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A Dragonriders of Pern B/C RP 

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Samuel Carlin

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PostPosted: Sun May 10, 2020 1:08 pm
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PostPosted: Sun May 10, 2020 1:09 pm
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Samuel Carlin

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PostPosted: Sat May 23, 2020 11:23 pm
V'styn of blue Galaith


Name: V'styn
Age:28
Sex: Male
Sexual Orientation: Unconcerned but heterosexual
Pronoun preferences: He, his
Weyr: Western
Rider Rank: Weyrling
Previous Rank/Craft: None official.

Physical Description:
Suvestyn is unassuming and unimposing. He would be easily overlooked in a crowd. It isn't that he's plain. He's quite good looking, really, but he doesn't make a show of it. His smiles arm warm, not exuberant. There is no flash or pomp to him, just a casual sense of comfort, from the artfully careless cut of thick auburn hair to the tickle of the close-cropped goatee that masks a narrow chin. Olive green eyes are expressive, but his gaze is never too direct. His clothing is loose and comfortable, dyed in colors that compliment him but never flash or stand out. He is never highly ornamented, wearing a simple braided leather choker as his only jewelry.

Personality:
Suvestyn is a laid-back sort, who is only concerned when concerns present themselves as problems to be solved. Not the type to borrow troubles or go looking for them, neither is he the sort to invite himself into someone else's drama without an invitation. That said, if he *is* invited, he is all too happy to try to be the cooler head that prevails, pointing out another point of view that might not have been considered, that might help untangle any gnarly problems. He is not a gossip. Your secret is safe with him.

Which is not to say he's a pushover. He's a fairly good judge of character and has a keen eye for knowing when he's being manipulated and played for a fool. Try to trick him for your own reasons and you will quickly discover that the calm and collected man loses composure quickly. Cheat him at a game of cards and he'll laugh and slap your back. Cheat him when the stakes are higher and you'll find yourself with an enemy. Honesty is important to him. He knows the difference between a fib and a falsehood.

But if you really want to know the man, sit and let him play for you one one of the gitars he's crafted himself. Music is his love language and while he's happy to play a common tune or two in a public hall, those he shares his private compositions with are very few.

Positive Trait List
Easy-going. Trustworthy. Reasoned. Romantic.
Negative Trait List Holds a grudge. Vindictive. Melancholy.

History:
Suvestyn had lived all of his life at Whitecliff Weyrhold until Thread fell again. As such, he was used to a different sort of rider and pace of life than here at Western Weyr. If you asked him, he'd say he preferred the less chaotic life at home, but h's made his peace with the decision to answer the call for those of able body and mind to take their place on the Sands.

His time at Western has by no means been unpleasant. He was tapped and invited to come with his younger brother, who found his match at a Hatching almost the moment they'd been brought to stay. He has made good friends, built a close community and he'd no more turn his back on those he'd come to know here than he would swear to never go home again.

He does miss the grandparents who raised him and his brother, after their parents were lost to fever and a fall at opposite ends of the same Turn. Those are day he doesn't often speak about, but which figure in some of his most private songs. And thinking of songs, he misses being able to sit anywhere in the Weyrhold with a gitar and play and find himself surrounded by a dozen eager listeners at any time of the day or night. He can play here at Western. He does, now and again, but it isn't the same and it doesn't bring the same kind of comfort as it did at home.

Perhaps some of his occasional melancholy comes from realizing that as the Turns have moved on, he's gotten old enough that the prospect of a dragon choosing him seems farther and farther away. He may not have ever dreamed of claiming the skies on dragonback, but if the dream slips away from him, unrealized, how will he truly know who he might have been?

Other: Anything else you want to add? He may be melancholy sometimes but he doesn't dwell on it. Not to worry, he won't be writing emo poetry and crying in his klah.  
PostPosted: Sat May 23, 2020 11:26 pm
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Galaith



Name:
Galaith

Personality: Galaith was shelled for one reason and that was to be seen. Not the sort of dragon who is content to simply linger in the back and meekly accept what is handed down, Galaith has an opinion and that opinion will -- no, must -- be heard. Galaith is dependable and steadfast. He will never waver once a direction is chosen, no matter whether it proves to be the wrong one in the end. As long as no one risks harm, it is a viable solution and deserves equal and fair consideration. Don't agree? It's a shame that you're wrong. If overruled, outmatched or, more importantly, given a direct (if contradictory) order, rest assured that Galaith will do as told, but you will certainly feel the displeasure being forced to fall in line brings.

Galaith can be swayed by flattery, perhaps too easily. Praise Galaith's wisdom and you will have a friend. Sing of Galaith's shining hide and deft manuevers in flight and you may win his hearts. If you prove to be fickle, however, well. There are other dragons who can see the truth you chose to ignore. After all, the next Flight is not so far away and if you have not pinned him down, there are other dragons with much better taste out there.

Egg Size:
Medium
Adult Size: Large (65' eventually)

Physical Attributes:
Galaith's wings are slightly outsized for his body size. This means that he may not be as fast or as agile as his like-hided kin but he has just a little extra oomph when it comes to stamina.

Additional Notes:
Though Galaith may claim not to be interested, a Flight is not something to be put off or missed. Any excuse is a good one, every time is perfect for a Flight.

Why Me: Suvestyn and Galaith balance one another, making up for shortcomings and boosting strengths they may not even have known they shared. Suvestyn may have had to wait a long time for Galaith to find him, but it will be perfectly clear from the moment of Impression that the time is finally right. Galaith will push Suvestyn in taking a more active role in Western Weyr life, and Suvestyn will in turn help to temper and soften some of Galaith's harder edges and impulses. Together they will become a reliable, steadfast and solid pair.  

Samuel Carlin

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Samuel Carlin

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PostPosted: Sat May 23, 2020 11:27 pm
:.: Bonded Pets :.:
 
PostPosted: Sat May 23, 2020 11:29 pm
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~In Progress~
[PRP] Such Grand Plans (V'styn and Pari and maybe dragons?)

~Completed~

~Incomplete~
 

Samuel Carlin

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PostPosted: Sun May 24, 2020 11:55 am
G'rus


Name: G'rus (formerly Geraeus)
Age: 16 17
Nameday: 3560.07.01
Sex: Male
Sexual Orientation: Girls! Of course girls.
Craft: Fishercraft Apprentice
Rank: Weyrling
Location: Western Weyr

Physical Description: G'rus is far from finished growing, but he's not going to be a mountain of a man, even when he has. He's just a little under six foot now, 5'11" or so, so he'll probably top six feet, but there's no knowing for sure. He's built like he runs and knows a hard days' work already. There are definitely deep set calluses on his hands. He's olive-skinned, hazel-eyed and sports a dark head of hair that has enough wave to grow out of control when he lets it get long enough. That doesn't happen often. His clothes are practical, not pretty, and they fit him well.

Personality: G'rus is not great with rapid change. That's not to say he won't try new things. It isn't even meant to say that he can't adapt: he can. Given his druthers though, he'd much prefer that change followed a schedule posted well in advance.

He was -- is -- a hard-working young man with a deep-seated sense of honor and justice. He's never been a bully, and is uncomfortable to his core when he sees someone being picked on or pushed around. He's just never intervened. Never wanted to get involved with trouble that doesn't come straight at him. He's given other boys a hand up after a scuffle and if he needed to run for a healer, he'd do that, sure, but he's not the one to look to if you need protecting.

He's a big fan of order and rules and predictability, none of which he's sure of now, so he'll cling to what he's told and taught with all his might. The more uncomfortable he is, the less he jokes and laughs, though he has a sense of humor, he swears he does. He likes to keep his belongings tidy and to know where everything is, especially in a new situation. At home, in Tillek, he didn't mind having to go looking for his boots or a tool or his cousins, but in a world out of his control, not knowing something causes him no end of stress.

When all else fails him, though, he finds comfort in his imagination. He is a pretty decent storyteller, and was known, in his family, as someone who liked to embellish when a simple story would do. In many of those stories, G'rus was captain of a ship and would go on grand adventures to places that probably don't exist on Pern, but you'd never know, he said, unless you went out and looked. Well. This is the biggest adventure he never imagined and he's not sure, quite yet, how it will all end.

Positive Trait List: Organized, disciplined, imaginative, helpful, creative
Negative Trait List: obsessive, easily overwhelmed by change, calculating

History: Geraeus was born at Tillek Hold to a family deeply rooted in the Fishercraft. His father was a fisherman, both his grandparents were as well, and so on for as many generations back as anyone could remember. Growing up, it was all that Geraeus had ever known. He had big dreams of captaining his own ship one day, though the stories he told his friends and family were so filled with adventure and daring feats that he could easily write them off as "just" stories.

As soon as he was permitted, he asked to apprentice at the Hall and he threw himself into learning knots and coiling rope and holding tools at the ready so that one day he could walk the tables and call the shots.

Then Thread fell and all the sure things of his life disappeared. His father, who was at sea at during First Fall, survived, but with only a handful of the crew he left with, and returned with a nightmare retelling of the ship that came apart under his feet. Though his family survived, many of their friends did not, so they clung to each other for safety in a world that no longer made sense.

In the Turns since First Fall, Tillek Hold (and many other places, no doubt) became more dependent on High Reaches Weyr for security and protection. As a result, Geraeus' father asked to be allowed to be involved in organizing supplies and services that were sent to the Weyr to pay them back. When a shipment was being prepared, he would pull Geraeus away from his studies to help and make sure the boy was known and recognized.

So he couldn't escape the Searchrider when she came looking for Candidates to Stand at High Reaches. As a matter of fact, his mother made a great point of introducing him. She had lost interest in sending her son out to sea when unlucky timing might mean he never came back. The Weyr, she told him often, was the safer place to be.

So he went and he did his best to be prepared for the Hatching to come at High Reaches Weyr. And then word came through about a Hatching on the western continent, at another Weyr, much farther away and before he could voice an objection, he was on a dragon's back and headed halfway across Pern.

Some of the faces surrounding him were familiar, but many more were not and there were unfamiliar riders and dragons over head and --

And none of that matters now. I will watch you and you will watch me. Now come, Geraeusmine, there are too many things to do to stand in one place any longer. Come with your Ardupath!

He went.  
PostPosted: Sun May 24, 2020 11:57 am
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Ardupath



Name: Ardupath

Personality: Ardupath is very eager to get things done and just as determined not to let G'rus trail behind him, or be behind anything at all, really. Front and center, up and at 'em, the dragon wants to be the first into any situation and G'rus is expected to be right there by his side.

He is tireless and determined that other dragons should do as he does and follow his lead, even if he's only had one lesson or seen a maneuver performed once. He understands that not all dragons are meant to be leaders, but he certainly is and he does not want to miss out on any opportunity to prove it.

But for all that he is a taskmaster and impatient to be Doing Something rather than just standing by, he is exceptionally patient and understanding of his clutchmates in particular. It's not their faults if they weren't made to be up front. He's got this, and he will defend them against anyone or any dragon who has a negative thing to say about them. Even themselves.

He is easily frustrated by being held back and somewhat prone to anger if he feels he's been unfairly restrained. Once through the struggle, owever, he will be solid as a rock. This is not a dragon easily distracted by anything.

Egg Size: Medium
Adult Size: 86'
Physical Attributes: Ardupath is pretty average for overall size, but he will be in tip-top shape once he's finished growing. Muscle definition will be very noticeable beneath his hide. He will be powerful, but not particularly quick.

Additional Notes: As he gets older, that urge to be first may be tempered, but it won't disappear. Thread? Let him at it. Flight? Dragons who wait don't catch! He is very proud of the fact that he can produce a longer than average gout of flame.

Why Me: Gaerus has potential. He just needs someone to pull it out of him. Who better than Ardupath who needs a partner who can live up to his expectations and exceed them? In his youth, Ardupath will rely on G'rus to keep him out of danger and from over extending himself. In exchange, G'rus will learn the value of speaking up and stepping forward, rather than letting someone else take the lead. They will temper one another's uncontrolled obsessions and Ardupath will guarantee that wherever G'rus ends up, it will always feel like home.

Oh, but that boast about being un-distractable? If either rider or dragon find something more permanent than a Flight-induced fantasy? Watch out. They share the same devotion and dedication for the softer side of life as they do the challenges.They may be awkward and inexperienced, but they will be all in.  

Samuel Carlin

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PostPosted: Sun May 24, 2020 11:58 am
:.: Bonded Pets :.:

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PostPosted: Sun May 24, 2020 12:00 pm
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Samuel Carlin

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PostPosted: Sun May 24, 2020 12:06 pm
Name: Ollandin
Age: 18
Nameday: 3558.08.28
Sex: Male
Sexual Orientation: We'll see.
Craft: N/A
Rank: Candidate
Location: Western Weyr

Physical Description: Ollandin is an anxious young man and it shows in the way he carries himself. His shoulders are almost always stiff and tight, like he expects to be pranked at ny moment. He is fit enough to handle himself in a scrap, if it comes to that, though he leans more toward the slender side than to bulk. Dark as an Igenite, he has warm-honey amber eyes, somehow in contrast with the angles of his features. Deep black hair is long and hangs in waves to his shoulders when it's unbound, which isn't often. Though broad smiles are not commonplace, they do show off a deep pair of dimples.

Personality: Anxious, as mentioned. Ollandin is tightly-strung. He isn't nervous, per se, but he is certainly uncomfortable in strange company and any sudden change will make him withdraw to reconsider whether he'll stay in a situation or retreat. He isn't a coward -- he'll speak and stand up for himself when he feels the need -- but he will go out of his way to avoid a cofrontation if he can. Just don't back him into a corner.

Without an outlet or escape, Ollandin can be vicious in his effort to regain some space. Fight or flight moments definitely land him squarely on "fight". He does not play by rules when pushed that far, either, so challenge him at your peril.

Those who don't insist on pushing his personal boundaries will discover that there is a kind-hearted young man behind the defenses. Perhaps because of his anxiety, he is patient with those who need it and considerate of leaving space and peace for those around him. He is a thinker and loves riddles and puzzles. He despises pranks, but he loves a good joke.

And his demeanor changes entirely in his twin's company. When Ollanmar is nearby, his defenses ease a bit. He is less reserved and more vocal, seemingly more comfortable in his own skin. Which isn't to say things are always easy between them: tere is no greater competition than the one that exists between Olladin and his brother. Everything is a gme of one-up with them and winning carries bragging rights for a long time. Ollanmar can at times be his gretest enemy, but he is also Ollandin's best friend and he would go to the ends of Pern for his brother's sake.

Positive Trait List Kind, patient, clever.
Negative Trait List Anxious, self-critical, defensive.

History: Ollandin was the first twin born by seven-and-a-half minutes. He was born to Ollan, a young woman who had come to Western as part of a trade caravan because they knew that she would likely deliver on the road if she'd not come in with them. The birth was relatively easy and both boys were healthy and strong. Ollan chose to stay a while, planning to rejoin the caravan when they were a few months older. Winter had other plans.

A fever took Ollan when the boys were six months old, and they were fostered in the creche instead. No real problem for the boys who were cheerful, playful babies and grew up without any real inconvenience or hardship. Olladin was always willing to do his bit to help with chores and responsibilities, and when he was old enough, he and Ollanmar dared each other to be the first to Impress, and to bear the heat of the sands the longest without squirming or shifting their feet.

When First Fall happened, the boys were separated. Safe, indivisually, but apart. Ollandin spent the time in a storage cavern, hoping for the best and convinced of the worst. It was the return of Thread that frayed his nerves and brought what had been infrequent bursts of anxiety rushing to the fore. He spent a full Turn unwilling and unable to be separated from his brother without exhaustive fits of distress. He has since calmed enough to be able to even sleep through a night without Ollanmar by his side, but he's always more comfortable when they're together.

It is his hope to be able to be truly independent in the future, but he's taking little steps. Manageable steps.

Other: Ollandin needs his twin!  
PostPosted: Sun May 24, 2020 12:07 pm
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Samuel Carlin

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PostPosted: Sun May 24, 2020 12:09 pm
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PostPosted: Sun May 24, 2020 12:11 pm
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Samuel Carlin

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Samuel Carlin

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PostPosted: Sun Jun 07, 2020 6:34 pm
User ImageEn'cai

Name: En'cai (formerly Banencai)
Age: 30 31
Nameday: 3546.02.17
Sex: Male
Sexual Orientation: Defintely likes girls. The right guy might turn his head. But he defintely likes girls.
Weyr: Western Weyr
Rider Rank: Wingrider
Previous Rank/Craft: Apprentice Woodcrafter

Physical Description: En'cai is big. Not just tall -- which he is at 6'5" or so -- but broad as well. He looks like he's spent a life doing heavy lifting and it doesn't look like he's letting himself slack off, now that he's left his 'craft life behind. Wide shoulders, broad chest, paws for hands with blunt fingers, and a ide grin, it's no wonder that when he laughs, the sound fills a room. Deep black hair is short and spiky, despite his best effort to make it lie flat. Heavy eyebrows shadow olive-green eyes, a spark of color in a dusky complexion tht is always shadowed by rough beard growth.

Personality: He's also lives for living. He throws himself 150% ito whatever is currently occupying his time, be it drills, repairing straps or carousing the Weyr after a lost Flight. He is loud, he is boisterous, and he loves to laugh.

He's also fond of bursting into song at random, with some probably off-key ditty he made up on the spot. Don't expect beauty in musical form from the big man, but know that he's probably enjoying making you wince and squirm.

He can be a little overzealous and enthusiastic, which sometimes means he forgets his own strength. He has knocked a friend or two over while being merry and has slapped someone's back hard enough to make them spit out a mouthful of drink more thnan once. He always apologizes. Being rough is not his intent. Far from it, as a matter of fact. Because he's big, he does his best not to use it in a contentious situation. Unless he is joking, he will not crowd someone's personal space or loom for effect. He is not particularly graceful, but he does try to take care where he steps, and if necessary will se's a pushover or uimply pick someone up and move them out of the way, rather than collide or crash into them.

He doesn't have a fuse, or rather, his temper is so slow to kindle that very few have ever seen his patience run out. That by no means means that he's a pushover, unwilling to stand up for what he believes, or shies away from defending those in need. He is happy to come to the defense of someone in a tight spot. He simply doesn't look for trouble where it hasn't already bloomed.

His closest friends are family to him. As near and dear (and sometimes perhaps more so) than his own. He can be trusted. He can be leaned on.
Unless he's meant to be somewhere specific at a particular time. The man can *sleep* (nand snore), he has a very shoddy internal clock and he is perpetually late to any appointment. **He often misses meals at regular hours and must do his best to charm lower caverns staff if he wants to eat. Sometimes it works. Other times, he suffers a growling stomach. Less frequently, he'll miss a drill or wing meeting. Though he has not been removed, he has been reprimanded and knows that he is being watched. He's trying! There's always room to improve.**

Positive Trait List Cheerful, boisterous, patient, temperate.
Negative Trait List Perpetulally tardy, clumsy, occasionally careless

History: Banencai was born at Shady Bend Hold, northeast of Paradise Falls as the rivers flow. He comes from a large family, and hat's not a joke on their physical size, though there is a tendency toward height among some of the people sheltered there. Banencai is one of six children, third oldest of the boys.

If asked, he would say he had nothing to complain about growing up. His parents, his uncles and aunts were adept with wood, and learned a thing or two as well, living among the trees. He spent his time fishing the rivers, helping to strip leaves and bark from branches before they were bent and split for use, and rummaging through the jungle for nests of wild firelizard eggs. He'd seen a man come to the hold once with half a dozen of the little beasts crowded on his arms and shoulders and from that day, he dreamed of having his own fair.

He's still dreaming.

He came to Western when he was 18 in the company of a young woman he'd grown up with. More than friends, he followed her because she asked. It was really as simple as that. Well, that and the Searchrider's dragon thought there was potential for a good match buried inside Banencai too, but that was secondary to Banencai's willingness to make the long trek.

They stayed, and Stood, together for four years. Every Hatching that passed without either of them Impressing was another chance for Banencai to try again, to ask her to go home. To consider that maybe the dragons weren't for them. That they were meant to be in Shady Bend with their family. She wheedled one more Hatching out of him every time. He relented and stayed for her sake.

And four years into their "brief adventure", Banencai discovered what she had hoped for all along. Spurth hatched like a bolt of energy targeted directly at the big man's heart, and a match was made.

She did not Impress.

And in the face of another disappointment, with the knowledge that the Weyrling could not live with his girlfriend, she left Western Weyr and went back to Shady Bend alone.

And En'cai, both elated and broken-hearted as he was, decided he would make himself the best life he could with the partner he had now.

Other: Despite a bad end to his "fairytale", En'cai does not mope. He is happy and content, at Western, with Spurth, and though he's gone back to the Hold since Impressing, he will sincerely report that Western Weyr is now his home.

Also: sibs! Sibs for playing!  
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