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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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LavenderandVelvet

PostPosted: Tue Dec 31, 2019 1:03 pm
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                        ▰ PERSONAL DATA

                        Full Name: Tyr
                        Age: Fourteen
                        Birthdate: June Sixteenth
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D - Ranked

                        Hair Color: Blonde-ish
                        Eye Color: Green - Hazel
                        Height: Five Foot - Ten Inches
                        Weight: One Hundred and Thirty Pounds

                        Bloodline: N // A
                        • Personal Courage: Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: (( Obtained through RP ))
                        Personality: Tyr is a warm and fun loving kid with a sense of self, he enjoys being around people. A dedicated student, he loves learning new things and learning about the environment around him.

                        Village: Konohagakure - Village Hidden in the Leaves
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:
                        - Tyr comes from a family of working class citizens from the South; needing a change, Tyrs mother decided to move them to Konohagakure after its cataclysm. Now, getting used to life in a larger village. He noticed the amount of defending shinobi and the prestige that came with it. He immediately went to the academy to enroll, though his mother wouldn’t approve... she had never been one one to hold him back from his goals. But, he has slowly come into his own and now is ready to face what the world throws at him.


                        ▰ CLASSES AND STATS

                        First Class: Jack Class
                        ▱▰▱ Master of None You are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. With this technique, you may go on any mission with a class restriction even if you are not that class. You gain access to one of the following class restricted technique groups up to one rank below your body: Medical, Sealing, or Sensory. These techniques consume ninjutsu slots. If Specialized gains access to a second at A and the third at S+. The Jack is not treated as having access to techniques which would require double Scholar.
                        Chosen Class Restricted Art: Medical Jutsu

                        Second Class: Scholar Class
                        ▱▰▱ Infinite Perception Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Cross Class or Specialization:First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.

                        Chakra Pool: 400 (200 Scholar + 200 Jack)
                        Stamina Pool: 200 (100 Scholar + 100 Jack)
                        Chakra Element: Lightning + Fire
                        Chakra Color: Clear, Iridescent
                        Chakra Materialization: Like a mirage in the Desert, it moves about his body creating a light after-image (no particular application, just aesthetics)

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0

                        • Speed ► 0

                        • Agility ► 0

                        • Endurance ► 0


                        Strengths:
                        • Learning the flow of battle
                        • Utilizing Sensory Jutsu
                        Weaknesses:
                        • Heavy Bladed Bukijutsu
                        • Auditory Genjutsu
                        Fears:
                        • Excessive Blood
                        • Goopy-Slimy Stuff

                        Modifiers:
                        • Learn 1 extra Ninjutsu techniques per post.
                        • Learn 1 extra of any jutsu type per paragraph.
                        * Learn 1 extra Sensory technique per paragraph
                        * Learn 1 extra Taijutsu technique per paragraph

                        Personal Attributes:
                        Sense over Cover: | Tyr has fully sacrificed his ability to learn Genjutsu, slots once dedicated to Genjutsu are reverted to Sensory Slots.
                        Master of One? Master of Some: Gains 1 extra Sensory Jutsu per paragraph
                        • Jack Class PA: Speed Racer: | Gains +1 to Speed every body rank.
                        * Personal Courage PA: Well - Rounder: Gains Apprentice Title in a Crafting Branch
                        * Personal Courage PA: Learns 1 extra Taijutsu per paragraph

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || →
                        • {Second Tree Here} || →
                        • {Third Tree Here} || →
                        • {Fourth Tree Here} || →

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Sensory | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Raiton no Jutsu! - Lightning Style Jutsu


                        Katon no Jutsu! - Fire Style


                        Sensory Jutsu


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}




                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Tue Dec 31, 2019 10:23 pm
User Image - Blocked by "Display Image" Settings. Click to show.
picture in the making


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                        ▰ PERSONAL DATA

                        Full Name: Yoko
                        Nickname:
                        Age: Eighteen
                        Birthdate: May Sixteenth
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Platinum Blonde
                        Eye Color: Heterochromia - Pale Yellow / Black
                        Height: Five feet and six inches
                        Weight: One hundred and twenty-two pounds

                        Bloodline: Seinaru Enjo

                        Non-Combat Outfit:
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: " As long as I can stand I'll protect everyone. "
                        Personality:
                        Competitive is the first word used to describe Yoko. She likes to turn everything into a competition, but not for reasons one would normally believe. She does love a good race to the finish. She loves playing games and winning them. But a sore winner she is not. She does not belittle her opponent when she wins, nor complains when she loses. Though there may be some sulking afterwards. Especially if she ever loses to her brother, Jinrai. While she may boast her skills with a sword and scalpel, even when she obviously overpowered, Yoko will never admit defeat. Steadfast and iron-willed. She cares deeply for friends and family, to the point of being loyal to a fault to them. When it comes to those who live in the Land of Iron and call it home she is equally protective of them as well. She likes to pretend she doesn't have a short temper, but Yoko has been known to explode almost literally if something ticks her off enough. Unlike her brother Jinrai, Yoko doesn't stand to much on tradition itself. Though she does love Jinrai as her brother, no matter how they differ.

                        Village: Zaishen - Land of Iron
                        Title: Self proclaimed Head of Clan
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:
                        Yoko, the daughter of the current head of the Seinaru Enjo, also the twin sister to Jinrai. As twins they shared equal claim to clan head, though if anyone asked Yoko is the self-proclaimed heir no matter what happens. Yoko, like Jinrai, underwent the teachings and training that one would expect of an heir, but also with the possibility that she might not become the head of the clan. This resulted in Yoko gaining a very competitive personality, literally everything from then turned into a competition to her. While she dearly loved Jinrai Yoko was not the kind of person who wanted to disappoint anyone who had any sort of expectation of her. Namely her father and mother.

                        During their younger years while Jinrai focused on his scholarly studies, something that Yoko could see the benefit of but didn't have the head for it herself, Yoko kept to her medicinal practices as she found healing the body had the better benefit. As she could learn the state of the not just the noble or wealthy but also that of common folk. Though she didn't outright deny that part of her teachings either. Yoko was bound and determined to learn some kind of bukijutsu that anyone could learn regardless of their station as birth. Their father, Hayato, would constantly push the pair in their training. Yoko on her part in these training exercises rather disliked Jinrai's affiliation with using taijutsu over anything else. Though she wasn't one to stand on the clan's social standing like it was everything, Yoko saw it as a bit uncivilized to resort to using one's fists. Swords were much more practical at the very least. As was armor. Anything to keep from getting injured either through self-infliction or otherwise.

                        Not just the twins' father pushed the however. The clan as a whole had a particular view on the more militaristic side of things. Yoko did love her weapons and armor quite a bit, and strategies came easy for her, though she would often think outside the box in an effort to be different than Jinrai. It was during this part of her studies that Yoko learned about Ninshuu. As she viewed it, Ninshuu was a strange thing for the clan as a whole to believe. Regardless of how she saw the clan as a whole Ninshuu appealed to her greatly. As she believed everyone should be on equal status.

                        Five years ago an incident occurred that changed everything for everyone. Yokai, or spirits, had always caused the samurai grief in some form, but an uprise in Yokai caused the samurai to come into contact with the shinobi world. Samurai had always kept to themselves when it came to the rest of the world. With this rise in spirits tension between the clans boiled over. During this time Yoko and Jinrai's training remained as it was. Even though their first and foremost priority was to protect the people of Zaishen, the twins kept their rivalry going. With the yokai and the actions of the Seiryu clan, their father became rather busy. To busy to even push Yoko and Jinrai. With their father elsewhere, Yoko has been feeling uneasy about the current situation. Between the competition for the head of the clan and the unsettled capital. Now a letter as arrived for the twins. A letter from Seizo request for aid has arrived.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an activation for the technique, instead spending it upon an offensive action if the user chooses.
                        Second Class: Medical
                        ▱▰▱ Combat MedicShinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Medical : The user is able to slash their weapon at a target, applying a healing technique to it and casting it upon the target. Every three posts the user is able to combine offensive medical ninjutsu with a bukijutsu technique for one activation, paying only the resource cost every three posts. Medical techniques cast in this manner cost five chakra less per rank of the technique.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Katon [Fire]
                        Chakra Color: {Pick a color, any color.}
                        Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Straight-forward combat (no tricks, just good old fashioned sword fights)
                        • Melting through solid walls
                        Weaknesses:
                        • Suiton jutsu
                        • Heights
                        • Will not back away from a fight
                        Fears:
                        • Losing her brother Jinrai
                        • Letting the people of Zaishen down
                        • Letting her parents down

                        Modifiers:
                        • User learns an additional katon technique
                        • Learn 1 extra Bukijutsu technique per paragraph
                        • Learn 1 extra Medical technique per paragraph

                        Personal Attributes:

                        Flames of Salvation | The user's affected fire based techniques affected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user.
                        Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques.
                        Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not affect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 05 / 00
                        • Genjutsu | 06 / 00
                        • Iryojutsu | 10 / 00
                        • Taijutsu Styles | 01 / 00
                        • Bukijutsu Styles | 02 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Katon [ Fire ]


                        {Replace this with Element 2}


                        Bloodline


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        {Style name here}


                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

Lady Caprinet

Cluttered Goat


Jenni Deer

Dangerous Lunatic

PostPosted: Wed Jan 01, 2020 2:18 pm
User Image


User Image
 
PostPosted: Wed Jan 01, 2020 2:50 pm
x- Rei -x-

Approved!

GalagaHero

Approved! But please try to stay away from chakra regen in combat as a general rule. This PA is fine by fine because you can only get it from taking someone's heart.

LavenderandVelvet

Just a small thing, a PA can only a +2 increase max!

Lady Caprinet

Approved!

Jenni Deer

So I don't thinkI can let the kiriborn go only because it would perma lock you from ever getting tier four which, looking at inuzkua, max only protects you from stage three. If mental defense is something that you want then maybe reducing the post they afflict you for would be better PA wise. Or a custom that acts as a sort of pusdeo kai out of their effects (i could help you write it if you're interested).
 

Evanescently Magnificent

Anxious Bloodsucker


Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
  • Autobiographer 200
  • Money Never Sleeps 200
PostPosted: Wed Jan 01, 2020 4:06 pm
Respec with Bloodline Update. Changes are listed below for Genin Rank, Although Botenmaru is currently finalizing his Academy days so is adhering to the academy student restrictions at E Rank.

Changes: Bloodline switched from Blast to Steel. Christmas rewards claimed. PA claimed. 3/6 PA are bloodline PAs and the last two are the ones needing judgement.


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name:Botenmaru Ryuzoji
                        Nickname:
                        Age: 8
                        Birthdate: 11/26
                        Gender:Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Unknown
                        Eye Color: Unknown
                        Height: 4'4
                        Weight: 60lbs

                        Bloodline: Steel Release

                        Non-Combat Outfit:
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "..."
                        Personality: Botenmaru is stoic and reserved. He hides his face out of shame for what he has done to others and fear that he will be recognized as a monster. He is cynical to those who attempt to get near him emotionally and wants nothing to do with them. He is consumed by fear and guilt. In additon, he is often bored, finding no challenge in the daily life he leads, even though he places himself in the most dangerous situations, welcoming death.

                        Village: Arashigakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography:

                        At the age of five, Botenmaru was squired to an elite member of the Arcane Knight Order named Hiromaru Fujimasa. Botenmaru had no given name at the time of his arrival and Hiromaru would eventually come to name him, using part of his own name after taking interest in the boy.

                        His master was harsh and demanded that Botenmaru and his fellow two squires give their absolute best in each of their grueling training sessions. During their daily training matches, it became painfully obvious that Botenmaru was superior to the other two, yet the knight would goad him on to deliver final blows that would often result in unconscious squires across the training field. Botenmaru who was naturally soft and mild mannered struggled with the level of violence he was forced to enact each match, pleading that his comrades were already unable to move. Days turned into weeks and then to months and eventually Botenmaru's sprit would break and he would lose the sense of morality when wailing upon his comrades.

                        While his master rejoiced in his pupil's brutality, planning to use him to his own means. As time would progress and Botenmaru became more skilled and merciless Hiromaru would continue to warp Botenmaru's understanding of the tenants that the Arcane Knight's Order would hold dear. Botenmaru would be taught to utilize his Manifestation of Spirit to create violent and dangerous abilities that did not lie within the Order's sanctioned techniques. Botenmaru unknowingly learn Ninjutsu from Hiromaru as the pupil became enamored with his teacher.

                        ( While the order believed that chakra was a tainted source of power, they refrained from calling it by it's name and would refer to it as Manifestation of Spirit. Manifestation of Spirit would allow the order to preform acts that would otherwise be impossible. Those who knew that Chakra and Manifestation were the same source limited the official use of it in their training arts to limited abilities that enhanced physical ability in times of need. )

                        Botenmaru would soon gain the attention of the Ministry thanks to Hiromaru, the religious body that held power in office in the Crimson State. The Ministry, having long desired control over the Order as they had separated from the State's military body several years prior. Hiromaru who had been serving the Ministry had created the perfect weapon to use against the Order. His Master's desire to unify church, state and order would turn him against those who he had been so easily manipulated into believing he was serving.

                        The fated day that is only known as the Azure Incident would come. The Ministry would meet with the Order's commander, Gerrek Hawkblade. As the Ministry and Hawkblade met, Botenmaru and Hiromaru were invited as guests to the meeting. Once the meeting was underway, the Order stood firmly on their decision to forbid Manifestation of Spirit that effected elements, Illusory effects and the like and would repeat their long standing policy of putting Knights in violation to death. Botenmaru, realizing that if he would to be discovered using these arts his teacher had taught him he could be killed panicked. In his fearful state Hiromaru would whisper to Botenmaru " He will kill you. You're stronger. Kill him first!" With his clouded judgement, the young boy would strike out against their leader, delivering him a limb maiming blow.

                        The ministry and Hiromaru would quickly blame Botemaru as an Oath Breaker, a title bestowed upon fallen knights of the order. They moved quickly to behead Botenmaru, demanding the Oath Breaker be punished. Bewildered by his teacher's betrayal, Botenmaru would begin fighting for his life, carving his path out of the Cathedral and diving into the bay beneath the Cathedral's walls. Hawkblade would fall into a coma after losing his left arm to Botenmaru. This left the Ministry and Hiromaru to plea to the people to let the Ministry join the Order with the Church in order to unite their forces against those who used Chakra and would do them harm like Botenmaru did their leader. The Order had fallen to the Ministry.

                        Botenmaru would awaken some time later in the Land of Tea, unsure of how he had gotten so far wearing his full armor set. The boy fought for survival for several weeks in the wilds of the land before encountering scouts from a place they claimed to be " a floating village".
                        Botenmaru was taken in as a refugee of a hostile land, given a modest home to stay in while attending the academy. While he was skilled in physical arts, it was clear to all that he lacked in knowledge of Chakra and the workings of the world. At eight years old, Botenmaru would continue his training learning the forbidden arts he had dabbled in unwittingly. The Oath Breaker's tale had begun.


                        ▰ CLASSES AND STATS

                        First Class:Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a moderate boost to strength and fortitude. Once every three posts, the user is able to defend an attack without paying an activation for the technique, instead spending it upon an offensive action if the user chooses.
                        Signature Style: [ Arcane Knight's Order ]
                        Second Class: Medical
                        ▱▰▱ Combat MedicShinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a slight descriptive in a chosen stat per body rank but must utilize all increases in the same descriptive. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Medical: The user is able to slash their weapon at a target, applying a healing technique to it and casting it upon the target. Every three posts the user is able to combine offensive medical ninjutsu with a bukijutsu technique for one activation, paying only the resource cost every three posts. Medical techniques cast in this manner cost five chakra less per rank of the technique.

                        Chakra Pool: 600
                        Stamina Pool: 300
                        Chakra Element: Fire, Earth
                        Chakra Color: Neon Red
                        Chakra Materialization: Cloaks around the user in a similar pattern to that of an ogre or monster, expanding to make the user look larger than they are.

                        Passive Stats Increases:
                        • Strength ►1
                        → Juggernaut→
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 3
                        → Combat Medic→ Juggernaut

                        Strengths:
                        • Naturally tough and able to focus through pain.
                        • Becomes excited and aggressive after being injured.
                        Weaknesses:
                        • Destined to be short.
                        • Doesn't fear death.
                        Fears:
                        • Failing people who support him.
                        • Being close to others.

                        Modifiers:
                        • Learn 1 extra Medical technique per paragraph.
                        • Learn 1 extra Taijutsu technique per paragraph.
                        • Learn 1 extra Bukijutsu technique per paragraph.
                        Personal Attributes:
                        Will of Steel: The user's endurance cap is raised by 1 point so long as their endurance does not exceed 9. In addition, their rock hard natural skin gains immunity from two physical status effects of choice with the exception of frostbite and dehydration.
                        Forge Master: At creation, the user may choose Armor Smithing or Weapon Smithing. The character begins at Apprentice Status in that chosen crafting profession. The user is able to use their Steel Release's metals to forge all weapons and armor they create with durability that matches their body rank. In addition, each weapon or armor crafted this way gains an additional ability unique to that weapon that must utilize the clan's abilities in some way. Finally, items created this way can be freely absorbed into the body and expelled by paying an E Rank amount of chakra with no activation for each item removed during combat in this method.
                        Iron Tomb: All the user's techniques that would cause petrification in a target are instead changed to metal as they have their flesh's structure changed into steel. This metal element being added to the petrification status causes all petrification to occur at the next highest tier as well as adding an additional cost of the user's body rank in chakra to break the limb free.
                        Heavy Armor Specialist: Botenmaru's armor is able to endure one additional strike of it's durability level before it degrades. This effect can only be used once every three posts.
                        Endless Aegis: Botenmaru's shield is treated as heavy armor instead of a weapon, giving any drawbacks standard heavy armor would along with it's defense rating.
                        Bootyenmaru: Botenmaru's fascination with piracy demonstrated by Satoshi grants him and anyone in his crew ( party/group ) double rewards for Ryo.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両 650
                        XP: 1480
                        Passive XP: 10

                        Shinobi Missions Complete:
                        E Rank | 13
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Armor Smithing || → Apprentice
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ] [x]
                        Professions Claim: [ x ]
                        Events Claim: [ Christmas 2019 ][ Halloween 2019 ]
                        Replenishment Claim: [ x ] [1370XP +68 Auto Learn ]
                        Endgame Claim:


                        ▰ INVENTORY

                        • Double Edged Medium Sword
                        • Buckler Shield
                        • Heavy Set of Armor
                        • 25 Training Coupons ( Halloween 2019 )
                        • 9 Training Coupons ( Academy Mission Completions )
                        • 3 XP Coupons ( Academy Missions/ Achivements )
                        • Ryo Coupon x2 ( E Ranked Missions Learned )
                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 05
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Learned
                        • Henge no Jutsu | Rank E | Learned
                        • Bunshin no Jutsu | Rank E | Learned
                        • Substitution Technique | Rank E | Learned
                        • Art of Walking on Water | D Rank | Learned
                        • Art of Walking on Walls | D Rank | Learned

                        Earth Element
                        • Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E
                        • Stone Bracers [ Ishi Yoroi no Ude ] | Rank E
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank X

                        Fire Element
                        • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        • Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        • Veil Technique [ Fukumen no Jutsu ] | Rank E
                        • Flare Technique[ Shoumeidan no Jutsu ] | Rank E

                        Iryojutsu
                        • Thread [ Genshi ] | Rank E | Variable
                        • Cleanse [ Kiyomaru ] | Rank E
                        • Extraction [ Tekishutsu ] | Rank E
                        • Power of Resistance [ Teikouryoku ] | Rank E | Variable

                        Steel Release
                        • Steel Manipulation [ Hagane no Sōsa ] | Rank X | Spiritual
                        • Metal Weapon Creation [ Hagane no Buki no Sakusei ] | Rank E-C | Spiritual

                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        Kote Art: Stage One




                        Bukijutsu
                        Arcane Knight Order: Stage One



                        Soto Senko: Stage One





                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique
                        • Kai | Rank X |
                        • Henge no Jutsu | Rank E
                        • Bunshin no Jutsu | Rank E
                        • Substitution Technique | Rank E
                        • Art of Walking on Water | D Rank
                        • Art of Walking on Walls | D Rank
 
PostPosted: Wed Jan 01, 2020 4:58 pm
Kondo Kaicho


Approved.  

Mattysandwich

Dedicated Sex Symbol

6,275 Points
  • Generous 100
  • Befriended 100
  • Somebody Likes You 100


-x- Rei -x-


O.G. Vampire

PostPosted: Fri Jan 03, 2020 11:24 am
Recall

• Heavy Armor Specialist: Botenmaru's armor is able to endure one additional strike of it's durability level before it degrades. This effect can only be used once every three posts.
• Endless Aegis: Botenmaru's shield is treated as heavy armor instead of a weapon, giving any drawbacks standard heavy armor would along with it's defense rating.


Kondo Kaicho

Mattysandwich


I have to recall these two PAs -- On the reason with that Personal Attributes should not be altering an already potent passive defensive system by changing the rules of its one key components, degradation.

Additionally, Armor is not designed to stack and is not meant to stack, the Endless Aegis PA introduces a loop-hole, this can not be allowed and cannot exist under any circumstance. I apologize for this inconvenience.
 
PostPosted: Fri Jan 03, 2020 2:08 pm
Pa name I eat bones
Description grants the user a +2 to strength for simple kaguya taijutsu techniques

Pa nameGot milk... I got bones
Description grants the user a +2 to strength for simple kaguya taijutsu techniques  

Overlord Diaus

Romantic Prophet

9,900 Points
  • Wall Street 200
  • Signature Look 250
  • Forum Sophomore 300

gucci-shinigami
Crew

PostPosted: Fri Jan 03, 2020 10:51 pm
User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Turesha Isonade
                        Nickname: Thresher
                        Age: 16
                        Birthdate: 12/15
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 6' 4"
                        Weight: 195 lbs

                        Bloodline: Abyssal Ones/Seiryu




                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Life is Survival of the Fittest, and I plan to come out on top.
                        Personality: Turesha is vulgar, hard headed, kind of stupid, and kind of aggressive. She likes to do things on her own, her own way and if you don't like it then get out of her way. She's cocky and prideful to a fault.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Thresher didn't actually sign up to become a shinobi. She used to live on her own, hunting her prey and living as she pleased. Until one day she came across a dying man, dressed in garb that caught her eye. A headband with a metal plate and an insignia caught her eye so she grabbed it. The man, however, wasn't dead and took hold Thresher's wrist. With his dying breath, he told her that if she took his headband that it was his dying wish for her to live in the way of the shinobi, and continue on with his legacy. Her life was a whirlwind from there: found by people with the same garb, throw into a bustling city culture, ninja registration, everything that she never even knew about. Thresher put up with it, however, because as time passed she found that she was getting stronger just by being a shinobi. And the last words of that man echoed in the back of her mind...


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Mystic Hero The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Signature Style: Edge Punisher
                        Second Class: Bloodline
                        ▱▰▱ Dual Ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. In addition Dual Ancestry are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Bukijutsu-Bloodline: Bloodline abilities that effect stats are increased by [1] per rank of the technique. Able to gain learning reductions on bukijutsu based on reductions given by bloodline. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single activation, paying the resource cost of both every three posts.

                        Chakra Pool: 300
                        Stamina Pool: 400
                        Chakra Element: Water, Fire
                        Chakra Color: Cerulean
                        Chakra Materialization: Thresher Shark

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Thresher has an eerily strong sense of smell, even for people of her own clan. Her other big strength (and pride) is her strength.
                        • She's very fond of a good old fashioned brawl, and is constantly wanting to find out who's the strongest.
                        Weaknesses:
                        • She's kind of stupid, easy to fool, quick to anger, and very stubborn
                        • She's very lazy, and doesn't like it when things don't come to her naturally.
                        Fears:
                        • She hates to be seen as weak, and really hates to be beaten. She's scared of being perceived as the small fish in the big pond. An absolute utter beatdown terrifies her on an instinctual level
                        • She'd always hate to admit it but, as a result of growing up alone, she is terrified of the idea of losing anyone that she would actually consider a friend

                        Modifiers:
                        • Bukijutsu: Learn 1 extra Bukijutsu technique per paragraph.
                        • Bloodline: Learn 1 extra Bloodline technique per paragraph, Learn 1 extra Bukijutsu technique per paragraph.
                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the PA Guidelines for more information.}
                        Barbaric Bloodlust: |Hoshigaki clansmen are notorious for their strength and speed. The clan member gains a +1 to Strength or Speed every time they increase in body rank. This culminates in a total of +4 Stats spread to Strength & Speed as desired.
                        Book of Water | The user's complex sword strikes from styles as well as basic combat complex sword strikes can expel a thin five foot blade of water per rank of the technique that follows the path of the physical blade. In addition, the user gains access to 4 ninjutsu slots to be used for the Water Element only.
                        Ravenous Hunters: | Hoshigaki have a bonus 50 to chakra and stamina.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Water


                        Earth


                        Abyssal Ones/Seiryu
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Sat Jan 04, 2020 1:30 am
Updating my old profile and bringing it up to date with the current systems. Claimed the holiday award

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Lilah Kaguya
                        Nickname: Rira
                        Age: 26
                        Birthdate: October 31st
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D
                        Hair Color: Black
                        Eye Color: Red
                        Height: 5'2
                        Weight: 103lbs

                        Bloodline: Kaguya


                        Non-Combat Outfit: Swimsuit
                        Casual
                        Formal
                        Casual 2
                        Kimono
                        Combat Outfit: Combat and normal wear

                        {Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I make it a point never to ******** assholes or pussies."
                        Personality: Lilah is a troubled, loud, rude, sarcastic, deadly, very competitive, short-tempered, cynical, confident, and considerably aggressive nihilist who exhibits a wild temperament. She is a merciless and sadistic killer, without a conscience, who will be more than ready to kill anyone at the slightest provocation, even unarmed civilians. She takes maniacal glee in killing anyone she fights or just for fun. Despite her merciless nature, she's also capable of showing humor and can be quite a talker when she isn't angry. She uses the foulest language and is also a heavy smoker and drinker. She subconsciously uses violence as a dysfunctional coping mechanism and outlet for her deeply repressed emotional and psychological issues. Due to her upbringing and the last seven years of her life which involved verbal, physical and sexual abuse from those who had power over her, She has developed an obsession towards power, over both herself and others, which causes her to appear fiercely independent and violently assertive, often using verbal or physical violence as a response to anyone who crosses her or to assert her dominance. While she initially appears to be tough, savage and strong-minded, her exterior actually covers up a profound lack of inner-strength and fear of the powerlessness she felt as a child and during the first half of her twenties.

                        Village: Kono
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The saying I was forged by the uncaring providence of war not only describes Lilah but is the essence of her story. Lilah lived a relatively normal life in a town in The Land of Fire. Her parents used to be ninja but nothing special and they were long since retired. They each had some unique bloodline respectively and Lilah was lucky enough to inherit one. Initially people were afraid of her parents due to them being ninjas and having unique bloodlines. However, when they fended off some bandits on their own and saved the small town, they were hailed as heroes. Though she was younger Lilah remembers the battle like it just happened. It was what inspired her wanting to help out the town just like her parents. The kaguya bloodline was usefull to her. She was able to easily make friends and help the town out with these gifts. She was liked by pretty much everyone and enjoyed a simple but special life. The life she used to knew changed when she was around 9 or 10.

                        The UHV began its war against The Land of Fire and in war, everyone suffers. War went back and forth between the two and towns and villages suffered the most. The UHV would push into the heart of The Land of Fire and attack Konoha. However, they would be beaten back and forced to retreat. This, however, did not save Lilah's town. The UHV at first demanded food and supplies to assault Konoha from her town. It was like this every time but by the second or third time, they no longer had anything to give. The UHV decided to take everything instead to fuel their war. Lilah's parents stepped up to protect the town but they were no match for a fully functioning force. She watched them as they were murdered by the UHV. Then everything the town had was stolen and anyone who resisted was killed. It was not easy but Lilah still had her sister and brother. The whole town suffered greatly but eventually, the UHV came back again.

                        This time the UHV didn't bother talking and took whatever meager supplies there were. They said it was not enough and the town would have to make up the meager supply in other ways. Atrocities happened that night and Lilah did what she could to protect her younger siblings. She was taken and used much like many other girls in the town. By the morning she was let go and slinked back to her siblings. The UHV left the town with more dead, no supplies and broken girls. Lilah couldn't even cry as she had to stay strong for her siblings. Food was scarce and whatever hunters were left had trouble even getting enough game to feed everyone. Everyone wanted this war to be over. Lilah's luck did not get any better though as the UHV came back one more time. They were not looking for supplies or company, instead, they needed slaves to work these forward bases they had constructed. The UHV took anyone who they believed could work and killed the rest. Lilah tried so hard to protect her siblings but they were butchered right in front of her.

                        The UHV torched the town and took all suitable slaves to one of their forward bases. Lilah was devastated and broken, everything she had was gone and she could do nothing. She had nothing but hatred and anger to keep her alive. The thought that one day she might slaughter all of UHV kept her going. It wasn't long before her talents were discovered and put to good use. She was forced to fight and so she did. No matter what the UHV did to her she held on to the one thing keeping her alive. Eventually, the UHV capital was taken out and the war was won. Many prisoners were rescued but she was not one of them. She stayed with a UHV remnant until enough years had passed that they even forgot she had been a slave. She had earned their trust and on a certain night, she slaughtered every UHV member in their sleep. She had to take on the few scouts and patrols that were awake but she managed.

                        It's hard to say what Lilah did or where she went after that. She no longer remembers much detail about that. Only that she eventually stumbled into Uzushiogakure village. She can't say if it was just luck or if someone gave her a point in the right direction. Finding herself in a village in which she despised everyone there just as much as she did the UHV was not easy. She needed someplace though and here she could at least train as a proper ninja. She wanted revenge on both the UHV and Uzushiogakure for destroying her life. However, for that, she needed strength. There was no way she stood a chance of getting revenge if she stayed like this. Lilah was accepted into the village as it was recruiting people who used to be prisoners and slaves of the UHV. She became a genin easily considering her age and experiences. She did not except anything from the village though. She would not accept money or help and instead chose to do it herself. Despite being a genin she continued to live on the streets with clothes that were practically rags while she continued her training. Some people thought she was just a brat, others were scared of her and some few could see the hatred in her eyes and the pain behind that hatred.

                        Its been seven years since Lilah set out to join the Kogarashi as a spy. She left the Uzushiogakure village but fate had a different plan for her. On her way to join with the outlaw organzation. She ran into the man she had wanted to kill for years. The man all those nights ago that dragged her into a bed, there he was. She reconized him instantly and in her rage attacked him. The sharingan eyes tipping her off easily. Despite this she was no where near his level and was defeated. The man confused at exactly why she attacked probed with genjutsu and learned. Now remembering he decided to take her with him as a slave. She would be broken by him as a punishment for daring to attack him. And so for seven years she traveled with him unable to do anything. She was powerless compared to him and eventually he believed her to be broken. She still held on and with being able to finally get his guard down after he had gone to sleep. She gouged out his eyes to prevent him from using them to stop her then slit his throat. Despite not being broken those seven years changed her. She no longer was the same girl, before she had pushed people away to stay strong. Now she was almost as bad as the man who oppressed her for seven years. She would make her way to the Leaf Village in search of Kairi the one person that she had held on too and the only thing that kept her from truly being a slave.



                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Combat MedicShinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.

                        Second Class: Taijutsu
                        ▱▰▱ Berserker Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time.
                        ▱▰▱ Cross Class or Specialization:Taijutsu – Medical: The user is able to cast healing medical ninjutsu on themselves for no hand signs. Once every three posts, this ability can be used for no activaiton. In addition, the user's medical and taijutsu techniques are reduced in resources by five per rank of the technique.

                        Chakra Pool: 400
                        Stamina Pool: 400
                        Chakra Element: Raiton, Katon
                        Chakra Color: Gold
                        Chakra Materialization: A golden tiger

                        Stats:
                        • Strength ► 1
                        → Berserker Discipline
                        • Speed ► 1
                        → Stage Three Mastery of Tai Style
                        • Agility ► 1
                        → Combat Medic Discipline
                        • Endurance ► 1
                        → Berserker Discipline

                        Strengths:
                        • Physical close quarters combat, absolute nightmare to deal with
                        • A tank that heals and deals damage and takes damage.
                        Weaknesses:
                        • Her aggressiveness and violent tendencies.
                        • Lack of trust and not working well with others because of it.
                        Fears:
                        • Being powerless
                        • Losing the one person she actually cares about Kairi
                        • Nightmares as they tend to bring with them memories of her past that she wishes she could forget.
                        Modifiers:
                        • Learn 1 extra Medical technique per paragraph.
                        • Learn 3 extra Taijutsu technique per paragraph.
                        • Learn 1 extra Bukijutsu technique per paragraph.
                        Personal Attributes:
                        Unbending Willow | Gains a slight increase to fortitude with every mastered stage for a total of a supreme increase upon mastery.
                        Striking Branches | The favored fighting styles of the Kaguya are Taijutsu and Bukijutsu, and they learn 1 extra technique per post when training either. In addition, the user is able to start off with 1 additional taijutsu or bukijutsu style.
                        Curse Born | Curse Marks owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. This increases their cap from 400 to 500.
                        Free PA |
                        Free PA |
                        Free PA |
                        Free PA |

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 300
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ Christmas 2019 ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 25 Training Coupons






                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 05
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 01 / 03
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Raiton


                        Katon


                        Kaguya
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Fissure Kicking
                        Stage One

                        ▰ Round Fissure | Rank X | Simple
                        The user controls their core, twisting their body as they deliver a round house kick to their opponent. If landing a strike on the target's head unblocked, the opponent is drained 5 stamina per rank of the technique. Gains a [1] point bonus to speed per rank of the technique.

                        ▰ Side Fissure | Rank X | Simple
                        The user coils their body while placing most of their weight onto their supporting leg. Aiming the heel and knee in alignment, the user springs outward unleashing a powerful side kick aimed for the leg, torso or head. Gains a [1] point increase to strength per rank.

                        Stage Two

                        ▰ White Fissure | Rank X | Simple
                        The user executes a round house kick that propels them toward the target five feet per rank. Using this motion to gain momentum, the user may deliver a striking technique at or below the rank of this technique for no additional activation.

                        ▰ Hooking Fissure | Rank X | Simple
                        The user delivers a hook kick, using the back of their heel to target the opponent's body. Opponents stricken by this technique are knocked back five feet per rank of the technique regardless of being blocked.

                        Stage Three
                        ▰ Upper Fissure | Rank C | Simple
                        The user has learned to perfectly balance their upper body in a manner that does not compromise their punching and melee attacks using the arms. Once every three posts, the user can combine a taijutsu or bukijutsu technique using their upper body with a kick. The user must pay both activations for these skills but the cost of the secondary attack is reduced by half.

                        ▰ Double Fissure | Rank C | Training
                        The user is able to perform a very fast 2-hit combination with any physical strikes from this style without consuming an additional activation. The second technique must be executed at or below the rank of the first.

                        ▰ Straight Fissure | Rank X | Simple
                        The user draws their knee to their chest, extending their leg outward with the intent of ramming their heel through an opponent's body. If stricken by this technique the opponent's endurance increases are negated for one post per rank of this technique.

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

Black Fire Lord

Demonic Bachelorette

13,000 Points
  • Wall Street 200
  • Money Never Sleeps 200
  • Tycoon 200

ghostfinch

Seeker

PostPosted: Sat Jan 04, 2020 7:07 pm
Replenishment: 1,700 XP ;; 25 training coupons ;; 60k Ryo ;; +2 PAs from Kimiko

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Miyuki Hattori
                        Age: 25
                        Birthdate: Jan 17
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Height: 5'10
                        Weight: 160 lbs

                        Bloodline: Ukyo


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Anyone who keeps the ability to see beauty, never grows old.
                        Personality: Quite the poet, Miyuki is prone to quote writers beyond her years or to recite her own poetry when she feels the moment calls for it. She has a huge appreciation for art and a respect for all aesthetics even if they don't match her own tastes. She sees the world as a canvas but uses jutsu to express herself. She is often smoking from her pipe and can create creatures using it and her clan's ink techniques. She doesn't like the hammer-nail philosophy that she associates with large weapons and prefers more obscure tools like chop sticks or ink brushes to fight with.

                        Village: Arashigakure
                        Title: Genin

                        Biography: Miyuki is old for a genin. The reason is that she joined the academy early on and graduated appropriately; however, her younger sister fell ill and Miyuki stayed at home to take care of her. Letting her shinobi duties take a hiatus, Miyuki traveled across countries alone in pursuit of medicine for her sister's strange affliction. When she finally found something promising and came home, she ended up holding her sister Kohana as she took her last breaths. Miyuki let herself take a few years off to grieve, though she did it as a solitary experience and left her parents to comfort each other. However, she came home to a father who couldn't remember her and a rather frail mother. Miyuki hired help to take care of the two but then needed to pursue the ninja arts again to keep a steady income up to sustain the set-up, as well as to help her get away from her grief.


                        ▰ CLASSES AND STATS

                        First Class: BloodlineHeritage Keystone: You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns.
                        Second Class: BloodlineBlood Knight: Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S}
                        ▱▰▱ Cross Class or Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 920
                        Stamina Pool: 920
                        Chakra Element: Fuuton, Suiton
                        Chakra Color: White
                        Chakra Materialization: Iridescent, thick/ink-like texture

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Getting to know people on a deeply personal level
                        • Honest
                        Weaknesses:
                        • Nosy/Invasive
                        • Terrible liar
                        Fears:
                        • Going blind
                        • Never being able to create art again
                        • Apathy

                        Modifiers:
                        • +6 BL
                        • +6 Other
                        • Bloodline jutsu is overwhelming, no elemental weaknesses.
                        • Bloodline jutsu can be used for the third activation every two posts.
                        • Using the Ukyo Clan's Tantō allows the wielder to learn 1 extra technique per post when training Phantom Slayer, Kazekiri, Sobagai Deba Sentou, Sumi-Efude, & Juurai Torima.
                        • Your ink is mixed with your Chakra making it stronger. Ink Based Techniques if not initially stated or not already may be made [Spiritual].

                        Personal Attributes:
                        Ink Novice | Bloodline techniques may be performed through somatic gestures.
                        Monetary | Gains 1.5x ryo on missions.
                        Vantablack Assassin | Anything the ink covers is effectively hidden from sensory detection aside from the normal senses of sight and hearing. The Ukyo user may still detect inked targets normally. Other non-chakra methods of detection such as heat, and motion, etc are still detectable.
                        Genetic Palette | Can implant one additional bloodline for a total of two.
                        Run like Water | Ink can naturally be Korabo'd with Suiton techniques at no cost, however, this reduces its rank by [1] due to dilution. {Does not take an activation or alternative molding method to do this Korabo}

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両60,000
                        XP: 1,700
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]
                        Replenishment Claim: 60k Ryo, 1,700 XP, +2 PAs, 25 TC [ used ].


                        ▰ INVENTORY

                        • Ukyo Mizo [ Tanto ] - Inscription on Hilt: Miyuki
                        • One small scroll
                        • Five kunai
                        • A pair of chopsticks (in hair)
                        • A bubble pipe
                        • An ink brush

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 18
                        • Genjutsu | 00 / 18
                        • Taijutsu Styles | 00 / 03
                        • Bukijutsu Styles | 02 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Fuuton


                        Suiton


                        Bloodline
                        UKYO - Abilities
                        [ Poisonous Existence ]
                        Fuuinjutsu [ Sealing Techniques ]
                        Sumi Soujuu [ Ink Manipulation ]
                        UKYO - Techniques
                        [ Ink Projectiles ] D
                        Sumi Bunshin no Jutsu [ Ink Clone Technique ] C
                        Sumigasumi no Jutsu [ Ink Mist Technique ] C
                        Sumi Yusou no Jutsu [ Ink Transport Technique ] B
                        Choujuu Giga [ Super Beast Imitation Drawing ] X
                        Sumi Tama no Jutsu [ Ink Ball Technique ] B
                        Kuchiyose: Ink Shield [ Summoning: Ink Shield ] B
                        Sumi Ame no Jutsu [ Ink Rain Technique ] A
                        Sumi Nagashi [ Ink Flush ] A
                        Kuchiyose: Painted Sky [ Summoning: Painted Sky ] A
                        Fūinjutsu: Koshi Tandan [ Sealing Technique: Tiger Vision Staring Bullet ] S

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        Tranquil Cedar Style
                        Stage One - Stage Four Complete
                        Sumi-Efude Masenko
                        Stage One - Stage Four Complete


                        Necroplant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Sun Jan 05, 2020 11:10 am

User Image
                        ▰ PERSONAL DATA

                        Full Name: Iryu
                        Nickname: Ouroboros, Oro
                        Age: 16
                        Birthdate: June 13th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black
                        Eye Color: Red
                        Height: 5' 6"
                        Weight: 90 Pounds

                        Bloodline: Jiongu
                        Hearts:
                        • Iryu: Earth
                        • Free Heart: Fire



                        ▰ SOCIAL AND PERSONALITY

                        Personality: Iryu lives to eat and eats to live. He will be neutral towards anyone who does not interfere with his cycle of constant hunger, even go as far as to help others if it furthers his own eating habits and needs. His past with his former family has caused him to be paranoid in a way, but he will still take advantage of whatever hand is willing to feed him. He is reckless in battle, much like the ferocity of a feral. His battle style is self-taught, all of his might pointed recklessly at his foe.

                        Village: Gurinbare-to
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Born and raised in Konohagakure, Iryu was repressed by a very poor life. His parents more or less disowned him, thinking of him as little more than a monster in child's skin. He was the outlet of his father's violent aggression and was passive-aggressively abused by his mother. Around the age of 9, he would run away from home, his anger towards his only family driving him to survive outside the village. He knew nothing of the world outside of the walls of the hidden village, yet he would learn nevertheless. Hunting to stay alive, he would learn to eat raw meat. Soon enough he could eat nothing but raw meat, his mind growing ever closer to that of a feral animal. Over time, his unique abilities would also begin to develop, and with it Iryu became a scourge of the wildlife in the forest of the land of fire.
                        Eventually his presence would become known to the area around Gurinbare-to, and he would be captured and more or less tamed. His abilites were not that of a normal person's and were thought to be useful if thrust towards a certain cause. For a year he would once more learn to live like a human, though some feral traits were still ingrained in his psyche. Once he had more or less become a member of society once more, he became one of Gurinbare-to's blades for their cause.

                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Genius KeystoneYou may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third activation for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for 1 activation with varying cool downs depending on the rank of the techniques.
                        Second Class: Medical
                        ▱▰▱ Combat ArmorShinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.
                        ▱▰▱ Cross Class or Specialization:Ninjutsu – Medical: The user is able to combine their medical techniques and ninjutsu for a single activation, paying only the total resource cost. Doing so allows the harming elements of the ninjutsu to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Earth (Main Heart), Fire (Free Heart)
                        Chakra Color: Pure black
                        Chakra Materialization: An excess of voracious snakes gravitating towards nearby flesh.

                        Stats:
                        • Strength ► 1
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Metamorphosis, and the skillful usage of flesh new to him.
                        • Is able to keep various tools inside of himself.
                        Weaknesses:
                        • Has grown accustomed to eating raw meat, and despises anything cooked.
                        • Recklessly charges into battle.
                        Fears:
                        • The rise of a monster greater than he.
                        • The revolt of the innocent squabble of cattle weaker than him.

                        Modifiers:
                        • +2 Ninjutsu Per Post
                        • +1 Medical Per Post
                        • +1 Taijutsu Per Post
                        Personal Attributes:
                        Threads of Life | Hand seals can be made with Jiongu Threads instead.
                        Consume the World | When using Tekishutsu [Extraction], if the heart is non-human and has no elemental affinity, it will give 4 Maruton Ninjutsu slots instead. Also, Iryu is able to digest anything.
                        Heartless | The Jiongu user can exist without a heart for one day. They will also retain the hearts element until the end of combat. Still, this does not mean they cannot be rendered unconscious.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Robe
                        • Spare Robe
                        • 16 senbon





                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/Iryujutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 10
                        • Keystone Ninjutsu | 00 / 01
                        • Earth Ninjutsu | 00 / 08 (Base Heart)
                        • Fire Ninjutsu | 00 / 08 (Free Heart)
                        • Genjutsu | 00 / 05
                        • Iryujutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Fire


                        Earth


                        Bloodline


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}



I changed the [Consume the World] Personal Attribute

NecroPlant

Evanescently Magnificent

Mattysandwich
 

GalagaHero

Ice-Cold Combatant


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Sun Jan 05, 2020 12:40 pm
Overlord Diaus

If you like since this is a stat increase with a kinda drawback you could increase the stat given to a +2 since a PA can passively give you a +1 to your strength all the time and this is only giving it to your bloodline stuff C:

pyrategross

Approved!

Black Fire Lord

Approved!

kiiwispoet

Approved!

GalagaHero

As long as it is hearts your keep and not just 'eat' then approved!
 
PostPosted: Sun Jan 05, 2020 12:42 pm
Evanescently Magnificent
Overlord Diaus

If you like since this is a stat increase with a kinda drawback you could increase the stat given to a +2 since a PA can passively give you a +1 to your strength all the time and this is only giving it to your bloodline stuff C:

pyrategross

Approved!

Black Fire Lord

Approved!

kiiwispoet

Approved!

GalagaHero

As long as it is hearts your keep and not just 'eat' then approved!

almighty thank yah  

Overlord Diaus

Romantic Prophet

9,900 Points
  • Wall Street 200
  • Signature Look 250
  • Forum Sophomore 300

Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Wed Jan 08, 2020 7:20 pm
Quote:
I am posting up Satoshi's replenishment from Kagami Hari and Shouri Uchiha here for records. Mods are free to evaluate this as well. Kagami is now a story NPC for the Land of Iron and her story will be wrapping up soon.

Half of XP from Kagami: 1,700
Half of XP from Shouri: 1,100

Half of the techniques learned from Kagami (auto-learns): 47 gen, 30 nin, 1 style
Half of the techniques learned from Shouri (auto-learns): 18 gen, 12 nin, 1 style

Half of Kagami's event rewards: 2 PAs, 700 Chakra, +1 custom slot, 18 training coupons, 15 technique slots.

Graduation Scroll: 1 style, 1 PA


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Satoshi Hojo
                        Nickname: Sato
                        Age: 6 [ Aged by the Time Schism to 13 ]
                        Birthdate: December 22nd
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Hair Color: Blue
                        Eye Color: Base Eyes
                        Left Eye: Hazel (Yellow or Blue)
                        Right Eye: Glowing Purple

                        Sharingan Eyes
                        Left Eye: Standard Red, Black Tomoe
                        Right Eye: Black Eye, Glowing Purple Tomoe
                        Height: 5'1"
                        Weight: 100 lbs

                        Bloodline: Sharingan
                        Summoning Contract: Crows
                        Personal Summon: Yogen
                        When a young Satoshi looked through the Lens of Fate during his visit to the crows' realm Yogen was assigned to him by Yatagarasu as his personal summon. It is Yogen's duty to guide Satoshi to the realization of his destiny. Yogen is a 10-inch tall crow with a 20-inch wingspan who is still gorwing. He has haunting violet eyes that match the cursed eye under Satoshi's patch. Like most of his brethren crows, Yogen is mischievous, grimly mocking, and cynical.

                        Non-Combat Outfit: Track Suit
                        Combat Outfit: Track Suit


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "The stars bind us."
                        Personality: Satoshi is a kind but shy and anxious lad. Because he spent the majority of his life in relative isolation on the island of Kiremashima, he often struggles with the development of his social skills. He is remarkably introspective and mature for his age in some ways such as applying himself in his studies and always making sure that his academy uniform is pristine. In other ways, it is clear that his maturation was stunted by his rapid aging during his first five formative years like his absurd sweet tooth. He now lives with the Hojo family in Arashigakure and lives with immense anxiety because of his separation from his mother and fear of the secret of his parentage getting out. Satoshi's anxiety and past experiences also cause him to be very superstitious and obsessed with fate. For fun, he enjoys reading old books and scary stories. However, the primary goal at this point in his life is just to develop a closer bond with his adoptive family and to get good grades.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: He was born Satoshi Genburyuichirousuke on the secluded Kogarashi remnant island of Kiremashima in the Land of Water to Kagami Hari and Sandayu Genburyuichirousuke, deceased. It is suspected that because of his time in the womb in close proximity to the events of the end of the Kogarashi War that he has aged at double the rate. Even after others have shown signs that their aging has reverted to normal for some reason he has continued to age. Because of this strange phenomenon, he became a lot more mature than expected but with some strange quirks that would be expected of early childhood. He was always close to his mother and spent most of his time inside the castle she constructed on the island. His education was primarily handled by the few Kogarashi loyalists who lived on Kiremashima with them. Due to the illusory nature of the island, Satoshi developed quite the imagination and most enjoyed playing with illusory monsters. From a young age, he was instructed in the fundamentals of genjutsu by his mother and received sword training from his other caretaker, Naoki Uchiha. In his spare time, he enjoyed sailing and swimming on the island. His early childhood was made as normal as possible by his mother despite the highly political nature of Kogarashi's exile to the artificial island.

                        On his fourth birthday, it was clear that he appeared to be roughly nine years old and behaved that way as well. During this time period, he spent less time in the water and more time reading dusty books in the castle's library. He became obsessed with reading about mythology. One day, he read about the mysterious crows of the Midnight Dreary Realm. While his mother was off the island he convinced one of his mother's friends to accompany him to the Sage Lands. Upon reaching the realm of the crows he was separated from his escort and eventually stumbled into the Great Roost with thousands of crows under the red moon. He did not sign a contract with them as it was not necessary because of his blood. Satoshi talked to the giant crow king Yatagarasu for what seemed like hours. The inquisitive boy asked him all he could about the future. Yatagarasu offered to show him his destiny through a lens. The naive boy eagerly accepted and when he watched the incredible vision of his future through the lens his right eye was forever cursed. He was forced after this event to wear an eyepatch over it as it was quite painful and ugly without a patch. What he saw of his fate was vivid but also highly cryptic and mysterious with many possible interpretations. He was then assigned Yogen as his personal summon who perched himself on Satoshi's shoulder before he departed back to Kiremashima. When he returned to the island and had to tell his mother what he had done he certainly received the worst grounding of his life.

                        One month after his fifth birthday, his mother tearfully informed him that he was going to leave the island to live in a village called Arashigakure with the Kage's family for his own protection. She explained the situation to him as truthfully as she could despite how emotionally trying it was for both of them. She impressed on him the seriousness of keeping his parentage a secret which only increased his nervousness about such a transition. He was then escorted with his pet crow and all of his belongings from Kiremashima to Arashigakure. He was then adopted as Satoshi Hojo and enrolled in the academy.


                        ▰ CLASSES AND STATS

                        First Class: Genjutsu
                        ▱▰▱ Lasting HypnosisThe user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai.
                        Second Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direciton the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3


                        Signature Style: Phantom Slayer
                        ▱▰▱ Cross Class:Genjutsu – Bukijutsu: Can choose to use the kai technique to release genjutsu with stamina instead of chakra at one rank higher. The user's bukijutsu and basic combat bukijutsu may have an additional 5 chakra cost applied to it per rank of the parent technique for an illusory effect. Upon physical contact with the user's weapon, the target will believe they have been stricken a grievous wound that is akin to the weapon used. The target's body will react as though the trauma status of the appropriate tier in relation to the parent technique is affecting the opponent. ( E-D Tier 1, C Tier 2, B-A Stage 3 and S-S+ Stage 4 ) This effect is negated by a Kai or Pain release equal to the bukijutsu the effect is applied to. This has a three post cooldown.

                        Chakra Pool: 1,975
                        Stamina Pool: 1,275
                        Chakra Element: Fire | Water | Wind
                        Chakra Color: Violet
                        Chakra Materialization: An ominous fog covers his body with passing images of yokai, tengu, oni, crows, and various other demonic creatures.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Illusions
                        • Swashbuckling
                        • Suiton
                        • Katon
                        Weaknesses:
                        • Reduced vision from his eyepatch
                        • Anxiety
                        Fears:
                        • Revealed secrets
                        • Being hated

                        Modifiers:
                        • Learn 4 extra Genjutsu techniques per paragraph.
                        • Learn 4 extra Bukijutsu techniques per paragraph.
                        Personal Attributes:
                        Demonic Shroud | When an E-Rank amount of chakra is applied to Satoshi's natural chakra materialization it becomes even more realistic and haunting. Viewing the fog acts as the trigger for genjutsu and counts as eye contact for sharingan genjutsu/hypnosis if his sharingan is active. Alternatively, if no genjutsu is cast then viewing the shroud merely causes first-tier mental stress or insanity. This is not a technique and does not cost an activation.
                        Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.
                        Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.
                        Illusory Prowess: This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.
                        Get Thee Back into the Tempest | Satoshi is granted the wind element.
                        Phantom Master | Satoshi is able to add an additional sense to the illusory images created by his signature style of Phantom Slayer and custom techniques based upon it for a maximum of [2] senses. The images are sight-based and thus always have that sense but [2] additional senses like touch and sound can be added.
                        Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
                        Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両800
                        XP: 3,060
                        Passive XP: 90

                        Shinobi Missions Complete:
                        E Rank | 16
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: Thanksgiving 2019: +1 PA
                        Holiday Rewards 2019: +100 Chakra x2, +1 New PA x2 [x]
                        Endgame Claim: [ Post how much narrative XP was used here ]
                        Replenishment Claim: Half of XP from Kagami: 1,700
                        Half of XP from Shouri: 1,100

                        Half of the techniques learned from Kagami (auto-learns): 47 gen, 30 nin, 1 style
                        Half of the techniques learned from Shouri (auto-learns): 18 gen, 12 nin, 1 style

                        Half of Kagami's event rewards: 2 PAs, 700 Chakra, +1 custom slot, 18 training coupons, 15 technique slots.

                        Graduation Scroll: 1 style, 1 PA
                        Note: Satoshi has 3 remaining PAs.


                        ▰ INVENTORY

                        • 1 Katana
                        • 25 Kunai
                        • 25 Shuriken
                        • 100 Senbon

                        Weapon Specs

                        TBD

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 55
                        • Genjutsu | 00 / 52
                        • Taijutsu Styles | 00 / 05
                        • Bukijutsu Styles | 00 / 05

                        Maruton:
                        • Kai | Rank X | TBD
                        • Henge no Jutsu | Rank E | TBD
                        • Bunshin no Jutsu | Rank E | TBD
                        • Substitution Technique | Rank E | TBD
                        • Art of Walking on Water | D Rank | TBD
                        • Art of Walking on Walls | D Rank | TBD
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Universal

                        Suiton


                        Katon
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive

                        Uchiha
                        • Uchiha Art: Lightning Seal | E

                        Genjutsu

                        Illusory
                        • Spooky Ghost [ Bukimina Yūrei ] | E

                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Academy Rewards
                        • Mission Coupons x8
 
Reply
③ || Approval Area

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