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Posted: Wed Nov 16, 2011 2:44 pm
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Posted: Wed Nov 16, 2011 2:52 pm
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Posted: Wed Nov 16, 2011 2:57 pm
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Posted: Wed Nov 16, 2011 3:40 pm
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Posted: Wed Nov 16, 2011 3:44 pm
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Posted: Wed Nov 16, 2011 3:46 pm
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Posted: Wed Nov 16, 2011 4:03 pm
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Posted: Wed Nov 16, 2011 4:08 pm
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Posted: Wed Nov 16, 2011 4:15 pm
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Posted: Wed Nov 16, 2011 4:18 pm
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Posted: Wed Nov 16, 2011 4:23 pm
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Posted: Wed Nov 16, 2011 4:29 pm
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Posted: Wed Nov 16, 2011 4:42 pm
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Well here's what it says on wiki...
IGN called Rondo "A simple, challenging, entertaining turn-based strategy that dares to be different, and succeeds despite its flaws."[2] 1UP.com criticised and praised the game's difficulty level, stating "When the game's at its best, a hard-fought victory feels like a tremendous accomplishment...and at worst, it feels arbitrary and unfair."[3] Games Radar criticised the presentation, saying "The biggest problem with Rondo of Swords is that it isn't as polished as its peers..."[4] Nintendo Power also criticised the difficulty level, "The triumphs may be sweet, but the aggravations have them outnumbered."[5] Nintendo World Report said of the game "The intense difficulty of the new battle system combined with more traditional RPG traits turns out to be great fun, but tricky."[6] Play praised the battles as the best part of the game, stating "it is here that the true potential of this title shines brightest."[7]
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Posted: Wed Nov 16, 2011 4:59 pm
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Posted: Wed Nov 16, 2011 7:27 pm
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