Usien's Medical Prowess: Usien's Medical Jutsu is able to be used medical Jutsu at a decreased cost of 1 rank. Meaning he can do a Rank A medical Jutsu at B rank cost.
Nindo: "Keep going. No matter what happens, keep moving..." Personality: Emiko remains to herself, though has taken jumps and strides to improving her interpersonal skills from the previous time she was in service to the Whirlpool Village. Though confident to an extent, she tends to remain secretive of her more personal issues and will deviate any conversation focused on herself out of fear of what others might label her as. These voices, though negative, are spearheaded by a soft, maternal voice which guides Emiko through strife and encourages her to work harder and harder to reach that goal of power to take control of her story. The girl's mental health is fairly unwell. She's constantly assaulted by thoughts and things which impede her progress, downplaying any achievement she's reached.
Village: Rogue Title: N/A Local Reputation: 0 Fame / Infamy Global Reputation: 0 Fame / Infamy
Biography:Book I. Prologue Emiko began her travels to two unnamed shinobi of Uzushiogakure. The two had previously been in service of Konoha before its first fall. They were said to be somewhat reclusive, only a handful of people noticing them with even fewer having the chance to interact. Mainly such pleasantries were only used to barter goods or pay for services. When Emiko was only two years old, they left in the shade of twilight, leaving her with her grandfather, the only remaining family member, to look after her. The child grew and eventually, she gained her mother's looks and her father's keen eyes of devotion to life. She was a bit timid in some regards, but grew a little bit more each day, constantly asking about her parents to her grandfather's dismay. He hid the truth about her lineage, wanting more than anything to keep such a harsh truth from somebody still so innocent; untouched by the horrors of the world.
Book II. In Their Footsteps It wasn't long after until Emiko would take up notice of the many shinobi of Uzushiogakure. How they danced across the rooftops, became well known the world over. Her eyes were lit with envy while she came across each, barraging them with question after question. She normally would be dragged away by her grandfather or teacher alongside an apology for wasted time. One such kunoichi would be Tomoka Hara, an Uzushiogakure chuunin who sat with Emiko one afternoon and answered each and every question. Her curious nature caught the woman off guard, who would gently push her towards the academy. The grandfather would be strictly against such things. His son and his wife had done so, and ended up vanishing without so much as a trace for years. The idea of his granddaughter following such a fate sent him into an angry spiral. Emiko was clearly against it, but would follow her guardian's wishes. Tomoka, seeing this, intervened and talked with her grandfather over the course of an entire day. The confrontation ended at night, when Emiko was allowed to attend academy, though would be under supervision of Tomoka in many assignments.
Book III. Academy Life Life training at the academy was enjoyable for Emiko. She found herself incredibly happy learning more about the everyday lives of shinobi and became a little bookworm when learning inside classes. She raised her hand first, though normally wrong, and was always open for improving herself. Her classmates, however, viewed her as scatterbrained if not naive. Some of the less friendly students mocked her for the less than stellar chakra control the child held for herself. These new thoughts would begin to plague the girl with self-doubt. Her active participation would slip, and her teachers noticed the lack of visible enthusiasm for the course material. Around this time, she met a boy named Yoshiro, who would help her along. With his encouragement, Emiko felt slightly better about her training. Though brief, they had a (not) lunch date with one another and Emiko appreciated the companionship with Yoshi. She helped train alongside him and even participate in some missions, even graduating to a Chuunin.
Book IV. The Fall The rise of Kogarashi was swift and brutal. The rogue group, helmed by Kagami Hari, aimed to dismantle the great Villages, believing that they encouraged an excess of power and ultimately were responsible for the suffering of the land's residents as a whole. Their ranks had grown throughout the uneasy truce of Uzushiogakure and Arashigakure, and on a peaceful day much like any other, they struck in the center of the village. Though many fought valiently, the casualties of the conflict were many and numerous. Chie Sugihara, the previous kage and academy teacher, lost her life to the attack. Among those stunned by the destruction of the village, Emiko would cry out and beg Kagami to step. Her words echoed in her mind, never to fully escape again:
"Darling, villages are complicit in many atrocities. I'm putting them to an end and your friends continue to stand in my way...I promise the violence will end once the villages and the old ways of the shinobi are eliminated."
With her home in ruins, Emiko and the many residents of the village would be displaced from the world. Talks set on the foundation where the Village Hidden in the Leaves, once a great and mighty home, would be located. However, Emiko, in a moment of panic, would flee. She left behind her life and wished only for solitude. The pain of losing people who had met was great, and the voices would return to haunt her. The voices of her classmates being correct about her inability to help the defenders, despite being a Chuunin. She wandered the forests near Uzushiogakure and would keep mainly to herself, though she couldn't stop such thoughts from invading her mind. They belittled her, infuriated her. Expressed her hatred of being so powerless to protect her home. She lived with such doubts as time moved forward. People whom she stumbled across would show concern, but Emiko always would have a feeling about them. THey didn't care. They couldn't care about a shinobi who failed their village.
Around a few months later, Emiko returned to the ruins, unable to do anything but stare at what was once her home. By this time, everybody had moved on, the howling wind being her only companion throughout the journey here. After what felt like hours, her mind would...pulsate? A searing pain hit her forehead as the girl felt a surge of chakra swarm to her forehead. She cried, clutching her face while her thoughts retured. A voice in her head, unlike anybody she had heard before, would speak all these doubts to her anew. But it wasn't her classmates or even Kagami. The voice was hers, monotone and spoke with dominance in its tone. Every word boomed in her mind, ringing in her ears. Then...silence. Tears flowed down her face, the girl biting her lip while part of her wanted to lay here until the roots underneath would drag her underneath.
"Poor child." She blinked, her eyes scanning for who that might have come from. It was soothing, almost maternal in nature. "Lost in the path of life, with nothing more than the dirt she walks to her name. Kukukuku~" Now worried, Emiko swung her head around, looking for the assailant of her mind. Nobody was around. What remained of her sensory jutsu wouldn't pick up anybody. "I can see it within you, child. You desire strength. The power to take back that which was taken from you. I can help...but will you be able to pay its price? Somebody such as you...I have my doubts, but I do enjoy to be surprised." The pain returned again, a surge of pain condensed in her temples as the girl would grit her teeth.
Peace returned to the girl. Emiko would be able to breath normally as something in her would n** at her heels. "Get up." Her arms shook, Emiko's nails clawed at the soil. "Get up." She inhaled and balled her fists. Energy was being willed to flood her legs. For the first time in a while, she felt confidence flood into her. "GET UP." With one final push, she forced herself to her feet, shakily facing the village around her while the voice would offer words of praise mixed in with her own doubt. This time, however, this voice would shove aside all other worries. It was peaceful, in its own unique way. "You will suffer. Want to give up. Face demons that you've held back for so long. You will push yourself to the brink, but gain what you covet most." Her eyes fell on the gates, fallen into a state of disrepair.
"But first, you must walk through the door."
▰▰▰ CLASSES AND STATS
First Class: Genjutsu ▱▰▱ Lasting Hypnosis → The user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai. Second Class: Genjutsu ▱▰▱ Master of Deception → With genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.
Sense of Specialization: Sight ▱▰▱ Genjutsu Specialization: → If this class is taken as the first and second class, then you may take two disciplines from this class and are considered a Specialist. Additionally, those who are a specialist can choose one category of genjutsu to follow as a path. You can follow the path of the illusionist (illusory focus), enchanter/enchantress (enchantment focus), trickster (instance focus), or conjurer (chain focus). Selecting a Path grants [3] additional custom slots and [1] keystone for techniques of that category. Genjutsu that are cast by those of this specialization are more efficient as according to the user's body rank, all Genjutsu are [10] Chakra cheaper to perform with the user's specialized Focus are further reduced by another [5] Chakra per body rank. No cost can be lower than a minimum of [5] Chakra. Once every other post all three of the genjutsu specialist's activations in a post can be used for genjutsu.
Genjutsu Path: Enchantress
Chakra Pool: 520 (Base) + 400 (XP Level) + 400 (X-Mas 2k19) = 1,320 Stamina Pool: 300 (Base) + 400 (XP Level) = 700 Chakra Element: Suiton / Katon Chakra Color: Azure Chakra Materialization: Emiko's chakra materializes in the shape of a waterfall around her, with some patches of water showing a twisted version of herself.
Strengths: • Tenacious; though she worries about what the future holds • Great genjutsu variety Weaknesses: • Fearful. Uncertain of her actions • She's not of a sound mind, thanks to her dojutsu development Fears: • Afraid of becoming powerless • Isolation
Modifiers: • {Genjutsu Special.} Learn 6 extra Genjutsu techniques per paragraph. • {Kurama} All Sakkakugan owners are born with a special attribute, listed below. • All Sakkakugan owners learn 1 extra Genjutsu per post. • Sakkakugan owners are typically physically fragile. • The Sakkakugan is able to see the life-force of a demon inside it's host even when it is hidden by a seal. • Sakkakugan owners typically have bipolar disorder, due to the mental stress their powers put on them. • Genjutsu rank D - C cost [5] less chakra to perform. • Genjutsu rank B - A cost [10] less chakra to perform. • Genjutsu rank S cost [20] less chakra to perform. • Kai costs [10] less chakra to perform.
Sakkakugan Abilities: • Life Sense: Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it. • Potent Illusions: Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai • Sixth Sense as the First: With a stationary body, the user can detach his vision and walk around to look at things. Cannot physically move during this. • The Gift of Life: The user may trade their life for another's, resurrecting them if they were recently killed.
Sakkakugan Restrictions: • Sakkakugan owners may only learn up to two Buki/Tai styles maximally. • Each "weakness" technique can only be performed once per battle.
Personal Attributes: • Abolishing Sight: All techniques labeled 'weakness' have their duration increased by [1] post. • Interweaving Fairytales: Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change. • Otherwordly Imagery: Genjutsu performed by Emiko cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. ) • Mental Break: Emiko is able to use each Sakkakugan's "weakness" techniques twice instead of once. • Doubtful Whispers: With her focus on auditory hallucinations, Emiko is able to cast any genjutsu through the sense of sound. • Vicarious Visions: When a genjutsu deals with any sensation that can be attributed to a status effect, the target will suffer from the tier that is one rank below of the genjutsu cast.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 1,334 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: • Replenish from Akoto: 1,334 XP, 3 PAs • X-Mas 2k19: +400 Chakra Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Uzugakure Headband • Hip Pouch • Hair Tie • Senbon x15
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Biomagnetism | All living creatures have a very weak magnetic field produced by their body, but Kaileer's is stronger than this natural magnetism. Still not strong enough to pick up items, his magnetic field stretches passively in a five [5] foot radius around him. He is able to sense metal within this range.
Posted: Thu Dec 26, 2019 8:49 am
Ro Mayvine
The profile is approved!
Ephemeral Ozymandias
Can you add a duration to short circuit, two posts per rank of the technique? Also I don't think kenshin is nin yes? If not I can't approve the burns due to elemental statuses don't ban me captainsweatdrop
phantom master is approved!
Noble Negative J3T
'slight' problem, a pa can only reduce the cost of a technique by 5 by itself or by 10 if you increase the cost of another type of jutsu by 5
Novasse
The PA's look good actually! The only thing is that Vicarious Visions needs to have whatever it 'takes' as part of the status inflicted given back after the gen is kai'd or broken by some other means! (Actually just to make sure, you mean elemental statuses with this right? If so then yes, it needs to be what I stated because those statuses aren't actually 'inflicted'.
Royal Taorito
Approved!
Evanescently Magnificent
Anxious Bloodsucker
Offline
Ephemeral Ozymandias Captain
Obsessive Prophet
Offline
Posted: Thu Dec 26, 2019 9:53 am
Evanescently Magnificent
Short Circuiting Jyuken: For consistency regarding ninjutsu class and elemental statuses, I've specified that the source of the paralysis in this PA is Chidori raiton that inflicts paralysis on its own as a Hatake bloodline ability rather than a ninjutsu ability (see Chidori Eisou and Chidori Nagashi here for reference). Also, two posts per rank on short circuit would add up to twelve which actually seems a little high to me so I'll cap it at six posts.
Storm Sage: You drive a hard bargain~ I've switched burn status out with blindness which is not an elemental status. It has the same duration limit as the other PA.
• Short-Circuiting Jyuken | For an additional amount of chakra that is half of the amount spent for the original technique, Hatake chidori raiton can be applied to complex jyuken techniques to inject the enemy's body with lightning. The Hatake's chidori raiton inflicts a tier of full-body paralysis that is equivalent to the technique's rank up to the second tier. This paralysis lasts for two posts per rank of the technique at a maximum of six posts. Applying Chidori chakra to the Jyuken consumes a second offensive activation. • Storm Sage | Lightning techniques cast while in sage mode and when enhanced by nature chakra burn brighter and inflict a tier of blindness that is equivalent to the technique's rank. This blindness lasts for two posts per rank of the technique at a maximum of six posts.
Nindo: "Keep going. No matter what happens, keep moving..." Personality: Emiko remains to herself, though has taken jumps and strides to improving her interpersonal skills from the previous time she was in service to the Whirlpool Village. Though confident to an extent, she tends to remain secretive of her more personal issues and will deviate any conversation focused on herself out of fear of what others might label her as. These voices, though negative, are spearheaded by a soft, maternal voice which guides Emiko through strife and encourages her to work harder and harder to reach that goal of power to take control of her story. The girl's mental health is fairly unwell. She's constantly assaulted by thoughts and things which impede her progress, downplaying any achievement she's reached.
Village: Rogue Title: N/A Local Reputation: 0 Fame / Infamy Global Reputation: 0 Fame / Infamy
Biography:Book I. Prologue
Emiko began her travels to two unnamed shinobi of Uzushiogakure. The two had previously been in service of Konoha before its first fall. They were said to be somewhat reclusive, only a handful of people noticing them with even fewer having the chance to interact. Mainly such pleasantries were only used to barter goods or pay for services. When Emiko was only two years old, they left in the shade of twilight, leaving her with her grandfather, the only remaining family member, to look after her. The child grew and eventually, she gained her mother's looks and her father's keen eyes of devotion to life. She was a bit timid in some regards, but grew a little bit more each day, constantly asking about her parents to her grandfather's dismay. He hid the truth about her lineage, wanting more than anything to keep such a harsh truth from somebody still so innocent; untouched by the horrors of the world.
Book II. In Their Footsteps
It wasn't long after until Emiko would take up notice of the many shinobi of Uzushiogakure. How they danced across the rooftops, became well known the world over. Her eyes were lit with envy while she came across each, barraging them with question after question. She normally would be dragged away by her grandfather or teacher alongside an apology for wasted time. One such kunoichi would be Tomoka Hara, an Uzushiogakure chuunin who sat with Emiko one afternoon and answered each and every question. Her curious nature caught the woman off guard, who would gently push her towards the academy. The grandfather would be strictly against such things. His son and his wife had done so, and ended up vanishing without so much as a trace for years. The idea of his granddaughter following such a fate sent him into an angry spiral. Emiko was clearly against it, but would follow her guardian's wishes. Tomoka, seeing this, intervened and talked with her grandfather over the course of an entire day. The confrontation ended at night, when Emiko was allowed to attend academy, though would be under supervision of Tomoka in many assignments.
Book III. Academy Life
Life training at the academy was enjoyable for Emiko. She found herself incredibly happy learning more about the everyday lives of shinobi and became a little bookworm when learning inside classes. She raised her hand first, though normally wrong, and was always open for improving herself. Her classmates, however, viewed her as scatterbrained if not naive. Some of the less friendly students mocked her for the less than stellar chakra control the child held for herself. These new thoughts would begin to plague the girl with self-doubt. Her active participation would slip, and her teachers noticed the lack of visible enthusiasm for the course material. Around this time, she met a boy named Yoshiro, who would help her along. With his encouragement, Emiko felt slightly better about her training. Though brief, they had a (not) lunch date with one another and Emiko appreciated the companionship with Yoshi. She helped train alongside him and even participate in some missions, even graduating to a Chuunin.
Book IV. The Fall
The rise of Kogarashi was swift and brutal. The rogue group, helmed by Kagami Hari, aimed to dismantle the great Villages, believing that they encouraged an excess of power and ultimately were responsible for the suffering of the land's residents as a whole. Their ranks had grown throughout the uneasy truce of Uzushiogakure and Arashigakure, and on a peaceful day much like any other, they struck in the center of the village. Though many fought valiently, the casualties of the conflict were many and numerous. Chie Sugihara, the previous kage and academy teacher, lost her life to the attack. Among those stunned by the destruction of the village, Emiko would cry out and beg Kagami to step. Her words echoed in her mind, never to fully escape again:
"Darling, villages are complicit in many atrocities. I'm putting them to an end and your friends continue to stand in my way...I promise the violence will end once the villages and the old ways of the shinobi are eliminated."
With her home in ruins, Emiko and the many residents of the village would be displaced from the world. Talks set on the foundation where the Village Hidden in the Leaves, once a great and mighty home, would be located. However, Emiko, in a moment of panic, would flee. She left behind her life and wished only for solitude. The pain of losing people who had met was great, and the voices would return to haunt her. The voices of her classmates being correct about her inability to help the defenders, despite being a Chuunin. She wandered the forests near Uzushiogakure and would keep mainly to herself, though she couldn't stop such thoughts from invading her mind. They belittled her, infuriated her. Expressed her hatred of being so powerless to protect her home. She lived with such doubts as time moved forward. People whom she stumbled across would show concern, but Emiko always would have a feeling about them. THey didn't care. They couldn't care about a shinobi who failed their village.
Around a few months later, Emiko returned to the ruins, unable to do anything but stare at what was once her home. By this time, everybody had moved on, the howling wind being her only companion throughout the journey here. After what felt like hours, her mind would...pulsate? A searing pain hit her forehead as the girl felt a surge of chakra swarm to her forehead. She cried, clutching her face while her thoughts retured. A voice in her head, unlike anybody she had heard before, would speak all these doubts to her anew. But it wasn't her classmates or even Kagami. The voice was hers, monotone and spoke with dominance in its tone. Every word boomed in her mind, ringing in her ears. Then...silence. Tears flowed down her face, the girl biting her lip while part of her wanted to lay here until the roots underneath would drag her underneath.
"Poor child." She blinked, her eyes scanning for who that might have come from. It was soothing, almost maternal in nature. "Lost in the path of life, with nothing more than the dirt she walks to her name. Kukukuku~" Now worried, Emiko swung her head around, looking for the assailant of her mind. Nobody was around. What remained of her sensory jutsu wouldn't pick up anybody. "I can see it within you, child. You desire strength. The power to take back that which was taken from you. I can help...but will you be able to pay its price? Somebody such as you...I have my doubts, but I do enjoy to be surprised." The pain returned again, a surge of pain condensed in her temples as the girl would grit her teeth.
Peace returned to the girl. Emiko would be able to breath normally as something in her would n** at her heels. "Get up." Her arms shook, Emiko's nails clawed at the soil. "Get up." She inhaled and balled her fists. Energy was being willed to flood her legs. For the first time in a while, she felt confidence flood into her. "GET UP." With one final push, she forced herself to her feet, shakily facing the village around her while the voice would offer words of praise mixed in with her own doubt. This time, however, this voice would shove aside all other worries. It was peaceful, in its own unique way. "You will suffer. Want to give up. Face demons that you've held back for so long. You will push yourself to the brink, but gain what you covet most." Her eyes fell on the gates, fallen into a state of disrepair.
"But first, you must walk through the door."
▰▰▰ CLASSES AND STATS
First Class: Genjutsu ▱▰▱ Lasting Hypnosis → The user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai. Second Class: Genjutsu ▱▰▱ Master of Deception → With genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.
Sense of Specialization: Sound ▱▰▱ Genjutsu Specialization: → If this class is taken as the first and second class, then you may take two disciplines from this class and are considered a Specialist. Additionally, those who are a specialist can choose one category of genjutsu to follow as a path. You can follow the path of the illusionist (illusory focus), enchanter/enchantress (enchantment focus), trickster (instance focus), or conjurer (chain focus). Selecting a Path grants [3] additional custom slots and [1] keystone for techniques of that category. Genjutsu that are cast by those of this specialization are more efficient as according to the user's body rank, all Genjutsu are [10] Chakra cheaper to perform with the user's specialized Focus are further reduced by another [5] Chakra per body rank. No cost can be lower than a minimum of [5] Chakra. Once every other post all three of the genjutsu specialist's activations in a post can be used for genjutsu.
Genjutsu Path: Enchantress
Chakra Pool: 520 (Base) + 400 (XP Level) + 400 (X-Mas 2k19) = 1,320 Stamina Pool: 300 (Base) + 400 (XP Level) = 700 Chakra Element: Suiton / Katon Chakra Color: Azure Chakra Materialization: Emiko's chakra materializes in the shape of a waterfall around her, with some patches of water showing a twisted version of herself.
Strengths: • Tenacious; though she worries about what the future holds • Great genjutsu variety Weaknesses: • Fearful. Uncertain of her actions • She's not of a sound mind, thanks to her dojutsu development Fears: • Afraid of becoming powerless • Isolation
Modifiers: • {Genjutsu Special.} Learn 6 extra Genjutsu techniques per paragraph. • {Kurama} All Sakkakugan owners are born with a special attribute, listed below. • All Sakkakugan owners learn 1 extra Genjutsu per post. • Sakkakugan owners are typically physically fragile. • The Sakkakugan is able to see the life-force of a demon inside it's host even when it is hidden by a seal. • Sakkakugan owners typically have bipolar disorder, due to the mental stress their powers put on them. • Genjutsu rank D - C cost [5] less chakra to perform. • Genjutsu rank B - A cost [10] less chakra to perform. • Genjutsu rank S cost [20] less chakra to perform. • Kai costs [10] less chakra to perform.
Sakkakugan Abilities: • Life Sense: Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it. • Potent Illusions: Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai • Sixth Sense as the First: With a stationary body, the user can detach his vision and walk around to look at things. Cannot physically move during this. • The Gift of Life: The user may trade their life for another's, resurrecting them if they were recently killed.
Sakkakugan Restrictions: • Sakkakugan owners may only learn up to two Buki/Tai styles maximally. • Each "weakness" technique can only be performed once per battle.
Personal Attributes: • Abolishing Sight: All techniques labeled 'weakness' have their duration increased by [1] post. • Interweaving Fairytales: Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change. • Otherwordly Imagery: Genjutsu performed by Emiko cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. ) • Mental Break: Emiko is able to use each Sakkakugan's "weakness" techniques twice instead of once. • Doubtful Whispers: With her focus on auditory hallucinations, Emiko is able to cast any genjutsu through the sense of sound. • Vicarious Visions: When a genjutsu deals with any elemental status that can be attributed, the target will suffer from the tier that is one rank below of the genjutsu cast. Any resources afflicted are only temporary, and given back when the genjutsu is kai'd or broken through some other means.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 1,334 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: • Replenish from Akoto: 1,334 XP, 3 PAs • X-Mas 2k19: +400 Chakra Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Uzugakure Headband • Hip Pouch • Hair Tie • Senbon x15
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Nindo: "..." Personality: Yui is a fairly happy and calm soul. She's soft and is always happy to meet and interact with every new person. Many notice her love for life and eagerness to help all of those in need she comes across, even if it's at detriment to herself. While silent, she more than speaks up for herself in her emotions, living and breathing by how he's feeling at the moment in time. However, self doubt plague the girl, a side effect from his time spent at home. she really does feel as if she's not doing her best and stresses about how she can help others.
Village: Konohagakure Title: Academy Student Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Yui can't remember much about her parents. The tidbits that float in her head show a mother and father placing the girl in the care of an orphanage from a young age and vanishing without so much as a trace. She spent her days getting along with the rest of the kids while learning how to live with his deafness. While awkward, Yui would do her best to fit in with numerous difficulties. To speak, she began to carry around a notepad and a marker as soon as she could write and carried it with her everywhere he went. She remained very physical with communication and didn't truly know what she wanted to do when she was older. While awkward, Yui would do her best to fit in with numerous difficulties. Coming across the ninja academy one day, she would find herself curious about what they did. Her mother and father had been ninja of the village, a stray dream helping her come across that memory, and the girl suddenly wanted to find some kind of way to reconnect with her parents, would pester her caretaker to sign the papers to enroll. After numerous months of bugging her, Yui would eagerly begin her enrollment.
▰▰▰ CLASSES AND STATS
First Class: Medical ▱▰▱ Maladies Physician → Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information. Second Class: Scholar ▱▰▱ Infinite Perception → Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts. ▱▰▱ Medical – Scholar: → Able to cast medical and sealing through a simple snap. The user gains an additional 25 chakra per body rank.
Chakra Pool: 100 400 (Base) + 400 (X-Mas 2k19) = 800 Stamina Pool: 100 200 (Base) Chakra Element: Suiton, Raiton Chakra Color: Crimson Chakra Materialization: Her chakra manifests as koi fish swimming around her
Strengths: • Polite; Enjoys meeting new people • Her chakra control is fairly exceptional for somebody her age Weaknesses: • Deaf • She's terrified of any Genjutsu about her family Fears: • Yui is terrified of the dark • Isolation
Modifiers: • Learn 1 extra Medical technique per paragraph. • Learn 1 extra Ninjutsu techniques per post.
Byakugan Abilities: • The Byakugan grants a radial third-person view. • The Byakugan can see the exact workings of the chakra system. • The Byakugan can see through solid objects. • The Byakugan is not effected by basic obscuring methods. ( Smoke pellets, fog, etc. ) • The Byakugan can magnify, zoom, & see within the infrared spectrum. • The Byakugan's maximum sight range is 6 miles in diameter. • With the Byakugan's insight, they can generally tell whether someone is a demon host by their chakra levels and differing chakra materalization. • Unlike a transplanted Sharingan, a transplanted Byakugan can be activated and deactivated at will. • The Byakugan requires a handsign and [15] chakra to activate. • The Byakugan stays active until the user sees fit.
Byakugan Restrictions: • Only those of the Hyuuga Clan can learn the art of the Gentle Fist Taijutsu Style without begging or bartering to be taught it. • The Byakugan only grants 359º vision. You have one critical blind spot. The blind spot is resolved after intensive training with the Byakugan so the Byakugan gains its full vision when the Hyuuga has mastered the fifth stage of jyuken. • Jyuken chakra multipliers always remain at the stated amount (1.25, 1.5, or 2.0) and are never altered by other factors such as overwhelming. • If the tenseigan is awakened then the user cannot obtain the advanced version of any other dojutsu under any circumstances (ex. Mangekyo Sharingan). If the tenseigan is awakened after the advanced dojutsu then the previous dojutsu's higher form becomes deactivated.
Personal Attributes: • Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a jyuken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce. • Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation. • Physical Prowess | The Hyuuga gains a slight increase to reflex OR speed per body rank. This totals in a supreme increase for one or a moderate increase for both at S-Rank. In addition, the Hyuuga gains a single custom slot to be used exclusively for the gentle fist style and one taijutsu slot.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: Replenish from Aonagi: +400 Chakra Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | • Learned Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X • Henge no Jutsu | Rank E | • Bunshin no Jutsu | Rank E | • Substitution Technique | Rank E | • Escaping Skill [ Nawanuke no Jutsu ] | E Rank • Mechanical Eight Trigrams Formation [ Karakuri Hakke no Jin ] | Rank E • Magic Cloak of Invisibility Technique [ Kakuremino no Jutsu ] | Rank E • Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E • Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E • Art of Walking on Water | D Rank • Art of Walking on Walls | D Rank
Suiton •
Raiton •
Hyuuga • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
NecroPlant
Evanescently Magnificent
Mattysandwich
Novasse
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Evanescently Magnificent
Anxious Bloodsucker
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Posted: Fri Dec 27, 2019 7:44 pm
Novasse
Approved!
Posted: Fri Dec 27, 2019 9:37 pm
Holiday Reward PAs Usien Nakumara
Usien's Medical Prowess: Usien's Medical Jutsu is able to be used medical Jutsu at a decreased cost -10 chakra/stamina. However, this comes at a cost as regular ninjutsu has increase cost of +5 Chakra/Stamina
Bloodline: N/A Loyalty: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▰▰▰ SOCIAL AND PERSONALITY Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: Land of Fire Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography:After leaving Sunagakure, Hikari went to fire country to help in the efforts of rural folk. With her background in medicine she became a doctor pretty much immediately. Helping out at the town's hospital and orphanage, Hikari quickly found a place to call home. She would avoid using her shinobi abilities to better aquaint herself with the town, so as to not give away her former life. Eventually, she would also help out the town's hunters, learning to wield the bowand bring in food for the area.
After spending about a decade in the area, Hikari would receive news of a new Fire Daimyo. Once she had heard who this new leader was, her interest was piqued in a way it had not been in many years. Taking a few weeks she would gather up supplies, including her earnings from her work in the town, and set off to Gurinbare-to.
▰▰▰ CLASSES AND STATS
First Class: Medical ▱▰▱ Combat Medic → Shinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a slight descriptive in a chosen stat (Fortitude) per body rank but must utilize all increases in the same descriptive. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja. Second Class: Medical ▱▰▱ Support Specialist → The user is capable of conferring a moderate stat boost to any ally that they desire. This stat boost can be what ever the medic wishes, however it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot / burnout which prohibited the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally this discipline allows the user to apply twice the tenketsu rot and burnout on techniques which utilize them. ▱▰▱ Cross Class or Specialization: → Medical – Medical: If this class is chosen as the first class and second class then you may choose two disciplines from this class. Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank.Medical techniques cost 5 less per rank of the technique. Able to choose one ninjutsu or taijutsu discipline instead of picking both disciplines from medical class.
Chakra Pool: 425 Stamina Pool: 200 Chakra Element: Earth, Wind Chakra Color: Silver Chakra Materialization: Angelic Wings and a Halo
Strengths: • Medicine • Hunting Weaknesses: • Not very adept at close-quarters combat • Will attempt to keep even her foes alive Fears: • That she might do something rash and irreversible • The destruction of the forest that makes up Fire Country
Modifiers: • Learn 2 extra Medical techniques per paragraph. • Learn 2 extra Taijutsu techniques per paragraph. • +50% Land of Fire Exp Personal Attributes: • Hikari has had much time to practice her craft. She gains +1 rank in the Emergency Medical Profession • Hikari cooked for the orphans and hunters in the village she was home to. She gains +1 rank in the All-Rounder Cooking Profession.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Titles • Medical || → Emergency: Life Saver • Cooking || → All-Rounder: Home-Styled
Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Clothing (White Tank Top, Black Long Skirt, Undergarments, Tabi, Geta) • Black Messenger Bag -Mess Kit -Tinderbox -Extra Set of Clothing (White Tank Top, Black Long Skirt, Undergarments, Tabi) -Hand Towel -Hygenic Supplies (Soap, Shampoo, Toothbrush, Toothpaste, Hairbrush) • Longbow • Quiver -20 Arrows
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Nindo: "I-I'll do what I can." Personality: Many would describe Shojiro as a rather unlikely candidate for a shinobi. He's not really the outgoing type and is typically rather soft-spoken. However, he is pretty open to people and will have a conversation with just about anyone. Just don't expect him to be the one to start it. Admittedly, he's not the bravest person and although he'd like to think it's just him being cautious and thoughtful, it's honestly more cowardness than anything else. Lacking in the area of self-confidence, he often doubts his place among his comrades and can easily become discouraged. Still, even though he doesn't consider himself the heroic, he does have a good sense of morality and just enough of a spine not to sit idly by when others are in need, though even then he's still not all that confident in himself.
Village: Konoha Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Shojiro was born into a quiet life. Both of his parents involved in the medical field, they raised their son to see the beauty in all life, from people to animals and even plants. Each an important part of the ecosystem that deserved respect and care. Their gentle spirit was something that Shojiro really admired about his parents and what ultimately made him want to follow in their footsteps. With their guidance and a wealth of resources at his disposal, he eagerly dove into research, wanting to learn all he could about the field of medicine. Despite being a quick study and taking to the field like a fish to water, Shoji quickly discovered that there was only so much he could learn from books. He needed more practical experience, being able to put his knowledge to work in real situations. Thus, though it terrifies him, he has taken to the life of a shinobi, hoping to improve his skills and provide support in the field to those brave enough to defend the village. He just hopes he's not too much of a burden.
▰▰▰ CLASSES AND STATS
Class:Medical Specialist ▱▰▱ Maladies Physician → Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. ▱▰▱ Support Specialist → The user is capable of conferring a moderate stat boost to any ally that they desire. This stat boost can be whatever the medic wishes, however, it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot/burnout which prohibited the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally, this discipline allows the user to apply twice the tenketsu rot and burnout on techniques that utilize them. ▱▰▱ Specialization: → Medical – Medical: If this class is chosen as the first class and second class then you may choose two disciplines from this class. Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the user's body rank. Medical techniques cost 5 less per rank of the technique. Able to choose one ninjutsu or taijutsu discipline instead of picking both disciplines from medical class.
Chakra Pool: 500 Stamina Pool: 200 Chakra Element: Suiton // Doton Chakra Color: Pale blue Chakra Materialization: Flower petals
Strengths: • Medical knowledge • Plant identification • Takes orders well Weaknesses: • Physically weak • Chokes under pressure • Doubts own abilities Fears: • Venomous insects • Getting caved in • Large fires • Deep waters • Extreme heights • Aggressive animals • Physical injury • Letting someone die • Being electrocuted • Suffocating
Modifiers: • Learn 2 extra Medical techniques per paragraph. • Medical techniques cost 5 less per rank of the technique. Personal Attributes: • Rampant Growth: Chiru members have naturally vast reserves of chakra. [+100 Chakra] • Green Thumb: Chiru members have a deep connection to flowering plants. This connection allows them to grow and manipulate them with simple gestures and movements, such as swiping their arm through the air or stomping their foot. Hanaton does not require hand seals and can be performed while in Sakidasu without needing to revert forms. • Nature's Pretty Neat: Shojiro begins as an apprentice Botanist.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: D Rank | 10 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy-paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Suiton •
Doton •
Chiru •
Genjutsu
Illusory •
Enchantment •
Instance •
Chain •
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
NecroPlant
Evanescently Magnificent
Mattysandwich
Stumpleton
Mega Waffles
Offline
Evanescently Magnificent
Anxious Bloodsucker
Offline
Posted: Sat Dec 28, 2019 1:03 pm
Noble Negative J3T
Approved!
GalagaHero
Approved!
Stumpleton
Approved!
Posted: Sat Dec 28, 2019 6:48 pm
▰▰▰ PERSONAL DATA
Full Name: Jinrai Seinaru Nickname: Fox of Seinaru Age: 18 Birthdate: 5/16 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Height: 5'11'' Weight: 208lbs.
Bloodline: Seinaru Enjo
▰▰▰ SOCIAL AND PERSONALITY
Nindo: " --- " Personality: Proud and Passionate. Jinrai is a bold man with the temper to match, he is proud of his lineage as much as he is of his own skill. While a kind, he is often considered abrasive to others who are not tempered to his mannerisms. Honor and Tradition are the cornerstones of his philosophy on life and battle, fairness and equality remain his key defining traits that he sees in others. Boisterous as he is the man holds no subtlety to being jolly or rowdy, given the time and place and will always love a good fight. He is well learned, intelligent and wise for someone of his years with nothing but the best education but he seldom shares occultic knowledge with others outside those on a need to know basis. He holds a competitive edge with many of the other clans in the capital, but none more than his very own sister, Yoko, whom is his twin. While he respects her, he is constantly in a ongoing battle with her -- her medical to his sealing, his martial arts to her weapon practice. Yet, at the end of the day, she's still his sister and he her brother.
Village: Zaishin, Land of Iron Title: -- Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: The Seinaru Enjo clan is said to be one of the oldest of the Five that originate in the Land of Iron, the secluded jewel in the northern mountains with an entire culture lost to the present world as a whole. Jinrai and Yoko are the Twins of the Seinaru, born to Hayato the current head of the Seinaru clan. Katsu, the twins mother was another Seinaru of the clan and the two were born into a curious standing -- they each have equal claim to their clan's legacy and a future possibility to the seat of Shogun. Jinrai was raised with the best education available to him and been groomed for his position to one day become the successor of the clan, yet knowing full well that only one of the two will inherit the legacy. Ever since they were young, Jinrai had been in a competitive state with his sister Yoko and their father often encouraged the both of them to always challenge each other. A bitter rivalry the two shared since their younger years well into their induction into the academy and military forces of the capital. While his sister practiced the medicinal arts, Jinrai took more esoteric studies as he dove into their clan's prowess with the Fire element. For years, Hayato had the two constantly prove themselves in trial by combat against one another to test their strength and keep them in line. The twins were at an odd conundrum with their privileges, it wasn't common for two heirs to be born to the legacy and often they would have to either share a seat in meetings or only one of the two could attend -- often Hayato didn't intervene on the two and let them handle what came of these situations.
Jinrai's family were militaristic and keen on strategy and war, teaching the kids years before they are conscripted the strategy of war. They uphold the tenets of Bushido as many of the other Royal families do, with Jinrai being of no exception. Those who do not enter military service often become blacksmiths, professors or doctors while some become specialists in ninjutsu. Sage mode is a well known practice of the Seinaru clan and a small sect of the clansmen are Ninshuu practitioners as a result, believing it is the source of their natural sage mode. Jinrai himself remains distant from some of the religious views of the clan. The views of the other four clans have been a pendulum in recent years and Jinrai harbors differing feelings for each of the four. The Raiu and Seiryu he sees as two opposing forces, he harbors contempt for the water for their attempted treason to the current Shogunate while he harbors a mix of respect and envy to those of Raiu. Mahofu sit as an anomaly for him, their use of darker occultic forces and the practice of dead makes him want to keep the clan distant, while in the last few years the they've harbored similar views of their respective clan's legacies and the use of its power. Finally he shares a respect for those in the Hogosha, but tend to wonder of their state in the capital, often he remains curious of their isolationist ways.
Yokai had always been a problem for the Samurai and the Five clans but in recent years their numbers and activity have become more prevalent than ever. Jinrai and Yoko were trained in the past five years to remain diligent and set aside their rivalry when it came to defending the people. Yet, Jinrai is always on constant competition with his sister and the recent attempted attack of one of the clans to the current head of the capital left a rift. Hayato, the twins' father, had become busy during the current days with the chaos left in the Seiryu's clan's absence and had little contact with his son and daughter in the past year. Now the Zaishin capital sits on what Jinrai could only describe as a powder keg with the tension amongst the clans rising while the Seinaru themselves are in a struggle as well, unsure of what to make of the current days. A letter was sent to each of the twins on an important matter, a summons from Seizo himself with a request for their aid.
▰▰▰ CLASSES AND STATS
First Class: Taijutsu ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time. Second Class: Scholar ▱▰▱ Erudite Academic → You compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost and this stacks with the cost reduction benefits of scholar specialization. All three of your activations can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 activation with varying cooldowns depending on the rank of the techniques. E-D - None C-B - 1 A-S - 2 S+ - 3
▱▰▱ Cross Class: → Taijutsu - Scholar: The user is able to combine 1 taijutsu and 1 sealing technique together for one activation every three posts for the resource cost of both. In addition, the user is able to learn the user's elements, special chakra types ( demon, sage, curse ), body rank and resource totals by physical contact.
Chakra Pool: 300 Stamina Pool: 300 Chakra Element: Fire & Wind Chakra Color: Gold Chakra Materialization: Aura materialization, whisks off of the body when in use.
Strengths: • Hand to Hand combat • Trickery and Illusions Weaknesses: • Water Element • Chakra Intensive abilities Fears: • Loss of sister, Yoko • Falling from grace with the Seinaru Clan
Modifiers: • Learn 1 extra Genjutsu technique per paragraph. • Learn 1 extra Taijutsu technique per paragraph.
Personal Attributes:
• Flames of Salvation | The user's fire based techniques affected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user. • Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques. • Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Fire •
Wind •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
xNecroPlant
xEvanescently Magnificent
xMattysandwich
-x- Rei -x-
O.G. Vampire
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GalagaHero
Ice-Cold Combatant
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Posted: Mon Dec 30, 2019 11:57 pm
▰▰▰ PERSONAL DATA
Full Name: Iryu Nickname: Ouroboros, Oro Age: 16 Birthdate: June 13th Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Hair Color: Black Eye Color: Red Height: 5' 6" Weight: 90 Pounds
Bloodline: Jiongu Hearts: • Iryu: Earth • Free Heart: Fire
▰▰▰ SOCIAL AND PERSONALITY
Personality: Iryu lives to eat and eats to live. He will be neutral towards anyone who does not interfere with his cycle of constant hunger, even go as far as to help others if it furthers his own eating habits and needs. His past with his former family has caused him to be paranoid in a way, but he will still take advantage of whatever hand is willing to feed him. He is reckless in battle, much like the ferocity of a feral. His battle style is self-taught, all of his might pointed recklessly at his foe.
Village: Gurinbare-to Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Born and raised in Konohagakure, Iryu was repressed by a very poor life. His parents more or less disowned him, thinking of him as little more than a monster in child's skin. He was the outlet of his father's violent aggression and was passive-aggressively abused by his mother. Around the age of 9, he would run away from home, his anger towards his only family driving him to survive outside the village. He knew nothing of the world outside of the walls of the hidden village, yet he would learn nevertheless. Hunting to stay alive, he would learn to eat raw meat. Soon enough he could eat nothing but raw meat, his mind growing ever closer to that of a feral animal. Over time, his unique abilities would also begin to develop, and with it Iryu became a scourge of the wildlife in the forest of the land of fire. Eventually his presence would become known to the area around Gurinbare-to, and he would be captured and more or less tamed. His abilites were not that of a normal person's and were thought to be useful if thrust towards a certain cause. For a year he would once more learn to live like a human, though some feral traits were still ingrained in his psyche. Once he had more or less become a member of society once more, he became one of Gurinbare-to's blades for their cause.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Genius Keystone → You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third activation for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for 1 activation with varying cool downs depending on the rank of the techniques. Second Class: Medical ▱▰▱ Combat Armor → Shinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja. ▱▰▱ Cross Class or Specialization: → Ninjutsu – Medical: The user is able to combine their medical techniques and ninjutsu for a single activation, paying only the total resource cost. Doing so allows the harming elements of the ninjutsu to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.
Chakra Pool: 400 Stamina Pool: 200 Chakra Element: Earth (Main Heart), Fire (Free Heart) Chakra Color: Pure black Chakra Materialization: An excess of voracious snakes gravitating towards nearby flesh.
Strengths: • Metamorphosis, and the skillful usage of flesh new to him. • Is able to keep various tools inside of himself. Weaknesses: • Has grown accustomed to eating raw meat, and despises anything cooked. • Recklessly charges into battle. Fears: • The rise of a monster greater than he. • The revolt of the innocent squabble of cattle weaker than him.
Modifiers: • +2 Ninjutsu Per Post • +1 Medical Per Post • +1 Taijutsu Per Post Personal Attributes: • Threads of Life | Hand seals can be made with Jiongu Threads instead. • Consume the World | When using Tekishutsu [Extraction], the Iryu regenerates 100 Chakra upon successfully extracting the heart. Also, Iryu is able to digest anything. • Heartless | The Jiongu user can exist without a heart for one day. They will also retain the hearts element until the end of combat. Still, this does not mean they cannot be rendered unconscious.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/Iryujutsu do not count towards these limits.} • Ninjutsu | 00 / 10 • Keystone Ninjutsu | 00 / 01 • Earth Ninjutsu | 00 / 08 (Base Heart) • Fire Ninjutsu | 00 / 08 (Free Heart) • Genjutsu | 00 / 05 • Iryojutsu | 00 / 10 • Taijutsu Styles | 00 / 01 • Bukijutsu Styles | 00 / 01
Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.} • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Fire •
Earth •
Bloodline •
Genjutsu
Illusory •
Enchantment •
Instance •
Chain •
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}