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-o0DNA0o- generated a random number between
1 and 150 ...
56!
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JoyRose generated a random number between
0 and 150 ...
102!
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Posted: Wed Mar 25, 2015 7:47 am
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Posted: Wed Mar 25, 2015 12:40 pm
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-o0DNA0o- JoyRose Why ever not? It worked perfectly! Congrats! I know... just... wanted someone else to "win" for a change. sweatdrop ~ Motions to her own Post above Joy's. emotion_hug Aw well it's a group effort, and the fun is in the playing! Maybe I'll stop keeping track of who "won" each round. Perhaps just who played? Or maybe abandon the whole post in favor if just having fun!
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Posted: Fri Mar 27, 2015 4:28 am
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JoyRose -o0DNA0o- JoyRose Why ever not? It worked perfectly! Congrats! I know... just... wanted someone else to "win" for a change. sweatdrop ~ Motions to her own Post above Joy's. emotion_hug Aw well it's a group effort, and the fun is in the playing! Maybe I'll stop keeping track of who "won" each round. Perhaps just who played? Or maybe abandon the whole post in favor if just having fun! Who played sounds reasonable but it is all about having fun! 4laugh emotion_hug
Also, to make it more challenging, I would like to suggest that the RND be from 21 to 150 and that the First "Roller" cannot roll the 100 sided die UNLESS the RND is greater than 100 ( ie. 101-150 ). That way, nobody can "solve it" in just One Roll. OH! And... and you cannot roll again until someone else roll's and didn't solve OR it has been more than 18 hours'. 3nodding question idea
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JoyRose generated a random number between
101 and 200 ...
169!
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Posted: Fri Mar 27, 2015 2:27 pm
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-o0DNA0o- JoyRose -o0DNA0o- JoyRose Why ever not? It worked perfectly! Congrats! I know... just... wanted someone else to "win" for a change. sweatdrop ~ Motions to her own Post above Joy's. emotion_hug Aw well it's a group effort, and the fun is in the playing! Maybe I'll stop keeping track of who "won" each round. Perhaps just who played? Or maybe abandon the whole post in favor if just having fun! Who played sounds reasonable but it is all about having fun! 4laugh emotion_hug Also, to make it more challenging, I would like to suggest that the RND be from 21 to 150 and that the First "Roller" cannot roll the 100 sided die UNLESS the RND is greater than 100 ( ie. 101-150 ). That way, nobody can "solve it" in just One Roll. OH! And... and you cannot roll again until someone else roll's and didn't solve OR it has been more than 18 hours'. 3nodding question idea I was thinking about that, too. Maybe just pick numbers from 101 to 200 to start with and that way we never roll the right number in one roll. Let's try that for a while and see how it goes. As for rolling again, I think we kinda already follow that rule, waiting for someone else to roll next anyway. biggrin
So this post will set the new number (I'm dying to see if bigger numbers are so hard to get we need to use more than the first set of dice)
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-o0DNA0o- rolled 1 100-sided dice:
10
Total: 10 (1-100)
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JoyRose rolled 1 10-sided dice:
9
Total: 9 (1-10)
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-o0DNA0o- rolled 1 12-sided dice:
3
Total: 3 (1-12)
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JoyRose rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun Mar 29, 2015 8:43 pm
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-o0DNA0o- rolled 1 20-sided dice:
1
Total: 1 (1-20)
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Posted: Mon Mar 30, 2015 8:22 am
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JoyRose rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Mon Mar 30, 2015 8:33 am
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-o0DNA0o- rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Tue Mar 31, 2015 5:29 am
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JoyRose -o0DNA0o- emotion_hug I messed-up. sweatdrop Sorry! emo Good to know I'm not going blind! We may need more dice on this one. lol Dice Math Game Goal is 169 4 = 1 6 = 6 8 = 1 10 = 9 12 = 3 { emotion_eyebrow } 20 = 1 { scream stressed stare } 100 = 10 NOW we just need another 1. Or anything on the 4 dice actually! Yay! ninja
((( 6 + 1 + 1 ) x ( 3 - 1 )) x 10 ) + 9 = (( 8 x 2 ) x 10 ) + 9 = ( 16 x 10 ) + 9 = 160 + 9 = 169
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-o0DNA0o- generated a random number between
101 and 200 ...
160!
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