a custom ability.  
PostPosted: Wed Jan 10, 2018 2:26 pm
time and timor

Approved  

Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100

Regenki

Versatile Tactician

PostPosted: Wed Jan 10, 2018 2:34 pm
User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Kozo Goemon
Alias: Shigeo Yomorai
Nickname: Dorobōji
Age: 19
Birthdate: January 1st
Gender: Male

Height: 179cm ||
Weight: 70.1kg ||

Nindo: "To hell with honor among thieves."
Personality: Kozo is a simple man with simple pleasures. He prefers the luxuries of a young woman's flesh, as well as that of valuables. As such, he gladly indulges in both at any given opportunity. Simply put, Kozo is such a talented lecherous thief that it might even be considered an art by some. He prefers taking shortcuts and saving effort whenever possible, unless the booty is really really worth it. Overall, he's a mostly optimistic fellow with a daring sense of curiosity. A socialite, Kozo likes to be around people, but rarely ever with his real "face" being worn. He enjoys lying and acting, which are practically the same thing in his book. Kozo will do whatever it takes to get what he wants, and will make sure to get it eventually... somehow or some way.

Village: Otogakure
Faction: Ukore Bandits
Title: Genin
Rank: D-Rank
Specialized Class: Bloodline
____Discipline #1Blood Bender: User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 additional Locked Formless Style. (does not count towards Locked Style limits)
____Discipline #2Blood Knight: Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals.
____Class SpecializationBloodline Class: If this class is taken as the first and second class, then the user may pick 2 of its disciplines. Additionally, the cost to perform bloodline techniques is reduced by 10 chakra, to a minimum of 5.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shōton

Chakra Pool: 260 + 10 = 270
Stamina Pool: 240 + 0 = 240
Chakra Element: Water | Earth
Chakra Color:
Chakra Materialization: Chakra shimmers and shines like precious stones.

Passive Status Increases:
• Strength ► None
→ N/a
• Speed ► None
→ N/a
• Reflex ► None
→ N/a
• Fortitude ► +1
→ +Slight Increase (Slight of Hand PA)
• Chakra ► +10
→ +10 (New Years 2018 | Jan)
• Stamina ► +0
→ N/a

Strengths:
• Stealing
• Swindling
• Hustling
• Pick pocketing
• Robbery
• Escape
• Quick-thinking
• "Reading" people
• Keen intuition
Weaknesses:
• Breasts
• Shiny things
• Rare things
• Expensive things
Fears:
• Being broke/poor
• Capture/imprisonment
• Dudes that look like chicks
• ... and chicks that look like dudes

Bonuses:
• Merry Christmas! (2017)
__○ +1 extra Locked Formless Style
__○ Variable Technique -
____○ Allows a rank-stated technique to be turned into an x-rank technique.
__○ Slight of Hand
____○ +1 'Slightly' to a physical attribute. (Does not raise the maximum)
____○ +1 'slight' increase to Fortitude
__○ PA: Ease of Burdens
____○ -5 chakra cost for bloodline techniques.
• 2018 New Years Gift
__○ For each month experienced in 2018, choose one of the below at the beginning of each month:
____○ +10 chakra (+Jan)
____○ +10 stamina
____○ +1 Formless slot
____○ +100 ryou

Reductions:
• Learn Clan jutsu two [2] posts faster. ( Bloodline Class Perk )
Personal Attributes:
Shine Bright, Like a Diamond: Kozo has defined himself apart from others of his kind, being capable of creating and enhancing his created crystals to be at a ten [10] on the Mohs Scale of Mineral Hardness after learning and mastering the Shining Judgment of a Thousand Stones special ability of the Crystal Release.
Pretty, and Functional: All of Kozo's crystal creations are as durable as iron.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• N/a

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 0 / 8
• Genjutsu : : 0 / 4
• Taijutsu Styles: : 0 / 1
• Bukijutsu Styles: : 0 / 1
• Alteration Styles: : 0 / 0

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Katar
Weapon Range: Close Range
Weapon Weight: 3kg
Weapon Size: 76cm | 22cm Handle | 54cm Blade
Weapon Location: Usually concealed a under cape at Kozo's right side

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 5 Shuriken (stored in weapon pouch on left hip)
• 10 Kunai (stored in weapon pouch on right hip)
• Clothes | [x]

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
____• Henge no Jutsu [ Transformation Technique ]
____• Kawarimi no Jutsu [ Substitution Technique ]
____• Bushin no Jutsu [ Clone Technique ]
____• Suimen Hokou no Waza [ Act of Water Surface Walking ]
____• Kinobori no Waza [ Act of Tree Climbing ]

Fuuinjutsu
____

Shōton
____

Suiton
____

Doton
____

▬▬┤|G e n j u t s u
Enchantment


▬▬┤|T a i j u t s u
StyleNameHere
__○ Stage 1
____

▬▬┤|B u k i j u t s u
StyleNameHere
__○ Stage 1
____

▬▬┤|F o r m l e s s S t y l e s
Current Slots Available → 02 // 02
Locked Formless |
____• -Rank Training | [x]
Locked Formless |
____• -Rank Training | [x]
Locked Formless |
____• -Rank Training | [x]
Formless Techniques
____

▬▬┤|C u s t o m s
Doton:
____

Suiton:
____

Shoton:
____

▬▬┤|T r a i n i n g L i n k s

[Jutsu Learned]
____


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Kozo was born and raised in Yomorai Village in the Land of Iron. His family was of a comfortable upper middle class comprised of mostly merchants and scholars. Unfortunately, ate the age of eight, Yomorai suffered from massive raid by local bandits that had suddenly formed something nearly on the level of an army. Women and children were captures, the elderly discarded, and very few men were left alive by the end of the Yomorai Raid. The village is presently non-existent, buried under countless feet of snow in the hills where it once existed. Over the course of the next eleven years, Kozo was raised by the Ukore bandits and trained by their best as he showed promise in many different underworld talents. Ukore's leader took a keen fondness to the boy, even going so far as to adopt him. Kozo was recognized unofficially as Ukore's prince, in line to succeed the bandit throne.

However, that crowning would never come to pass. The Land of Iron's samurai finally located the Ukore's primary and several other strongholds throughout the land. Practically overnight, the whole organization was trampled. The legendarily infamous Ukore Bandits were no more and peace returned to the Land of Iron as well as other neighboring countries. Very few of the Ukore managed to escape capture and an inevitable execution. Kozo along with his childhood bandit friend, Nezumi Ishikawa, were some of those lucky few, and now he roams the world hoping to once again raise the flag of a bandit empire. In the meantime, he might as well enjoy his youth to the fullest!!


[imgleft][/imgleft][img][/img]
[size=10][align=justify][color=transparent]__[/color] [/align][/size]

[align=center][color=black]_______________[/color]
[color=mediumvioletred]≎[b][i]O[/i][/b]ut [b][i]O[/i][/b]f [b][i]C[/i][/b]ontext≎[/color]
[color=black]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[/color]
[size=10][color=darkgray]

[/color][/size][/align]

[spoiler][size=8][color=black]〖[/color][url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=25174001#381997543][color=darkmagenta]×[/color][/url][color=black]〗[/color][color=black]【[/color][color=darkpurple]TITLE: Genin[/color][color=black]】○【[/color][color=purple]RANK: D-Rank[/color][color=black]】○【[/color][color=darkorchid]STRENGTH: +0 || Genin[/color][color=black]】○【[/color][color=darkpurple]SPEED: +0 || Genin[/color][color=black]】○【[/color][color=purple]REFLEX: +0 || Genin[/color][color=black]】○【[/color][color=darkorchid]FORTITUDE: +0 || Genin[/color][color=black]】○【[/color][color=darkpurple]CHAKRA: 260 || 260[/color][color=black]】○【[/color][color=purple]STAMINA: 240 || 240[/color][color=black]】[/color]
[color=black][b][u]Technique[/u] [u]Used[/u]:[/b]
• [ Rank ]
[color=transparent]_[/color]☆
[color=transparent]___[/color]○ [ Rank ]
[color=transparent]____[/color]★
[b][u]Technique[/u] [u]Active[/u]:[/b]
• [ Rank ]
[color=transparent]_[/color]☆
[color=transparent]___[/color]○ [ Rank ]
[color=transparent]____[/color]★
[b][u]Active[/u] [u]Effects[/u]:[/b]

[color=transparent]_[/color]☆
[/color][/size]

**[b]LEARNING[/b] - [ -Rank | JutsuTypeHere | / Posts ]

**[b]MISSION[/b] - [ -Rank | / Posts ]

[quote=""][/quote][/spoiler]
 
PostPosted: Wed Jan 10, 2018 2:45 pm
Regalina Kaicho
[

Stamped (approved)  

Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100

Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100
PostPosted: Thu Jan 11, 2018 2:19 am
Hey, kiddos! It's time for everyone's least favorite thing...
Dealing with my approvals!

Resubmitted for the approval of the midnight society,
Rinka's modified profile

Notable Changes:
- Replaced both bloodline class with puppeteering class
- Changed PAs [oh joy]


▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Rinka
Nickname:
Age: 20
Birthdate: 12/6
Gender: Female

Height: 5'3"
Weight: 115lbs

Nindo: n/a
Personality: Rinka, like most Oni are prone to being, is a very competitive sort; though her challenges are rarely between her and another person. She is always setting new benchmarks for herself to meet, seeing just what sort of insane gadgets she can whip up for her puppets. Rinka very much prefers to keep to herself, interacting with people as little as possible. When she is forced into a social situation, Rinka tends to become a wall-flower, preferring to let others do the talking... unless that talking is about gadgets, gizmos, and puppets. Rinka will burst from her socially awkward shell with all the nerdy enthusiasm her body will muster.

Village: Kirigakure
Title: Genin
Rank: D-rank
First Class: Puppeteer
____DisciplineArchitect
Second Class: Puppeteer
____DisciplineArmy of One

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: The Oni Clans

Chakra Pool: 450
Stamina Pool: 50
Chakra Element: Saketon
Chakra Color: Golden Ale
Chakra Materialization: Rinka's blood is so pure, so rich with Oni chakra, that in times of high stress, her chakra begins to well up and bubble around her almost like the head of a freshly poured beer.

Passive Status Increases:
• Strength ► 0

• Speed ► 0

• Reflex ► 0

• Fortitude ► 0


Strengths:
• Slight Fire Resistance
• Switches combat styles on the fly
Weaknesses:
• Sobriety
• Not particularly agile
• Frail body
• Easy to exhaust
Fears:
• getting lost in a crowd
• Being the center of attention
• Cities

Reductions:
• -2 Kugutsu

Personal Attributes:
Clever Little Girl: Rinka has quite the head for traps and surprises. To work this into her puppetry, she has shirked her study of genjutsu in favor of fuuinjutsu. This PA converts Rinka's genjutsu slots into ninjutsu slots. These additional slots may only be used on Fuuinjutsu.

Saketon Affinity: Rinka is particularly adept at harnessing her Saketon Chakra, needing much less mental focus to channel it into a jutsu. Because of this, she may perform her Saketon Bloodline Abilities with one handed seals.


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Kugutsu : : 00 / 14
• Ninjutsu : : 00 / 4
• Custom : : 02 / 8
• Fuuinjutsu : : 00 / 04
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type:
Weapon Range:
Weapon Weight:
Weapon Size:
Weapon Location:

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 5 shurikan
• 10 kunai

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bunshin no Jutsu [ Clone Technique]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Kugutsu


Saketon





▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}



▬▬┤|F o r m l e s s S t y l e

Locked - Innate Puppetry
• D - rank

Locked - Soft Physical
• D - rank

{D-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
This is the story of a little girl, born sickly and frail. Her skin was pale, her bones were weak, and her cry was muffled at best. The little girl's family took her to the tribe's healer, but he said she would not survive. They took her to the doctors in the neighboring villages, and they said she would not survive. They even took her to the finest shinobi doctors, but they too said she would not survive. They were wrong. A year passed and the little girl still lived, then another, and then another. As each one passed, the little girl grew stronger and stronger, but she did not grow quite strong enough. She could run and play like any other kid, but she would quickly grow tired and weary. She often fell ill and because of this, her parents kept her secluded and shut in. Naturally, the little girl protested. She wanted to go play with the other kids, but it was no use. The little girl protested again and, in a fit of rage, broke one of her toys; a little doll. As she looked down at what she had done, something clicked inside of her; a little spark of creativity. The girl quickly scooped up the broken remains of her toy and ran off to her room. It was here where her journey would truly begin. The girl tirelessly toiled over the doll, seeing each separate piece for what it was and beginning to understand how it worked. After a while, she had fixed her toy, but that spark was still lit. That drive to understand what made things work hadn't faded from her heart. Much to her parents' dismay, the little girl began to take apart and reassemble various items around the house. They would not protest, however. If it kept the little girl inside where it was safe, it wasn't cause to complain. But they'd soon have one.

Many years down the road, the little girl wasn't so little anymore. She had grown much in those few years, but, sadly, she was still as sickly as ever. The girl remained confined indoors and didn't have very many friends because of it. Not that she needed any; her new toys were all the company she needed. At least that's what she thought. You see, one day, her family met an older man while out on the road. He was hurt, very hurt. The girl's family rushed him to their home and cared for him while he recovered. It would be a long time, but he was more than welcome to stay. The man's injuries kept him confined to a bed for quite a long time. He wasn't able to go out for walks or even go to the market. The girl saw this and understood how lonely this probably made the man feel, so she began to spend time with him. The girl dazzled the man with all the machines she had crafted and the man listened intently. The girl's parents would apologize that she was bothering him, but the man shook his head. The man said it was no problem and that he saw a lot of himself in the little girl. After a while, the girl and the man became very close. And as soon as he was well enough to stand, the man said to the little girl, "Little girl, you've done so well keeping me company these many months. To show my thanks, I'd like to show you some creations of my own." The girl enthusiastically agreed. And so, the man showed her his creations. There were so many of them. They had many joints and limbs, so many compartments holding all sorts of wonders. Some were shaped like people and some looked more like beasts. Some spat fire and some made it rain swords. Each one moved with a mechanical grace she had never seen. This only helped to fan the spark of creativity in the girl into a full blown flame of passion. The little girl begged the man to teach her how he was able to perform such wondrous acts, and the man happily agreed to teach, but it would have to be in secret. The Little Girl's parents had now seen the man for what he truly was, and they became fearful of what he would teach the Little Girl. They could not stop the Little Girl's drive, however. In secret, she learned from the man.This was no longer just the story of the little girl. This was now the story of the girl and the old man.

Many months passed and the man was nearing his full recovery. In that time, the girl had learned much, and learned it fast. She was able to make her own wooden men and make them move as the old man did. Her form was sloppy, but she would get better with time. Many more months passed, and finally it was time for the old man to go. This made the girl very sad. She had finally made a friend, and now that was about to end. The man offered to take the girl with him; to watch over her and teach her. The girl pleaded with her parents. The girl's parents saw how sad this made the girl. It had made them very happy to see the girl laughing and playing for once, and they did not want that to end. They said yes. That evening, the girl packed her things and said goodbye to her parents, beginning her travels with the old man.The old man and the little girl traveled far and wide. They visited small villages and grand cities. All the while, the girl learned more of the old man's craft. She was getting good at it too. She was able to do far more than just make her wooden men simply move now. She could make them dance, she could make them soar... she could make them fight. Her creations began to take a violent turn. No longer was she making elaborate clocks and wacky gizmos. The girl was making spinning blades and cannons that fit in the palm of a man's hand. The old man was grooming her to become like him... to become a Shinobi. The girl now fully understood the man's craft, but she didn't mind. To be honest, the idea excited the girl. And so they continued, traveling for many years.

The years had come and gone, and both the girl and the old man had grown even older. the girl had learned many new tricks from the old man. How to walk on water, how to take on the appearance of another, and many more. With these tricks, along side her wooden men, the girl and the old man traveled the countryside helping those in need. They chased off bandits and monsters alike and the girl enjoyed every bit of it, at least until the day she learned what a true monster looked like. When that day came, the beast wasn't draped in matted fur. The beast did not have razor sharp claws. The beast did not even have long fangs. The true monsters came bearing the garb of a man; a metal suit and blade. The old man had heard tales of these monsters. They were a recent threat that came to end those like the old man, like the girl. But he would not allow it. The old man had promised to protect the little girl, and he knew his time was growing shorter. As the old man, the girl, and the monster fought, it became obvious they could not win. But the man would not give up. He promised to protect the girl. The fighting broke for a moment. In the break, the man looked at the girl and said, "Little girl, you've done so well keeping me company these many years. You've been such a great student and, to show my thanks, I'd like to show you my finest creation. One I have kept from you all this time. But in order to show you this creation, I need you to go. I need you to run far away." The girl agreed, tears flooding her eyes. She might not have known what this meant on the surface, but some deep part of her understood. This was goodbye. The man turned to face the monsters and unveiled that he too was in fact a wooden man, one unlike any other. As the girl ran, the man's body opened up and swallowed the monsters whole, enveloping them in a bright light and a loud rumble. The girl turned to see the man's creation, but she saw nothing. They were gone. The old man did not mind. His time was almost over and he had promised to protect the little girl, and so he did. The girl made her way alone to the nearest village to finish her instructions in the Old Man's craft. She would become like the old man and help others. She would keep others safe as he kept her safe, and she would do so by destroying the monsters of the world. The true monsters.

This was no longer the story of the Little Girl and the Old Man. That time has come to an end. This is now, once again, the story of the Little Girl. This is the story of Rinka.
 
PostPosted: Thu Jan 11, 2018 6:11 am
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nezumi Ishikawa
Alias: Kazama Seifu
Nickname: Kageashi
Age: 19
Birthdate: August 24th
Gender: Male

Height: 5'4"
Weight: 126 lbs

Nindo: "All in an honest day's work."
Personality: Nezumi is a thief, scoundrel, and rogue of the highest order hidden behind a charming and sly smile. Nezumi hopes to become a wealthy and skilled thief. He is plagued by kleptomania and a pathological need to steal anything of value without getting caught. This vagabond loves the thrill and adventure of thievery. Nezumi is incredibly charismatic and often flirtatious with a witty and sarcastic sense of humor. He is skilled at picking locks and pockets, burglary, forgery, embezzlement, counterfeiting, grand larceny, tax evasion, perfidy, and impertinence. He also has a soft spot for animals and loves spending time in nature socializing with animals. He is reluctant to engage an animal in violence, particularly foxes. Nezumi is a serial womanizer who enjoys the company of young women. To the gentlemen, he is Miss Fortune and to the ladies, he is Sir Prize. He relishes in his own despicable behavior and will do anything to take what he wants. Nezumi is also partial to explosions and can be quite trigger happy.

Village: Otogakure
Faction: Ukore Bandits
Title: Genin
Rank: D-Rank
First Class: Bukijutsu
____Mystic Hero The user is much like a hybrid warrior, focusing on mixing ninjutsu into their personal arsenal. Through their great devotion to this path the user can cast ninjutsu without hand seals while wielding a weapon, D at D-rank, C at C-rank, B at B-rank, A at A-rank, and S at S-rank. These techniques maintain the same description and criteria to use, as well as require the same amount of time to mold the chakra through the weapon as would be needed to perform hand seals, meaning the techniques are not instantaneously cast. The user’s spirit is so strong, that they can utilize their physical bukijutsu techniques to negate ninjutsu techniques of the same rank or below by paying the same rank cost as the technique being negated as a complex cost, I. E, using both chakra and stamina.
Second Class: Bloodline
____Blood Knight Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Bakuton | Explosive Release
• Clay Method users are born with molding mouths on their body, and deep chakra pools. ( Chakra pool maximum +40. )

Chakra Pool: 295
Stamina Pool: 245
Chakra Element: Wind | Fire | Earth
Chakra Materialization: Nezumi's green chakra materializes as wind.

Passive Status Increases:
• Strength ► None
→ N/A
• Speed ► None
→ N/A
• Reflex ► None
→ N/A
• Fortitude ► None
→ N/A

Strengths:
• Archery
• Explosives
• Thievery
• Fuuton
• Katon
• Bukijutsu
Weaknesses:
• Kleptomaniac
• Dishonest
• Beautiful women
• Valuable items
• Shiny things
• Loose trigger
Fears:
• Prison
• Poverty

Reductions:
• Learn Bukijutsu techniques one [1] post faster. (Bukijutsu Class)
• Learn Bloodline techniques one [1] post faster. (Bloodline Class)
Personal Attributes:
• Bowman | Nezumi gains a free custom bow at Chuunin.
• Clay Creator | Nezumi gains the Earth element.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 10 (Santa's Library Xmas 2017)
• Genjutsu : : 00 / 02
• Bukijutsu Styles: : 00 / 02

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Longbow
Weapon Range: 220 yards
Weapon Weight: 2 lbs
Weapon Location: Back holster

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 15 arrows
• Small quiver
• Standard katana
• Clothing
• Face mask
• Lockpicks
• Two five lb clay pouches
• One free formless style (Soft Physical) (Xmas 2017)
• Ten free training posts (Xmas 2017)
• Curse adaptation coupon (XMas 2017)
• Santa's Library (10 Ninjutsu) (XMas 2017)

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only unless otherwise specified.}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Fuuton


Katon


Doton


Bakuton


▬▬┤|B u k i j u t s u

Uwame
• {Stage progression / techniques learned}

Kyoukan Ya
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 02
Locked Formless
• Projectile Weapons: Bow and Arrow
Slots Used
• _______ → || [X] {Please include links for training}
Locked Formless
• Soft Physical
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nezumi was born on August 24th and raised in an orphanage in Gimangakure after being abandoned by parents he would soon forget. The orphanage headmaster, Isshin Ishikawa, was a kind and modest man. Mister Ishikawa rarely had enough money to feed the children in the orphanage and make ends meet. On most days the best the children could hope for was a loaf of bread they all had to share. Despite the headmaster's best intentions, there was little he could do besides ask for donations. The children grew up hungry most of the time and spent their free days begging. Nezumi had actually grown up without a real name so he went by nicknames. He was a small white-haired boy who usually wore ill-fitting rags as clothing. He would sit and beg on the streets after his daily school lessons with Mister Ishikawa with his hand outreached. He often times made enough money to buy second-hand bread from the bakery for dinner. After tearing a few pieces of mold off of his small loaf he would devour it for his own survival.

It was not until after he turned eight years old that he began learning how to steal effectively from joining the Ukore Bandits. During this time he met another youngster named Kozo Goemon and became best friends with him. Out of desperation he learned the tricks of the trade and began picking enough wallets and coin purses from the pockets distracted adults. The first real meal he ever bought with that money was a hot beef pie. He devoured it and never knew what the combination of delicious ingredients could do for him. The hot pie burned his mouth as the gravy scaldingly slid down his throat but he did not care. This was the life he wanted, no more begging, just taking what he wanted so that he could live with comfort. The boy continued to practice his thief skills as he stole apples from market stalls, bread from bakeries, and even cooked meats from butchers. He would bring the food back to his friends at the orphanage and all of the children would eat bountifully in secret.

The merchants would often yell at him calling him a street rat, a guttersnipe, and an urchin. Eventually, he began to embrace the name of rat and began calling himself Nezumi and took the last name of his orphanage headmaster who raised and educated him. He was a high spirited and charming lad with numerous schemes ranging from scams, pickpocketing, lockpicking, and basic distractions. He was a hero among the other orphans as they all had enough to eat and grow properly. Despite enduring the rare beating from getting caught by an enraged merchant he was doing rather well for himself.

He spent much of his teenage years diligently learning basic shinobi skills to aid him in his crimes. He was now particularly skilled at evading the police and shopkeepers he would steal from. Nezumi was always naturally agile even as a small boy and now that he was honing his skills he really took to the bow and arrow.

He is now going to race towards his ambition of becoming the greatest thief in the world.
 

Ephemeral Ozymandias

Obsessive Prophet

Reply
☆[3} Approval Area :: Post Requests Here

Goto Page: [] [<<] [<<] [<] 1 2 3 ... 344 345 346 347 348 349 ... 361 362 363 364 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum