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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Jenni Deer

Dangerous Lunatic

PostPosted: Sat Mar 28, 2020 11:32 am
Quote:
Replacing Shikane


User Image


User Image
▰ PERSONAL DATA

Full Name: Yamanaka Inohachi
Nickname: Ino or Bee
Age: 16
Birthdate: October 13th
Gender: Female


▰ PHYSICAL CHARACTERISTICS

Body Rank: D

Height: 5'3"
Weight: 105lbs

Bloodline: Yamanaka
Combat Outfit: Same as her picture.



▰ SOCIAL AND PERSONALITY

Nindo:
Personality: Quiet and keeps to herself, Inohachi is usually very warm and friendly soul. She would include everyone if she was able to and make sure no one ever feels left out. She could be found writing stories under trees or on top of roofs. Occasionally, she'll also take pictures.
Village: Konohagakure
Title: Genin

Background: Normal girl born in a normal family, nothing odd about her. Not at all. Just be sure not to read her stories, despite her friendly and warm outer appearance, the stories she would write sometimes indicates otherwise. Due to that, Inohachi never shows anyone what she writes. Recently graduated, Inohachi was now on the hunt to find new friends to go on adventures with and hopefully a teacher.

▰ CLASSES AND STATS

First Class: Scholar
▱▰▱ Infinite PerceptionYour specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
Second Class: Medical
▱▰▱ Combat MedicShinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.
▱▰▱ Scholar - Medical: Scholar – Medical: Able to cast medical and sealing through a simple snap. The user gains an additional 25 chakra per body rank.

Chakra Pool: 400
Stamina Pool: 200
Chakra Element: Sution [ Water ] & Raiton [ Lightning ]
Chakra Color: Sunrise blue with warm gold
Chakra Materialization: Warm embers with smoldering bits of paper

Passive Stats Increases:
• Strength ► 0
→ N/A
• Speed ► 0
→ N/A
• Reflex ► 0
→ N/A
• Fortitude ► 0
→ N/A

Strengths:
• Stubborn
• Sleeping
Weaknesses:
• Extreme Gorey stuff
• Wasps
• Entering into overwhelming emotions
Fears:
• Loneliness
• Being betrayed by a friend
Modifiers:
• Learn 1 extra sensory and genjutsu per paragraph
• Learn 1 extra ninjutsu per paragraph
• Learn 1 extra iryojutsu per paragraph

Personal Attributes:
• Strong Minds, Strong Hearts! | The Yamanaka's mental presence is able to greatly domineer others into submission. After successfully mind switching with the target, this mental presence lingers and will afflict the Mental Stress status equal in power and duration, to the Yamanaka's body rank ( D = Tier 1, C = Tier 2, B - A = Tier 3, S - S+ = Tier 4 ). This effect lasts for one post baseline but is increased by one for every other rank starting C rank Body, leading to a four post duration at S+.
• Inton Mastery | It can be said that every Yamanaka is gifted with the art of empathy as the mental plane is their domain, but there are a gifted few who are able to take this trait even further than that. Users with this PA are able to use Yamanaka Clan Telepathy passively apply to any sensory sensing jutsu currently in use by them. This cost neither an activation nor a cost and increases the max limit of the network to everyone within range of the sensory jutsu. Individuals within this boundaries that are subject to the Yamanaka being able to instill any one of the four basic emotions, fear, anger, sadness, or happiness within their minds without spending an activation to do so. At this stage this manipulation is trivial and largely only affects roleplay mechanics however, it may be upgraded with access to locked Yamanaka Emotive techniques. At any time an unwilling participant may expend an amount of chakra equal to the body rank of the Yamanaka to remove themselves from the effects of this field. If done in this way they become immune to emotional manipulation by the Yamanaka for three posts. Breaking free does not consume an activation from the target as this is not considered a kai.
• Shared Information | All information, sensory or otherwise, gathered by anyone who is a part of the telepathic network is shared with the group, not just the Yamanaka. This does require the Sensing Transmission technique from below. Additionally, the user is granted a passive field around themselves that offers that minor sensory capabilities ( limited to sensing the origin point of incoming jutsu ) but can ultimately upgraded if of the Infinite Perception discipline. This field is limited to five feet per body rank.

▰ PROFESSIONS AND MISSIONS

Ryo: 両0
AC: 0

Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Crafting Trees
• {First Tree Here} || →
• {Second Tree Here} || →
• {Third Tree Here} || →
• {Fourth Tree Here} || →

Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}

Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Mission, Training, Events, and Profession Claims

Missions Claim: [ x ]
Training Claim: [ x ]
Professions Claim: [ x ]
Events Claim: [ x ]


▰ INVENTORY

• Small shoulder camera bag
xxx↣ Camera
xxx↣ Different Lens
xxx↣ Small journal
xxx↣ Pens & Pencils




Weapon Specs

{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

▰ TECHNIQUES

Limitations:
• Ninjutsu | 00 / 20
• Iryojutsu | 00 / 10
• Genjutsu | 00 / 08
• Taijutsu Styles | 00 / 02
• Bukijutsu Styles | 00 / 01

Maruton:
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | D Rank | Default
• Art of Walking on Walls | D Rank | Default

Fuuinjutsu:



Suiton:



Raiton:



Iryojutsu:



Yamanaka:



Taijutsu:
Name here
✧ Stage One

✧ Stage Two

✧ Stage Three

Bukijutsu:
Name here
✧ Stage One

✧ Stage Two

✧ Stage Three


▰ FORMLESS STYLES → 00 / 03


Formless Styles
• {Formless style name}

Formless Techniques
• {Formless technique name}


▰ ACADEMY STUDENT

Learned E Rank Formless
• {Formless type learning}

 
PostPosted: Sun Mar 29, 2020 11:52 pm
Jenni Deer

You're the first one to take my premade Yamanaka!!

MEGA APPROVED!
 

Evanescently Magnificent

Anxious Bloodsucker


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Mon Mar 30, 2020 12:59 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Iksinisius Alkinysisius
                        Nickname: Iksin
                        Age: 20
                        Birthdate: 3/3
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color:White
                        Eye Color: Blue
                        Height: 5'11"
                        Weight: 199 lbs

                        Bloodline: N/A
                        Non-Bloodline RPC Traits

                        • Loyalty: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.

                        • Personal Courage: Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D. (Overwhelming Raiton)

                        Non-Combat Outfit: Black and Blue jacket with a white tee shirt and black pants.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: N/A For Now
                        Personality: Iksin's personality is widely varied based on who he is talking to and the reason he is talking to them. In general however he seems to just claim himself as better than most, and could likely be considered manipulative.

                        Village: N/A
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Iksin basically just raised himself. His parents were around but they didn't really pay much attention to him and he honestly didn't really want them to pay much attention to him either. He has no siblings he is aware of so he was mostly alone. He made his own choices from a very young age, and one such choice was to simply leave his home when he was 10. Leaving his home and living and surviving on his own gave him experience he quite values, and now he simply does what he wants still...just as he always has.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Mundane MasterSure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form, adding depth to them without costing additional chakra.
                        Second Class: Jack
                        ▱▰▱ Genius KeystoneYou may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third activation for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for 1 activation with varying cool downs depending on the rank of the techniques.
                        E-D - None
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Specialization:Jack Specialization: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline). (Alternate Discipline: Genius Keystone, Additional Non-Bloodline Trait: Personal Courage)

                        Chakra Pool: 600
                        Stamina Pool: 250
                        Chakra Element: Lighting, Wind
                        Chakra Color: Blue
                        Chakra Materialization: Normal

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Versatility through Jutsu Usage
                        • Ability to read the battlefield well
                        Weaknesses:
                        • Actual Physically Fighting
                        • Takes time to ramp up to full potential.
                        Fears:
                        • Complete loss of all senses
                        • Death

                        Modifiers:
                        • +2 Jutsu per Paragraph
                        • +1 Taijutsu per Paragraph
                        • +1 Bukijutsu per Paragraph
                        • +1 Ninjutsu per Paragraph
                        Personal Attributes:
                        Creative Instinct | 2 Additional Custom Jutsu
                        Chakra Enhancement | +100 Chakra
                        Quick Learner | Learn 1 more Taijutsu, Bukijutsu, and Ninjutsu per paragraph. [3 PAs]
                        Raiton Proficiency | Able to use Raiton with one handed seals.
                        Construct Maruton | Iksin is capable of forming his maruton into any shape he wishes when he activates it. This is of course within reason, and based off the maruton used itself. A projectile type maruton could take any general form of something thrown or propelled as an example. Using a maruton that causes an effect to occur could create a visible pulse. Or he could even just make chakra visible around him should a maruton augment him or another object. This is mostly an appearance chance, jutsu still function the same. If a projectile/propelled type of attack is turned into something that is akin to a thrown weapon it will however have that shape an as such act like that weapon until it has made contact with something in the way it would have as a normal jutsu.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 40
                        • Genjutsu | 00 / 10
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Raiton


                        Fuuton


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Mon Mar 30, 2020 6:51 am
pyrategross


Zak the Panduh


Ichengo Angelus


You're all approved!
 

Evanescently Magnificent

Anxious Bloodsucker


Zak the Panduh

Dapper Partner

PostPosted: Sat Apr 04, 2020 2:23 pm
User ImageUser Image
                                      ▰ PERSONAL DATA

                                      Full Name: Takara Nishikiri
                                      Nickname: Taka, Kiyoko (generally by the older generation samurai)
                                      Age: 18
                                      Birthdate: February 14
                                      Gender: Male


                                      ▰ PHYSICAL CHARACTERISTICS

                                      Body Rank: D

                                      Hair Color: Black
                                      Eye Color: Sapphire
                                      Height: 5'8"
                                      Weight: 167 lbs

                                      Bloodline: N/A
                                      • Personal Courage: Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.


                                      ▰ SOCIAL AND PERSONALITY

                                      Nindo: Samurai do not follow such a code...
                                      Personality: Takara possesses an air of serenity that can even be felt by those around him. He is respectful, kind to anyone he meets, and is never above lending a hand to someone in need. Takara has never considered himself a leader, discovering that he is better suited to follow orders and to execute them with extreme proficiency. Despite being a commoner, he seeks to become a notable Samurai - among even those of Zaishin's five noble clans. For he may be kind, Takara's tenacity and fearlessness in combat should not be overlooked. He is often mistaken for a female, having many physical characteristics resembling his mother, Kiyoko.

                                      Village: Land of Iron [ Zaishin ]
                                      Title: Genin
                                      Local Reputation: 0 Fame/Infamy
                                      Global Reputation: 0 Fame/Infamy

                                      Biography: Takara Nishikiri. Born into a family of skillful craftsmen; specifically weapons and armor. From the time he could walk, every waking moment was dedicated to his family's craft. He was raised only by his father, who taught him everything he knows, for his mother apparently died shortly after his birth. His mother, during her lifetime, was a powerful female samurai, and the tales of her accomplishments remained forever in his heart. As he grew, so did his crafting skill, as well as the intense curiosity for the life of the Samurai. The stories he heard inspired him to practice wielding the various weapons of the legendary warriors that he was raised to create, hoping to one day join them. During one of his mining trips, he came across a lone sword emanating a mysterious energy. Little did he know that this strange weapon belonged to a creature, slumbering within. It was shortly after this time, and the sudden reemergence of the Yokai, that Zaishin began recruiting more Samurai into their ranks. Takara, having been spotted during one of his personal practice sessions and already well-known for his craftsmanship, was enlisted immediately.


                                      ▰ CLASSES AND STATS

                                      First Class: Worker
                                      ▱▰▱ Legendary WorkerThe user is able to create one additional legendary item of any profession for themselves as well as one additional weapon for their village or their rogue group that the character is a member of. In addition, the user is able to add [1] additional element, [2] additional DR, and [1] additional custom ability to each of their custom weapon and armor creations made through crafting. Finally, weapons and armors crafted by the user consume half the inventory slots and are crafted at two ranks higher in durability.
                                      Second Class: Tamer
                                      ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                                      ▱▰▱ Cross Class or Specialization:Worker – Tamer: Allows the user an additional custom item for no custom points. The user begins as apprentice for any profession. This profession does not apply to the user's total crafting branches. Missions done for this branch yield 50% more AC and Ryo.

                                      Chakra Pool: 350
                                      Stamina Pool: 450
                                      Chakra Element: Fuuton, Raiton
                                      Chakra Color: Amethyst
                                      Chakra Materialization: An ominous, wispy aura.

                                      Passive Stats Increases:
                                      • Strength ► 0
                                      → N/A
                                      • Speed ► 0
                                      → N/A
                                      • Reflex ► 0
                                      → N/A
                                      • Fortitude ► 0
                                      → N/A

                                      Strengths:
                                      • Composure
                                      • Proficiency with popular weapons of Samurai.
                                      Weaknesses:
                                      • Bleeding Heart
                                      • Too trusting of others.
                                      Fears:
                                      • Claustrophobia
                                      • Yokai taking over Zaishin.

                                      Modifiers:
                                      • Learn 2 extra of any type of jutsu per paragraph.
                                      • Bukijutsu are treated as Overwhelming (Personal Courage).

                                      Personal Attributes:
                                      Harmony of Spirit and Steel | Techniques can be cast while wielding a weapon in place of hand signs.
                                      Slumbering Spirit, Haunting Blade | Due to Akubo's preferred method of resting by possessing his blade, the sword glows with an eerie purple aura. A perfect after-image mirrors Takara's attacks from a different location. This after-image does no damage, instead inflicting tiered mental stress to the rank of the technique used, for a duration of two posts.
                                      Will of Iron | Takara gains an additional 100 stamina.
                                      Kiyoko's Blessing | Akubo gains two additional Tamer Attribute points.

                                      Tamer Attributes:
                                      • TBD

                                      ▰ PROFESSIONS AND MISSIONS

                                      Ryo: 両0
                                      XP: 0
                                      Passive XP: 0

                                      Shinobi Missions Complete:
                                      D Rank | 0
                                      C Rank | 0
                                      B Rank | 0
                                      A Rank | 0
                                      S Rank | 0

                                      Crafting Trees
                                      • {First Tree Here} || → {Current Title}
                                      • {Second Tree Here} || → {Current Title}
                                      • {Third Tree Here} || → {Current Title}
                                      • {Fourth Tree Here} || → {Current Title}

                                      Crafting Profession Missions Complete:
                                      D Rank | 0
                                      C Rank | 0
                                      B Rank | 0
                                      A Rank | 0
                                      S Rank | 0

                                      Profession Titles
                                      • {Profession} || → {Current Title}
                                      • {Profession} || → {Current Title}

                                      Profession Missions Complete: {all start at 0}
                                      D Rank | 0
                                      C Rank | 0
                                      B Rank | 0
                                      A Rank | 0
                                      S Rank | 0

                                      Mission, Training, Events, Endgame, and Profession Claims

                                      {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                                      Missions Claim: [ x ]
                                      Training Claim: [ x ]
                                      Professions Claim: [ x ]
                                      Events Claim: [ x ]
                                      Endgame Claim: [ Post how much narrative XP was used here ]


                                      ▰ INVENTORY

                                      • Flute
                                      • Basic Katana
                                      • Bow and Arrows
                                      • Basic Naginata



                                      Weapon Specs

                                      {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                                      ▰ TECHNIQUES

                                      Limitations:
                                      • Ninjutsu | 00 / 15
                                      • Genjutsu | 00 / 10
                                      • Taijutsu Styles | 00 / 01
                                      • Bukijutsu Styles | 00 / 02 (+1 from Personal Courage)

                                      Maruton:
                                      • Kai | Rank X | Default
                                      • Henge no Jutsu | Rank E | Default
                                      • Bunshin no Jutsu | Rank E | Default
                                      • Substitution Technique | Rank E | Default
                                      • Art of Walking on Water | D Rank | Default
                                      • Art of Walking on Walls | D Rank | Default

                                      Fuuton


                                      Raiton


                                      Genjutsu

                                      Illusory
                                      • {Remove if none}

                                      Enchantment
                                      • {Remove if none}

                                      Instance
                                      • {Remove if none}

                                      Chain
                                      • {Remove if none}

                                      Taijutsu {Remove if none}
                                      {Style name here}
                                      • {Stage progression / techniques learned}

                                      Bukijutsu {Remove if none}
                                      {Style name here}
                                      • {Stage progression / techniques learned}


                                      Pet Name: Akubo
                                      Nickname: None currently.
                                      Age: Unknown
                                      Species: Crow Tengu (Chance Encounter)
                                      Height: 3'4"
                                      Weight: 50 lbs
                                      Physical Features: Reference

                                      TA Invested: 4
                                      Chakra: 225
                                      Stamina: 225
                                      Chakra Elements: Fuuton, Raiton, Maruton
                                      Enhanced Sense: Sight
                                      Mirrored Techniques: N/A
                                      Mirrored Stats: N/A
                                      Total Activation: 2
                                      Tamer Attributes: Refer to section beneath Personal Attributes

                                      Personality: Akubo appears to resemble an old man more than a mythical creature of legend. He's grumpy, sarcastic, and not fond of being woken up while he's sleeping. He can be a trickster at times, but it is not wise to anger this strange creature. At all. Akubo's relationship with Takara is tolerable, only because he is a 'decent human'. The crow tengu is strangely very protective of Takara, and in some cases even acts like a guardian of sorts. Akubo's demeanor often changes in this instance, yet the the reason for this is still unknown.
                                      Background: Currently not much is known other than Akubo residing within his own blade. Will be expanded as the RP progresses.
 
PostPosted: Sat Apr 04, 2020 11:40 pm
Replacing Thalia, who has be relegated to an NPC till the near future.


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kore
                        Nickname: Kore-cob, Pers, Goddess of Spring
                        Age: Seems about 18, though is quite often roundabout about her actual age.
                        Birthdate: March 19th
                        Gender: Flower Goddess Cinnamon Bun Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Pink, the hue vastly differs
                        Eye Color: Pink, see above
                        Height: Five feet even
                        Weight: Also roundabout when asked about this number, assumed somewhat overweight

                        Bloodline: Senju + Chiru

                        Non-Combat Outfit: A vast wardrobe of clothes, all in pastel colors or white. On occasion, she can be seen in black or dark blue.

                        Outstanding Features: Her hair tends to grow and produce flora according to her mood due to her chakra materialization. Her hair itself grows at an accelerated rate depending on her stress levels ( ei: low stress = normal growth, high stress = pixie to waist length hair in ~ 10 minutes; cannot be manipulated, and is not additive to hair-growing jutsu such as Hari jutsu ).


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "You can't succeed if you don't try!"
                        Personality: In general Kore seems to be a bubbly and bright girl; she roots for her fellow beings and is quite generous. She believes so much so in other people, she can be seen as naive and easily taken advantage of. Anyone who tries to do so, however, is met with her surprising intelligence and astounding temper once she gets wind of what's happening.

                        When angered, the female finds it hard to stop herself, and often feels bad for any outbursts that happen.

                        Kore greatly levitates towards a love of nature, and if she isn't found studying something, she can absolutely be found with her hands in the dirt. The young woman has very opinionated ideals about the balance of said nature, and will fiercely protect it.

                        Village: "What's that?"
                        Title: "Hoozawhatsit now?"
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Kore was raised in seclusion by her mother, who was overprotective to say the least. She was only let out in to the world under a strict set of rules; one of which she has already broken. She travels with the ever serious and intimidating Aidoneous for reasons she won't go in to. Speaking/talking about her family or home also gets you zilch.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 400
                        Stamina Pool: 300
                        Chakra Element: Doton + Suiton
                        Chakra Color: Pastels [ Light moods ], Red/brown/black [ Dark moods ]
                        Chakra Materialization: Materializes physically depending on her mood; light moods create flowers and petals, and dark moods create thorns or brambles.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Strong sense of right/wrong
                        • Decent amount of determination
                        • Always wants to help out
                        Weaknesses:
                        • Naive, to the point of being somewhat easy to trick
                        • Uncontrollable temper
                        • Gets in to trouble unwillingly
                        Fears:
                        • Going. Back. Home.
                        • Becoming unusually cruel
                        • Failing those few left she cares about

                        Modifiers:
                        • All Mokuton users learn 1 extra Doton [ Earth ] and Suiton [ Water ] ninjutsu per post.
                        • Learn 2 extra Bloodline techniques per paragraph.
                        • Learn 2 extra Ninjutsu techniques per paragraph.

                        Personal Attributes:
                        Legends and Legacies: Senju have a bonus of +100 chakra to their chakra pools.
                        Naturalization: With their connection to natural energy, the Senju have learned to eliminate the usage of handseals for mokuton, instead able to form ninjutsu with simplistic somatic actions such as claps, waves of the arms, stomps etc. In addition, they are capable of creating their Mokuton techniques from any surface that isn't in use by another ninja. This includes their own Mokuton techniques.
                        Green Thumb: Chiru members have a deep connection to flowering plants. This connection allows them to grow and manipulate them with simple gestures and movements, such as swiping their arm through the air or stomping their foot. Hanaton does not require hand seals and can be performed while in Sakidasu without needing to revert forms.
                        Wildbloom: Casting flower techniques now causes ambient flowers to form around or on you. These flowers start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques, combining with a ranked technique for a single activation to be treated as Korabo. Creating and strengthening these flowers costs one rank less than the original light technique used.

                        I am the Spring: Kore can formlessly manipulate plants in her vicinity to do simple attacks, following formless/basic combat guidelines. ( ei: simple when colliding, unless otherwise specified )
                        Overgrow: Her chakra materialization manifests as physical, and acts as it's own elemental chakra structure depending on the type of plant it is. ( Trees/brambles act as Mokuton, flowers/blossoms act as Hanaton. )

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        This will continue to be empty. Please check the Claims Post Provided Below.


                        ▰ INVENTORY

                        • Napsack
                        • Several books ( largely journals/ plant identification guides )
                        • Normal clothes
                        • Cookbook
                        • Scrapbook
                        • Camera
                        • 4x rolls of film

                        Weapon Specs

                        Do plants count?

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 06
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Doton


                        Suiton


                        Bloodline


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

Koresephone

Winter Specter

22,900 Points
  • Rat Conqueror 500
  • Foolhardy Benefactor 500
  • Battery 500

Hurrak
Crew

Eternal Lop

PostPosted: Sun Apr 05, 2020 9:32 pm
Handy Profile link~ To Sadayo

New* this is a shot in the dark:
Halloween 2019 PA: Metallic components (hands, feet, head, torso, leg, tails, backs, armor) (even if puppet may endure damage) exposed to heat of Fire ninjutsu in close range proximity temporarily absorbs the heat for [1] post after exposure to a technique and pieces may glow. Affect only applies T1 Burned. [1] post duration.

* removed outdated junk

New
⚬ {Class OR Poison Status PA (A-rank 2)} : Sadayo’s crafted poisons applied to targets through a puppet’s mechanism are to treated one rank higher, one tier/grade higher, than the poison actually is. (Minor wording edit found on profile)  
PostPosted: Mon Apr 06, 2020 12:37 pm
Sorry guys, made a few small changes:
Re-organized fears, weaknesses, and strengths. Also created a custom PA and added weight proportion details for Kaia.


Theme Song
User Image - Blocked by "Display Image" Settings. Click to show.

User Image
                        ▰ PERSONAL DATA

                        Full Name: Kaia-Gaia Uzumaki
                        Nickname: Kittenz/The Legendary Kaia/Gaia
                        Age: Adult
                        Birthdate: X/X/X
                        Sex: [ F ]


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D-Genin

                        Hair Color: Black; changes at will.
                        Eye Color: Emerald; changes at will.
                        Height: 5ft + 9inches
                        Weight: 124.925pounds
                      • Head: 10.25LBS
                      • Torso: 56.25LBS
                      • Entire Arm: 6.2125LBS
                      • Entire Leg: 23LBS

                        Bloodline:
                      • Uzumaki
                      • Sakkakugan

                        Outfit:
                      • Sleek all black high-collar cat-suit [ Scroll clothe interior per body section ]
                        High-Collar: Seal
                        •Torso: Scroll Seal
                        •Lower Arm[R]: Scroll Seal
                        •Lower Arm[L]: Scroll Seal
                        •Upper Arm[R]: Scroll Seal
                        •Upper Arm[L]: Scroll Seal
                        •Upper Leg[R]: Scroll Seal
                        •Upper Leg[L]: Scroll Seal
                        •Lower Leg[R]: Scroll Seal
                        •Lower Leg[L]: Scroll Seal
                      • Cuban link choker chain
                      • Hybrid Shin Guard Knee Pads [ Scroll clothe interior ]
                      • Ninja Gauntlets [ Scroll clothe interior ]
                      • Heeled Tabi Boots [ Scroll soles & scroll clothe interior ]

                        ▰ SOCIAL AND PERSONALITY

                        Nindo: *Murderous silence*
                        Personality:
                        Wild and animalistic mechanics but prioritizes poise. Her sexual nature is high making her vivacious, seductive, and playful. She is minimalistic making it comfortable for her to be particular. Personable and seemingly outgoing but in actuality likes small groups or one on ones. Very compassionate, wise, and although she takes pride in her high emotional quotient she is also abnormally intellectual as well. She loves to read, learn, and do. One can say she is very sensitive but she has a kill switch. Even in the center of chaos she tends to be at home with mindfulness, thoughtfulness, and suffering too. She tends to let her aggressive and over active sex drive get the best of her but she always means well even if her behavior is utterly outlandish or disrespectful.

                        Village: Konohagakure: Village Hidden In The Leaves
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Kaia Gaia Uzumaki is the descendent of a long lineage of Legendary Ninja from her longest lineage Ariana Uchiha, the most recent Legend Aya Aud being her mother, and Iyana Aud her Aunt. She grew up in an environment that was frightening to her and highly unpredictable. Her parents never raised her due to a short threshold for anger and this lead to constant abuse. Kaia's father rarely saw her he neglected her to stay with her mother. He was just another nice character who popped in time from time but quite emotionally distant. Taking her rough upbringing allowed her to function in highly stressful situations by dissociating making her a machine of a warrior and an excellent student.


                        ▰ CLASSES AND STATS

                        First Class: Scholar Class
                        ▱▰▱ Erudite Academic: You compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost and this stacks with the cost reduction benefits of scholar specialization. All three of your activations can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 activation with varying cooldowns depending on the rank of the techniques.
                        E-D - None
                        C-B - 1
                        A-S - 2
                        S+ - 3


                        Second Class: Bloodline Class
                        ▱▰▱ Dual Ancestry: Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

                        ▱▰▱ Cross Class or Specialization:Scholar – Bloodline: Able to sense without any technique if someone has the same bloodline as the user within a thirty-foot radius. Gains a technique exclusive to this cross.
                        Technique Name: Curse of the Family
                        Technique Type: Sealing
                        Technique Rank: B
                        Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used.


                        Chakra Pool: 200 + 150
                        Stamina Pool: 100 + 150
                        Chakra Element: Yin & Yang
                        Chakra Color: Gold, Black, & Gray
                        Chakra Materialization: Translucent/Steam/Heatwave

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.
                        Sensory/High emotional quotient [ Compassion/Power Balance ]

                        Incredible talent for irresistible genjutsu
                        Genjutsu so powerful that it causes the brain to make anything that happens to the victim within the genjutsu physically real, allowing the clan member to potentially kill their opponents with genjutsu.
                        The Sakkakugan is able to see the life-force of a demon inside it's host even when it is hidden by a seal.
                        Life Sense | Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it.
                        Sixth Sense as the First | With a stationary body, the user can detach his vision and walk around to look at things. Cannot physically move during this.
                        The Gift of Life | The user may trade their life for another's, resurrecting them if they were recently killed.

                        Jeet Kune Do: Kaia Gaia Tao [ Boxing, Kung Fu, Wrestling ]
                        High Intelligence Quotient [ Photographic Memory ]
                        Thoroughly Educated [ Books/Streets/Self ]

                        Weaknesses:
                        • Sakkakugan; Physically fragile.
                        • Sakkakugan; Dissociative Identity Disorder
                        • Memory loss (amnesia) of certain time periods, events, people and personal information
                        • A sense of being detached from yourself and your emotions
                        • A perception of the people and things around you as distorted and unreal
                        • A blurred sense of identity
                        • Significant stress or problems in your relationships, work or other important areas of your life
                        • Inability to cope well with emotional or professional stress
                        • Mental health problems, such as depression, anxiety, and suicidal thoughts and behaviors
                        • Self-harm or mutilation
                        • Suicidal thoughts and behavior
                        • Sexual dysfunction [ Over active sex drive that thrives on abuse & overt manipulation]
                        • Alcoholism and drug use disorders
                        • Depression and anxiety disorders
                        • Post-traumatic stress disorder
                        • Personality disorders
                        • Sleep disorders, including nightmares, insomnia and sleepwalking
                        • Eating disorders
                        • Physical symptoms such as lightheadedness or non-epileptic seizures
                        • Major difficulties in personal relationships and at work
                        • Being pet, stroked, or handled affectionately

                        Fears:
                        Incompetence [ Evasion of responsibility/accountability/scarcity thinking ]
                        Attachment & liberation
                        Lethargy/Fatigue [ Mental/Emotional/Physical ]

                        Modifiers:
                        ▱▰▱Learn 1 extra Ninjutsu techniques per post.
                        ▱▰▱ Learn 1 extra Bloodline technique per paragraph.
                        ▱▰▱ Learn 1 extra of one technique type of your choice per paragraph.
                        • All Sakkakugan owners learn 1 extra Genjutsu per post.
                        • Genjutsu rank D - C cost [5] less chakra to perform.
                        • Genjutsu rank B - A cost [10] less chakra to perform.
                        • Genjutsu rank S cost [20] less chakra to perform.
                        • Kai costs [10] less chakra to perform.
                        • Potent Illusions | Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai

                        Personal Attributes:
                        Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.
                        Interweaving Fairytales | Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change
                        Otherwordly Imagery | Genjutsu performed cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. )
                        Custom Personal Attribute: PTSD | This PA takes effect for 3 posts after a kurama's genjutsu is dispelled. Being naturally adept at realistic genjutsu forces the targets body to still be in shock as if the target was still questioning if they are really unharmed. As a result their body will respond to the dispelled genjutsu as if the damage from the illusion was real although the genjutsu clearly did no damage/injury. As a result the body begins to give off the same responses as they did in the genjutsu when they truly felt damage inflicted.

                        This effect can be dispelled using Kai at the rank of the highest genjutsu applied to the target or use of the pain system in correspondence the rank of the highest genjutsu applied to the target. At any point where the target is killed in the illusion they will simply stay in a coma state for 2 posts, then regain consciousness.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Scroll Crafting || → None
                        • Pharmacology || → None
                        • Technology Crafting || → None
                        • Enchantment || → None

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • Religion [ Buddhism ] || → [ None ]
                        Buddhism /ˈbudɪzəm/ is a nontheistic religion or philosophy (Sanskrit: dharma; Pali: dhamma), that encompasses a variety of traditions, beliefs and practices largely based on teachings attributed to Siddhartha Gautama, commonly known as the Buddha ( "the awakened one" ). According to Buddhist tradition, the Buddha lived and taught in the eastern part of the Indian subcontinent some time between the 6th and 4th centuries BCE. He is recognized by Buddhists as an awakened or enlightened teacher who shared his insights to help sentient beings end their suffering through the elimination of ignorance and craving. Buddhists believe that this is accomplished through direct understanding and the perception of dependent origination and the Four Noble Truths. The ultimate goal of Buddhism is the attainment of the sublime state of Nirvana, by practicing the Noble Eightfold Path (also known as the Middle Way), thus escaping what is seen as a cycle of suffering and rebirth.

                        •All violence is abhorred, and all missions ending with such will incur a one-half reduction to A.C. given, unless an equitable, peaceful end with all parties involved is achieved.
                        [Devotion 1]: Defensive and Evasive techniques have their resource reduced by [5] per religious title.
                        [Devotion 2]: A third Defensive activation is granted to the follower.
                        [Devotion 3]: The followers [Defensive] and [Evasive] actions are considered [Overwhelming]
                        [Devotion 4]: Enlightenment, The user may kai themselves out of a Genjutsu at [1-rank] higher than normal. Once per combat they may discern if they are under the influence of a Genjutsu. This devotion is immediately lost if any action deemed violent is used by the follower.
                        [Typical Holy Symbols]
                        • Bronze men {Statues of Buddah in meditation}
                        • Prayer Beads {Large Beads typically made of wood worn around the neck or having a smaller variation worn}
                        [Typical Tenants]
                        • Do not cling to nor crave things that are beyond your grasp or current understanding and capabilities.
                        • Do not propagate the suffering of others and aim to alleviate your own suffering by finding inner peace.
                        • Never Aim to kill, aid your assailants in finding enlightenment and understanding.
                        • Only aim to injure if it is the absolute only option available to you and only in self-defence
                        • Do not instigate aggression, aim to alleviate it.
                        • If something is beyond your grasp i.e you are not strong enough, you are not wise enough, you are not charismatic enough. Do not force yourself into scenarios that accentuate these faults unless you are certain you will be granted peace of mind in your actions.
                        [Penitence]
                        • [3] posts worth of solitary meditation



                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ TECHNIQUES

                        Limitations: [ E-ranks don't count. ]
                        • Ninjutsu | 00 / 13
                        • Genjutsu | 00 / 08
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        E-X Rank:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        D-C Rank:
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Fuuinjutsu:
                        E-X Rank:


                        D-C Rank:


                        B-A Rank:


                        S-S+ Rank:



                        Genjutsu:
                        E-X Rank:


                        D-C Rank:


                        B-A Rank:


                        S-S+ Rank:



                        Uzumaki:
                        E-X Rank:


                        D-C Rank:


                        B-A Rank:


                        S-S+ Rank:



                        Kurama:
                        Illusory


                        Enchantment


                        Instance


                        Chain


                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich


 

Bodhisattva Empress


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Mon Apr 06, 2020 1:04 pm
Zak the Panduh

Almost good! I'm really sorry but I can't allow Serene Mind to pass as it would basically lock you out of ever getting tier four D: If fighting the mental status is the path you would like to take though I can suggest reducing the amount of posts it affects you for!

Torture Me Softly

Approved!

Hurrak

(I'M SORRY) I can't approve the activation one sweatdrop Activations are sort of being locked from gaining them by any custom means, at least for a ninja that is. Since it is to with puppets however you can absolutely feel free (and in fact I encourage it) to get a second opinion from another mod directly! ^ ^
 
PostPosted: Mon Apr 06, 2020 7:04 pm
TL;DR on update: (+25 training coupons, +150 stam/chakra) from christmas/new year event, trained Maruton Keystone Custom “Phantom Limb Replacement” in Konoha Academy
also, ozy said it was fine to add misc clothing items to inventory so I did that, can provide evidence if needed
quick profile link

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Akuko
                        Nickname: “Kanashimi no Seizonsha”
                        Age: 25
                        Birthdate: 4/10
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black
                        Eye Color: Blue
                        Height: 6ft
                        Weight: 175Lb

                        Bloodline: N/A

                        Loyalty: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.


                        Respect: Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Class and Tinkering Teammates.




                        Combat Outfit: Covering the majority of his body with a thick cloak and a porcelain mask, his features are kept hidden as much as possible. Under his cloak, Akuko wears a loose sleeveless shirt and pants without a headband, flak jacket or boots attributed to most shinobi.

                        Notable Features: Suffering burns and deep scars from the right half of his torso down to his knees, he lost his right arm and keeps those areas wrapped in bandages to hide them.


                        ▰ SOCIAL AND PERSONALITY


                        Personality: Stoic and distant, Akuko actively avoids conflict and community. Thinking himself undeserving of such things, he places very little trust in strangers and would much rather be alone than deal with the stresses of social conduct and the possible outcomes that arise from it. Tormented by his past, Akuko is prone to self-destructive bouts of depression and bargaining to whatever forces may be listening, and takes authority very seriously.

                        Village: N/A
                        Title: N/A
                        Local Reputation: 0
                        Global Reputation: 0

                        Background: Akuko was orphaned as a baby during a trip to another village, and taken in by a group of Kemonomimi where he spent most of his time hunting and training his body. Not having any name that anyone knew about, he was given one that accurately reflected what he was, being adopted and fostered by the beast-kin. As he grew into his teens, he was trained in the basics of chakra control and rigorously practiced against various sparring partners, bolstering his ingenuity and quick-thinking.

                        As he grew into young adulthood, Akuko had set out on his own, leaving their small pseudo-village with the urgent business of bringing back a renowned medic to save the lives of some respected members of the community from an illness that they stubbornly refused to seek help for. That would prove to be his greatest mistake, costing himself not only the lives of everyone he had come to hold dear but he'd end up losing an arm in the ensuing ordeal. There was a reason no one was permitted to leave on their own without permission, at was a risk to their security, one Akuko chose to ignore in his decision to look for help in one of the larger villages.

                        Collecting some of his meager possessions and covering himself in his long black cloak to shield him from the heavy rain, nobody could hear him sneak out from his room over the constant trembling of water striking wood. He had managed to make it to the nearest village and paid what little Ryo he could get for his things in his desperation to save his family, though a group of thugs and killers had overhead his pleas and tracked them on the journey back. It was clear that these men were masters of stealth, as not even the Kemonomimi village's gatekeepers could catch their approach through sight or sense.

                        The doctor Akuko had brought, much to the anger and disdain of the villagers, began her work to try and figure out just what was afflicting the ones he had pleaded to save, but it would take time and time was short. Meanwhile, the group that had been trailing Akuko and the doctor back to the village had spread out to surround and attack from all sides, and by the time anyone knew what was happening it was far too late to stop. As the group had worked through the village slaughtering and burning, Akuko and the other capable Kemonomimi stood their ground to defend themselves and the doctor and her patients, but they had no chance.

                        Putting his training to the limits, Akuko did everything he could as he watched the ones he cared for die all around him, sustaining injuries as he fought to protect them in a hate-fueled frenzy. He was tiring, but he had managed to steal a sword from one of the attackers after being impaled through the arm with it, taking it up against his foes until it snapped from the strain of a powerful blow the cleaved through both the blade and one of his arms at the shoulder. Stiffening in shock, Akuko was slammed into a burning building, causing it to collapse around him as he struggled to crawl out amidst the carnage.

                        Watching the group corner the doctor and the rest of the village in the building as they killed the last of those that fought to protect them, he had summoned up the last of his strength to escape the blaze and hide as still as he could on the brink of death. Left for dead, he couldn't do anything to watch and listen with tears and blood flooding his vision as the horrid nightmare of reality played out before him as he faded into unconsciousness. Akuko had been horribly burned, but at least it had cauterized his wounds while he was buried in that raging fire.

                        As he came to, he struggled to get up, barely making it onto his knees before struggling onto his feet. Staggering and looking around, the band of killers was long gone and the place he had lived his entire life was reduced to smoldering ash and dried blood. There was nothing left. Everything and everyone he had cared for was gone, and it was all because of him. Forsaking his name, he fell to his knees and made a solemn promise to himself and everyone he had known to track down those that had followed him and make them pay for such a hateful act. Secluding himself there in his sorrow and abandoning his name, he slowly began to work his body and mind back into able shape, using what he could manage in the nearby wilderness to treat his burns, and using what basic iryojutsu he could perform to help speed up his healing.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Master of NoneYou are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. With this technique, you may go on any mission with a class restriction even if you are not that class. You gain access to one of the following class restricted technique groups up to one rank below your body: Medical, Sealing, or Sensory. These techniques consume ninjutsu slots. If Specialized gains access to a second at A and the third at S+. The Jack is not treated as having access to techniques which would require double Scholar.
                        Chosen Class Restricted Art: Medical

                        Second Class: Jack
                        ▱▰▱ Battlefield PresenceThe user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no activation for that specific instance of kai.
                        ▱▰▱ Cross Class or Specialization:Jack – Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from other classes besides Jack.

                        Chakra Pool: 650
                        Stamina Pool: 450
                        Chakra Element: Water, Wind
                        Chakra Color: Blue-grey
                        Chakra Materialization: Swirling off like smoke, it appears to flow down around him instead of rising or expanding outward

                        Passive Stats Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 2
                        → (One-Arm Adaptation)
                        • Speed ► 0
                        → N/A
                        • Reflex ► 2
                        → (Sixth Sense)
                        • Fortitude ► 2
                        → (Iron-Willed Survivor)

                        Strengths:
                        • Distant and difficult to read in and out of combat
                        • Diversionary tactics and planning
                        Weaknesses:
                        • Untrusting of strangers, and does not work well with others
                        • Easily drawn into instance genjutsu, especially any genjutsu that preys on mental trauma
                        Fears:
                        • Large fires, seizing up at bringing back memories and losing an activation
                        • Causing another loss of life, and as such will not disobey any orders

                        Modifiers:
                        • +50% XP at or below Body Rank while in service to village
                        • +5 custom slots
                        • +10 jutsu slots
                        • One less post count to each profession or mission per body rank, minimum of one post per mission
                        • +2 Strength
                        • +2 Fortitude
                        • +2 Reflex
                        • +250 Stamina
                        • +250 Chakra
                        • Can Handseal with one hand
                        • Able to use Iryojutsu at one rank below Body at the cost of Ninjutsu slots
                        • +1 PA
                        • Learn 1 extra of any jutsu type per paragraph

                        Personal Attributes:
                        • Loyalty: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
                        • Respect: Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Class and Tinkering Teammates.
                        • One-Arm Adaptation: Having just one arm, Akuko has honed his reflexes and strength in that arm, putting his one-handed abilities equal to that which would normally warrant using both hands (pushing, pulling, lifting, throwing, etc). Grants +2 Strength, additionally allows use of single handed seals from necessary adaptation.
                        • Iron-Willed Survivor: Powering through pain, Akuko will fight until his body is numb from injury even if he knows he can't win. Grants +2 Fortitude, +50 Stamina.
                        • Strong Body, Strong Mind: Meditation and training over the years has cultivated Akuko's stamina and chakra limits, granting +50 Stamina and +50 Chakra.
                        • Sixth Sense: Training his senses to be alert at all times, even asleep, Akuko has developed a reactionary instinct to help him avoid ambushes. Grants +2 Reflex.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        AC: 0 {starts at 0}

                        Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ +150stam/chakra, +25 training coupons ]
                        Endgame Claim: [ Post how much narrative AC was used here ]


                        ▰ INVENTORY

                        • Black Cloak
                        • White Porcelain Mask
                        • Loose Sleeveless Shirt, Pants




                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 03 / 15
                        • Genjutsu | 00 / 08
                        • Iryojutsu | 00 / 00 (Uses Ninjutsu slots)
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        Phantom Limb Replacement | Rank X Keystone | Custom

                        Water


                        Wind


                        Iryojutsu


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}



                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

LS95

Beloved Rogue

7,100 Points
  • Peoplewatcher 100
  • Person of Interest 200
  • Signature Look 250

Rocket Punches

Dapper Hunter

2,775 Points
  • Hygienic 200
  • Treasure Hunter 100
  • Launch Party 100
PostPosted: Mon Apr 06, 2020 7:37 pm
Updated from this profile: [ x ]


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Sumika
                        Nickname: Sumika of the Iron Sand
                        Age: 26
                        Birthdate: A Day
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Hair Color: Cream White
                        Eye Color: Green
                        Height: 5' 0"
                        Weight: Lol, she carries iron sand around in her pockets.

                        Bloodline: Magnet Release

                        Non-Combat Outfit: Slightly baggy outfit that shimmers slightly, particles of Jiton making up the material. It's flowing and loose over a tighter, more traditional material.
                        Combat Outfit: The tight traditional body suit that Sumika normally wears under her jiton outfit, but with a bit of light padding.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality:
                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:
                        Sumika developed her talents for Jiton early, mostly to gain revenge on a boy who was teasing her by breaking one of his toys - and using it to thump him in the gut. He was mean anyways, so it was worth it. Lacking a family name, due to being an orphan, she earned the nickname Sumika of the Iron Sand; though this wasn't entirely her idea, she was the one who forcefully propagated it until everyone else got on board the damn bandwagon. Outside of manifesting her abilities at an early age, and being exceptionally hyper, Sumika's life was otherwise normal. That she lacked parents never seemed to bother her, though she has express curiosity about them. For the most part her history is as boring and uneventful as any normal person who tosses around large piles of metal sand for fun. Sure, she fused some door hinges, and messed with some flasks, but who hasn't, am I right? There wasn't something super traumatic and she wasn't the best in her class, but she's done fine so far and that's all that matters.

                        She has drifted in and out of relevance in Konohagakure since the start of all the dumb wars. She helped Sanae, always like an older sister to her, raise Uzushiogakure from the ashes of Konoha, and returned when it crumbled. Never one to ingratiate herself to the powerful, she has remained a Genin.


                        ▰ CLASSES AND STATS

                        First Class:
                        ▱▰▱ NinjutsuElemental Savant
                        Second Class:
                        ▱▰▱ PuppeteerArcane Puppetmaster
                        ▱▰▱ Cross Class or Specialization:Ninjutsu – Puppeteer: The user is allotted a chakra battery mechanism to install into their puppets. This chakra battery contains 320 chakra and allows the puppet to cast any ninjutsu the user has access to. In addition, the user gains an additional 25 chakra every body rank.

                        Chakra Pool: 1400
                        Stamina Pool: 950
                        Chakra Element: Raiton | Doton | Suiton | Katon | Fuuton
                        Chakra Color: White
                        Chakra Materialization:
                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Ninjutsu
                        • Puppetry
                        • Area of Effect
                        • Ranged Engagement
                        Weaknesses:
                        • Taijutsu
                        • Bukijutsu
                        • CQC
                        • Stamina
                        Fears:
                        • Drowning - She wears a bunch of metal, so being underwater is a bad idea.
                        • Rust - Rust is the worst s**t when you work with metal all the time. LIKE THE WORST.

                        Modifiers:
                        • +4 ninjutsu learning per post
                        • +4 bukijutsu learning per post
                        • Jiton users learn 1 extra Doton [ Earth ] and Raiton [ Lightning ] ninjutsu per post.
                        • Learn 4 extra Kugutsu techniques per paragraph.

                        Personal Attributes:
                        The Complete Set | 1 Additional Elemental Affinity [ Personal | Suiton ]
                        Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank.
                        Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction.

                        Class PAs:
                        Artful Efficiency | Sumika's proficiency with puppetry affords her an extra [1] Puppetry Point per body rank. In addition, disguised traditional puppets and human puppets movie realistically enough to fool the untrained, unaltered, eye.
                        Malevolent Mechanisms | Sumika's puppets gain a single extra mechanism slot dedicated to the installation of poison mechanisms, and only poison mechanisms. No other type may be placed in these slots.

                        Reward PAs:
                        The Good Host | 1/2 off all implant chakra requirements. [ Christmas 2017 ]

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両14320
                        XP: 2000
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 1
                        C Rank | 3
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Mining || → Novice (10/10)
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 1
                        C Rank | 0
                        B Rank | 4
                        A Rank | 0
                        S Rank | 3

                        Profession Titles
                        • Toxicology || → Apprentice
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 1 x Basic Wooden Puppet
                        • 1 x Basic Flak Jacket
                        • 1 x Panda | Exotic Companion Tier 2 [ SN, Updated to Current System ]
                        • 1 x Tier 2 Training Lessons [ In place of all previous training items ]
                        • 1 x Panda Pajamas [ SN ]


                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 55
                        • Genjutsu | 00 / 60
                        • Bukijutsu Styles | 00 / 06
                        • Kugutsu | 00 / 15
                        • Mechanisms | 26
                        • Puppet Points | 8

                        Maruton
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Learned Maruton 05 / 55
                        • Barrier Shatter | Rank E | [ SN ]
                        • Haze Clone | Rank D | [ SN ]
                        • Body Flicker | Rank D | [ SN ]
                        • Enclosing Technique | Rank E-S | [ x ]
                        • Unsealing Technique | Rank E-S | [ x ]

                        Kugutsu
                        • Puppetry String Technique | Rank E | [ Replacing Puppetry Technique ]
                        • Ramrod | Rank X | [ Replacing One ]

                        Raiton | 08 / 55
                        • Lightning Clone | Rank E | [ SN ]
                        • Lightning Resistance Training | Rank E | [ SN ]
                        • Lightning Bolt | Rank D | [ SN ]
                        • Swarm of Hummingbirds | Rank C | [ SN ]
                        • Electric Needle Spread | Rank C | [ SN ]
                        • Manipulated Lighting Technique | Rank B | [ SN ]
                        • Electric Fog | Rank B | [ x ]
                        • Pure Lightning Kunai | Rank B | [ Replacing Sparking Electric Needle ]

                        Doton 15 / 55
                        • Earth Military Movement Technique | Rank E | [ Replacing The Third Eye ]
                        • Swift Earth | Rank E | [ SN ]
                        • Earth Tremor Sense Technique | Rank C | [ SN ]
                        • Mud Overturn | Rank C | [ SN ]
                        • Explosive Stone Body Replacement | Rank C | [ Replacing Desert Sand Floating ]
                        • Ten Thousand Ri Earth Style Wall | Rank X | [ x ]
                        • Rock Plate Coffin | Rank B | [ x ]
                        • Volcanic Earth Clone Skill | Rank B | [ x ]
                        • Rock Clone Technique | Rank B | [ Replacing Stone Clone: Protective Seal ]
                        • Mud Wolves | Rank A | [ Replacing all Light Weight derivative techniques ]
                        • Earth Plate Barrage | Rank A | [ x ]
                        • Swamp of the Underworld | Rank A | [ x ]
                        • Earth Sandwich | Rank A | [ x ]
                        • Stone Castle Creation | Rank S | [ Replacing Hell on Earth ]
                        • Mountain Creation | Rank S | [ x ]

                        Suiton 08 / 55
                        • Water Manipulation | Rank X | [ SN ]
                        • Black Clouds Technique | Rank D | [ SN ]
                        • Hidden Mist Technique | Rank D | [ SN ]
                        • Mist Vision Technique | Rank D | [ SN ]
                        • Rising Water Cutter | Rank C | [ SN ]
                        • Starch Syrup Capture Field | Rank C | [ SN ]
                        • Bullet | Rank C | [ SN ]
                        • Water Decapitation | Rank B | [ SN ]

                        Katon 00 / 55


                        Fuuton 00 / 55


                        Bloodline
                        • Magnetic Manipulation | Rank X | [ SN ]
                        • Magnet Release: Magnetizing Technique | Rank X | [ Replacing Iron Sand Creation ]
                        • Iron Bullet | Rank X | [ SN ] | [ Affected by Variable Technique Christmas 2017 reward ]
                        • Iron Clone Technique | Rank C-A | [ SN ]
                        • Iron Clone Manipulation | Rank D | [ SN ]
                        • Iron Shield | Rank C-A | [ Replacing Electrical Resistance Method and Toroi's Magnetic Shuriken ]
                        • Iron Sand Gathering Assault | Rank B | [ SN ]
                        • Iron Sand Drizzle | Rank B | [ SN ]
                        • Iron Sand Coffin | Rank X | [ SN ]
                        • Iron Sand Funeral | Rank B-S+ | [ SN ]
                        • Black Iron Angel | Rank B-S+ | [ Replacing Iron Sand Clog Technique ]
                        • Iron Sand Prison | Rank A | [ SN ]
                        • Iron Sand Barrier | Rank A | [ SN ]
                        • Iron Sand World Order | Rank S | [ SN ]
                        • Iron Sand Imperial Funeral | Rank S+ | [ SN ]

                        Genjutsu 00 / 60

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Bukijutsu: 00 / 06

 
PostPosted: Tue Apr 07, 2020 12:35 pm
LS95


Approved!

Rocket Punches


Approved BUT you can actually trade out that good host PA if you like cause we got rid of the need for those like seventy thousand years ago : P I think they were turned into genetic palette but feel free to make it into any other kind of PA you'd like or even any of the other basic rewards like slots or resources!
 

Evanescently Magnificent

Anxious Bloodsucker


ChaosDuo

Beloved Friend

PostPosted: Wed Apr 08, 2020 1:32 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name:Esuka Uchiha
                        Nickname:Esu
                        Age: 12
                        Birthdate:January/6th
                        Gender:Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Red
                        Eye Color:Brown
                        Height: 5'4
                        Weight: 120

                        Bloodline: Sharingan


                        Combat Outfit:

                        Esuka is usually found in a plain black t shirt and cargo pants. He always has a pair of tessen and a sword case strapped to his back and a belt which holsters his scrolls.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Esuka tends to be pretty sarcastic and easy going. He tends to be on the quieter side and doesn't look to be the center of attention. At times he is seen as being cold because of his way of looking at the world.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: { Being born into the Uchiha bloodline is a workload from the time your concieved. For as long as esuka could remember it was nothing but training and studies. He didn't really have to much contact with other kids until he was in the academy and although he was well liked his opinions often found him at odds with the other kids. Esuka took to his mothers medical techniques from the first time he witnessed her heal one of the villagers. Since he has helped his mother in her laboratory where he studied antidotes and poisons. He also fell in love with the way in which his parents flowed when they sparred. It was a crazy mix of tai and buki jutsu and the movements were things he enjoyed to study.

                        Esuka has always enjoyed to fish with his dad. However once out at see his father brought him out into the middle of the ocean to fish for seafood. It was a cloudy day and the rain began to pelt his face as their tiny boat began to rock to and frow. The waves crashed down on the boat filling the deck with tons of water with each collision. Finally the boat gave way and flipped over as esuka and his dad became submerged under the weight of the waves. Even with his life vest esukas lungs took in massive amounts of water as he felt himself begin to loose his breath. He gasped for air yet try as he might he eventually passed out from his water logged lungs. Since then he has always been wary of large bodies of water.

                        His academy days were mostly spent either in his studies at school or training with his mother and father. Even when they weren't available he took it upon himself to train harder than the other kids his age. He always pushed himself to his limits. His body although thin in frame is pretty solid from constantly training with the weight of his weapons on his body. It's his dedication that allowed him to graduate and become a genin for Konoha. His desire is to push himself to be the best shinobi he can and he doesn't plan on letting anyone or anything stand in his way. }


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Combat Medic:Shinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.
                        Second Class: Scholar
                        ▱▰▱ Infinite PerceptionYour specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Cross Class or Specialization:Medical – Scholar: Able to cast medical and sealing through a simple snap. The user gains an additional 25 chakra per body rank.

                        Chakra Pool:425
                        Stamina Pool: 200
                        Chakra Element: Fire and Wind
                        Chakra Color: Orange
                        Chakra Materialization: Scorpion

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • acrobatics
                        • able to find and prepare food in the wilderness.
                        Parkour
                        Weaknesses:
                        • Being on large bodies of water where he can't see land
                        • Strength
                        Fears:
                        • Being overrun by big insects (cockroach sized bugs)
                        •Suffocation in all manners hands, drowning and so forth.
                        Modifiers:
                        • learn one extra ninjutsu per post
                        • learn one extra medical technique per paragraph
                        Personal Attributes:
                        Medical Genius | Medical poisons used against the user act as one tier lower in potency.
                        Easy Eyes Due to extra efforts to protect the sharingan techniques diminish the eyes blindness at -10% per body type.
                        Scholars eye | Able to discern the opponents chakra network from 1,000 ft away. {Giving a rough estimate of the opponents total chakra/stamina}

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0

                        XP:
                        0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 3 scrolls
                        • 10 kunia
                        • 2 Tessen strapped to back
                        • 50 syringe
                        • 1 item bag attached to satchel on hip
                        • sickle and chain wrapped around body
                        Sword case carried on his back

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20
                        • Genjutsu | 00 / 08
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 00 / 03
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X |
                        • Henge no Jutsu | Rank E |
                        • Bunshin no Jutsu | Rank E |
                        • Substitution Technique | Rank E |
                        • Art of Walking on Water | D Rank |
                        • Art of Walking on Walls | D Rank |

                        Katon


                        Fuuton


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Wed Apr 08, 2020 6:56 pm
[ Replacing Ichika but the respec goodies are from Kimiko, that crazy a** puppeteer woman of mine ]

User Image - Blocked by "Display Image" Settings. Click to show.

User Image
                        ▰ PERSONAL DATA

                        Full Name: Akihiko Shinsuke
                        Age: 23
                        Birthdate: June 18
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Hair Color: White
                        Eye Color: Yellow
                        Height: 5'11
                        Weight: 170 lbs

                        Bloodline: [ Dust Release ]


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Believing that there is no moral absolute, Akihiko does not really fight for an ideology. He does not fear a higher power or moral damnation and acts based on his own interests. He breaks the law as it suits him and follows it when the consequences of not doing so outweigh the benefits. As such, he is an opportunist. He searches for surface pleasures in lieu of deeper happiness since he is aware his way of living - answering to no one and doing as he pleases - means death could always be around the corner. Since sitting around and pondering deeply about how he has no life purpose is depressing, he distracts himself with his own hedonism and occasional acts of vigilantism to stroke his ego. He straddles the shadowy world of illegal activity with the kinder but less immediately-rewarding one of doing good deeds, making him difficult to pin down and hard to predict in the communities he operates in.

                        Interestingly enough, Akihiko tends to respect familial traditions like showing special respect to elders and treating them well in general. In smaller villages he frequently travels through, he refers to elders as if they are his own grandparents. One could glean that he may miss whatever family dynamic he was born in or that he loves the idea of family, though he would quickly and immediately dismiss this idea. He simply blends into them like he would any role, but he seems to hold a certain preference for it.

                        Village: N/A
                        Title: Genin
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Akihiko shares little of his past. Sometimes, when he's drinking to celebrate a job well done, he lets slip stories that bear some emotional burden to him. He once talked at length about a dog that bit him as a child, which bears a scar on his left hand from the teeth marks. He's also alluded to his father being some high political figure, but the details were too vague for anyone to capitalize on. He has mentioned a liking to women that are rather forceful/unyielding in the same drunken stupor he mentioned respecting his fiery mother before she passed away. People in other cities have mentioned various backstories to attribute to him, so it appears he has no qualms with lying for sympathy or whatever else he has to gain.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental Savant:The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element. Ninjutsu slots are mirrored per element, including maruton. The Savant's wide understanding of the elements reduces the cost of their ninjutsu. At body rank D and C costs are reduced by [5]. At body rank B and A, costs are reduced by [10]. Finally, at body rank S and S+ costs are reduced by [15] These reductions do not stack and instead override their previous totals. (D+C -5, B+A -10, S beyond -15).
                        Second Class: Ninjutsu
                        ▱▰▱ Genius Keystone:You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third activation for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for 1 activation with varying cool downs depending on the rank of the techniques.
                        E-D - None
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Specialization:Ninjutsu – Ninjutsu: The user's ninjutsu gains the ability to overwhelm ninjutsu of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at B rank and three at S rank regardless of the number of elements the ninja has. Overwhelming properties do not apply to techniques above S Rank. If you have a kekkei genkai which requires two elements, and if both of the elements required are elements you have chosen to have overwhelming, then your kekkei genkai is also treated as having overwhelming. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Ninjutsu Specialists also gain an additional 25 chakra per body rank.

                        Chakra Pool: 1095
                        Stamina Pool: 800
                        Chakra Element: Fuuton, Katon, Doton, Raiton
                        Chakra Color: Yellow

                        Stats:
                        • Strength ► 0
                        • Speed ► 0
                        • Agility ► 0
                        • Endurance ► 0

                        Strengths:
                        • Manipulative
                        • Versatile
                        Weaknesses:
                        • Self-serving
                        • Predictable in his anti-government/establishment attitudes
                        Fears:
                        • Feral animals
                        • Fighting for an idea, selling his life for some lofty, sappy concept like freedom or whatever those dumb villages argue about
                        • Dementia or false memories

                        Modifiers:
                        • Ninjutsu costs -5 less
                        • Third activation can be ninjutsu every two turns
                        • Ninjutsu +6 per post
                        Personal Attributes:
                        Might of Hephaestus: | You are able to self-korabo one earth technique, one wind technique, and one fire technique into one three-times powerful ninjutsu technique consuming the chakra of the three techniques but only one offensive action. This can only occur once for every three posts.
                        Domination of the Primitive World: | Your dust release techniques cost one rank less in chakra and you can manifest your dust release without any charge time.
                        Elements of Cruelty: | Your earth, wind, and fire techniques are harsher and allow you to apply one tier higher petrification to earth, vertigo to wind, and burn to fire up to five times in one battle at a maximum of tier four.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 45 [ mirrored per element ]
                        xxxx• Fuuton | +12 [ four per rank as primary element ]
                        • Genjutsu | 00 / 30
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 02

                        Maruton: [ 45 ]
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Fuuton (primary / overwhelming) [ 57 ]


                        Doton (overwhelming) [ 45 ]


                        Katon [ 45 ]


                        Raiton [ 45 ]


                        Bloodline [ Dust Release ]
                        ▰ Basic Formula: Sphere of Comprehension | Rank D
                        ▰ Intermediate Formula: Barrier of Conservation | Rank C
                        ▰ Advanced Formula: Particle Beam | Rank B-A
                        ▰ Fundamental Method: Detachment of the Primitive World Technique | Rank S
                        ▰ Augmenting Formula: Reconstruction | Rank X
                        ▰ Grand Formula: Barricade of Annihilation | Rank S+
                        ▰ Prime Formula: Armor of Deconstruction | Rank S+
                        ▰ Final Method: Remote Demolition | Rank S+ | Training

                        Genjutsu

                        Taijutsu

                        Bukijutsu


                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

ghostfinch

Seeker


Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Thu Apr 09, 2020 10:55 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Aidoneous
                        Nickname: The Lord of Wealth
                        Age: Seems 37
                        Birthdate: Unsure
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: White
                        Eye Color: Red
                        Height: 6' 6"
                        Weight: 176lbs

                        Bloodline: Dust Release

                        Non-Combat Outfit: Loose-fitting pants, woven of a lightweight linen material. The fabric flows freely around him, but is wrapped at his ankles. He wears no shirt, but instead wears a loose blue cloak, with silver claspings and chain. At his neck sits a white scarf tucked into the neck and hood of the cloak. He holds a pack slung over his shoulder, holding most of his worldly belongings.
                        Combat Outfit: Much the same as his Non-Combat outfit, save the Scarf has been removed and bound around his arm. The hood of his cloak is pulled over his head, and his pack often sealed away.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "It is not death that a man should fear, but he should fear never beginning to live."
                        Personality: Sensible and calm. He is stern, quietly disciplined, and detail-focused, with a penchant for business. Amongst colleagues, he bares a low tolerance for disinterest and apathetic practices, his disciplined behaviour shining through.

                        He is tenacious, fiercely loyal, and damningly protective of those he cares for, especially his partner Kore. This protectiveness stokes the fires of his sadistic nature and often forces him into even greater acts of cruelty against those who wrong him or those closest to him.

                        His sadistic nature is most often stirred by those who go against the natural order of the world. He seeks to bring an end to those who rightfully earned it, and restore those whose end came too early. Further, he weighs the balance of wealth, punishing the lax, and lavishing the industrious.

                        Village: N/A
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Aidon was raised in an initially hostile environment, with a father who sought his excision and a mother who fought fiercely to protect him. Unlike his two brothers, he was viewed as an omen, his presence an affront to his father's dominion and a warning of impending doom. The beginning of a new order.

                        He was right.

                        Through his own actions, and in fear of the repeated prophecy of his own actions from his affront to his own father, Aidon's father set into course a war. Aidon's father imprisoned his own children and bound many of them cruelly, whereupon he supplanted their individual power in fear of losing his own. The eldest of Aidon's siblings, aided by their mother, took The Father to task and freed The Brood from his clutches.

                        War followed.

                        Aidon's siblings were wrapped shortly after into a civil war with their father's siblings, who like their father, refused to accept their ascension. The war that followed was bitter and split many family lines. Aidon left after the war, scarred but with a deep sense of self, and assured of a position he never wished to witness himself in again. And as he, and his siblings, ascended his brothers and he were left to take the keys to the kingdom, with Aidon left to handle the resting place of the disgraced, and final resting place of many. A role that only expanded over the years.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental SavantThe user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element. Ninjutsu slots are mirrored per element, including maruton. The Savant's wide understanding of the elements reduces the cost of their ninjutsu. At body rank D and C costs are reduced by [5]. At body rank B and A, costs are reduced by [10]. Finally, at body rank S and S+ costs are reduced by [15] These reductions do not stack and instead override their previous totals. (D+C -5, B+A -10, S beyond -15).

                        Second Class: Scholar
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon regardless of a bloodline connection of a signed user of a summoning contract you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        ▱▰▱ Cross Class or Specialization:Ninjutsu – Scholar: Able to gain five additional custom slots. In addition, the user is able to cast ninjutsu on sealing tags they carry in their inventory by paying the total cost of the technique plus an additional D Rank amount of chakra. These tags are placed on a timer up to one post for each body rank of the user and must be specified as to the number of posts it takes to detonate upon creation.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Fire, Earth, Wind
                        Chakra Color: Blue and White
                        Chakra Materialization: Roaring winds sweeping off of Aidoneous' Frame.

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Meticulous planning and exercise of his machinations.
                        • Maintaining a Healthy Distance from others, to avoid an unnecessary amount of drama, and illness.
                        Weaknesses:
                        • Super-detail oriented; gets washed away in the smaller objects at times.
                        • Quite often known to be callous.
                        Fears:
                        • Becoming his father.
                        • The further mysteries of the void, what lies beyond even his realm.

                        Modifiers:
                        • Learns 2 Additional Ninjutsu Techniques Per Rank
                        Personal Attributes:
                        Might of Hephaestus | You are able to self-korabo one earth technique, one wind technique, and one fire technique into one three-times powerful ninjutsu technique consuming the chakra of the three techniques but only one offensive action. This can only occur once for every three posts.
                        Domination of the Primitive World | Your dust release techniques cost one rank less in chakra and you can manifest your dust release without any charge time.
                        Elements of Cruelty | Your earth, wind, and fire techniques are harsher and allow you to apply one tier higher petrification to earth, vertigo to wind, and burn to fire up to five times in one battle at a maximum of tier four.
                        Knowledge of the Ancients - I | Learned from his time afar, Aidoneous has grasped the knowledge of a martial style related to his Bident. [ Gained from Discord Payout ]
                        Knowledge of the Ancients - II | Learned from his time afar, Aidoneous has grasped the knowledge of another martial style related to his Bident. [ Gained from Discord Payout ]

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        • Bident: A polearm adorned with a two-forked head, akin to a fork, similar to the well-known trident of his brother.
                        - Reach: 6ft
                        - Haft: Lacquered Purpleheart, scorched near the heads.
                        - Heads: Primary, Bident Head formed of Orichalcum. Tail, Compressed spike in the form of three dog's heads made of chakra steel.

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 60 [ 10/element = 40 (Nin) + 10/Fuuin Mirrored = 20 (Scholar) = 60 ]
                        • Genjutsu | 00 / 10 [ 5 Nin + 5 Sch ]
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01 [ 1 Sch ]
                        • Bukijutsu Styles | 00 / 03 [ 1 Buki + 2 Discord PAs ]

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Katon


                        Doton


                        Fuuton


                        Kekkai Touta [ Dust ]


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        Evanescently Magnificent

                        NecroPlant

                        Mattysandwich

 
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