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Posted: Sat Nov 16, 2013 12:03 pm
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saint odium Dion Necurat I'll get to work on my SUPER MEGA BATTLE SORCERER next . Are you still going to work that up or just sticking with your paladin cleric
In trying to figure out how it works, I've started to like making it a Gestalt less and less.
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Posted: Sat Nov 16, 2013 12:05 pm
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Dion Necurat saint odium Dion Necurat I'll get to work on my SUPER MEGA BATTLE SORCERER next . Are you still going to work that up or just sticking with your paladin cleric In trying to figure out how it works, I've started to like making it a Gestalt less and less. I know it takes a little more time and effort but the character's are always superb.
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Posted: Sat Nov 16, 2013 12:09 pm
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saint odium Dion Necurat saint odium Dion Necurat I'll get to work on my SUPER MEGA BATTLE SORCERER next . Are you still going to work that up or just sticking with your paladin cleric In trying to figure out how it works, I've started to like making it a Gestalt less and less. I know it takes a little more time and effort but the character's are always superb.
True; just one is enough for me to build, though. XD
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Posted: Sat Nov 16, 2013 10:14 pm
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Posted: Sun Nov 17, 2013 2:40 am
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Posted: Sun Nov 17, 2013 5:49 am
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Posted: Sun Nov 17, 2013 3:37 pm
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Posted: Sun Nov 17, 2013 3:54 pm
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Posted: Sun Nov 17, 2013 7:03 pm
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Posted: Sun Nov 17, 2013 7:22 pm
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purest_heart saint odium purest_heart A 3.5 game? My interest is peaked. I noticed mention of Gestalt Character as well, so further interested. Didn't read the whole 7 pages of what's been said so far but intend to. If you're going to play please try to get your character ready by Tuesday if it's possible because I would like to start by then. Feel free to ask me anything. You do realize that under your rule set for level adjustment I could play a brass dragon wyrmling right? Not saying that wouldn't be fun, in fact it would be insanely fun. But yes for that "unique item" you mentioned. I have several ideas, all stemming into various concepts and what your answer is to the next two questions will determine which character I choose: Can we "split" the value of the unique item to get multiple such items so long as they are not outside the realm of what we at level 4 would be able to have anyway? Can I 3 way gestalt? (I like 3 way multiclass characters, sure I'm not as awesome a mage or fighter as THAT guy but hey, I can also disarm a trap or heal my minor wounds or something) No the unique items are actually plot devices and if I figure what you're saying correctly you basically want to make a almost second edition style multiclass character correct?
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Posted: Sun Nov 17, 2013 7:31 pm
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purest_heart saint odium purest_heart A 3.5 game? My interest is peaked. I noticed mention of Gestalt Character as well, so further interested. Didn't read the whole 7 pages of what's been said so far but intend to. If you're going to play please try to get your character ready by Tuesday if it's possible because I would like to start by then. Feel free to ask me anything. You do realize that under your rule set for level adjustment I could play a brass dragon wyrmling right? Not saying that wouldn't be fun, in fact it would be insanely fun. But yes for that "unique item" you mentioned. I have several ideas, all stemming into various concepts and what your answer is to the next two questions will determine which character I choose: Can we "split" the value of the unique item to get multiple such items so long as they are not outside the realm of what we at level 4 would be able to have anyway? Can I 3 way gestalt? (I like 3 way multiclass characters, sure I'm not as awesome a mage or fighter as THAT guy but hey, I can also disarm a trap or heal my minor wounds or something)
Sounds kinky.
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Posted: Sun Nov 17, 2013 7:35 pm
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saint odium purest_heart saint odium purest_heart A 3.5 game? My interest is peaked. I noticed mention of Gestalt Character as well, so further interested. Didn't read the whole 7 pages of what's been said so far but intend to. If you're going to play please try to get your character ready by Tuesday if it's possible because I would like to start by then. Feel free to ask me anything. You do realize that under your rule set for level adjustment I could play a brass dragon wyrmling right? Not saying that wouldn't be fun, in fact it would be insanely fun. But yes for that "unique item" you mentioned. I have several ideas, all stemming into various concepts and what your answer is to the next two questions will determine which character I choose: Can we "split" the value of the unique item to get multiple such items so long as they are not outside the realm of what we at level 4 would be able to have anyway? Can I 3 way gestalt? (I like 3 way multiclass characters, sure I'm not as awesome a mage or fighter as THAT guy but hey, I can also disarm a trap or heal my minor wounds or something) No the unique items are actually plot devices and if I figure what you're saying correctly you basically want to make a almost second edition style multiclass character correct? Don't know second ed at all so that's a bad comparison for me. Basically I want to take the gestalt rules to a 3 way multiclass character. I'll have to brush up on those rules as I've never used them (only read through the section once about a year ago) but I think it should be doable.
As for the items, disappointing and intriguing at the same time. How about custom Weapons and armor? They would be considered exotic(both the armor and weapon), thusly requiring feats to use them, and I have the statistics and will happily send them to you for preapproval.
Edit: also so I don't have to bug you with numerous questions, what book was the gestalt rules in?
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Posted: Sun Nov 17, 2013 8:03 pm
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Dion Necurat purest_heart saint odium purest_heart A 3.5 game? My interest is peaked. I noticed mention of Gestalt Character as well, so further interested. Didn't read the whole 7 pages of what's been said so far but intend to. If you're going to play please try to get your character ready by Tuesday if it's possible because I would like to start by then. Feel free to ask me anything. You do realize that under your rule set for level adjustment I could play a brass dragon wyrmling right? Not saying that wouldn't be fun, in fact it would be insanely fun. But yes for that "unique item" you mentioned. I have several ideas, all stemming into various concepts and what your answer is to the next two questions will determine which character I choose: Can we "split" the value of the unique item to get multiple such items so long as they are not outside the realm of what we at level 4 would be able to have anyway? Can I 3 way gestalt? (I like 3 way multiclass characters, sure I'm not as awesome a mage or fighter as THAT guy but hey, I can also disarm a trap or heal my minor wounds or something) Sounds kinky. It does
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Posted: Sun Nov 17, 2013 8:07 pm
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purest_heart saint odium purest_heart saint odium purest_heart A 3.5 game? My interest is peaked. I noticed mention of Gestalt Character as well, so further interested. Didn't read the whole 7 pages of what's been said so far but intend to. If you're going to play please try to get your character ready by Tuesday if it's possible because I would like to start by then. Feel free to ask me anything. You do realize that under your rule set for level adjustment I could play a brass dragon wyrmling right? Not saying that wouldn't be fun, in fact it would be insanely fun. But yes for that "unique item" you mentioned. I have several ideas, all stemming into various concepts and what your answer is to the next two questions will determine which character I choose: Can we "split" the value of the unique item to get multiple such items so long as they are not outside the realm of what we at level 4 would be able to have anyway? Can I 3 way gestalt? (I like 3 way multiclass characters, sure I'm not as awesome a mage or fighter as THAT guy but hey, I can also disarm a trap or heal my minor wounds or something) No the unique items are actually plot devices and if I figure what you're saying correctly you basically want to make a almost second edition style multiclass character correct? Don't know second ed at all so that's a bad comparison for me. Basically I want to take the gestalt rules to a 3 way multiclass character. I'll have to brush up on those rules as I've never used them (only read through the section once about a year ago) but I think it should be doable. As for the items, disappointing and intriguing at the same time. How about custom Weapons and armor? They would be considered exotic(both the armor and weapon), thusly requiring feats to use them, and I have the statistics and will happily send them to you for preapproval. Edit: also so I don't have to bug you with numerous questions, what book was the gestalt rules in? You can do the three way. The rules are in the unearthed arcana. By chance have you already decided on what you will be making then. This effects your background and the item you will be receiving.
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Posted: Sun Nov 17, 2013 8:07 pm
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purest_heart saint odium purest_heart saint odium purest_heart A 3.5 game? My interest is peaked. I noticed mention of Gestalt Character as well, so further interested. Didn't read the whole 7 pages of what's been said so far but intend to. If you're going to play please try to get your character ready by Tuesday if it's possible because I would like to start by then. Feel free to ask me anything. You do realize that under your rule set for level adjustment I could play a brass dragon wyrmling right? Not saying that wouldn't be fun, in fact it would be insanely fun. But yes for that "unique item" you mentioned. I have several ideas, all stemming into various concepts and what your answer is to the next two questions will determine which character I choose: Can we "split" the value of the unique item to get multiple such items so long as they are not outside the realm of what we at level 4 would be able to have anyway? Can I 3 way gestalt? (I like 3 way multiclass characters, sure I'm not as awesome a mage or fighter as THAT guy but hey, I can also disarm a trap or heal my minor wounds or something) No the unique items are actually plot devices and if I figure what you're saying correctly you basically want to make a almost second edition style multiclass character correct? Don't know second ed at all so that's a bad comparison for me. Basically I want to take the gestalt rules to a 3 way multiclass character. I'll have to brush up on those rules as I've never used them (only read through the section once about a year ago) but I think it should be doable. As for the items, disappointing and intriguing at the same time. How about custom Weapons and armor? They would be considered exotic(both the armor and weapon), thusly requiring feats to use them, and I have the statistics and will happily send them to you for preapproval. Edit: also so I don't have to bug you with numerous questions, what book was the gestalt rules in?
Check the SRD, there's a section on it.
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