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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Thu Aug 01, 2019 7:32 am
BIG GUCCI EDO

You actually get one more PA that may be anything you want. You can hold off on it too if you like but just to let you know that it's there. If you do decide to hold off then:

Approved!

Stumpleton

Approved!

kiiwispoet

Wow that's an amazing fc! Spiders is just a little bit too strong for what a normal PA can do. Sorry D:

Dexterous Prince

Now I don't like being the rain cloud because I really do like your two post PA it has a lot of flavour and I am really up for breaking any rules as long as it has an appropriate balance to counteract it, since that's what customs are for. So I'm going to approve it with the condition that you alter the wording slightly to say: "Refund the amount of chakra that you put into the technique."

After that it's approved! Welcome to Sakkakugan clan!
 
PostPosted: Thu Aug 01, 2019 7:56 am
Evanescently Magnificent
Wow that's an amazing fc! Spiders is just a little bit too strong for what a normal PA can do. Sorry D:


I can't reduce the kai cost for any genjutsu? D:
i'll go w/ something more simple then if that's ok!

Skilled Spider: Taijutsu costs 5 stamina less to use because they're well-versed in using all of their limbs.  

ghostfinch

Seeker


Evil Toaster Yokai

Distinct Hunter

2,350 Points
  • Dressed Up 200
  • Hygienic 200
  • Treasure Hunter 100
PostPosted: Fri Aug 02, 2019 7:08 pm
Quote:
Using my free respec for Hitoshi.
Changes:
      • Classes, from Med/Bloodline into Buki/Scholar.
      • Bloodline from Jiongu into Kenzen.
      • Disciplines, modifiers, stats, and slots updated accordingly.
      • Chakra elements into Fuuton/Doton
      • Personality overhaul, Bio change [Basic points included below, a more substantially detailed bio will be typed and edited into the profile within the next few days]
      • Personal Attributes, all 3 have been changed.
      • Image change, physical description changed accordingly.
      • Event reward claims will be edited in after approval.


User Image


User Image
                        ▰ PERSONAL DATA


                        Full Name: Hitoshi Kageoni
                        Nickname: Toshi

                        Age: 17
                        Birthdate: 12/30
                        Gender: Male



                        ▰ PHYSICAL CHARACTERISTICS


                        Body Rank: D

                        Hair Color: Purple
                        Eye Color: Pale blue
                        Height: 6'0"
                        Weight: 135 lbs

                        Bloodline: Kenzen

                        Non-Combat Outfit: Hitoshi's outfit, in AND out of combat, is of a white and blue jinbaori, with the top portion opened to reveal a graphic cut-off shirt with a white and blue design, inverted to the colors of his jinbaori (white is the main color of the jinbaori, while blue is the main color of his shirt underneath). A long purple cord is wrapped around his waist and used to hold his trousers up, tied into a bow in front. He wears his hair up into a high ponytail, using a pair of red hair-pins to keep it up. The only thing that changes about his appearance in and out of combat is his katana. In combat, he is holding it in one hand; out of combat he either has it stored away elsewhere, or he has it tucked into the purple cord around his waist.

                        Theme: Diamond Eyes - Shinedown



                        ▰ SOCIAL AND PERSONALITY


                        Nindo: "If I can't protect you, I'll protect your memory."
                        Personality: Hitoshi is a quiet and cunning individual. One look into his blind eyes and you can tell that the gears in his mind are ever-turning. Every new piece of information feeds into a greater machine that constantly churns out statistics and averages in order for him to logically plan out the next courses of action he should take. He doesn't like conflict. Hitoshi believes that everything can be resolved peacefully so long as we don't let primal instincts and emotions get in the way. Should he be forced into an aggressive confrontation, he doesn't use offensive actions right away. Rather, he analyzes the opponent and focuses on whittling away at their resources and sanity using defensive actions and dodging until he has assured victory or, at the very least, a draw. He's deeply in tune with his own emotional equilibrium, and is a hard guy to irritate or annoy. His normal demeanor is stoic and unmoved, though he does still smile and show a softer side to people he recognizes. A little known fact about Hitoshi, and one he doesn't advertise to many people, only to those that he knows well, is that he has a disease known as CIPA. It stands for Congenital Insensitivity to Pain with Anhidrosis. Which simply means he can't feel pain or sweat. Some may find this to be a good thing, but Hitoshi feels indifferent to it. He can see the good and the bad that comes with the disease, and doesn't think it offers many advantages to everyday life.

                        Village: Konohagakure
                        Title: Genin

                        Background: As the bio I plan on including is going to be fairly long (as most of my bios tend to end up being for characters I'm looking forward to progressing with), I'm just including the basic points that are the most prevalent pieces of information, and a longer bio will be typed up and included into the profile once I have the time to do so.
                        Father was non kenzen, mother was [explaining bloodline ties]. Grew up first few years of his life in City of Darkness, left and joined Leaf Village. Father passed away due to illness while in leaf, granted leave to attend funeral. Returning to leaf after a month of being in the City of Darkness.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direciton the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Scholar
                        ▱▰▱ Open MindedYour focus relies more on sensory than on sealing. You are allowed to have a mirrored amount of your total ninjutsu slots exclusively for sensory. In addition, you are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sealing technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -1 rank deduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. In addition, the user's sensory abilities are extended five feet per rank of the technique.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu - Scholar :: The user is able to combine 1 bukijutsu and 1 sealing technique together for one activation every three posts for the resource cost of both. In addition, the user is able to learn the user's elements, special charka types ( demon, sage, curse ), body rank and resource totals by physical contact with the weapon.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Fuuton, Doton
                        Chakra Color: A gradiant, fading from pink to gray.
                        Chakra Materialization: A blooming lotus flower. The more chakra Hitoshi has, the more open the flower becomes. Once he reaches a chakra pool of 1500 or higher, the flower is fully open, and the lower his pool gets it begins to close back up. At D rank, it is just a pod.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Extremely high intelligence (His IQ, when last tested, was over 200)
                        • Positivism
                        • Realistic Worldview. The glass being half empty or half full depends on what happened to the other half.
                        • Convex thinking. Similar to thinking outside of the box, but it also involves thinking about how you can bend the restraints of the box rather than going completely around it.
                        • CIPA (can't feel pain, doesn't sweat).

                        Weaknesses:
                        • Too Blunt. He tells things how it is. If he thinks you're annoying, he will tell you. The one exception is that he never tells anyone they are stupid.
                        • Realistic Worldview. This is also a weakness, seeing as how blunt he can be causes others to dislike his take on the situation.
                        • CIPA. A downside because he can't tell when he's dehydrated or when he has sustained too much damage.

                        Fears:
                        • Feeling pain. He has lived his whole life without experiencing it, and he fears what it may be like.
                        • Complete, chaotic evil.
                        • Anything that defies logic. This one isn't as severe as the other two, but it is enough to send him into a state of mild shock.

                        Modifiers:
                        • Learns 1 extra Bukijutsu technique per post
                        • Learns 1 extra Ninjutsu technique per post
                        • Learns 1 extra Sensory technique per post
                        • Learns 1 extra Fuuton technique per post
                        • Members of this clan can identify people via their “aura,” the natural vibration they give off while they are within Sound Sight range.
                        • Due to their blindness, the Kenzen clan is immune to sight based genjutsu.
                        -They can't see. As a trade off, sound based genjutsu are a rank more effective on them when they are the primary sense.
                        • Members of this clan can speak to others using soft vibrations in their inner ear. These can never be harmful, but they are inaudible (besides the intended target) unless another Kenzen clan member is also present.
                        • At D rank, when the bloodline manifests, your hearing is precise, and paints an echolocation-like image of your surroundings that is even more vivid for those who can see in some ways. Similar to the byakugan, everything within a sphere above and below ground that makes a sound, or even makes contact with anything you too are touching is painted instantly in your view. The range for your Soundsight scales with rank, but even outside of that dome of total sensory awareness you can still hear macro sounds, feel footsteps and the like. It just isn't precise.

                        At D rank: 50 meters
                        At C rank: 100
                        B Rank: 200
                        A Rank: 300
                        S rank: Entire threads are subject to your Sound Sight. NOTE: No matter how quiet you claim to be, something on or in you is making a sound. You could reasonably whisper outside of the given ranges and not be detected, but running or yelling would for sure give you away.
                        -Sensory Disciplines will affect these as well: Resolution will augment it so they also feel vibrations in the ground and air around them within range for far more accurate information within the range, and zoom will make the soudnsight work farther, but you wont be able to identify anything outside your normal range with the same clarity.

                        Personal Attributes:
                        • Audio Blur :: Anything within your sensory range can be, at will, muted of sound entirely. So long as you focus on a single target their naturally occuring sound will completely be erased. This has both an offensive and defensive effect, and as such it takes a single supplemental activation to maintain per post.
                        • Heavy Swing :: Hitoshi's sword swings are known to be strong enough for him to be considered as using a large, two handed blade when wielding a Katana. Able to use a Katana or other medium length weapons when using larger bladed styles of Bukijutsu.
                        • Disciple of the North Wind :: Passively adds wind element to bloodline techniques for no additional cost. This is not an optional addition, and as such every bloodline technique is subject to Fuuton's resistances and weaknesses.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        AC: 0

                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, and Profession Claims


                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]




                        ▰ INVENTORY

                        • Basic Katana






                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 08
                        • Eiseijutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Mokuton


                        Doton


                        Jiongu
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 02 {REMOVE. Current formless slots.}
                        {Find in Formless Style and Class information}
                        Formless Styles
                        • {Formless style name}
                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}



                        NecroPlant

                        Evanescently Magnificent

                        Hazaan

                        Regalina Kaicho
 
PostPosted: Fri Aug 02, 2019 8:17 pm
I wanted to redo Ayame Hojo since reasons...

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Oyuuncheng Hojo
                        Nickname: Oyuun, Oyu
                        Age: 26
                        Birthdate: 07/07
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Hair Color: Brown (dyed purple)
                        Eye Color: Azure
                        Height: 6'1"
                        Weight: 147 lbs

                        Bloodline: Hojo

                        Non-Combat Outfit: See Picture


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Your worth in life is measured by your products."
                        Personality: Oyuun is a very serious person when working at her forge or when busy with work. She puts up with little playfulness or disrespect of any kind. Her work is long, heat filled and volatile and probably filled with a few lumps of profanity for good measure. But when the work is finished and she's not suffering for her craft Oyuun is very approachable and relaxed. She enjoys talking to people, selling her wares and exploring around the world for sites of profit. Yeah, she really wants to have her name on every weapon one day but that's no excuse for being rude.

                        Village: Wanderer
                        Title: N/A

                        Background: Oyuuncheng grew up alongside her family of crafters far away in the mountains of Tea Country. These individuals were an isolated bunch. They refused to share their wares with the outside world and instead, kept to their own underground utopia where weapons and goods flowed through the market. A pure capitalistic paradise. Inside of this came Oyuun, the half blooded daughter of one such member of the many guilds. She never really did have a knack for the art. Her tutors disapproved of her methods and were insulted by her technique. Though her father, the head of such guilds, was the reason why Oyuuncheng was allowed to even stay. When he came deathly ill with a fever, she was notified of her dismissal of the guild halls. Not one to take fate spitting in her face, she collected what few things she owned )as well as some that may have been owned by the guilds) and set out on her return.


                        ▰ CLASSES AND STATS

                        First Class: Worker
                        ▱▰▱ Legendary WorkerThe user is able to create one additional legendary item of any profession for themselves as well as one additional weapon for their village or their rogue group that the character is a member of. In addition, the user is able to add [1] additional element, [2] additional DR, and [1] additional custom ability to each of their custom weapon and armor creations made through crafting. Finally, weapons and armors crafted by the user consume half the inventory slots and are crafted at two ranks higher in durability.
                        Second Class: Worker
                        ▱▰▱ Marketable ArtisanThe user gains an additional 50% Ryo and AC from all crafting profession missions as well as those who assist in the crafting mission. After maxing out a branch of crafting's title,each crafting mission done in that branch yields an additional 50% ryo and AC, but only applies to the user. In addition, the user is able to spend a single custom slot on custom items and is able to create 'hand made' items through this method instead, essentially buying worker tier quality items. Respective titles are required to craft different tier weapons.
                        ▱▰▱ Worker-Worker:If this class is taken as the first and second class, you can choose two of the disciplines. Reduces the cost of all worker based missions by two. Double Worker Classes are able to create and use twice the number of custom items as a normal RPC.

                        Chakra Pool: 360 + 350 (Rank Bonus) = 710
                        Stamina Pool: 360 + 100 (PA) + 350 (Rank Bonus) = 810
                        Chakra Element: Suiton, Katon
                        Chakra Color: Purple
                        Chakra Materialization: Her chakra manifests in the form of raging flames, sparks flickering alongside them

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Oyuun is pretty versed in negotiation and speaking in general. She's very charismatic.
                        • She's fairly strong.
                        Weaknesses:
                        • She's very irritable when working.
                        • Oyuu's not exactly one to be sneaking around.
                        Fears:
                        • She's terrified of having never crafted a weapon that is never given fame.
                        • She's never learned how to swim.

                        Modifiers:
                        • (Worker-Worker) Learn 6 extra of any jutsu type per post.
                        • (Hojo) All Hojo are pacted exclusively with the [Cephalopods] as is in their history, and may not pact with any other summon otherwise.
                        • (Hojo) The Hojo clan ink doses can be kai'd however, only hot boiling water may remove the stains. Kai Cost = Blends Base Rank + 1 the # of Doses Applied. Hot boiling water, removes all {Doses} at once regardless of rank.
                        • (Hojo) The Hojo are not affected by the adhesive of their own inks.
                        • (Hojo) Hojo ink is treated as [Suiton] for determining rank superiority and disadvantage.
                        • (Hojo) Endai Ika [ Far Reaching Squid ]: As if cracking a whip, the Hojo clan member is able to outstretch his/her natural arms up to 10 yards.
                        Personal Attributes:
                        Mega Mix: When using Twin Blend, the Hojo may apply a third blend to the mix for the appropriate cost this also takes an additional activation.
                        Body Conditioning: Oyuun gains an extra +100 Stamina.
                        Seal the Deal: Oyuun gains 1.5x the amount of normal Ryo gained.
                        • (Crafting Title PA) ---
                        • (Crafting Title PA) ---

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        AC: 20,000

                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Weaponsmithing || → Apprentice
                        • Armorsmithing || → Apprentice
                        • Scroll Crafting || → Apprentice
                        • Enchantment || → Apprentice
                        • Mechanism Crafting || → Apprentice
                        • Technology Crafting || → Apprentice
                        • Pharmacology || → Apprentice
                        • Toxicology || → Apprentice

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, and Profession Claims

                        Timeskip Reward:
                        20,000 AC
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]


                        ▰ INVENTORY

                        • Toolbelt
                        • Crafter's Tools





                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20
                        • Genjutsu | 00 / 30
                        • Eiseijutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Fuuton


                        Katon


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 03
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        NecroPlant

                        Evanescently Magnificent

                        Hazaan

                        Regalina Kaicho

                        Kondo Kaicho
 

TheRealKiru

Shy Capitalist

5,625 Points
  • Jack-pot 100
  • Partygoer 500
  • Battle: Rogue 100

Overlord Diaus

Romantic Prophet

9,900 Points
  • Wall Street 200
  • Signature Look 250
  • Forum Sophomore 300
PostPosted: Sat Aug 03, 2019 5:37 am
Use of one free respec
Updated class with current updates
Change of Pa Poison resistance to +1 style
weight change
Formless update




User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name:Clementia Anna Fortressa
                        Nickname:Clem// Hellenna //
                        Age: 18
                        Birthdate: {03/23}
                        Gender: {Female}


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black/ Natural purple highlights
                        Eye Color: Dull gold
                        Height: 6'4
                        Weight: 198 dense muscles, compact frame

                        Bloodline: Kaguya clan



                        Non-Combat Outfit: her custom made uniform

                        User Image - Blocked by "Display Image" Settings. Click to show.

                        User Image - Blocked by "Display Image" Settings. Click to show.

                        Combat Outfit:

                        User Image - Blocked by "Display Image" Settings. Click to show.
                        User Image - Blocked by "Display Image" Settings. Click to show.




                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Hmmm a thought for later
                        Personality: Clem is not a cold person particularly nor is she very violent towards people however her lack of morals does not help. she does not restrain herself nor finds fault in her actions if she finds there to be reason to do so allowing her to live without regrets. on the oustide Clem comes off as a average person not to uptight and will usually go with the flow, all the while shes takes the information around her in then converses with herself and others which are her but representations of different opinions which manifest as a variety of voices in her head. though all her she will listen and choose which ever voice seems to make the most sense usually winding up in her making random choices at times. through and through she does what she will with no real conviction or drive unless it involves her research, the exception being if someone or something does catch her interest. Though with her poor restrains she can some times come off as overly invested,clingy, or in some cases very suspicious.
                        Village: Wanderer
                        Title: Wanderer// genin level

                        Background: Born in to the kaguya bloodline she ended up with her fathers last name after certain complications revolving around her conception. before the age of three she and her father were kicked from the clan and forced to travel later on in life she awoke to her clans abilities, but by that point clem had no real interest in her family and simply continued her travels with her father who made ends meet with various methods such as acting as a carrier for certain people or simply swindling locals with cheap and crafty tricks. on the road Clem picked up a few tricks here and there finding scrolls with techniques combat skills and even lesson plans used by teachers in the academy. having a slight interest she learned at her own pace but as it stood only learned what she needed not really seeking to improve unless she had the need to. At the age of 15 she started to distance herself from her father so she could start traveling on her own taking what he taught her to find her own path in life. Sadly over the years Clem developed a lack of morals and empathy for her fellow man making it to easy for her to survive of the blood of others swindling stealing and even blackmailing her way to her fortune. her travel taught her that fighting head on was for fools and the art of fighting using any means.age 15 when she first started out Clems had a interesting experience spending seven months working for a questionable doctor, in that time Clem had learned the finer points of cutting up a human and putting them back together. meeting interesting people ranging from criminals... random homeless. and plenty of materials that were not human which she learned to implant into human bodies down to the nervous system. Age 16 she spent time traveling between different villages selling and trading things she picked up along the way even the occasional carrier job ranging from rare items to people, one special person she met taught her the fine art of traps. Without the proper training of a ninja her style was abit unique compared to her fighting rather then engaging in pointless head to head she opted to chip at a persons body with not only traps but using any method to break her opponent.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Keystone: You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline.
                        Second Class: Taijutsu
                        ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have moderately increased Strength and Fortitude. Your hardened body allows you to mitigate the pain/status effect of an incoming attack for two post per body rank, allowing you to continue the fight until the pain or hazards settle in. This means that a stunning effect can be delayed by up to ten posts at S rank. However, you ignore pain anytime you use this discipline for any reason, meaning if you delay having your arm disabled by a skill, you can also ignore the pain from having been stabbed on that post as well. Ex.: A ninja uses a lightning technique designed to stun you. For one post, you can delay that effect from taking hold, and have nine posts to continue delaying effects. Similarly, the pain from the attack itself is also ignored. This doesn't, however, prevent you from being blown away in the wind, or set on fire/drowned for example. Furthermore, if lethal damage is suffered then the delaying ability will be nullified for that effect.



                        ▱▰▱ Cross Class or Specialization:Bloodline – Taijutsu: Bloodlines with taijutsu attributes cost [10] less. Able to gain learning reductions on taijutsu based on reductions given by bloodline.

                        Chakra Pool: 300
                        Stamina Pool: 400
                        Chakra Element: earth// water
                        Chakra Color: teal
                        Chakra Materialization: Black murky bubbles that float up almost sizzling surrounded by a purple aura
                        User Image - Blocked by "Display Image" Settings. Click to show.

                        Passive Stats Increases:
                        • Strength ► 3
                        → [+3] Berserker
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 3
                        → [+3] Berserker

                        Strengths:
                        1.photographic memory
                        2. biological tech//theory
                        3.traps
                        4.survivalist
                        5.Covert expert
                        6. grappling and other close combat styles
                        /Tai/Buki/Etc}
                        Weaknesses:
                        1. Obsessive
                        2, overthinks options
                        3, mild anemia
                        4,

                        Fears:
                        • losing her sense of self (individuality)


                        Modifiers:
                        • Learn 1 extra Taijutsu technique per post.
                        • Learn 1 extra Bloodline technique per post.
                        + Bloodlines with taijutsu attributes cost [10] less. Able to gain learning reductions on taijutsu based on reductions given by bloodline.
                        Personal Attributes:
                        • Bombers life style: Year of stealing yeilded her a scroll on the art of making paper bombs and other bomb like items. with a steady hand and a few supplies her skills are rather impressive( +1 one crafting )

                        • Superior Self: being the cream of the crop her body is tough..tougher then the average kaguya around her clan(stamina +50 chakra +50)

                        Self taught: Learning from scrolls and picking up moves from other ninja from every village she visits shes learned to take advantage of their unique fighting styles (+ 1 style)


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        AC: 0 {starts at 0}

                        Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]


                        ▰ INVENTORY

                        • Kunai//shuriken// senbon
                        • grooved steel spikes( ammo)
                        • trap wire
                        • explosives tags
                        • short steel shovel
                        • rope
                        + camping gear
                        + storing scrolls
                        + hook and chains
                        + razor blades
                        + chilly pepper bombs
                        + note book and pen
                        + oil and matches
                        + wagon
                        + cattle prongs
                        + cross bow
                        + serrated arrows
                        +poison vials
                        + spring trap parts
                        Weapon Specs

                        Character: Clementia Anna Fortressa
                        Link to profile: [x]
                        Weapon Name: Azura
                        Weapon Type: Ranged// projectile// short range// knife
                        Weapon Size: 9 inches with a 8 inch bottom blade
                        Weapon Weight: 5 pounds
                        Description: Made for versatility the weapon was made with the intention of storing bone bullets or metal spikes, the mini launcher has 6 chambers allowing for 6 shots before needing to be reloaded, though it takes the two types of materials by adding in chakra the seal in the chambers activate placing a explosive seal on the bullets inside allowing for a third type of projectile explosive. the mini launcher is made with a chakra steel blade embedded on the top and bottom of the gun allowing it to act as a makeshift knife. sturdy this blade is sharp its weight comes from the blacksmiths method used to make the blade folding the metal over and over similar to how katanas are made. not using gun powder but instead using a spring system it launches the projectiles at high speeds able to pierce through flesh wood and thin metals such as chains. taking inspiration from the land of snow this device is a miniature version of the kunai launcher they have developed other inspirations come from the puppet master sasori and his senbon launcher. the shape is a original design by its researcher Clementia. made for quick and easy use while being compact for travel. bone bullets are loaded into the chambers by either placing ones palm on the chambers or having them per-made. Reloading consumes on action
                        Ability Summary:
                        NameHere: Explosive infusion:
                        Rank: X By adding chakra to the chamber the user can infuse a explosive effect similar to explosive tags. in addition with a bone bullet causes a shrapnel effect the explosive seals are the same type used on the explosive tags while the method of the continuous uses is based of the explosive sword that came from the mist. once a set of bullets are loaded into the chamber of the launcher chakra can be infused much like chakra steel after the one handed hand seal. The explosion is roughly 2-feet per rank of chakra invested into the bullet. Shrapnel Rounds are treated to have a [Slight] increase in [Strength] per rank while explosive rounds are treated as [Spiritual]. Shrapnel rounds can have their explosion delayed into the following post.( one hand seal half tiger ) the explosive bullets have two types of activation a delayed blast and instant delayed blasts will consume stamina then chakra upon activation. while it can be a instant effect which would consume only chakra instead.
                        NameHere: Overheat slash:
                        rank: B

                        After firing six rounds the heat from firing the bullets are stored into the blades, storing this heat then releasing it by using a single handseal the blade will glow a bright blue. This lasts 4 post on contact, the heat will simply cause a burning effect this is due to the seals engraved on the side of the blade. Used correctly the blade can be used to cauterize wounds or cause 3rd degree burns. If making contact with an enemy weapon will attempt to disarm them via these burns equal to the B-rank or inflict burns of the B-rank.



                        User Image - Blocked by "Display Image" Settings. Click to show.

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                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/eiseijutsu do not count towards these limits.}
                        • Ninjutsu | 06/ 08
                        • Genjutsu | 00 / 06
                        • Eiseijutsu | 00 / 00
                        • Taijutsu Styles | 01 / 03
                        • Bukijutsu Styles | 00 / 01

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        Repulsion technique// B Rank
                        description: By expelling a great amount of chakra from his palm, Menma can produce a strong repulsive force, great enough to push targets even at a distance. When used defensively, it can be unleashed from any point on his body to negate the force of the enemy attack.

                        Shadow Clone Jutsu
                        Rank B
                        A physical clone indistinguishable from the original.


                        Earth
                        • Earth style subterranean voyage
                        Rank: C
                        A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".


                        {Water}
                        •Dustless Bewildering Cover
                        Rank A
                        The Dustless Bewildering Cover technique utilises water[1] vapour to bend the light around the user essentially making them invisible.This technique allows the user to completely erase their presence, causing them to have neither a physical form nor detectable chakra while the technique is active. As such, they cannot be detected through traditional means such as chakra detection or through heightened senses.

                        Bloodline


                        Character: clem
                        Technique Name: Marrow web
                        Rank: C
                        Type: ninjutsu
                        Element: bloodline
                        Description: drawing marrow from ones body and focusing it into the fingers the user can fire cable like wires made from marrow at high speeds capable of piercing solid stone, the cables made from marrow are strong as steel yet flexible as yarn, used for either combat of supplementary use the user can alter the ends of these cables to form hooks once attached to a object to either pull them towards her or her towards the object. if still connected to these cables the user can retract them pulling her at a much quicker rate, these cables are similar to spider webs only in durability



                        Character: clem
                        Technique Name: secret art: skeletal prison
                        Rank: C
                        Type: ninjutsu
                        Element: bloodline
                        Description: preforming several hand signs the user will plant either the hand of foot firmly on the ground growing four rib like bones that travel through the ground bursting up at an opponent attacking just below the opponents ribs in order to pin them to a single spot. one the user removes the hand or foot the ribs will disintegrate after 1 post. that attack strikes the left right back and front of the opponent embedding in them several inches, additionally the attack can be altered to trap a opponent without stabbing them but rather lock them in place through a cris-cross method


                        •Teshi Sendan (Ten Finger Drilling Bullets)
                        Rank C
                        type: taijutsu
                        Description: Using the bloodline's unique Shikotsu Myaku (Corpse Bone Pathways) ability, the clan member will use their fingers to fire distal phalanges bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact.


                        style 01


                        Tessenka no Mai: Tsuru (Dance of the Clematis: Vine)
                        rank B
                        type: taijutsu
                        Description: The user will remove their spinal column from their back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.

                        Tsubaki no Mai (Dance of the Camellia)
                        rank C
                        type: taijutsu
                        Description: It is the second of five dance forms. Using the ability to manipulate their bone structure, the clan member will remove a long bone in the form of a sword from their shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, they will then cut through any opponent within striking distance.


                        Character: clementia
                        Technique Name: Dance of the flailing turtle
                        Rank: A
                        Type: Taijutsu
                        Element: bloodline
                        Description: Similar to the vine jutsu the user will grow upwards to 8 long spinal cords from the base of their tail bone, without removing them they will obey the users command just like ones fingers move. like the vine technique the spinal tails are sharp and can extend past their 6 foot base range by double. once formed the tails can either attack with the movements of the user or coil around themselves to form a larger denser tail. both forms are capable of flailing the flesh from an opponents, the harder and quicker the movements of the user th more destructive the flails can become as like whips the most destructive part of the tail would be the tips .


                        Technique Name: Dancers end enforcer
                        Rank: X
                        Type: taijutsu
                        Element: bloodline
                        Description: around the elbows a bone will form and the end instead of a point it is in the shape of a nail head, inside the elbow all the way to the wrist a temporary bone tube is made, the users fist will grow bone grooves around the knuckles to maximize the techniques destructive force. using pressure built up within the tube and resistance from the bone nail Clem can add a added impact as she punches an opponent causing the very dense bone nail to shoot into her arm slamming into the bottom of the bone tube applying greater force similar to a jack hammer. this technique can be applied to the elbow or knee of the user though as a result movment is slightly restricted to the wrists and ankles



                        Character: clem
                        Technique Name: Dance of the puppet
                        Rank: E
                        Type: taijutsu
                        Element: bloodline
                        Description: a simple technique that allows the user to dislocate each joint be it finger spine, neck or ankle etc in any direction they want with ease. making movements such as back attacks by swinging towards them dislocating a joint to reach said victim, or to contort ones body down to fit into small spaces many times smaller then the users body. even fake death with simple acts of snapping ones head around.


                        •Teshi Sendan (Ten Finger Drilling Bullets)
                        Rank C
                        type: taijutsu
                        Description: Using the bloodline's unique Shikotsu Myaku (Corpse Bone Pathways) ability, the clan member will use their fingers to fire distal phalanges bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact.






                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 03 / 03 {REMOVE. Current formless slots.}
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Quick hand} training E
                        + Hard Physical training E
                        + Running training E

                        Formless Techniques
                        • Hand Launcher/ tech use/
                        Rank E
                        The proficiency of using modern weapons.
                        + trap setting / E
                        + hard first style/
                        rank E
                        Using a combo of heavy blows or single hits, each strike is ment to cause as much destructive force through the use of ones back muscles to short the distance needed for a full power strike removing the need for a wind up time, this also applies to the thigh muscles for kicks.
                        + stealing / E
                        + Kaguya dances style/
                        Rank E
                        A style that incorporates fluent movements into ones fighting style allowing for swift strikes and heavy counter attacks while maintaining almost a consistent momentum of movement.
                        + Stealth/
                        Rank E



                        Soft physical
                        rank E

                        = Mobility, Parrying, and Throwing. This encompasses all aspects of close-range unarmed combat that don't directly damage the opponent and aren't based on physical strength.

                        Hard physical =
                        rank E

                        Stability, Blocking, and Striking. This encompasses all aspects of close-range unarmed combat that either directly damage the opponent or are based on physical strength.

                        Soft Mental:
                        rank E

                        Stopping, kneeling, and performing focused, critical thinking for any number of posts will gift the user a boost to a single known Formless Style, for as many posts as the user focuses. The buff increases per post, starting at a slight boost on the first post, then moving to mildly on the second, then moderately, heavily, greatly, and finally supremely after 6 posts. Higher ranks of training in this Style increase the maximum rank of the bonus by one, starting with a mild boost at D-Rank. Cannot stack with the Hard Mental style. {This Active DR only applies to Formless Styles, The Increase to DR lasts until the end of combat. i.e If one has C-ranked Soft Mental they may gain up to a {moderate} amount of DR in any of the four DR categories when gathering concentrations. A concentration is [1] activation.}

                        Hard Mental:

                        Rank E

                        Stopping, kneeling, and performing focused, critical thinking for any number of posts will gift the user the same post amount of ranks of a target's single known (and shown) Formless Style, for the same number of posts, up to the learned maximum. Can only copy up to the rank this Style is trained to. Analyzing an opponent's A-Rank Formless style for two activations, for example, would let a Shinobi use that Formless Style up to C-Rank. Cannot stack with the Soft Mental style. {A concentration is [1] activation. Per activation used to mimic a formless style, the posts spent mimicking that style increases by [1] in tandem with the rank it it is usable to.}

                        Projectile weapons:
                        rank E

                        Bow (choose one: Compound, Recurve, etc), Crossbow, Slingshot, Back Crossbow, Step Crossbow, Flying Darts, Throwing Arrows, Sleeve Rings, Dart Knifes, Throwing Coins, Sleeve Arrows, Stones, Brass Chopsticks, Iron Mandarin Duck, Plum Flower Needles, Red Sand Hand (Tainted Soil/Sand), Kunai, Needles (Senbon & otherwise), & Shuriken.

                        Small weapons:
                        rank E

                        Chain Staff, 2-3 Sectional Staff, Ball and Chain, Whips (any soft), 4 Sectional Tang Sickle, Nunchaku, Sectional Steel Whip, Rope Dart, Comet Star Hammer (Maul), Dragon Head Whip Club, Dragon Claw (ex. Grappling Hook), Bolo, Flying Claw, Flying Hook, Chain Sword, Chain Brush, Whip Spear, Chain Spear, Small Shield, Wakizashi, Wire, Knuckles, Tonfa, & the Iron Lotus Flower.

                        Medium weapons:
                        Rank E

                        Short Sword, Short Saber, Iron Ruler, Scrape Saber, Sleeve Sword, Short Trident, Sickle, Brush Rake Trident, Flute, Cymbals (2), Fan, Dagger, Zi Wu Mandarin Duck Axe, Deer Hook Sword, Deer Antler Saber, Emei Sting, Ring, Wheel (Bladed or not), Moon Tooth Sting (2), Small Brushes, Scissors and Ruler, Money Rings and Double Sabers (2), Sword, Saber, Wide Blade Sword, Katana, Sakabato (Reverse-Blade Sword), Willow Leaf Saber, Goose Feather Saber, 6 Ring Saber, 9 Ring Saber, Cave Saber, Miao's Saber, Butterfly Saber Whip Rod (Hard), Whip (Hard), Iron Rod, Pestle, Staff, Short Axe, Crutches, Giant Shuriken, Hammer, Sword Spear, Iron Claw, Blocking Face Pipe, Double Hook Arrow, Brass Man, Fierce Pincers, Sai (2), Hairpins (4 Max), Combs (2 Max), Chain Scythe (ex. Kusari Gama), Medium Shield, Palace Heaven Comb, & the Sun-Moon Tooth Sabers (2).

                        Large weapons:
                        rank E

                        Lance, Long Spear, Long Tapered Rod, Rod, Long Stave, Heavy Spear, Long-Handled Saber (Bladed Long Staff, ex. Pu Dao), Shovel, Spade, Fork, Trident, Rake, Lance, Halberd, Long-Handled Battle Axe Brush (A hand at the end of a Long Staff), Long-Handled Sickle, Long-Handled Claw, Hoe, Buddha Hand (similar to the Brush), Fire Hook (Coal stirrer), Stirring Heaven Killer (Similar to the Halberd), Tree Knot (Similar to the Long Staff), Heaven Lotus Wind Tail Tan (Shovel/Staff/Halberd), Wolf Brush (think 'metal tree branch'), Lamp Staff, Long-Handled Pincers, Inviting-to-Pull Staff, Large Fan (or Gunbai), Puppet (requires Mech. Manual #1 for D/C, #2 for B/A, and #3 for S/S+ learning), Large Shield, & the Heaven-Earth Sun-Moon Saber.

                        Strange weapons
                        Rank E:

                        Improvised (such as chairs, tables, doors, trees, etc all exist in this), Hand-powered guns (one canon type only, a sniper rifle), & Siege. For Bombs, choose one: smoke, incendiary, paper, etc. Det. Tech Manual #1 will suffice for D- and C-ranked bomb learning. B- and A-ranked bomb learning require #2, while S- and S+ranked bomb learning require #3. (rank defined explosives, such as Fubuki, do not fall under this category) Improved trap making also requires the same learning progression as bombs, but with the addition of the Mech. Manuals. (same volume numbers as well) Anything with Gelel will also need the Book of Gelel, and any other requirements. Explosive tags, (this branch of formless utilizes chakra instead of stamina.)






                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}
 
PostPosted: Sat Aug 03, 2019 11:22 am
Quote:
Shinji's Profile

Spending 5k AC for respec [27000 -> 22000]

Bloodline Class -> Worker Class
- Discipline changed accordingly.
- Free weapon from Cross Class; using my previous [+1] custom weapon PA, replacing said PA with new.
- Slots updated accordingly [Chakra and Stamina totals remain the same after checking calculations].


User Image


▰ PHYSICAL CHARACTERISTICS


Full Name: Shinji Gyukimaru Ketsueki
Nickname:
Age: 14
Birthdate: 11/30
Gender: Male


Body Rank: B

Hair Color: White
Eye Color: Red
Height: 5'11
Weight: 125 lbs

Bloodline: Saiketsu

Combat Outfit: His combat outfit doesn't differ from his normal attire. He wears a black coat with short sleeves and a fur-lined hood, with a plain white sleeveless-shirt underneath. His pants are held up by a pair of belts, with one being left out of half of the belt-loops in order to let it fall slightly to his side. The pants the belts are keeping up are black in color and are made of a material that allows them conform to the users legs without hindering mobility. His headband is worn around his left arm, outside of his jacket.

Perpetual Theme: Wavin' Flag - K'naan
Theme: Mansion - NF


▰ SOCIAL AND PERSONALITY

Village: Arashigakure
Title: Genin

Nindo: "Persevere. No matter what comes your way, you have to overcome it. That's the only way to protect those you want to protect."
Personality: Like most Ketsueki kids, Shinji is quiet and withdrawn from his peers. He doesn't often socialize, and the most contact he has with others is small talk whenever he is walking around the village. He spends most of his free time reading or training, occasionally taking time to help out in parts of the village that are in the process re-building or doing other work, or using his basic medical knowledge to help out around the hospital. He has mastered the art of hiding his true emotion around younger kids in order to keep them busy while their parents are busy, assuming that they need someone to watch after the youngsters. He uses this same practice whenever he is in the presence of his peers, giving off an indifferent, yet gloomy appearance.

This isn't entirely the fault of his clan's belief system. After the war, Shinji has lived in a permanent state of fear that caused him to develop deep-rooted trust issues and slight paranoia. This constant sensation also produced a complicated self-esteem problem where he feels as if he is too weak compared to other genin in the village. Shinji curses this part of himself, which only increased his innate desire to become stronger. Previously, he rejected his clans system of solitude, but because of how strong he has seen them become, he dove head first into their instructions, fueled by his own drive for power.

Despite all of this, Shinji hates the issues he has developed over the last few years. He wishes that hadn't been so susceptible to trauma. Whenever he is alone, his mind is constantly running through all of his mental distress problems, reminding him of his weakness. It has made him angry, and all of this anger gets stored up inside of him. The only outlet he has is during training, but it isn't enough. There is still a deep ocean of rage bottled up under his apathetic visage most people see.

History:
A few decades ago, after some infighting and disagreement within the Ketsueki clan, a small group of the clan's members split off from the main settlement and moved to Arashigakure, swearing allegiance to the village. After some time, the suspicions involving their ties to their previous home were dismissed when the rest of the Ketsueki clan attempted an assault on Arashigakure in order to dismantle the outliers. The assault was handled by several members of the Arashigakure forces, but the resident members of the clan helped out as well, quelling the attack before they could do any serious damage. The Ketsueki settlers developed their own set of elders and a council over time in order to preserve the Bloodline of their clan. This branch of the Ketsueki is where Shinji, and his parents before him, were born.

Growing up, the young Shinji was boisterous and craved adventure. His outgoing nature was, at first, nurtured by his parents. However, after he grew old enough to begin playing with others in the village, they began to stifle his energetic personality and keep him from going out. See, even if the Ketsueki in Arashigakure had left due to infighting, they didn't change their beliefs. Shinji was kept away from other kids and was instead pushed to train and study in order to gain a better control over his chakra. The other kids in the village saw Shinji occasionally when he stepped outside to practice, but his parents made sure to keep their son away from the other villagers to keep Shinji pure.

Once he was old enough to join the academy, the elders of the Ketsueki clan approached the boy and gave him a speech about keeping to himself. They told him that if he ever wanted to be a powerful shinobi from the Ketsueki clan, he had to stay vigilant in his training and avoid the distractions that would come from other students. In order to further encourage this behavior from the boy, a few of the clans senior members, including his mother, set out to gather materials to craft the boy a weapon. Something unique that only he would be able to master. This process took several weeks, during which time they kept it a secret from Shinji and his father. See, his father wasn’t as keen on the idea of arming such a young boy as his mother was.

His father didn’t believe in fighting unless it was absolutely necessary. He worked in the village as a carpenter. He would rather his son follow in his footsteps than become a ninja. His mother, on the other hand, fully supported Shinji’s desire to become a shinobi. She had a deep respect for the militant forces of Arashigakure and often wondered if she should have pursued becoming a ninja herself. She had spent many years in her younger age learning the clans Saiketsu techniques, but she felt that she was too frail to enroll in the academy. The two often argued over the path Shinji chose to take, but only because they had differing views on the matter. They loved each other very much, and at the end of the day, they both decided that it was his choice, whether his father liked it or not.

After the weapon was created, the clan elders once again approached Shinji, a few weeks before he was due to start classes at the academy. His mother sent his father out to gather groceries so that he couldn’t protest in front of the heads of their clan. They brought forth a scythe, setting it on the ground before him carefully along with a scroll. Shinji looked at the weapon with a bit of caution at first. He wasn’t sure what was going on, but as he looked the weapon over he felt a deep sense of admiration for the craftsmanship and the unique design that it had. His mother made sure that it was designed to fit his more gothic appreciation of things. As such, the schematics they used to create the weapon mirrored skeletal structures and had a very grim appearance.

They clarified that the use of the scroll was to complete the forging process. He was instructed to open the scroll and give the weapon a name, writing it on the blank pages within. Shinji thought about it for a moment. He decided on the name Yuugure. Translated into english, the word Yuugure meant dusk, which is why he felt it was such a fitting name; it furthered the horrific and grisly architecture they had put into the scythe. The elders nodded in approval, to which they then said for him to p***k his finger and wipe his blood along the scroll. He was skeptical. If all he had to do was pick a name, why was it necessary to have him use blood? Shinji didn’t think too long on this and obeyed. His mother rolled up the scroll and bound it in a red thread before handing it to the head of the elders. A man who looked older than dirt. The wrinkles on his face made it often hard to read his expression, a trait that Shinji didn’t particularly enjoy, as it made it incredibly difficult to understand what the geezer was feeling.

That aside, he was well respected among the clan and was the most adept among them when It came to performing sealing techniques. He took the scroll and placed it above the blade of the weapon. After a series of one handed seals, the scroll erupted in fire. It burned from both ends and met in the middle, turning it completely to ash. The fire didn’t seem to bother the elder; not even leaving so much as a slight burn on his hand. The ash leftover began to shift around before taking to the air and encircling the snaithe of the scythe. Beneath the pile of ashes, a sealing insignia could be seen, with markings stretching around the blade at first, but it followed the ashes path along the snaith until there were lines running along its entirety. They didn’t last, though. When the elder released the last seal he had performed with his hand, the marks melted into the weapon, leaving no trace of them behind.

The rest of the elders moved forward, all of them at once attempting to heft the blade into the air. To Shinji’s surprise, they couldn’t seem to lift it from the ground. It didn’t even budge. Irritation flooded his body. What good was a weapon if he couldn’t even pick it up?! His mother noticed his frustration, but calmly told him to give it a try. The elders backed away to give him room. Shinji rolled his eyes, but reached out with a hand to shove the weapon. His eyes went wide when it skidded along the floor. Shinji leaped to his feet and grabbed hold of the snaith, picking it up. It felt lighter than air!

His mother explained that the seal performed has linked Yuugure directly to Shinji, meaning that others couldn’t pick it up unless he handed the scythe directly to them. To further prove this, she held her hand out and asked Shinji to hand it to her. When it was placed in her hand, she showed no signs of struggling with the weight, but he could tell that it wasn’t as light as it was for Shinji. Immediately he ran outside to test the weapon out for himself. He found that the seal also prevented him from being cut by the blade, almost like his skin was like iron to the weapon. It interested him deeply. This would surely set him apart from the other academy students. He went to sleep that night with an irremovable smile.

The Academy

In the weeks following his pact with Yuugure, Shinji started attending the ninja academy. He wasn’t the only one there with a weapon of their own, which did make him feel a bit less special, but he noticed that none of them were particularly flashy like his was. His disappointment was easily offset by this. Taking note, specifically of Shinji, of the amount of weapons that the students had, the instructor immediately made a decree to the class that the use of weapons in the classroom was a rule for them to follow, and any use of weapons outside of the classroom had to be overseen by the instructor. Anyone who broke that rule was to be immediately expelled. Shinji grimaced at this. He wanted to show off what Yuugure was capable of, having spent the last couple of weeks training and learning his weapon in depth.

They dove straight into book work. They covered the history of Arashigakure, then the history of the shinobi world as a whole. A few of the things they had learned during the history lessons sent chills down his spine. War, disaster, and demons that had the potential to wipe out entire countries on their own. There seemed to be a heavy amount of chaos in the shinobi life. This didn’t shake Shinji’s determination. Instead of turning away, he looked straight forward. The stories of the powerful ninja who had overcome these events made him want to get even stronger than normal shinobi. He wanted to be revered as a hero like the legends from these stories. The first of the Ketsueki to gain that title.

He didn't show any outstanding potential when it came to the academics. His grades when it came to the paper assignments were nothing to take home. A modest C or a B at best. However, Shinji showed great potential when it came to the physical exams. He was able to spar with the rest of the class and remain unbeaten in the hand-to-hand classes, save for the student who was at the head of the class; a prodigy who was a few notches above the rest, but Shinji did give him a run for his money. What gave Shinji a big head was the weapon practice sessions. Regardless of whether he was given a kunai blade, shuriken, or the green light to use Yuugure; Shinji was regarded as the classes top weapon specialist. Even the one he lost to in hand-to-hand seemed completely out of his element when compared to Shinji.

It was because of this proficiency with weapons that, come graduation, when they were picking the top students to receive accolades for their performance over the time spent at the academy, that Shinji was one of the frontrunners chosen to be given special mention. Among them was also the resident prodigy of the class for his hand-to-hand showings, the smartest student in the class who was doubly noted for their overall testing grades and their showings when it came to the basic techniques they had been taught, and the class president. These students were the first to be given their headbands and the title of Genin. Through all of this, he didn’t bother making friends. Many of the students asked for Shinji to teach them how to use weapons, but he refused. He had a duty to uphold when it came to his clan.

The elders congratulated him on his promotion and promised that, when he was older, they would teach him the clan secrets. Shinji argued that he had already shown he was more than capable of learning it, but they calmed him and told him that he still had room to grow before he learned it. They explained that the requirements for learning the technique required him to be of a certain age because the complexity of the techniques meant that he needed to learn to control his chakra nature. It wasn’t something that they taught at the academy, and it would take him a fair deal of time before he had the level of proficiency he would need. Shinji still wasn’t satisfied with this, but he decided that they knew more about the secret than anyone.

Catastrophe Rising

When the sirens signalling the attack on the village began, Shinji was in the middle of training. It was the moment he was preparing for, the chance to be of greater use to the village than some lowly genin who wasn't worth their salt. However, the time he had spent casting various techniques in rapid succession had left him too low on his already minute chakra pool to be of any real help. At most he could have been a body shield for someone better, but then he'd still probably end up being in the way. In a world where was was constantly looming on the horizon, the worst thing one could do was impede the progress of a soldier's advancement.

In his hesitation, the only thought that broke through his mind was the Kage. The head of the village. He would be a prime target for the enemy's forces, but it looked like everyone was rushing away. That gave him a bit of clarity on where he needed to go. Once he had rushed to Toso's office, Kagami and her officers had shown up. One an Uchiha by the name of Naoki, the other a much larger woman who appeared to be some kind of... demon? The events in the office didn't seem to amount to much violence. A small altercation between Naoki and one of the other Arashi shinobi who had shown up, a bit of irritation from the larger woman, but in essence it was more of a conversation between Kagami and Toso regarding the future of the shinobi world and the course of action that should be taken.

At the climax of the debate, Kagami had fooled them all. She revealed that she was pregnant, and used this revelation to play the heartstrings of all in attendance like a well-tuned violin. She was a master manipulator. Once she had been given the authority to use the PA system in Toso's office, she showed her true colors. A woman of complete, chaotic evil who's idealistic worldview was corrupt in execution. She attempted to cast a village-wide genjutsu in order to strip Arashigakure of its citizens, claiming that it was a prison and they were forced into their continued loyalty to their home. As would be expected of the head of the village, Toso had a contingency plan set in motion for just an occasion. A small device hidden away sent out a wave of energy that broke the genjutsu before it had done any permanent damage.

And that was all Shinji could process before the blue haired woman before him was ripped into pieces. At first, he was shocked. After all, a death before your very eyes was a good way to cause lasting mental damage. And not just a murder, a complete and utter massacre. Toso gave an order to be left alone, and Shinji obliged in the fuzzy state of shock he had been forced into. Once outside, he rested on the floor and tried to gather himself as the shock wore off. From the window, he could see the Sanbi for a brief moment, further proving that the woman who had staged an invasion of the village because of mistreatment brought about by the UHV system, had passed on.

The Years Following the War

After the attack on Arashigakure was dealt with, Shinji made his way through the village, taking in the damage and compartmentalizing a list of things that he could help with during the reconstruction. Construction was something he knew fairly well, since his father was a carpenter. He could hold a small day care service to keep the younger kids busy while their parents were working. He could run around and gather needed supplies for others. He stopped making this list when he noticed the amount of wounded that were being tended to. Shinji dropped everything and rushed to help out. He didn’t have any skill in Eiseijutsu, but he had enough basic medical knowledge thanks to his clan that he could treat some of the wounds to help keep them alive long enough for the medics to get to them. Despite his willingness to help, the sight horrified him. Shinji was running on pure adrenaline. If it wasn’t for that, he would have been frozen in place.

There were severed limbs and pools of blood randomly scattered from the severity of the battle. Some of the wounded they brought in had already passed from their injuries. One of the shinobi Shinji took to treating was horribly hurt. There was a hole blasted straight through his abdomen, and several deep lacerations lining his body. He treated lacerations first, seeing that whatever had burst through his stomach had also cauterized the injury. Most likely a completely overpowering Katon technique, but it could have been anything for as far as he knew. As he was stitching up as much of the cuts as he could, the soldier stopped him with a hand on the wrist. His eyes were lifeless,r and his voice was hoarse.

”Thanks kid, but it’s no use, I’m dying. Don’t protest it, just let me go. But do me a favor. My sword... Take it. I got it from my father, him from his father. I don’t have a son to give it to, but you seem like a good boy. Its name is..” He trailed off into a coughing fit. Once he stopped, he gasped for breath for a moment before continuing. ”Arashi no Chiheisen. It’s a good sword, I promise. Don’t let her appearance confuse that. She’s too young to be put out of commission yet. She’s yours now. You said your names Shinji? I hope you put her to good use.” With that he passed away. At first, Shinji was shocked. A few tears fell down his cheek, but he quickly wiped them away. Now wasn’t the time for tears. There was work to do. He grabbed the sword that he had inherited tentatively and continued rushing around the wounded, enlightening the nurses of the mans death. He never even got his name...

Once the initial cleanup of the war was over, the village wasn’t the same for Shinji. Rather, he couldn’t look at it the same. He was still loyal to his home, but the sight of the ruin caused him grief every time he saw them. He became an oddity. His withdrawn nature that the other genin had noted from him was put aside as he set to work helping with various tasks. He assisted in several reconstruction jobs, using the Mizu Bunshin no Jutsu technique to be in two places at once to speed up the process. At first his clone wasn’t able to sustain being out for so long, due to his inexperience, but he quickly mastered the technique from how often he used it, and his clones were able to stay out from the time he summoned them to the time he went home that night. He gathered resources when the sun went down before he went to bed, in order to do more work the next day.

During the weekends, rather than go and help build, he went to the hospital and worked around there, doing checkups on patients and working in the emergency wing dealing with the more minor cases. After his shift at the hospital was over, Shinji would go out and gather the younger kids and play with them to give their parents space to work, going as far as providing their supper for them and even tucking them into bed at night individually. He repeated this cycle for some time, yet no one noticed the changes in Shinji’s personality. See, he had learned to hide what he was really feeling. He attributed this to the way he was able to read people so easily, referring to it as a reverse-engineering of that same process. None of them even noticed he wasn’t carrying either of his weapons.

After seeing the casualties of the war, and the death of the person who had bequeathed Arashi no Chiheisen onto him, Shinji had been having chronic nightmares. They woke him up often enough during the night that it was almost like he wasn’t sleeping at all. It began to instill a fear in him unlike anything he had experienced before, quickly devolving into paranoia. He stopped carrying Yuugure with him, and left the sword he was given hidden away in his closet, behind his clothes. He shut everyone out, even keeping his parents at arm's length. They often wondered what was going on with him, but his response was always a curt ‘I’m fine.’ His mother eventually went to the Arashikage and asked him to have some of the village Jonin check on him periodically in order to make sure that he wasn’t going to do anything reckless. She never got a definitive answer but was sent home anyway.

Over time, Shinji’s paranoia had taken a series of nasty effects on him. His refusal to let anyone get close to him caused him to feel a terrible loneliness, which eventually manifested in full blown depression and a deep self-esteem problem. He felt he was too weak to be called a shinobi, and his drive to get stronger conflicted with this, causing him to often go out when he couldn’t sleep and train until he could barely move from exhaustion. He showed little progress in his eyes, not seeing that his use of the Suiton techniques he had learned was leagues above where they were when he started training them, frustrating him to no end. Over the course of this cycle, he started to feel angry. Not the kind of anger that someone gets a flash of momentarily, or the kind that goes away over time. This was the kind of anger that festered, boiling inside with no outlet, eating away at their temper and messing with their mind.

Shinji’s late-night training sessions became a daytime ritual as well. He started sneaking off whenever his work was done for the day and rush out to the woods on the edge of the village where he wouldn’t be seen, then push himself even more. He often got so frustrated during these sessions that he would lash out with everything he had, tearing at trees and earth alike. There were several spots in the forest where a clearing was made from trees being knocked down, and hundreds of trees have deep scars in the wood from his outbursts. Little did he know that there were times when he was followed by a Jonin, sent by the Arashikage to check on him per his mother’s request.


▰ CLASSES AND STATS

First Class: Worker
▱▰▱ Legendary WorkerThe user is able to create one additional legendary item of any profession for themselves as well as one additional weapon for their village or their rogue group that the character is a member of. In addition, the user is able to add [1] additional element, [2] additional DR, and [1] additional custom ability to each of their custom weapon and armor creations made through crafting. Finally, weapons and armors crafted by the user consume half the inventory slots and are crafted at two ranks higher in durability.
Second Class: Bukijutsu
▱▰▱ ExpertThe user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Also, the selected weapon of the user's choice gains two ranks in durability during combat and they gain an additional free weapon of specialized tier at A Rank. They gain a moderate [+3] boost to both speed and reflex & Techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense.
▱▰▱ Cross Class or Specialization:Worker – Bukijutsu: Allows the user an additional custom weapon for no custom points. The user begins as apprentice Weapon Smith ( Profession ). This profession does not apply to the user's total crafting branches. Missions done for Weapon Smithing Branch yield 50% more AC and Ryo.

Chakra Pool: 810
Stamina Pool: 820
Chakra Element: Suiton, Fuuton
Chakra Color: Black
Chakra Materialization: A shadowy figure standing just behind Shinji, looking over his shoulder. The face on the figure is two white dots and a white line forming a smile. As Shinji get's stronger, this figure's shape changes. At his strongest, this figure will resemble the Grim Reaper himself.

Passive Stats Increases:
• Strength ► 9
→ [+2] Stage 5 Soul Slayer Art, [+2] Stage 5 Vital Piercing Art, [+5] Stage 5 Sobagai Deba Sentou
• Speed ► 11
→ [+3] Expert, [+3] Stage 5 Soul Slayer Art, [+5] Stage 5 Kazekiri
• Reflex ► 11
→ [+3] Expert, [+3] Stage 5 Vital Piercing Art, [+5] Stage 5 Kyotoryuu
• Fortitude ► 10
→ [+5] Stage 5 Infinite Sword Style, [+5] Stage 5 Shigure Souen

Modifiers:
• Learn 3 extra Bukijutsu techniques per post
• Learn 3 extra of any technique type of your choice per post
• Learn 3 extra Suiton technique(s) per post
• +2 Crafting Profession Title
• +1 Crafting Profession PA

Personal Attributes:
Bloody Augmentation: For every body rank, starting at D, the user may choose three [3] suiton jutsu. These jutsu may be added to the bloodline list and no longer consume slots. Their effects are identical to their normal counterparts and are performed with blood instead of water. They are also treated as if they are bloodline jutsu for the purposes of determining cost and relative strength.
Power of Blood: Saiketsu users can perform Suiton [ Water ] and Saiketsu jutsu without the need for handsigns. Instead these are replaced with either verbal commands or somatic gestures. Furthermore users start with an additional 100 chakra.
The Source of All Life: After developing a deeper understanding of Suiton and it's properties, Shinji is able to 'collapse' one technique (of Suiton or Saiketsu origins) into another, using the first as the resource catalyst to produce the second.
Crime and Punishment: Exchange [10] Can exchange Genjutsu slots for [1] Taijutsu style slot at a 10:1 ratio.
Botany Title PA, Green Thumb: Gain Double the number of basic kits from gathering missions. Basic kits can be sold for their full value for Ryo.
Worker Class PA, Enchantment Crafting: [+1] Enchantment Starting Title [+Apprentice]


▰ PROFESSIONS AND MISSIONS

Ryo: 両400
AC: 22,000

Profession Titles
• Special Ops || → None
• Botany || → Apprentice [-1 Post to E-Rank and B-Rank Botany missions]

Crafting Trees
• Enchantment || → Veteran [Crafting PA + Worker Modifier]
• Weapon Smith || → Veteran [Cross Class+Worker Modifier]
• Scroll Crafting || → None
• Armor Crafting || → None

Profession Missions Complete:
D Rank :: 10
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Profession Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Mission, Training, and Profession Claims
Botany
• Basic Botany Kits [+7]
• [2000 AC]
• Title: Apprentice [-1 Post for E-Rank and B-Rank missions]
• Botany PA [Green Thumb :: Gain Double the number of basic kits from gathering missions. Basic kits can be sold for their full value for Ryo.]

Narrative
• [7000 AC]

Training
[x]


▰ INVENTORY



▰ TECHNIQUES

Limitations:
• Ninjutsu : : 28 / 40
• Genjutsu : : 02 / 19
• Eiseijutsu : : 00 / 00
• Taijutsu Styles: : 02 / 03
• Bukijutsu Styles: : 05 / 06

Maruton:
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | D Rank | Default
• Art of Walking on Walls | D Rank | Default
• Korabo | E Rank | [x]
• Youji | X Rank | [x]
• Kawara Shuriken | X Rank | [x]
• Ayatsuito no Jutsu | X Rank | [x]

Fuuin
• Kaifuu no Jutsu | Rank X | [x]
• Fuunyuu no Jutsu | Rank X | [x]

Suiton
Rank E

        • Mizu Soujuu | Rank E | [x]
        • Mizu Kagemi no Jutsu | Rank E | [x]
        • Mizu no Yaiba | Rank E - D | [x]
        • Mizu no Waruasobi | Rank E | [x]
        • Uo Tsuba | Rank E | [x]

Rank D

        • Mizu Bunshin no Jutsu | Rank D | [x]
        • Fuuma Mizu Shuriken | Rank C Augment | [x][x]
        • Suimenka no Kisoku | Rank D Passive | [x]
        • Kiri Shikaku no Jutsu | Rank D Passive | [x]
        • Mizutamari Yusuo no Jutsu | Rank C Augment | [x]
        • Shokusho Rendan Kyouran | Rank C Augment | [x]
        • Kirigakure no Jutsu | Rank D | [x]
        • Mizu Peretto | Rank D Augment | [x]


Rank C

        • Suikusari no Jutsu | Rank C | [x]
        • Mizu Kamikiri | Rank C | [x]
        • Suiun Suishi no Jutsu | Rank C | [x]
        • Daibakufu no Jutsu | Rank A Augment | [x]
        • Mizuame Nabara | Rank C | [x]
        • Suirou no Jutsu | Rank C | [x]
        • Mizuhada Bunshin no Jutsu | Rank A Augment | [x]
        • Mizu Oni Kuike | Rank C | [x]

Rank B
      • Gufuu Suika no Jutsu | Rank B | [x]
      • Baku Suishouha | Rank B | [x]
      • Senjikizame | Rank B | [x]
      • Suiryuudan no Jutsu | Rank B | [x]
      • Mizu Shinmon no Jutsu | Rank B | [x]
      • Mizu Furiko no Jutsu | Rank B | [x]
      • Mizu Funkei | Rank B | [x]
      • Karada no Kanzen Shoushitsu | Rank B | [x]
      • Ijin Rouiki Mizu Goumon | Rank B | [x]

Rank A
      • Hahonryuu | Rank A | [x]
      • Suitenhoufutsu | Rank A | [x]


Bloodline
• Chi Soujuu | Rank X | TC
• Akaishi | Rank X | TC
• Chigiri Bunshin | Rank E/C :: Custom | TC
• Blood Wall | Rank X :: Spiritual | [x]
• Sasu no Hari | Rank E | [x]
• Ken no Rubi | Rank E-A :: Spiritual | [x]
• Arei no Hari | Rank D | [x]
• Shinku Wa | Rank D/B | [x]
• Ikatsue Tsume | Rank C | [x]
• Blood Wave | Rank C :: Complex | [x]
• Chi Pa-Ji | Rank B | [x]
• Aka Kouseki Keppei | Rank B | [x]
• Chi Yuketsu | Rank B | [x]
• Aka Harinezumi no Sujou | Rank B :: Spiritual | [x]
• Sabi Kougake | Rank A :: Spiritual | [x]
• Akahagane | Rank A Augmentation | [x]
• Akai Seiun | Rank X [E-B] | [x]
• Shinku no Hasu | Rank B | [x]
• Chigiri Houkai | Rank D | [x]

Genjutsu

Illusory
• {Remove if none}

Enchantment
• Fuyasu | A Rank | [x]

Instance
• {Remove if none}

Chain
• Hanabira ga Tokemasu | A Rank | [x]

Taijutsu
Kyotoryuu
• Stage 1 | Mastered
• Stage 2 | Mastered
• Stage 3 | Mastered
• Stage 4 | Mastered
• Stage 5 | Mastered

Vital Piercing Art
• Stage 1 | Mastered
• Stage 2 | Mastered
• Stage 3 | Mastered
• Stage 4 | Mastered
• Stage 5 | Mastered

Bukijutsu

Keystone
• Nichibotsu-ji no Hebi | Rank X :: Spiritual | [x]
• Bochi no Fukugō En | Rank C :: Spiritual | [x]
• Kutsurogu | Rank D :: Complex Passive | [x]

Soul Slayer Art
• Stage 1 | Mastered
• Stage 2 | Mastered
• Stage 3 | Mastered
• Stage 4 | Mastered
• Stage 5 | Mastered

Shigure Soen
• Stage 1 | Mastered
• Stage 2 | Mastered
• Stage 3 | Mastered
• Stage 4 | Mastered
• Stage 5 | Mastered

Infinite Sword Style
• Stage 1 | Mastered
• Stage 2 | Mastered
• Stage 3 | Mastered
• Stage 4 | Mastered
• Stage 5 | Mastered

Sobagai Deba Sentou
• Stage 1 | Mastered
• Stage 2 | Mastered
• Stage 3 | Mastered
• Stage 4 | Mastered
• Stage 5 | Mastered

Kazekiri
• Stage 1 | Mastered
• Stage 2 | Mastered
• Stage 3 | Mastered
• Stage 4 | Mastered
• Stage 5 | Mastered


▰ FORMLESS STYLES → 07 / 07 {REMOVE. Current formless slots.}
{Find in Formless Style and Class information}

Formless Styles
• Hard Physical | [x]
• Soft Mental | [x]
• Projectile Weapon - Shuriken | [x]
• Projectile Weapon - Kunai | [x]
• Medium Weapons - Katana | [x]
• Medium Weapons - Dual Katana | [x]
• Large Weapons - Scythe | [x]

Formless Techniques
• {Formless technique name}


▰ ACADEMY STUDENT

Learned E Rank Formless
• {Formless type learning}



NecroPlant

Evanescently Magnificent

Hazaan

Regalina Kaicho
 

Evil Toaster Yokai

Distinct Hunter

2,350 Points
  • Dressed Up 200
  • Hygienic 200
  • Treasure Hunter 100

Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
  • Autobiographer 200
  • Money Never Sleeps 200
PostPosted: Sun Aug 04, 2019 4:48 pm
Quote:
Senju, I noticed your profile link was to an approval thread and not an actual profile link. To boot, this profile hasn't even been approved. If you look further down it looks like your PA was denied. The guild has undergone an entire rework of all classes/bloodlines/ect so you need to resubmit. When your profile is approved, resubmit your bloodline check with an updated profile from the profile storage area of the guild. Until then, your spot is not granted on the Senju Clan bloodline, nor is it reserved until approval. I would also read up on the lore because it's been another 5 years since you posted the profile in the guild history.



(Instructed by cap to submit for Repec here. Cap: “Since you are bringing back an SN character he can keep all of his AC and everything else. Just post his profile up with the new formatting in the approval thread and state that you are doing a class respec. No big deal“ original character is posted in time skip)

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Issei Senju
                        Nickname:
                        Age: 27
                        Birthdate: ??
                        Gender: male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        [will provide drawing of appearance]
                        Height: 6ft
                        Weight: 190

                        Bloodline: Senju

                        Non-Combat Outfit: [will provide drawing]
                        Combat Outfit: [will provide drawing]



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Ninja have no sound, scent, recognition or popularity. We have nothing, but we can achieve a lot. This gives us self-satisfaction."
                        Personality: Issei has an extreme dislike of tyranny. As such, he has a problem with authority. He will never follow a leader who treats his people like anything less than family. issei will go completely out of his way to help the powerless. Having failed to save one person, he now trains religiously to rid himself of any weakness. To his enemies, he's a ruthless killer. Outside of the battlefield he will only smile around children, In order to assure them of their safety. Houou is a tactical genius, however his anger will get the best of him when he sees the weak being stepped on and abused. He will not hesitate to cut down anyone that stands in the way of his vision. After his five year stay under the mountain canopy, Issei is developing a tendency to wander aimlessly until he has found something that piques his interest. Without a goal in mind, Issei travels are filled with silence and absence of thought. It’s not as if he’s brain dead, instead he’s more in a meditative state when traveling, becoming one with his surroundings and focusing only on what his senses are feeding him. He finds peace in nature, with discomfort in dense urban areas. Issei doesn’t know it himself but he’s a natural master when it comes to meditation, doin so while constantly on the move.

                        Village: N/A
                        Title: N/A

                        Background:
                        As far back as Issei remembers, his family had always been praised for their Jutsu, even as far as Senju go. Because of this exceptional skill, they were tasked with the clans much darker dealings behind the scenes. Torture, enslavement, murder, his clan had their hand in it all. From sealing great beasts to utilizing their nature manipulation, his clan would stop at nothing to attain great power. As his father before him, he would be in line to lead this detestable group of individuals one day. Because of this, he was forced to participate in all manner of foul acts as a child. Seeing his father capture enemy shinobi and torture them for information, never sat well with him. "This is the way of the world" he had always though, being an obedient son. As Issei advanced in age, he would begin to think independently no question the dealings of his family, but never outside of his thoughts. However his indifference revealed itself through his actions. He would always sneak the prisoners extra food and and even talk to many of them, attempting to take their minds off the current situation. He knew they were enemies and in different circumstances, some would torture and kill him without hesitation. This did not stop issei from assisting when he could. He had many questions, such as, why are we constantly waging secret wars? What did we have to hide our nefarious dealings, from even our own clansmen and villagers? What was the end goal? These questions drive Issei mad, as he would never have the audacity to to ask his father or the elders. Instead he would only help when he could, hoping that one day he could change the way they operated behind closed doors. It was until three months ago, that issei had begun to receive training for his inevitable position as head of Black Seed(dark senju sect), when suddenly his heart was unintentionally put to the test. His father thought it would be an easy job for his hardened young son. issei was tasked with retrieving information from a prisoner that could lead them to a hideout of long sought after refugees and tax evaders. Apparently the prisoner was abandoned by their comrades, after being caught smuggling supplies to their camp, and refused to speak. issei knew his position and would do the job, putting his personal feelings aside. That is until he laid eyes on the prisoner. She was a young girl, probably 12 years of age. She was filthy and looked as though she hadn't eaten in days. This was typically how the tortures would start, starvation and lack of basic human needs. His father would leave him to his business with a reassured pat on the shoulder, as he had other matters to attend to. Immediately as the doors closed, issei rushed over to the young girls and untied her bindings. Her people weren't even shinobi, so why would his father take these lengths just to catch tax evaders. He had but only one steamed rice bun with him but she gratefully accepted. As she washed the bun down with with water, she told him her tale. She wasn't abandoned, she was merely foraging for food during a pit stop, when the shinobi showed up. She was far enough from the group that they weren't compromised but she could not give up her people, who were only trying to live in peace. Something was triggered inside issei. A once familiar discomfort was now replaced with rage. How could his family sleep a night while doing deeds such as this? Without hesitation he tabbed the young girl and escorted her out of the facility through the old abandon section. Vowing to return her to her family, Houou was willing to accept the consequences of his treacherous acts. Sadly they had not made it far before his own clan tracked them down. As issei held his ground against the two pursuers, he instructed the girl to keep running and he would catch up. Handling these 2 shinobi was no easy task but issei was consumed by rage and determination however, Houou didn't know that there as a second team. As he heard he screams, he abandoned his fight to rush to her aid. But he was too late, the young girl had fallen off the side of a very steep cliff and broken her neck. Left with nothing but sadness and anger. He turned on his clan 4 members who sat idly by. He forced them to defend themselves with his relentless attacks, but he was outmatched. As he was about to run himself into the grave, two mysterious men had appeared to help him. Making short work of the four Senju, the two men bid Houou farewell. He had different plans, As he cut them off and bowed at their feet requesting to join the powerful wonderers. issei knew he could return home, but things would never return to how they once were. He would now travel as a rogue ninja and member of Shishin, hoping to cure his weakness and inability to save the life of a single girl. His goal is to create a safe haven free of corruption, while executing anyone he deems "unfit" for leadership.


                        ~TIME SKIP~

                        Assumed dead, issei has spent the last 5 years meditating on a mountain, surviving on what little he could from the canopy to the vast caverns, completely void of memories. After breaking through his cultivation layer, issei has now tapped into his latent power, prepared to leave the mountain in search of something... something which he doesn’t even know. Without knowing the state of the world, or even that there has been war.
                        While he still sticks to his wandering ways, Issei is now the slumbering young beast of shishin. Far from the boy he once was


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have moderately increased Strength and Fortitude. Your hardened body allows you to mitigate the pain/status effect of an incoming attack for two post per body rank, allowing you to continue the fight until the pain or hazards settle in. This means that a stunning effect can be delayed by up to ten posts at S rank. However, you ignore pain anytime you use this discipline for any reason, meaning if you delay having your arm disabled by a skill, you can also ignore the pain from having been stabbed on that post as well. Ex.: A ninja uses a lightning technique designed to stun you. For one post, you can delay that effect from taking hold, and have nine posts to continue delaying effects. Similarly, the pain from the attack itself is also ignored. This doesn't, however, prevent you from being blown away in the wind, or set on fire/drowned for example. Furthermore, if lethal damage is suffered then the delaying ability will be nullified for that effect.
                        Second Class: Taijutsu
                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Reflexes are moderately enhanced and you gain an additional 2 ninjutsu slots per rank. In addition, once every other post all three of your activations in a post can be used for offensive taijutsu.

                        Chakra Pool: 260+400(tier)=660
                        Stamina Pool: 410+400(tier)=810
                        Chakra Element: Doton, Suiton
                        Chakra Color: translucent
                        Chakra Materialization: heat waves

                        Passive Stats Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • observing his environment
                        • navigation
                        • mapmaking
                        Weaknesses:
                        • nervous in large crowd/becomes paranoid
                        • struggles with taming venomous insects to to a slight fear
                        • can’t resist a person in need
                        Fears:
                        • a sort of PTSD around loud, unexpected noises. If caught off guard or in a relaxed state, he will try to hide instead of go on the defensive.
                        • terrifying/otherworldly looking bugs

                        Modifiers:
                        • learn 3 extra Taijutsu per post
                        • all Formless is treated as Complex for interactions with other techniques.

                        Personal Attributes:

                        Basic Beotch: will think of a basic beotch Starbucks PA later
                        • Naturalization: With their connection to natural energy, the Senju have learned to eliminate the usage of handseals for mokuton, instead able to form ninjutsu with simplistic somatic actions such as claps, waves of the arms, stomps etc. In addition, they are capable of creating their Mokuton techniques from any surface that isn't in use by another ninja. This includes their own Mokuton techniques.

                        ▰ JOBS AND MISSIONS

                        Ryo: 両 10,750
                        AC: 28,000

                        Missions Complete: {all start at 0}
                        D Rank :: 6
                        C Rank :: 7
                        B Rank :: 2
                        A Rank :: 1
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete: {all start at 0, remove this}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 52
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, Events, and Job Claims

                        • +50 chakra (April fools)

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]
                        Events Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 12
                        • Genjutsu : : 00 / 00
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 03/ 05
                        • Bukijutsu Styles: : 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Doton


                        Suiton


                        Bloodline

                        • Moku Soujuu [ Wood Manipulation ]
                        Ability
                        This control allows the Senju to bonsai existing vegetation as though it were rapidly growing. Not only can it take any form the user desires, but it can also be shifted around as if it were free from the ground. It should be noted that one can also manipulate wood they themselves have made, and it must be done while holding a double hand seal. Additionally, any wood that is being freely manipulated is not very solid, and can be broken or shattered as if it were completely natural, making it a poor choice for attacking or defending with. Should be noted that techniques can be made smaller while retaining their rank.
                        ___ Rank E: Very small vegetation. ( Single leaves, petals, bits of bark, etc )
                        ___ Rank D: Small vegetation. ( Flowers, young growth, small trees, etc )
                        ___ Rank C: Medium vegetation. ( Bushes, patches of tall grass, etc )
                        ___ Rank B: Large vegetation. ( Medium trees, clearings, etc )
                        ___ Rank A: Enormous vegetation. ( Tall trees, fields, etc )
                        ___ Rank S: Massive vegetation. ( Elder, ancient trees, groves, etc )
                        • Requires [5] posts to learn, and must learn in order.
                        • Freely manipulated wood has no chakra or stamina bearings in versus situations.
                        • Moku Bunshin no Jutsu [Wood Clone Technique]
                        • Mokuton: Sashiki no Jutsu [ Wood Release: Cutting Technique ]
                        • Wood Release: Wood Spikes Ring
                        • Wood Release: Threefolded Wood Shield
                        • Wood Release: Underground Roots Technique
                        • Ki Eda no Jutsu [ Tree Limb Technique ]
                        • Jukai Heki [ World of Trees Wall ]
                        • Mokuton: Mokusatsu Shibari no Jutsu [Wood Release: Smothering Binding Technique]



                        Taijutsu
                        The Hachimon (The Eight Celestial Gates)
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        summoning contract
                        Kotobasa Hollow (insect summon)

                        ▰ FORMLESS STYLES → 00 / 08

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        Kondo Kaicho

                        Might Senju Flowers
 
PostPosted: Sun Aug 04, 2019 5:42 pm
Kondo Kaicho
Quote:
Senju, I noticed your profile link was to an approval thread and not an actual profile link. To boot, this profile hasn't even been approved. If you look further down it looks like your PA was denied. The guild has undergone an entire rework of all classes/bloodlines/ect so you need to resubmit. When your profile is approved, resubmit your bloodline check with an updated profile from the profile storage area of the guild. Until then, your spot is not granted on the Senju Clan bloodline, nor is it reserved until approval. I would also read up on the lore because it's been another 5 years since you posted the profile in the guild history.


If you look further, further down you’ll see that my profile was indeed approved as I opted out of having that PA entirely and even removed it it from my profile submission.
LINK TO SAID APPROVAL
 

Might Senju Flowers

Badgeless Loiterer


Might Senju Flowers

Badgeless Loiterer

PostPosted: Sun Aug 04, 2019 6:07 pm
Kondo Kaicho

So is my Bloodline still valid, as I have provided an approval? I get that I’ll have to redo my profile and all, but the prior approval is legitimate.  
PostPosted: Sun Aug 04, 2019 6:17 pm
Might Senju Flowers
Kondo Kaicho

So is my Bloodline still valid, as I have provided an approval? I get that I’ll have to redo my profile and all, but the prior approval is legitimate.


Edit: Yes, that link suffices. You still need to update your link in the Bloodline Approval as you were never added.  

Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
  • Autobiographer 200
  • Money Never Sleeps 200

Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Sun Aug 04, 2019 7:54 pm
Evil Toaster Yokai



Overlord Diaus



TheRealKiru



kiiwispoet

You beans are all approved now go sprout![/size  
PostPosted: Tue Aug 06, 2019 12:07 pm
User Image
                        ▰ PERSONAL DATA

                        Full Name: Ishiba Ochita
                        Nickname: N/A
                        Age: 12
                        Birthdate: 4/16
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Raven Black (Or a really dark blue.)
                        Eye Color: Emerald Green
                        Height: 5' 2"
                        Weight: 105lbs

                        Bloodline: N/A
                        Non-Bloodline RPC Traits

                        Selfless Service: Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% AC for missions at or below the user's body rank.

                        Non-Combat Outfit: She wears a small ornate white butterfly clip in her hair, which she keeps loose. (Her hair, not the clip.) Along with this she wears a simple black dress with the characters for hope and health sewn into the cuffs. (Hope on the right, health on the left.) She also wears ankle-high socks with some simple sandals.
                        Combat Outfit: (Er... undecided? Yet to come up, I guess.)


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: (Blank, for now.)
                        Personality: Quiet, seemingly perpetually calm; and deeply kind. Beyond that, very much a pacifist.

                        Village: Konohagakure
                        Title: Academy Student

                        Background: Having never met her father, who is supposedly missing according to her mother, Ishiba has always been something of a quiet kid; mostly because her mother is equally quiet. Throughout her short life she has found great interest in a combination of things: Primarily music, and medicine. Thought there was a very short time there, only a couple of weeks, where her interest in medcine looked like it could go south; she quickly moved back to pleaseantries. Through her love of both music and medicine, finding both of these things to be for the benefit of another, she has turned into a very kind and caring girl; though sometimes overly so. (I'll have an updated version, as nessecary, in a storage thingy.)


                        ▰ CLASSES AND STATS

                        First Class: Medic
                        ▱▰▱ Medical ExpertShinobi of this discipline are experts in medical nin in all aspects. Those who pick this discipline have their medical nin limitations mirrored between the three different types of medical ninjutsu; healing, situational, and offensive. If they have specialized; they may only trade in slots from one of these 3 types. The shinobi also obtains 3 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique.
                        Second Class: [stirke]Performer
                        ▱▰▱ EncoreYou are able to re-apply a genjutsu which was kai’d out for a lower cost. You must be performing the same performance that you used in order to cast the genjutsu. The technique re-applied is paid for ten less chakra than its initial cost. Does not work on instantaneous genjutsu. In addition, this discipline gives the performer a unique genjutsu. If successful, this adds insanity to the genjutsu applied if not already present. Finally, the user gains access to the following technique.

                        ▱▰▱ Cross Class or Specialization:First Class – Second Class: Medical – Performer: Able to perform medical techniques through the performance of dance and instrumental play. Medical and genjutsu have the reduced cost of 5 chakra per rank of the technique.


                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Water, Earth
                        Chakra Color: Green and White
                        Chakra Materialization: Like a swarm of butterflies .

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Incredibly capable at understanding various kinds of madical practices and the sort.
                        • Is something of a musical prodigy.
                        Weaknesses:
                        • She's a terrible cook.
                        • Is an absolute pacifist, will not cause intentional harm unless she sees it as nessecary to make them better.
                        Fears:
                        • Losing her mother.
                        • Being forgotten and left behind.

                        Modifiers:


                        Personal Attributes:
                        • (Can't find the guidelines for this, assuming it even matters as of current.){Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the PA Guidelines for more information.}


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        AC: 0

                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees





                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles



                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Maruton: (Another thing I can't find links for.) {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Genjutsu


                        ▰ FORMLESS STYLES → 00 / 00
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        NecroPlant

                        Evanescently Magnificent

                        Hazaan

                        Regalina Kaicho

                        Kondo Kaicho


                        (I expect some kind of correction on various things, but this is otherwise, from what I can tell, a working profile.)
 

Ishiba Satomi


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Tue Aug 06, 2019 12:34 pm
Ishiba Satomi

Welcome! C: So if you like you can choose your PA at any time after character creation so yes they kinda aren't imporant. Just make sure that you quote me or any other mod here in the profile section once you decide on one that you want. But our guide of those can actually be found here! [ X ]

If you still end up needing help absolutely feel free to message me or anyone else. Other than that you are 100% approved and welcome to the Hidden Leaf village! If you end up wanting a teacher I should have ready to go for you if you make a post in my office quoting me otherwise feel free to just do academy missions and have fun!
 
Reply
③ || Approval Area

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