|
|
|
|
|
|
Posted: Tue Mar 03, 2009 2:27 pm
|
|
|
|
|
|
|
Posted: Tue Mar 03, 2009 4:13 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 04, 2009 5:30 pm
|
|
|
|
|
|
|
Posted: Wed Mar 04, 2009 5:52 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Mar 05, 2009 2:54 pm
|
|
|
|
|
|
|
Posted: Thu Mar 05, 2009 4:03 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Mar 05, 2009 4:32 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
WEWY's soundtrack is indeed awesome. It's also got really incredible characters, including an insane enemy who likes screaming math at you. xd The battle system is also great, but it takes some a lot of getting used to.
Eh, they're cute, but the Hundred Acre Woods kind of annoyed me. I don't like a bunch of minigames clumped together, 'cause I don't want to take that much time off from the story. Plus, since it's mostly optional, I never end up going back until I'm filling up my journal, and then it's just work. confused I didn't even think most of the minigames were very fun.
It's just a few random oneshots on Destiny Islands after the second game. I only have one and a half written right now, and I hate them both. Good, because there was nothing to hear.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Wed Jul 29, 2009 8:39 am
|
|
|
|
|
|
|
|
|
Posted: Tue Aug 18, 2009 2:03 pm
|
|
|
|
|
|
|
Posted: Tue Aug 18, 2009 4:05 pm
|
|
|
|
|
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|