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Rock_DS

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PostPosted: Tue Jun 29, 2010 4:50 am
Choseing will be when Turro get's his sheet in.

Yea the Vile tooth PDL is fine by me.
 
PostPosted: Tue Jun 29, 2010 6:17 am
Well, I updated Kimi and Chizue, using the 38 point buy for cohorts as requested. I think I rolled the worst of everyone for Kimi, but she's full of plenty of awesome and dakka to make her work out, IMHO.  

Disciple of Sakura

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aimike3

PostPosted: Tue Jun 29, 2010 6:48 am
I just finished a little page for Assax's Bat Familiar, Shadow.  
PostPosted: Tue Jun 29, 2010 10:19 am
Chizue should get 20 more hitpoints, shouldn't she? I assumed my cohort got max HP at each level, too.  

KamikaziFreak


Disciple of Sakura

Liberal Lover

PostPosted: Tue Jun 29, 2010 11:12 am
Heh. I forgot about her HP when I poked at her. Nothing else changed but getting one more first level spell and save DCs increasing when I point-bought her, so I didn't even think of that.  
PostPosted: Wed Jun 30, 2010 11:10 am
And I've made three choices so far. I'm waiting for Yurro to get his sheet in for the last choice.

aimike3 - Drow Wizard
Disciple of Sakura - Kimi and Chizue(Samuri battle caster and Cloistered Cleric)
Raganui - Griffon

Congrats to the three who got in. Everyone else still has a chance =3 Just wait till Yurro and we can get going.
 

Rock_DS

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KamikaziFreak

PostPosted: Wed Jun 30, 2010 12:03 pm
I'm not currently able to edit posts in guilds due to a Gaia bug, but here's the up-to-date version of the character.

Gerard is a man who seeks adventure and freedom. While most bards live to pass on experience through story and song, Gerard has become a little less pure in that regard, enjoying the experience for himself almost as much. Not much of a musician, he instead works through stories and epics; no one tells a campfire story like a bard. He surrounds himself with others who want a more exciting deal out of life, and is a strong advocate of allowing each his own path.

Lou was a high-ranking priest of Kord, but was expelled from the ranks (though not the church) due to a mishap while confronting a man who was extorting money through bad loans to people, who he accidentaly killed. After losing his rank, he went off to continue trying to spread justice through his own personal effort, and joined up with Gerard as his right-hand muscle-man.



Name: Commander Gerard Graff Speed: 30 ft.
Race: Human Armor Penalty: -1
Class: Bard 10 Height: 5'10"
Alignment: Chaotic Neutral Weight: 182 lb.
Deity: None/Various Age: 31


Str: 16 +3 HP: 90
Dex: 16 +3 AC: 26 T: 15 FF: 23
Con: 16 +3 Init +3
Int: 14 +2 B.A.B. +7/+2
Wis: 13 +1
Cha: 18 +4 F+8 R+12 W+10


Feats and Such: Skills: (ranks+mod+misc) 120
Combat Expertise Perform (Epic) +17 (13+4)
Improved Disarm Use Magic Device +17 (13+4)+4
Song of the Heart Concentration +16 (13+3)
Leadership Knowledge (Tactics) +15 (13+2)
Weapon Focus - Longsword Sense Motive +14 (13+1)
Listen +14 (13+1)
Bluff +12 (8+4)
Use Rope +12 (5+3+2)
Tumble +7 (5+3-1)
Decipher Script +7 (5+2)
Spellcraft +7 (5+2)
Knowledge (History) +7 (5+2)
Swim +6 (5+3-2)
Handle Animal +6 (2+4)
Diplomacy +6 (0+4+2)
Intimidate +6 (0+4+2)
Jump +4 (0+3+2-1)


Class Abilities: Languages:
Bardic Music 10/day Common
Countersong Elven
Fascinate DC +18 Giant
Inspire Courage +3 Goblin
Inspire Competence
Suggestion DC 19
Inspire Greatness
Bardic Knowledge +14


Gear: (49,000)
+2 Mithral Breastplate 8,200
+2 Mithral Buckler 5,015
+2 Adamantine Longsword 11,015
Ring of Deflection +2 8,000
Ring of Sustenance 2,500
Amulet of Natural Armor +1 2,000
Cloak of Resistance +2 4,000
Wand of Cure Light Wounds 750
Masterwork Mighty Composite Longbow Str. 3 700
Whip, Spell Component Pouch, shovel, pen, ink 17
50 ft. Silk Rope w/grappling hook 11
2x throwing nets, 2 bags caltrops, 30 arrows 45
2x daggers, cold iron and alchemical silver 24

Scrolls, 2 of each unless otherwise stated (1,450 gp)
Divine: Arcane:
Pass without Trace True Strike x4
Entropic Shield Hold Portal
Invisibility to Undead Shield x4
Hide from Animals Mount
Sanctuary Tenser's Floating Disk
Magic Weapon Disguise Self x4
Longstrider Nystul's Magic Aura
Jump
Speak with Animals
Entangle
Status
Tree Shape x1

253 gp


Spells
Lv. 0 3/day DC 15 Lv. 1 4/day DC 16 Lv. 2 4/day DC 17
Prestidigitation Expeditious Retreat Invisibility
Detect Magic Grease Pyrotechnics
Read Magic Summon Monster I Cure Moderate Wounds
Daze Alarm Mirror Image
Message
Mage Hand

Lv. 3 3/day DC 18 Lv. 4 1/day DC 19
Haste Modify Memory
Fear Legend Lore
See Invisibility
Displacement






Hand-to-Hand Combat Cleric Cohort

Name: Major Lou Thrakka Speed: 30 ft. (20 ft.)
Race: Half-Orc Armor Penalty: -5
Class: Cleric 8 Height: 6'1"
Alignment: Chaotic Good Weight: 273 lb.
Deity: Kord Age: 23

Str: 20 +5 HP: 80
Dex: 12 +1 AC: 22 T: 11 FF: 20
Con: 14 +2 Init +1
Int: 6 -2 B.A.B. +6/+1
Wis: 14 +2
Cha: 10 0 F+10 R+5 W+10


Feats and Such: Skills: (ranks+mod+misc)
Improved Unarmed Strike Concentration +13 (11+2)
Power Attack
Improved Sunder
Darkvision 60 ft.


Class Abilities: Languages:
Turn Undead 3/day Common
Orc


Gear: (27,000)
+2 Full Plate 5,650
+1 Adamantine Spell-Storing Gauntlets 11,000
Silver Holy Symbol (on gauntlets) 25
Masterwork Heavy Crossbow 350
Amulet of Natural Armor +1 2,000
Cloak of Resistance +2 4,000
Scrolls - Dispel Magic, Righteous Might 1,500

2,475 gp


Cleric Domains:
Strength - Gain enhancement bonus to Strength equal to cleric level for one round 1/day as a free action.
Luck - Re-roll any one die 1/day


Spells
- Lv. 0 Lv. 1 DC 13 Lv.2 DC 14
* Detect Magic * Divine Favor * Shatter
* Guidance * Divine Favor * Sound Burst
* Guidance * Bane * Hold Person
* Purify Food and Drink * Shield of Faith * Bull's Strength
* Create Water * Sanctuary o Bull's Strength
* Light o Enlarge Person

- Lv. 3 DC 15 Lv. 4 DC 16
* Bestow Curse * Inflict Critical Wounds
* Inflict Serious Wounds * Divine Power
* Prayer o Freedom of Movement
o Protection from Elements
 
PostPosted: Wed Jun 30, 2010 7:07 pm
I'd like to put in a good word for jennibert and her character. She's an avid role player and very dedicated. (Full disclosure, she's also my wife.) In addition, the party could use a skill monkey, looking at its current configuration.  

Disciple of Sakura

Liberal Lover


jennibert

PostPosted: Wed Jun 30, 2010 8:38 pm
Well, Renata finally has a background. So I'm reposting the link, just so you'll have it handier. smile  
PostPosted: Thu Jul 01, 2010 12:06 am
Alright, sorry it took so long. I was having some troubles deciding on equipment and other math problems. Well here is the hopefully finished edition of Regortar Blackscale. I would appreciate it if somebody double checked my math.  

Yurro

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Raganui Minamoto

Distinct Prophet

PostPosted: Thu Jul 01, 2010 5:12 am
Already on it Yurro.

Where is Easy Travel from? Cause at the moment it's not looking good, if it's a +1 equivalent.  
PostPosted: Thu Jul 01, 2010 8:30 am
Man, I feel so old-fashioned. I don't even know what half of these classes are that people are anymore, let alone their crazy items. I think there's only one thing on my whole character sheet that wasn't in the core rules.

Also, I'd just like to say that every time I see the title of this thread, I get the song "Ordinary World" stuck in my head.  

KamikaziFreak


Rock_DS

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PostPosted: Thu Jul 01, 2010 8:51 am
My final choice is done =3

aimike3 - Drow Wizard
Disciple of Sakura - Kimi and Chizue(Samuri battle caster and Cloistered Cleric)
Raganui - Griffon
jennibert - Renata Delvina

Well that's us done. Thanks for everyone who put sheets forward, they where all very interesting.

I'll have some world info soon and I'll let you lot chose, do you want me to run an opening quest to get your aquainted or do you want to have known eachother for a while and make your own way?
 
PostPosted: Thu Jul 01, 2010 9:06 am
I think that the first option, with the opening quest, kind of sounds a bit better, because it leaves a lot of room for how the first encounter could start and how everyone meets each other. They could all be in one place at the same time and all fight the same guy, or they could all be separate and meet through fate; the options are endless, while if the party is already formed, it creates a sort of rigidity, where the whole party has to start the battle together. The first option just seems more exciting.  

aimike3


Raganui Minamoto

Distinct Prophet

PostPosted: Thu Jul 01, 2010 10:44 am
Whatever they say.  
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