Welcome to Gaia! ::

Echoes of Pern [Closed]

Back to Guilds

A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

Reply [IC RP] High Reaches Weyr
[Magic Clutch] Black, Blacker, Blackest... [Weyrling Lesson] Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 10 11 12 13 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit
Uta rolled 1 20-sided dice: 13 Total: 13 (1-20)

Uta
Captain

Shy Mage

PostPosted: Sun Jul 21, 2019 6:58 pm

Zyamel & brown Venandith
Their first jump was the Fishecraft Hall of Tillek.

It didn't take long to visualize the prominent Hold, and ever certain with her coordinates, the girl sent them to Venandith. The brown dragon bugled his success and delight as he appeared properly over the ocean Weyr, his jewled eyes a bright blue-green in pleasure

So far so good! Zyamel inwardly breathed a sigh of relief. Yeah, there would be no trouble here!

The large brown dragon circled over the Hold, preparing for their next leap.


- - -

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 5
Slacker/Studious: 3

Rolling for Grid:
Grid 1 - Easy Difficulty Level
1. Fishcraft Hall
2. High Reaches Hold
3. Nabol Hold
4. Tillek Hold
5. High Reaches Weyr
 
demon_pachabel rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sun Jul 21, 2019 6:59 pm
Martirae of Gold Anakumath

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 4
Slacker/Studious: 4



Grid 3 - Hard Difficulty Level
1. Runnercraft Hall (Keroon)
2. Dark Woods Hold (Minor Hold in High Reaches)
3. Seawater River Cothold (Tillek)
4. Bloodstone Cothold (Nabol)
5. High Reaches Weyr

Martirae ran her hand over Anakumath's neck, offering more reassurances. In turn, the young dragon leaned mentally into her beloved. We still have edges to smooth out. But one more jump and then....? there was a hopeful and unspoken inquiry that Martirae gathered up in both of her mental hands and held tight.

Of course. to check on the others. Something wanted to hold her attention so tightly she would root it out and once she knew what it was.....well, that thought would ultimately not come to pass.  

demon_pachabel
Crew

Beloved Werewolf

Cheri rolled 1 12-sided dice: 9 Total: 9 (1-12)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Sun Jul 21, 2019 7:00 pm

Amare and Sucurith

Distraction/Intensity: 3
Exhaustion/Alertness: 4
Memorization/Visualization: 5
Anxiety/Confidence: 5
Slacker/Studious: 4

Grid 2 - Moderate Difficulty Level
1. Weavercraft Hall (Southern Boll)
2. Radharc Hold (Minor Hold in Tillek)
3. Keogh Hold (Minor Hold in Nabol)
4. Balen Hold (Minor Hold in High Reaches)
5. High Reaches Weyr

---

Sucurith sensed his brother's loss instantly, and felt a cousin follow. Amare wrapped her mind tightly around that of her grieving blue, who was able to follow her directions with no difficulty at all. Focus... she told him, letting him keen his hearts out. They couldn't grieve to their hearts' fullest, but they could try to do them proud.
 
demon_pachabel rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Sun Jul 21, 2019 7:06 pm
Martirae of Gold Anakumath

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 4
Slacker/Studious: 4



Grid 3 - Hard Difficulty Level
1. Runnercraft Hall (Keroon)
2. Dark Woods Hold (Minor Hold in High Reaches)
3. Seawater River Cothold (Tillek)
4. Bloodstone Cothold (Nabol)
5. High Reaches Weyr

Something happened, grabbing Anakumath's attention sharply once again and Martirae sharply put a stop to their last jump. What happened? she demanded, even her roughness gentle only with her beloved.

Anakumath's misery cried through their bond and it took little prying to guess what had happened. Martirae would have to check before she jumped home, seeking out clarity amongst the anguish to get them home in one piece.  

demon_pachabel
Crew

Beloved Werewolf

Cheri rolled 1 12-sided dice: 3 Total: 3 (1-12)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Sun Jul 21, 2019 7:08 pm

Amare and Sucurith

Distraction/Intensity: 3
Exhaustion/Alertness: 4
Memorization/Visualization: 5
Anxiety/Confidence: 5
Slacker/Studious: 4

Grid 2 - Moderate Difficulty Level
1. Weavercraft Hall (Southern Boll)
2. Radharc Hold (Minor Hold in Tillek)
3. Keogh Hold (Minor Hold in Nabol)
4. Balen Hold (Minor Hold in High Reaches)
5. High Reaches Weyr

---

The next jump was no easier, but Amare was determined. They had much to prove, and prove it they certainly would. Even if they were a little tired. The ache of those losses was still so fresh, and both dragon and rider were feeling it.
 
PostPosted: Sun Jul 21, 2019 7:08 pm
[ IGNORE THIS I'M A OOPS ]  

houllow

Sparkly Decorator

Uta rolled 1 20-sided dice: 18 Total: 18 (1-20)

Uta
Captain

Shy Mage

PostPosted: Sun Jul 21, 2019 7:08 pm

Zyamel & brown Venandith

One again, the girl thought about their next assigned Hold and smiled. She knew this one easy enough--how could she not? High Reaches Hold, named for the mountains and the Hold the Weyr was founded after.

Venandith rumbled confidence and (perhaps a little too quickly) pulled them into the cold Between. One.. Two... Three..

Out the pair appeared, this time circling high above the coastal Hold. Once again, both rider and dragon felt confident and secure. This... was all right. Would be all right.

Little did they know...

- - -

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 5
Slacker/Studious: 3

Rolling for Grid:
Grid 1 - Easy Difficulty Level
1. Fishcraft Hall
2. High Reaches Hold
3. Nabol Hold
4. Tillek Hold
5. High Reaches Weyr
 
houllow generated a random number between 1 and 3 ... 1!
PostPosted: Sun Jul 21, 2019 7:09 pm
Yu'star and Nevidenth

STATS
Distraction/Intensity: 4
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 2
Slacker/Studiousness: 4

Grid 1 - Easy Difficulty Level
1. Fishcraft Hall
2. High Reaches Hold
3. Nabol Hold
4. Tillek Hold
5. High Reaches Weyr

Yuramine, once they let us do this we can maybe go and see your family. Theath says Big Sis Impressed a dragon!! Nevidenth's confidence was almost overwhelming against the sheer anxiety that plagued Yura. Still, the young man attempted several friendly smiles in an effort to keep himself grounded. The past few months with his beloved bronze had seen him surviving many a thing that would not have been possible before, so no reason to believe they wouldn't now. I want to see the bigger sisters and my new littlest sister and your Big Sis again. And your parents.

Please focus. Yura felt something bad was going to happen today, if not to him then to someone else; honestly he hoped it was all just inside his head as he mounted up on his bronze dragon and they took off for their first post.  

houllow

Sparkly Decorator

Cheri rolled 1 12-sided dice: 9 Total: 9 (1-12)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Sun Jul 21, 2019 7:11 pm

Amare and Sucurith

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 5
Anxiety/Confidence: 5
Slacker/Studious: 4

Grid 2 - Moderate Difficulty Level
1. Weavercraft Hall (Southern Boll)
2. Radharc Hold (Minor Hold in Tillek)
3. Keogh Hold (Minor Hold in Nabol)
4. Balen Hold (Minor Hold in High Reaches)
5. High Reaches Weyr

---

Heartened softly by their continued success, Amare and Sucurith jumped between to Keogh Hold, conscious of their losses but determined to continue onward.
 
Cheri rolled 1 12-sided dice: 10 Total: 10 (1-12)
PostPosted: Sun Jul 21, 2019 7:14 pm

Amare and Sucurith

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 5
Anxiety/Confidence: 5
Slacker/Studious: 4

Grid 2 - Moderate Difficulty Level
1. Weavercraft Hall (Southern Boll)
2. Radharc Hold (Minor Hold in Tillek)
3. Keogh Hold (Minor Hold in Nabol)
4. Balen Hold (Minor Hold in High Reaches)
5. High Reaches Weyr

---

They were almost finished with this circuit, and Amaretti felt buoyed, reaching down to stroke Sucurith's neck. Pressing against her blue, she sent the coordinates, and they hopped between.
 


Cheri

Vice Captain

Interstellar Pirate

Uta rolled 1 20-sided dice: 17 Total: 17 (1-20)

Uta
Captain

Shy Mage

PostPosted: Sun Jul 21, 2019 7:15 pm

Zyamel & brown Venandith
Nabol Hold was next on their list, and Zyamel almost felt ill. This Hold was one she knew well, and if she had her way, she would turn Venandith's flames upon Lord Gansley and his minions. The anger and hate and disgust she felt caused Venandith's own eyes to whirl red with alarm, and he rumbled deep within his chest.

Let's put on a show for them, to remind them exactly who keeps them alive every Fall. The sooner they were at Nabol, the sooner they could leave, and they would all be better for it. The brown dragon wasn't at all afraid of anyone within the Hold, but they had things to do, dragons to show off for, and greens and golds and browns and blues and bronzes to admire.

So it was, the girl visualized the horrible place, and with another jump, they appeared.

Circling above the horrific place, Zyamel was about to give Venandith their next directions when something horrific ripped through their bond. Venandith immediately keened, loud, and long, and terrible. His eyes turned grey, his color faded, and he shuddered in pain.

"VEN!" Zyamel gasped, leaning forward, knowing without asking what happened. Through her brown, she understand that Venandith lost a brother. Eskaharth. "Oh K'ell... Oh Ven..." Zyamel knew exactly who had been lost and the grief was palpable. His brown brother, who had been ever so cunning and sharp; the brown who was going to take the world (quietly) be storm. His clutchmate, his brother, his friend.. and now?

Now he was gone. Gone too soon, and there was nothing he could do.

As she sat still, harsh reality hitting her hard, the girl felt Venandith give another shudder of pain as yet another weyrling was lost.

This time Cavera and Aviforth.

Venandith couldn't believe it. Aviforth had always been a favorite of his; always so complimentary and genuine. The fact that strutting in front of him seemed to go over well always suited Venandith just fine-- but now, he was gone. So very gone.

Zyamel wasn't the sort of girl to fall into tears. Instead, she steeled her emotions, and sent as much support and love to Venandith as she could. Some might have been shocked by his display, but what they didn't seem to know was how deeply the brown truly could feel. He loved his clutchmates, loved his cousins, loved with almost as much passion as he loved himself. He cared for his fellow weyrlings, each and every one, and wanted nothing to protect to them.

He was a great brown...Large enough to defend and protect them, strong enough to carry them when they grew weak, and always ready to remind them of the important things (like how good looking he was). That said, he could never touch Eskaharth or Aviforth again. No, there were new holes in his hearts this day... Tears he hadn't expected or desired.

After circling Nabol for some time, Zyamel pushed her thoughts towards Venandith. Come on, Ven. We've got to finish this up and carry on. You can check on everyone once you return

The brown dragon, still grey with grief, relented. Subdued, he took the next coordinates.
- - -

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 5
Slacker/Studious: 3

Rolling for Grid:
Grid 1 - Easy Difficulty Level
1. Fishcraft Hall
2. High Reaches Hold
3. Nabol Hold
4. Tillek Hold
5. High Reaches Weyr
 
houllow rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Sun Jul 21, 2019 7:15 pm
Yu'star and Nevidenth

STATS
Distraction/Intensity: 4
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 2
Slacker/Studiousness: 4

Grid 1 - Easy Difficulty Level
1. Fishcraft Hall
2. High Reaches Hold
3. Nabol Hold
4. Tillek Hold
5. High Reaches Weyr

oh no oh no oh no oh no, was it supposed to take that long? It seemed like absolutely forever before they popped out in the right place, with Nevidenth contentedly spreading his wings in the sky over Fishcraft Hold. His rider seemed far worse for the wear, almost shaking from where he was strapped to his dragon, but Nevidenth did his best to calm him down. We're fine, see? You just double counted, that's all. No big deal.

He hadn't double counted, they both knew that, but it was easier to believe in a soft white lie than to be terrified for the remainder of the training.  

houllow

Sparkly Decorator

Cheri rolled 1 12-sided dice: 12 Total: 12 (1-12)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Sun Jul 21, 2019 7:16 pm

Amare and Sucurith

Distraction/Intensity: 3
Exhaustion/Alertness: 3
Memorization/Visualization: 5
Anxiety/Confidence: 5
Slacker/Studious: 4

Grid 2 - Moderate Difficulty Level
1. Weavercraft Hall (Southern Boll)
2. Radharc Hold (Minor Hold in Tillek)
3. Keogh Hold (Minor Hold in Nabol)
4. Balen Hold (Minor Hold in High Reaches)
5. High Reaches Weyr

---

The dragon and rider pair returned to High Reaches, Sucurith immediately seeking his mother out with his thoughts. He shared a wordless understanding, and such terrible regret. How must it be to be mother to dragonets, when you knew they would not all survive? How could her hearts bear such loss?
 
houllow rolled 1 20-sided dice: 13 Total: 13 (1-20)
PostPosted: Sun Jul 21, 2019 7:19 pm
Yu'star and Nevidenth

STATS
Distraction/Intensity: 4
Exhaustion/Alertness: 3
Memorization/Visualization: 4
Anxiety/Confidence: 2
Slacker/Studiousness: 4

Grid 1 - Easy Difficulty Level
1. Fishcraft Hall
2. High Reaches Hold
3. Nabol Hold
4. Tillek Hold
5. High Reaches Weyr

The next jump was effortless, and Nevidenth sent a smug-yet-teasing "told you so" to his rider about the double counting. No need to worry just yet!  

houllow

Sparkly Decorator

Smerdle rolled 1 12-sided dice: 7 Total: 7 (1-12)

Smerdle

Scamp

PostPosted: Sun Jul 21, 2019 7:20 pm
T'rin and Blue Ingonth

    They appeared over Radharc with such expert precision that T'rin almost expected applause. Ingonth was still quiet, but the young man assumed he was simply concentrating, at least until the dragon let out a broken cry that held a mix of shock and confusion.

    He and Eskharath hadn't been close. The loss had hurt, but it wasn't anything he couldn't work through. But Aviforth... The other blue's sudden absence felt like he imagined something vital might if it was forcibly ripped from him. A lung, an eye, one of his hearts.

    We have to go back.

    T'rin leaned close, resting his head alongside one of Ingonth's spines. Please, tell me what's wrong. It's just a few more stops and then—

    No! High Reaches, NOW! The dragon looked around desperately, taking note of the direction of the sun and winging deliberately toward the weyr. His intent was clear. If T'rin didn't take them there, Ingonth would fly home.

    Here. Here! Stop that! As soon as T'rin shared the proper coordinates, they were gone.

    - - -

    They landed with an uncharacteristic fumble of lanky limbs, T'rin unfastening his straps and sliding to the ground as soon as it was safe. One silent moment later, he was clutching at Ingonth's neck and dragging him closer as his vision blurred with tears.

    Quote:
    Stats
      Distraction/Intensity: 4
      Exhaustion/Alertness: 3
      Memorization/Visualization: 4
      Anxiety/Confidence: 5-4 = 1
      Slacker/Studious: 3

    Quote:
    Grid / Location
      Moderate Difficulty / Radharc Hold (Minor Hold in Tillek)

    Quote:
    Roll
      7: Mostly success!

      he doesn't have either of these scores, but they're taking the anxiety debuff anyway because yes
      If you have a Studiousness level of 4 or 5, or a Exhaustion/Alertness level of 4 or 5, all your hardwork.. fails. Maybe you memorized the wrong pages, or maybe you had too much detail and wind up lost in the wrong time. Either way, where you showed up is right, but the WHEN is all wrong! In fact, your dragon starts to panic when they realize that the time and place is... not right!

      Too quickly, before you are able to see much of anything worth noting, your dragon begs to return to High Reaches Weyr. You visualize the coordinates, and pop successfully back to the right time and place--thoroughly shaken. Your Anxiety level automatically plummets to a 1 from here on out. Alternatively, you can fail your return and die on the way back to the right time. Your choice!
 
Reply
[IC RP] High Reaches Weyr

Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 10 11 12 13 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum