((This was a character my friend sent to me. We've been designing the character together since he doesn't understand everything about all this yet. Anyway, he's been busy, so he asked me to put this up, and then he'll post it once he can, leaving me to delete this sheet. Can I do this?))
Player Username: Grevus
Character Name: Milos Fletcher
Race: Human
Class: Variant Sorcerer
Level: 6th
Exp: 15,000
Hp: 33
AC: 18 (+3 DEX, +4 Chain Shirt, +1 Two-weapon Defense)
Touch AC; 13
Flat-footed AC: 15
Speed: 30ft
Initiative modifier: +3
STR: 15
DEX: 16
CON: 16
INT: 15
WIS: 16
CHA: 16
Saves:
Fortitude: +5
Reflex: +5
Will: +8
Base Attack Bonus: +3
Grapple Modifier: +5
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Inventory :
Weapons: Spiked Gauntlets (1d4/X2 Piercing, 1lb) X2
Throwing Axe (1d6/X2 Slashing, 10 ft, 2 lb) X3
Sling (1d4/X2 Bludgeoning, 50ft, 0lb)
Armor: Chain Shirt
Other:
Backpack with Waterskin, trail rations 1/day, bedroll, sack, flint and steel, Hooded Lantern, five pints of oil. Spell component pouch. pouch with fifty bullets.
Gold:
9167
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Skills:
Intimidate +7, Concentration +7, Craft +6, Knowedge (arcana) +6, Profession (Porter) +7, Spellcraft +6.
Languages:
Common, Draconic, Undercommon
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Feats: Two-Weapon Fighting, Two Weapon Defense, Power Attack, Quick Draw
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Special Abilities/Attacks/Qualities: Animal Companion, Spells.
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Spells Prepared/Known: 0-level: Acid Splash, Ray of Frost, Touch of Fatigue, Flare, Daze, Disrupt Undead. 1st-Level: Magic Missile, Shocking Grasp, Color Spray. 2nd-Level: Summon Monster II. 3rd-Level: Hailstones.
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Alignment: Chaotic Neutral
Deity: Wee Jas
Size: Medium
Age: 27
Gender: Male
Height: 6"7
Weight: 169
Description/Image:
Milos Mayfleet, Heavy Horse Animal Companion. CR 1, Large Animal. HD 5d8+3, hp 27, Init: +2, Spd: 50ft, AC 16 (-1 size, +2 Dex, +5 Natural.) Touch 11, Flat-footed 12, Base Atk: +4, Grp: +10, Space/Reach: 5 ft by 10 ft. Atk -1 Melee (1d6+1 hoof) Full Atk -1/-1 Melee (2 hooves 1d6+1) SA: -, SQ: Evasion, Link, Low-light Vision, Scent, share spells, two bonus tricks, AL: CN, SV Fort +5, Ref +5 Will +2, STR 17 DEX 14 CON 15 INT 2 WIS 12 CHA 6.
Skills/ Feats: Listen +4, Spot +4; Endurance, Run.
Evasion: If Mayfleet is subjected to an attack that normally allows a saving throw for half damage, he takes no damage if he makes a successful saving throw.
Link: Milos can handle his animal companion as a free action. He also gains a +4 circumstance bonus on all Handle Animal checks when regarding his animal companion.
Share Spells: Any spell Milos casts on himself also affects his animal companion if the latter is within five feet at the time. He can also cast a spell with the target of "you" on his animal companion.
MayfleetMilos Fletcher isn't the son of some aristocrat, or someone in a position of any sort of political power. He is an ex-military man from a small cell of Battle Sorcerers. After his unit was wiped out in a battle, Milos has been reported as dead, though his superiors are still looking for his "body."
Milos traces his ancestry back to a Silver Dragon, though the only indication of this is his sorcerous blood. He was raised by the mayor of a small town, which allowed him the money to study the arts of magic. However, Milos didn't click with this "book learning," eventually dropping out of the magic academy at age 18. This left him with a less-open range of careers to pursue afterwards.
Milos was enlisted in his nation's military. There, he was trained in the use of simple weaponry, as well as the Throwing Axe. Among his comrades in arms, Milos seemed to be the most combat-oriented, often using his weapons judiciously before following up with a spell and closing the distance for a melee fight.
Milos's war was scarier than he'd thought. As he fought furiously on the battlefield, he could hear his comrades being blown away left and right. Milos wonders to this day how he managed to steal a horse and run away after his unit was entirely decimated, leaving him as the sole survivor to tell their story.
After his desertion, Milos began adventuring on the back of his stolen horse, which he christened Mayfleet. At first, their relationship was mostly the same as any other horse and rider, but eventually, Milos felt a deep connection awaken between him and his equestrian companion. Milos took Mayfleet as an Animal Companion three years after his initial escape from the army.
Even today, at age 27, Milos and Mayfleet adventure together, bound by a link that no sorcerers or wizards can understand.