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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

Reply [IC RP] High Reaches Weyr
[SR. WEYRLINGS] A Bloody Deck of Cards [ROUND 4] Goto Page: [] [<] 1 2 3 ... 4 5 6 7

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ShinosBee

Nerd

PostPosted: Sun Apr 29, 2018 11:12 am
————ROUND 5 BEGIN!————
Please note that this is the final round!



———Current HP Standings———

Zenobiath: 9/10 HP
Aresoth: 8/8 HP


*Dragon took a recovery round and regained 1HP!



———Color Stats/Roll Charts———

BRONZES
Quote:
  • Bronzes will fly for FIVE ROUNDS.
  • Bronzes start with EIGHT HP.
  • Bronzes will retreat when below THREE HP.
  • Bronzes will roll a D20 each round.

Quote:
Bronze Rolling Chart
1. It's much easier to maneuver now with the air clear of your more deft siblings, but now it's clear just how much thread they were flaming. It's not as intense as it would be in the upper wings, but there's enough that you don't manage to get it all. Despite your best efforts, a huge clump breaks into smaller bits...and several of those bits land right on you! Take three damage!

2 – 5. You pour all your effort into twisting after a falling clump,
knowing only the gold wings are flying lower than you, but you overdo it—you're faster than you thought, it seems!—and you fly right into it before your flame finishes destroying it! Take two damage!

6 – 12. Chewing stone on the fly seems like the easiest thing...but you chomp down on your tongue, and it startles you out of your focus! Take one damage!

13 – 16. It's a lot more work without the blues and greens to dart after every stray thread, but you find the will to get after it. You know you're gonna be wiped out later, but for now, you're still going strong—even if the air just seems heavier with every flap.

17 – 19. It seems like you've caught a break, a few moments with no thread in sight at all. It feels good to just glide for a moment, before at last a falling clump brings you back into the battle. You scorch it with an almost delighted fury, leaving nothing but ash on the wind.

20. Your watchful eye catches sight of a teammate in trouble, and you cry out, alerting them to the danger before it befalls them! Quote a teammate of your choice who took damage in this round to nullify that damage!



ZENOBIATH
Quote:
  • Zenobiath will fly for FIVE ROUNDS.
  • She will start with TEN HP.
  • She will retreat when below FIVE HP.
  • She will roll a D20 each round.

Quote:
Zenobiath's Rolling Chart
1. The relative calm of the queens' wing is disrupted by a thin band of thread falling into view—someone must have been hurt up above to leave this much intact at once. You turn to help blast it, but having not anticipated there would be so much, you end up flying right into the tangle!
Take three damage!

2 – 3. A few falling clumps make it to your level, and eager to let you get the practice, the other golds hang back somewhat. Or at least,
that had been the plan. You line up your shot just in time to fly right into a huge gout of flame roaring from another rider's flamethrower! Take two damage!

4. Oh no! A dragon from one of the upper wings is falling from the sky! You duck into their path to help catch them, but you weren't expecting them to be so heavy! They land atop you awkwardly and heavily before they roll off and onto the next gold on the way down. Hopefully they'll be okay...! Take one damage!

5 – 9. You feel a sudden burning pain and realize that a lone silver strand slipped through to connect, unseen, with you! It isn't a huge wound, but the sharp bite of thread reminds you to pay more attention. Take one damage!

10 – 14. You twist after a falling thread, line it up, and...click. Click? Click! Click!! At last after some fumbling your flamethrower roars to life. It jolts you somewhat, and you feel sheepish for not being as on top of it as you'd wanted, but at least you got the thread, right?

15 – 18. This far down there's still not a lot of action, but you spy a large patch of thread still falling, and you fall into formation alongside one of your golden peers. Together you reduce it to nothing, and you see the other rider's appraising glance.

19 – 20. Quote a teammate of your choice who took damage in this round to nullify that damage!




For those green and blues and browns who are now out of the game, feel free to keep RPing, either landing and thoughts post-threadfall, or watching your remaining sibs fighting, whatever you'd like. <3
 
BastetAmun rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Sun Apr 29, 2018 11:15 am
There was no time to focus on what was or was not going on back at the weyr. Although his hearts ached as they pumped furiously, worry for his brothers and sisters, grief for the one they had lost, Aresoth was not given the chance to rest, nor did he expect any.

With his brown siblings gone and back to the weyr, he was the only Ashling left in the air. His wings ached as he continued to pump them, feeling the muscles straining to continue pushing. He didn't understand how his siblings could turn so quickly upon the wing and go after falling pieces of Thread. The large bronze did the best he could, flaming and destroying the enemy with all the strength he had within him.

C'ryn felt the ache in his shoulders, taking on as much of Aresoth's pain as he could, hoping to help relieve him some. It's almost over, we can return home soon. The reassuring words as he leaned forward, helping to feed Aresoth another bit of firestone, helped to put more resolve into the bronze's movements. This is what they were made to do, there had been mistakes and they had lost one, but this was just their first Threadfall and they had been lucky that they only had lost one weyrling this day.

With renewed vigor Aresoth belched at a large clump of Thread that came towards them. The enemy turned to ash and that was all he was able to do. Let's go home Aresoth. They couldn't risk being up here any longer, if they did they would falter and more harm would come to them or others.


In an instant they were back over the weyrbowl and slowly descending down towards it. The landing wasn't as graceful as Aresoth would have normally wanted, his back left leg and base of his tail had burn marks. C'ryn, on the other hand didn't wait for Aresoth to fully land before sliding out of his straps and off his dragon, landing in a crouch that took a bit more of his breath away then he expected it too. None the less the young man tore off his goggles and riding helmet before discarding the ruined jacket as well. A nice and shiny burn could be seen on his right arm but he had no mind for that, or the small amount of pain as he rushed over to where the others were trying to help G'ran.

Aresoth moved after C'ryn, brushing off a couple of healers who had come towards him. His grey eyes were flecked with yellow as he moved towards where Elzebuth lay. He did not get any closer as Aurinkoth and Cynosuth were both there already, and he knew Elzebuth would prefer them over him anyways.

"You've got another person to help you get him down Ichta." C'ryn called this up to the woman who was supporting the large man as he neared where both C'lusi and Dr'stan were standing. He moved forward to support the man's weight when he was sent down to them. Shard his own injuries, G'ran was more important then any burns he might have received.

Aresoth stood still, watching everything happen, his eyes still whirling grey and yellow. Elzebuth....brother.. There was a pain in his words, a want to help how he could, to be there to support him but...not knowing how it would be greeted. He knew their rivalry could get out of hand, that they didn't see eye to eye about many things but, he was still his brother.

————————————————


HP: 5/8

15: It's a lot more work without the blues and greens to dart after every stray thread, but you find the will to get after it. You know you're gonna be wiped out later, but for now, you're still going strong—even if the air just seems heavier with every flap.


Tsunake

demon_pachabel
 

BastetAmun

Feral Hunter

9,200 Points
  • Battle: Rogue 100
  • Treasure Hunter 100
  • Trick or Treat 100
TheWishling rolled 1 20-sided dice: 10 Total: 10 (1-20)

TheWishling

Feral Phantom

12,375 Points
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
  • Generous 100
PostPosted: Sun Apr 29, 2018 8:25 pm
At least you got the thread, right?

Faranth help her, something about threadfall was rattling Alumet's confidence down to her bones. In the last few months, she'd been feeling more and more sure of herself as a Goldrider, in where she and Zenobiath fit in the heirarchy of High Reaches...but now, well. Now she was rather unsure if she was ready. The burn of threadscore on her neck and shoulder had her fumbling with the flamethrower when another stray clump fell. Click. Click. Click. When finally it lit, it took her by surprise, enough to barely avoid scorching the two of them, and managing to blast the thread instead.

/Careful, beloved.

---------------------------------------------------------------
Current HP: 9/10
 
TheWishling rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Sun Apr 29, 2018 8:29 pm
---------------------------------------------------------------
Current HP: 9/10
 

TheWishling

Feral Phantom

12,375 Points
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
  • Generous 100
Reply
[IC RP] High Reaches Weyr

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