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Posted: Sun Mar 15, 2015 7:13 am
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Kowsauni Another question, the plasmic claws the third dot in primeval shroud allows you to manifest. Do you use brawl to use those in a fight or weaponry? I'm trying to figure out if I can combine fighting finesse with those claws for dex based character. Also, here is my Aristocratic oracle character so far. Mitzka I spent my remaining 4 merits on Resources and spent 18 Ex in the following way. Luxury 4EX Striking looks 4EX Death-Touched 10EX I'm assuming these are all static skills as they have multi-dot investments. Please correct me if I am wrong. I have 7EX left over on this character that I'm not sure on what to spend it on so I may save it for later.
Its brawl based and you can't use fighting finesse with it. There is also a standing rule that anything that does Aggravated damage can't use a fighting style, but lethal can.
As for the extra xp, you could up luxury or striking looks up to the higher version for 4 xp.
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Posted: Sun Mar 15, 2015 5:19 pm
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Posted: Sun Mar 15, 2015 8:26 pm
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Ok, I have finished both character concepts. I can go with either depending on what the party feels we need more.
First is Mitzka Araethos, Aristocratic daughter of an evil business tycoon that was murdered with the rest of her family in a violent labor dispute. She is college educated and a talented violinist. After coming back from the dead, she was able to lay claim to an enormous trust fund left for her by her parents and uses her newfound ability to help guide the dead to the afterlife.
Converted 3 merit points to Psyche Spent EX as such Luxury, 4EX Striking looks, 8EX Death-Touched, 10EX Empathy 1 dot, 3EX
Second is Kira Threniten, an orphan and young outdoor survival enthusiast. Kira never cared much for people until she fell in love too deeply with a young boy named Dresden. Unfortunately, in attempt to drive away a rival love interest, she inadvertently caused the death of her love. Distraught with grief she wandered off into the wilderness where she died from exposure. Upon coming back to life, she decided to try and enjoy life for all it was worth in attempt to forget about her haunted past, and the one she loved most.
Converted 3 merit points to Psyche Spent EX as such Resource, 2EX Quick Draw, 2EX Fighting Finesse (bowe Knife), 4ex Disarm, 4EX Athletics 1 dot, 3 EX Atavism, 2 EX Outdoorsman, 4EX Perfect Stillness 2EX Direction sense 2EX
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Posted: Mon Mar 16, 2015 9:21 am
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Posted: Mon Mar 16, 2015 9:49 am
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Kowsauni Ok, I have finished both character concepts. I can go with either depending on what the party feels we need more. First is Mitzka Araethos, Aristocratic daughter of an evil business tycoon that was murdered with the rest of her family in a violent labor dispute. She is college educated and a talented violinist. After coming back from the dead, she was able to lay claim to an enormous trust fund left for her by her parents and uses her newfound ability to help guide the dead to the afterlife. Converted 3 merit points to Psyche Spent EX as such Luxury, 4EX Striking looks, 8EX Death-Touched, 10EX Empathy 1 dot, 3EX Second is Kira Threniten, an orphan and young outdoor survival enthusiast. Kira never cared much for people until she fell in love too deeply with a young boy named Dresden. Unfortunately, in attempt to drive away a rival love interest, she inadvertently caused the death of her love. Distraught with grief she wandered off into the wilderness where she died from exposure. Upon coming back to life, she decided to try and enjoy life for all it was worth in attempt to forget about her haunted past, and the one she loved most. Converted 3 merit points to Psyche Spent EX as such Resource, 2EX Quick Draw, 2EX Fighting Finesse (bowe Knife), 4ex Disarm, 4EX Athletics 1 dot, 3 EX Atavism, 2 EX Outdoorsman, 4EX Perfect Stillness 2EX Direction sense 2EX
Both look good, make sure to add your willpower.
And how did Kira learn Russian Special forces fighting techniques?
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Posted: Mon Mar 16, 2015 10:27 am
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PupSage Alzzak Hope everything is correct. Tried to look at the others character's and base mine on thier needs. (which I seen a need more for Travel and First aide) Character6 merit points to Psyche. 8 exp Psyche 16 exp to Boneyard 4th dot of psyche would cost 32, not 8. Its new dots x 8. 4x8=32. Likewise, boneyard 4 would cost you 24 (4×6) and 5 would cost you 30 (5×6) So you have spent 86/25 exp ah so it is by level of the new dot... Anyone has a good ideas to spend exp for my character? being it is my first I wanted something simple, a medic who drives in sets a boneyard so the others can operate with greater easy... was the concept.
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Posted: Mon Mar 16, 2015 2:09 pm
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Alzzak PupSage Alzzak Hope everything is correct. Tried to look at the others character's and base mine on thier needs. (which I seen a need more for Travel and First aide) Character6 merit points to Psyche. 8 exp Psyche 16 exp to Boneyard 4th dot of psyche would cost 32, not 8. Its new dots x 8. 4x8=32. Likewise, boneyard 4 would cost you 24 (4×6) and 5 would cost you 30 (5×6) So you have spent 86/25 exp ah so it is by level of the new dot... Anyone has a good ideas to spend exp for my character? being it is my first I wanted something simple, a medic who drives in sets a boneyard so the others can operate with greater easy... was the concept.
:/ Well, to be honest, its an underworld campaign. Basically imagine a giant system of caves and magic rivers ( Rivers o blood, fire, acid, ice, marshmallow cream, ect). Then add in magical doors to pocket dimensions that can be literally ANYTHING that have weird laws that are strickly enforced.
That said, notice that I didnt say roads? Odds are you will be hoofing it most of the time, so a driving build is really going to go to waste. Now you could just go full boneyard focus, and buy level 4, leaving you 1exp.
You are going to need high wits (boneyard), high occult(Stigmata), and high subterfuge(Stillness).
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Posted: Mon Mar 16, 2015 7:57 pm
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PupSage Kowsauni Ok, I have finished both character concepts. I can go with either depending on what the party feels we need more. First is Mitzka Araethos, Aristocratic daughter of an evil business tycoon that was murdered with the rest of her family in a violent labor dispute. She is college educated and a talented violinist. After coming back from the dead, she was able to lay claim to an enormous trust fund left for her by her parents and uses her newfound ability to help guide the dead to the afterlife. Converted 3 merit points to Psyche Spent EX as such Luxury, 4EX Striking looks, 8EX Death-Touched, 10EX Empathy 1 dot, 3EX Second is Kira Threniten, an orphan and young outdoor survival enthusiast. Kira never cared much for people until she fell in love too deeply with a young boy named Dresden. Unfortunately, in attempt to drive away a rival love interest, she inadvertently caused the death of her love. Distraught with grief she wandered off into the wilderness where she died from exposure. Upon coming back to life, she decided to try and enjoy life for all it was worth in attempt to forget about her haunted past, and the one she loved most. Converted 3 merit points to Psyche Spent EX as such Resource, 2EX Quick Draw, 2EX Fighting Finesse (bowe Knife), 4ex Disarm, 4EX Athletics 1 dot, 3 EX Atavism, 2 EX Outdoorsman, 4EX Perfect Stillness 2EX Direction sense 2EX Both look good, make sure to add your willpower. And how did Kira learn Russian Special forces fighting techniques?
lol I had no idea what that first word was from. I just took it because it was the only knife specialized fighting tree. Kira is a knife enthusiast and mostly self taught, probably watched internet videos to learn techniques. She's one of those people in love with the idea of walking into the forest with a knife and being able to survive. She read Tarzan as a kid and watched a lot of Survivor Man growing up.
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Posted: Tue Mar 17, 2015 4:32 am
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Alzzak I might change Stillness, depending on the others(stares at the others). It is on the fence with Grave Dirt's, given the caverny area... Though, I will admit, it wouldn't nearly be as fun as... NO, you don't see them. And at later levels... sleep sleep Would Trained Observer be useful? Just trying to find a useful 1 dot Merit for the character. Otherwise, Fixed http://www.myth-weavers.com/sheetview.php?sheetid=113799024exp to the Bloody Bones in the yard. with 1 lonely exp sitting at the side
You have 1 skill point left in mental To go to anything except medicine.
You have 1 specialization left.
Healing and hiding are too general. For stealth, pick an environment, and medicine pick something like first aid or surgery.
You leveled boneyard, so stillness is boneyard 4 as well.
I didnt look at your derived stats, but since you stacked yourself for boneyard the way you did, they would change.
EDIT: Stats are good except your initiative is now 3, Health is 7, and Willpower is 2.
I recommend taking resources 1 so that you have the ability to roll for a medkit.
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Posted: Tue Mar 17, 2015 5:32 am
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PupSage Alzzak I might change Stillness, depending on the others(stares at the others). It is on the fence with Grave Dirt's, given the caverny area... Though, I will admit, it wouldn't nearly be as fun as... NO, you don't see them. And at later levels... sleep sleep Would Trained Observer be useful? Just trying to find a useful 1 dot Merit for the character. Otherwise, Fixed http://www.myth-weavers.com/sheetview.php?sheetid=113799024exp to the Bloody Bones in the yard. with 1 lonely exp sitting at the side You have 1 skill point left in mental To go to anything except medicine. You have 1 specialization left. Healing and hiding are too general. For stealth, pick an environment, and medicine pick something like first aid or surgery. You leveled boneyard, so stillness is boneyard 4 as well. I didnt look at your derived stats, but since you stacked yourself for boneyard the way you did, they would change. EDIT: Stats are good except your initiative is now 3, Health is 7, and Willpower is 2. I recommend taking resources 1 so that you have the ability to roll for a medkit.
Fixed
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Posted: Thu Mar 19, 2015 5:53 am
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Posted: Fri Mar 20, 2015 5:39 am
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