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Posted: Sun Dec 22, 2013 8:40 pm
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Posted: Mon Dec 23, 2013 7:23 pm
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Gabriel Lord of Flame K2vworld Natura Ok, put evasion in there...dunno how I missed putting it in there in the first place, but oh well. I'm working on calculating how much gold I spent now and then I'll update that. you should put under level that you are a 2 level character not a third i got confused when i say your states and was like what that can't be right for a third level character..... i wasn't seeing the la +1 and you also should put calculate at your attack with your weapon in that box for quick references. it helps when you get other weapons and have other attacks throughout the game lol Her level IS 3 so 3 is what should be placed there.
then does the states need to be changed to level three? because all the savings throws are for a level two character...
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Posted: Mon Dec 23, 2013 7:55 pm
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K2vworld Gabriel Lord of Flame K2vworld Natura Ok, put evasion in there...dunno how I missed putting it in there in the first place, but oh well. I'm working on calculating how much gold I spent now and then I'll update that. you should put under level that you are a 2 level character not a third i got confused when i say your states and was like what that can't be right for a third level character..... i wasn't seeing the la +1 and you also should put calculate at your attack with your weapon in that box for quick references. it helps when you get other weapons and have other attacks throughout the game lol Her level IS 3 so 3 is what should be placed there. then does the states need to be changed to level three? because all the savings throws are for a level two character... The level slot at the top is for ECL for purposes of determining EXP values. If it is enough that she placed 2d6 as her hit dice.
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Posted: Fri Dec 27, 2013 5:26 am
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Posted: Sun Dec 29, 2013 10:19 am
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Posted: Tue Dec 31, 2013 8:25 am
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Well, I decided to take a look at your character sheet myself, since it's been a few days since someone last posted here.
I noted a few things, the first being that you've still got 3 skill points left you can spend. Second, you can pick 1 more language that your character can speak/read as you int mod is +2
And since you've got so much gold, why not make use of it? Personally i'd forgo the kukri for a shortsword, as it has a little better damage, but the kukri is fine. So, i suggest actually making the kukri a +1 magic weapon, Sure the price is boosted to 2308 gp, but it'd give you a better chance to hit and a little more damage.
Or, if you'd like to forgo that and keep it as is, I suggest a masterwork at the least for 308 gp total and use the last of your gold for some defensive items perhaps?
I'd personally suggest either picking up a Cloak of Resistance or maybe a Ring of Protection instead? I myself would probably go for the Cloak, cause your fort and Will saves a rather low. But that's just me.
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Posted: Tue Dec 31, 2013 12:13 pm
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InsaneKatKing Well, I decided to take a look at your character sheet myself, since it's been a few days since someone last posted here. I noted a few things, the first being that you've still got 3 skill points left you can spend. Second, you can pick 1 more language that your character can speak/read as you int mod is +2 And since you've got so much gold, why not make use of it? Personally i'd forgo the kukri for a shortsword, as it has a little better damage, but the kukri is fine. So, i suggest actually making the kukri a +1 magic weapon, Sure the price is boosted to 2308 gp, but it'd give you a better chance to hit and a little more damage. Or, if you'd like to forgo that and keep it as is, I suggest a masterwork at the least for 308 gp total and use the last of your gold for some defensive items perhaps? I'd personally suggest either picking up a Cloak of Resistance or maybe a Ring of Protection instead? I myself would probably go for the Cloak, cause your fort and Will saves a rather low. But that's just me. Those are good suggestions. Now to find out how much things cost. I could use the cloak more like you said. Thank you!
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Posted: Tue Dec 31, 2013 7:23 pm
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Posted: Wed Jan 01, 2014 3:35 am
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Posted: Wed Jan 01, 2014 9:20 am
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Posted: Wed Jan 01, 2014 7:02 pm
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Posted: Wed Jan 01, 2014 9:23 pm
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Posted: Thu Jan 02, 2014 1:44 am
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InsaneKatKing No problem mon, always happy to help in one way or another. And I have to agree, I started with 3.5, and while I like pathfinder, I find it's just training wheels on it. Though if pathfinder has training wheels, then 4e feels like the bubblewrap suit.... It's just like, hey, here's seventeen different ways to heal yourself and that's all without a healer! I like 4e, but yea. I absolutely hate 4e. Of what I have played, 4e has always been a bust. No one ever dies, there is no drama and thus no suspense. The DM has to go out of his way to give the monsters claws against the ridiculously powerful players and skill challenges do NOT operate as intended. I can understand the IDEA behind most of what was intended for the system but the implementation was just terrible. Basically the rough draft was good, "******** yeah we're going to be high fantasy action heroes like in the movies!" but they ******** it up by turning it into tabletop WoW for marketability.
Sorry you got me started on 4e and it turned into a rant... I like what they are doing with Next though. Trying to get that "Old school" feel while still trying to advance the game a little, I like it.
I'd be willing to let you play a straight no class Centaur at the start if you wanted to. It would be close enough to ECL and the fact that you wouldn't actually have a Class Level would pretty much put you on par with everyone else.
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