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Posted: Thu Sep 19, 2019 9:08 pm
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Posted: Thu Sep 19, 2019 11:19 pm
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Southern Cross Nemesis Vice Captain
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Posted: Fri Sep 20, 2019 12:41 am
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36/71 hit points, Grabbed, R1 Marked, +2 to hit until Kuori's next turn, +2 Kuori bonus to damage in area
ROPER'S TURN
"That 'friend' of yours needs to start pulling his gods-forsaken weight, Ilikan!" Revenge would call out as the Roper lashed him relentlessly.
KUORI'S TURN
Kuori laid into the Roper, striking it with her mace in such a way that caused unfamiliar divine energy to spark forth and shower him. Revenge hadn't experienced this before so was momentarily caught off guard, especially after being assailed by the roper so. But he nods solemnly in appreciation and steels himself.
Quote: Revenge spends a healing surge and regains 17 hit points
MINOR ACTION
Still, the damage was done, and Revenge's boiling Tiefling blood began to heat his skin as he gritted his teeth.
Quote: Infernal Wrath Classic, Revenge has +1 to hit and +5 damage against R1
MINOR ACTION
"Probably neither, considering its biome. But we can kill it to find out, if you'd like... he'd say lowly in response to Ruin's question.
STANDARD ACTION
"I tire of your existence, foul beast. Be slain already! Revenge would say, tightening his grip on his weapon before forcing his weapon into the monster's hide, chilling frost crackling around the wound.
Quote: Enfeebling Moonstrike, 30 vs AC-2. If it hits, 22 cold damage and R1 takes -2 to attack rolls and AC until the end of Revenge's next turn.
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Posted: Sun Sep 22, 2019 9:48 pm
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Posted: Mon Sep 23, 2019 9:23 pm
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Posted: Tue Sep 24, 2019 4:46 pm
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Posted: Thu Sep 26, 2019 12:11 pm
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Posted: Thu Sep 26, 2019 4:06 pm
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Southern Cross Nemesis Vice Captain
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Posted: Thu Sep 26, 2019 5:12 pm
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Posted: Fri Sep 27, 2019 7:45 pm
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36/71 hit points, -5 to attack rolls until start of next turn; grants combat advantage until start of next turn; Shield dropped in K17, -2 to AC and Reflex
MOVE ACTION
Can't let the momentum die! With no monster in visible sight, but the sound of battle about where he last saw the roper, Revenge would feel safe running around the corner.
Quote: Run action to P19, going south around Ilikan and Kuori.
MOVE ACTION
Seeing Valac closer to death than the beastie was, Revenge would smirk mischievously.
"He wanted a fair fight? He said nothing about not cheering him on!" Revenge would suddenly announce.
And with that, heavy plated boots would charge along the ground.
Quote: Run action again! Move northerly around the rock and Ruin, ending at I17
FREE ACTION
Right before his destination (right about K17), Revenge would drop his shield (it hasn't been doing any good, anyways).
Quote: Shield dropped, -2 to AC and Reflex
MINOR ACTION
As he ended his charge, Revenge would thrust his arm out, giving Valac a smack in the back! "Show him what for, Valac!"
There maaaay be a bit of divine essence in the supportive smack.
Quote: Lay on Hands. Revenge spends a healing surge, but regains no hit points. Valac regains hit points equal to his surge value +5 (I believe 23 hit points)
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Posted: Mon Sep 30, 2019 1:41 pm
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PupSage rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Mon Sep 30, 2019 5:16 pm
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Posted: Thu Oct 03, 2019 8:41 pm
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Gate Keepers (Squares filled entirely by stone are blocking terrain, otherwise stones taking up roughly half a square provide partial cover, and stones smaller then that are difficult terrain to move over)
Initiative Order Ruin HP: 34/65, +2 shield bonus to AC and Reflex 11THP, 11 cold damage at start of turn to adjacent enemies Revenge HP:36/71, Ilikan HP:63/83. Kuori HP: 36/59, Roper: Bloodied, marked by Ilikan Valac: HP: 29/75, Grappled Bloodied Irene:
The heavily wounded roper tries to real Valac in and take a bite out of him but the barbarian manages to keep his blade between himself and the gaping razor filled maw of the roper, thwarting his attempt.
((Valac Up, Ilikan's mark is triggered so you may make your attack. ))
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Posted: Sun Oct 06, 2019 1:01 am
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Posted: Sun Oct 06, 2019 7:04 am
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