Nindo: Actively seeking it out for herself. Personality:
Chloe is a stubborn, mischievous and rebellious young woman. She is the archetypal wild child and can be described as bold and outgoing. She has a big mouth often making snarky comments, acts fearless and loves to take risks, which more often than naught gets her in trouble. She can be prone to angry outbursts, and has serious issues with abandonment and trust. Due to all her bad experience over the years, she has become pessimistic and resentful of life, convinced that there hasn't really anyone who actually cared about her or who she could trust in. She can sometimes be very insensitive to other people's feelings, and may act selfish and possessive, always wanting her loved ones' attention for herself and getting jealous and resentful if they don't spare any time for her or don't act her way. She can also be very irrational and irresponsible, which often takes the form of blaming others for situations out of their control and avoiding any responsibility of damage caused by herself. Chloe also is a very protective, devoted and faithful companion, though she tends to get too attached and obsessive. Finally she is pretty straightforward with her feelings (romantic or otherwise) for other people, and is also very flirtatious and teasing.
Village: Wanderer Title: -- Local Reputation: 0 Global Reputation: 0
Biography:
Early Life
Like many others, Chloe did not have an easy life by any means. Her father was killed when she was very young and her mother quickly fell into the arms of another man, her sheets still warm with him, now filled with filth. Chloe was not the type to take this laying down, and ended up butting heads even over the littlest trivialities. Worse yet, this warping of her personality extend it's reach beyond her home life and into her social one as well. The few friends she previously managed to lay claim to slowly distanced themselves from her. A combination of her quickly growing rowdy attitude and the fact that no one really knew how to handle her anymore. One by one society simply glossed over her. A large contributor to the type of person she has become to this day.
It didn't take very much longer after this that Chloe became so much of a stranger in her own home that she felt she had no choice but to leave it. Tears of bitter anger mixed with the cold summer rain on a cloudy night. Chloe abandoned her home, refusing to spend another second in a place that reminded her everyday of the life she lost and the people who grew to ignore her.
It was during this time of living life on the lamb that Chole found the closest thing she would to a friend. Hiding under the thorny brush she found a bear cub being threatened by its father. A common occurrence among bear cubs, that many of are cannibalized by their fathers. This wasn't known to Chole at the time but seeing that animal being threatened with it's back against the wall ignited something in her. A fire that drove her legs, pushing her head first into danger right as the bear's swipe came down.
The claw strike grazed Chloe along the back but she did not loose her footing and ran. From that day forward a bond stronger than anything Chole had ever felt in her life was formed and the two have been inseparable since. Being the only ones that could ever really understand each other. In time the two come upon the village known as Kumogakure, where the pair decided to settle together under the roof of the cloud.
Birth of the Storm and Whirlpool
Unfortunately, peace was not something that Chloe is to have in her life. During the coalescing of the cloud and water villages, Chloe found herself again without a place in the world. Many of what drew her towards settling in cloud was being taken away from her and worse yet, Bella would be too. During a routine exploration of a ruin sought to hold treasure worthy of the vault of Kumogakure, Chole and Bella were ambushed by those of an unknown affiliation. Bella did not survive the experience, being taken as a prisoner.
Chloe did not receive this news well when coming too, and she quickly abounded all ties to the village. The cult or Bella were never found despite Chloe's attempts. Now she spends her time wandering, a hope against hope still burning in her heart.
▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
Second Class: Bloodline ▱▰▱ Heritage Keystone → You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
▱▰▱ Bloodline - Bloodline → If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.
Chakra Pool: 1,780 Stamina Pool: 1,680 Chakra Element: Fire, Wind Chakra Color: Violet Chakra Materialization: Violet embers in the wind.
Modifiers: • Learn 5 extra Bloodline techniques per paragraph • Learn 5 extra of one technique type of your choice per paragraph ( Taijutsu )
Personal Attributes: • Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.. • Tempting Fate | Shunshin techniques can be used [5] times per battle rather than [3]. Additionally, the temporary speed boost stat ability that grants an extra offensive action can be performed [6] times per battle rather than [4]. • ( TBA Once Ignition Release hits ) • ( TBA Once Ignition Release hits ) • ( TBA Once Ignition Release hits ) • ( TBA Once Ignition Release hits )
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両 0 XP: 4965
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • || → • || → • || → • || →
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Titles • || → • || →
Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
• Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Katon
•
Fuuton
•
Ignition Release
•
Speed Release
•
Genjutsu
Taijutsu
{Style name here} •
Bukijutsu
{Style name here} •
NecroPlant
Ephemeral Ozymandias
Mattysandwich
Posted: Tue Apr 28, 2020 6:10 am
Evanescently Magnificent
Approved!
Ephemeral Ozymandias Captain
Obsessive Prophet
Offline
Regenki
Versatile Tactician
Offline
Posted: Tue Apr 28, 2020 8:20 pm
▰▰▰ PERSONAL DATA
Full Name: Kotori Hyuuga Nickname: Birdy Age: 14 Birthdate: July 24th Gender: Female
Nindo: "If you hit a wall, hit it HARD!" Personality: Kotori is a fiery lass with a penchant for handling her problems the old fashion way- with her fists! Competitive, bombastic, and full of spunk. Kotori puts her all into what little she does well and makes the most of it. She tries not to sweat little details and generally believes that things work themselves out best if there is less talking or thinking and more getting things done. She also has a strange habit of talking in the third person perspective.
Village: Uzushiogakure | Konohagakure Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Whirlpool, something, Kogarashi, and Storm...
Long ago- like, a little more than half a decade- these nations lived together in harmony. Then, everything changed with Kagami attacked. Only some really strong dude who knew some neat tricks could save them, but when we needed them most... they didn't exist. Kotori's family originates from the Land of Fire but she, her sickly mother, and her worthless older step brother were forced to move with what little remained of Konohagakure. They settled in fairly well once Kotori graduated the Uzushio ninja academy... considering that her mother passed away from illness and her drunken step brother died in a freaky accident with a window and some stupidity. Kotori annually visited and paid respects to her mother's grave, but kinda didn't bother much for her brother. Honestly, if it weren't for the compassionate and inspiring Nidaime Uzukage, Chie Saegahara, Kotori wouldn't have suffered that time in her life nearly as well as she has. The easiest thing to do was to focus on her ninja career, and she thought taking a long-term mission in Kansan-kara would be the easiest ticket to accomplish both. However, the Fire Na- I mean, Kogarashi came back and dropped a meteor on her temporary home!! Who the heck does that!? Thankfully, there was a savior for the people of the port city. A man appeared out of nowhere and ended that meteor's existence in an instant. Kotori felt nothing short of blessed by her eyes to have been able to witness such glorious might, and from then on she craved that strength. She would seek out her newfound idol and earn the chance- no, the privilege- NO, the HONOR to become his apprentice.
Like a mongoose pouncing on a viper, Kotori siezed that honor with both hands. Recognized for her gumption and potential, the revered Masato Umechika took her as one of his first few students. After a series of trials she was ordered to find her inner strength so that she may learn the next of many lessons. By secluding herself at various locations in the world she honed her might and endurance to levels she was certain her mentor would approve of. Likewise, she found a purpose for her strength. It was a purpose all her own, and just as direct. She was determined to make her mark on the world, somehow- by some means, through a show of her own peerless might and ability. All would know Kotori as the strongest kunoichi of her generation- NAY! She would be known as the strongest kunoichi of all time!
▰▰▰ CLASSES AND STATS
Body Rank: B
Class:Taijutsu ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time. ► Signature Style: Hachimon ▱▰▱ Brawler → Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your activations in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information. ▱▰▱ Taijutsu Specialist → Dedicated Disciple | A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.
Chakra Pool: 300 (Base) + 650 (Bonus) = 950 Stamina Pool: 420 (Base) + 550 (Bonus) = 970 Chakra Element: Katon | Fuuton Chakra Color:Fiery Red Chakra Materialization: Flickering flames dancing on her body/clothes.
Modifiers: • 1 rank cost reduction to Taijutsu (Soul of the Tiger, Mk. II) • +6 Tai Learned per Paragraph • Crafting Mission Post Reductions: (Smithing Exp Reward) _○ Apprentice | -1 Post E-Rank _○ Veteran | -1 Post D-rank _○ Master | -1 Post C-Rank, -2 Posts A-Rank _○ Grandmaster | -1 Post B-Rank, -2 Posts S-Rank
Personal Attributes: • Piercing Accuracy:: The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce. • Physical Prowess: The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot. • Phantom Pain: Any simple taijutsu or formless augmented by the Jyuuken skill is also treated as a Gentle Fist technique. Can perform all known taijutsu techniques from the Gentle Fist stance to be treated as a Gentle Fist technique; does NOT override Jyuuken skill's restrictions.
▰▰▰ JOBS AND MISSIONS
Ryo: 両 0 EXP: 1333 P. XP: 0
Missions Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Job Titles • Enchanter || → Novice • Weapon Smith || → Novice • Armor Smith || → Grandmaster
Job Missions Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Crafting Trees • Weapon Smithing || → No Title • Armor Smithing || → Grandmaster • Enchanting || → No Title
Crafting Jobs Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Mission, Training, and Job Claims
Missions Complete
Missions Claim: [ Rank- | +0 Ryo (+0 Bonus) | +0 AC (+0 Bonus) ] __○ Link: [ x ]
Job Missions Complete
• Jobs Claim: [ Rank- | +0 Ryo | +0 AC ] __○ Link: [ x ]
Event Reward Claims
• Soul of the Tiger, Mk. II [ Legacy Reward ] __○ -1 rank reduction to Yang Alteration style usage (affects Bukijutsu instead) __○ +50 Chakra and Stamina __○ +1 Alteration Style (+1 Buki/Tai Style instead) • SN Alteration Contest 2017 Participation Reward [ Legacy Reward ] __○ +1 Buki/Tai Style __○ +10 Jutsu Slots • SR Member Appreciation Event (M.A.E.) 2018 - 3rd Place Prize [ Legacy Reward ] __○ +50 Chakra __○ +50 Stamina • SR April Fools ( 2019 ) __○ +50 Stamina • SR Easter ( 2019 ) __○ +1 Buki/Tai Style • SR One-Year Guild Anniversary (2019) [x] __○ Class Package - +1 Taijutsu PA, +150 Chakra, +10 Jutsu Slots __○ Worker's Package - Armor Smithing Branch maxed, +1 Crafted Armor Custom __○ +10k AC __○ +10k AC • SR Two-Year Guild Anniversary (2020) [x] __○ Training Coupons (x25): Allows for 25 techniques to be auto-learned at a minimum but location and class learning bonuses apply. __○ 2 Taijutsu Styles • 200 Member Milestone (2020) [x] __○ Training Coupons (x25): Allows for 25 techniques to be auto-learned at a minimum but location and class learning bonuses apply.
▰▰▰ INVENTORY •
NecroPlant
Ephemeral Ozymandias
Mattysandwich
NOTICE ME SEMPAI!! Dx
I'm omitting my jutsu list from this profile... update? Still ironing out alterations for it all. The list will reflect what is shown here, however. I apologize for any confusion or inconvenience.
Posted: Tue Apr 28, 2020 8:38 pm
Regalina Kaicho
Approved!
Ephemeral Ozymandias Captain
Obsessive Prophet
Offline
Ephemeral Ozymandias Captain
Obsessive Prophet
Offline
Posted: Wed Apr 29, 2020 4:01 pm
PA from the crow contract as a legendary scroll:
• Lore of the Crows | As a crow sage, Satoshi is able to read the ancient written crow language in the crow contract scroll and learn the secrets of their genjutsu. As a result, in combat, non-instance genjutsu cast by Satoshi in combat last for one post longer for no upkeep cost for each actively summoned crow on the battlefield (maximum of 5) as long as he is the contract holder.
Evanescently Magnificence
Posted: Thu Apr 30, 2020 11:37 pm
▰▰▰ PERSONAL DATA
Full Name: Ada Rio-Kyuri Nickname: N/a Age: 27 Birthdate: September 14th Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Hair Color: Dark Brown Eye Color: Aquamarine Height: 171cm || ' " Weight: 56kg || lbs
Nindo: "True will cannot be defeated." Personality: At times, Ada's insensitivity and strongly focused attitude paint her as the unfriendly sort. However, she is not without heart. While she doesn't openly express herself in commonplace Ada does strongly put energy into helping others in her own way. Where she finds herself personally incapable or shorthanded, she believes it is okay to rely on others for assistance to achieve a goal. When on one of her "achievement warpaths" she lets almost nothing obstruct her from her goal(s). One way or another, she looks for ways to do what she set out to do, often doing so in creative ways that wouldn't be expected of her by those unaware of her talents.
Village: Kumogakure | Arashigakure Title: Jonin Local Reputation: 922 Fame // 0 Infamy Global Reputation: 688 Fame // 0 Infamy
Biography: Ada was adopted into the Rio family of the Land of Lightning's lower tier nobility at a relatively early age. Her original family was left behind to give her an opportunity where she could prosper rather than suffer in the poor, unstable conditions she was born into of the mountainous outlands. Her adoptive family put the young Ada's curious, and surprisingly innovative mind to best use as they saw fit. She received basic training in various crafts which she showed promise in, but it was decided that she would become a kunoichi when she also displayed the ability to harness chakra as shinobi could. Ada was moved to Kumogakure for proper training and to be enlisted into military service when she graduated the academy. Surprisingly, the paths set before her worked just fine with her developing personal ambitions. Now, Ada strives to not only fulfill the purpose given to her, but also to go beyond them to every capacity she believes she can for her own sake. Testing her own boundaries, achieving greatness akin to or even beyond the legends of ages past, and earning respect and recognition for her feats are the primary motivators which guide her forward one step at a time.
This much hasn't changed much since the conclusion of the war against the UHV. Ada's honorable service earned her a place as a Royal Guard to the newly appointed Daimyo, who was before the Raikage, where she only continued to distinguish herself both on and off duty. Of course, her achievements earned the Rio family much prestige and raised their status to that of other mid tier noble clans and families. As a successful achiever, Ada continued to perfect her craft as a talented kugutsu user. Her works only continue to develop and better serve her in fulfilling her duties to her country and people.
Her change of service from the Great Emperor Shiro to the shinobi life under Arashikage Toso was all too timely. Disaster struck the world as superhuman and rather inhumane "revolutionaries" made their mark. Uzushiogakure's demise was felt by the world around and Ada showed little hesitation in offering all of her abilities to overcome the threat. Doubt briefly plagued her due to the godly factors of the deus machina they were charging headlong into. She joined many brave warriors among the vanguard to face the leaders of the Kogarashi insurgents. With Kenshin Kosei as Arashigakure's Vanguard Commander and reinforcements from Uzushiogakure's survivors, Kogarashi was stopped before nearly everything seemed lost.
Life for all seemed to find a new, wary sort of normality throughout the ensuing five years. Ada, like others didn't seem to wholly feel the effects of time's passage, but there was no denying that her life also pressed ever forward. Prodding from the Rio family led her seek her own solutions- unfortunately resulting in avoidance and independence from her noble patrons at the imperial capital. Ada used the funds she'd accumulated and bought several small businesses which would soon make into sort of tycoon. Before long, the Light Foundation was firmly set atop the flying Hidden Storm Village, and its influence reached throughout much of the ninja world in widely varying degrees. Ada made use of this self-sufficiency and a capable, well-trained and motivated staff to focus on her more desired professions. X capably acted as a nexus and trusted administrator of her conglomerate and subsidiaries while she pursued work in the APD and as a shinobi. Little did she know, this was merely another quiet before the next coming storms...
▰▰▰ CLASSES AND STATS
Body Rank: S
First Class:Puppeteer ▱▰▱ Master Mechanist → You have a fantastically creative mind, focusing your puppetry to make creations with highly unique characteristics. Your chakra-based mechanisms (for example, a puppet with a chakra shield) gain the overwhelming quality up to S-Rank. Each puppet has [3] unique mechanisms that do not count against the puppet’s mechanism limit. The mechanisms can be approved and used for other puppets but would otherwise not count toward the Puppeteer’s mechanism limit. The Puppeteer’s mechanisms push the limits of innovation, able to scale an additional rank. In addition, the user gets [2] more puppet points per rank, helping the user to better display his designs. Second Class:Tamer ▱▰▱ Chance Encounter → You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). ▱▰▱ Cross-Class: Puppeteer+Tamer → Able to select one puppet which operates on its own like a puppet as a chance encounter. Puppet must be approved in the puppet forum. All mechanisms of the puppet need to be approved.
Chakra Pool: 640 + 1200 = 1840 Stamina Pool: 550 + 1020 = 1570 Chakra Element: Doton | Raiton | Fuuton Chakra Color:Soft Red Chakra Materialization: A gentle "halo-like" glow radiating from all around her body, brightest at the closest points of herself.
Strengths: • Combative Versatility • Intuitive Creativity • Commanding Personality • Strong-willed Weaknesses: • Headstrong • Socially Overbearing • May fail to show respect toward those who haven't "earned" it Fears: • Personal Stagnation - Almost obsessively keeps self perpetually busy to achieve progression in any available form. • Nonrecognition - More of a minor fear for Ada, but she does take it extremely personal when her "important" achievements are overlooked or outright ignored. So much so that this can, at times, override her strong will to push forward against all other odds.
Combat & Skill Modifiers: • Soul of the Tiger, Mk. II ► -1 rank cost reduction to Taijutsu • Blessed Rain ► -5 chakra cost reduction to Complex/Spiritual Bukijutsu • Variable Technique - ► Allows a rank-stated technique to be turned into an x-rank technique.
Mission & Training Modifiers • Learn fifteen [15] extra kugutsu per post. (Puppeteer Class) • Learn fifteen [15] extra any jutsu per post. (Puppeteer Class) • Learn fifteen [15] extra any jutsu per post. (Tamer Class) • ANBU Mission Post Reductions: (ANBU Exp Reward) _○ E-Rank, -2 Posts _○ D-Rank, -2 Posts _○ B-Rank, -2 Posts _○ A-Rank, -2 Posts _○ S-Rank, -2 Posts • 50% Off Crafting Mission Post Req's if interacting w/ crafting rpc/npc or while in a workshop (Tinker, Tinker, Tinker PA). Applied before other reductions. • Crafting Mission Post Reductions: (Smithing Exp Reward) _○ Apprentice | -1 Post E-Rank _○ Veteran | -1 Post D-rank _○ Master | -1 Post C-Rank, -2 Posts A-Rank _○ Grandmaster | -1 Post B-Rank, -2 Posts S-Rank _○ 2nd Degree Grandmaster | -1 Post All Ranks
Jiton Abilities: • Deconstruction: While the Magnetic Manipulation technique is active, basic metal items like kunai and shuriken from an enemy can be broken down into iron sand for an E-Rank amount of chakra. Armor, shields, weapons, and puppets can be broken down into iron sand for an equivalent amount of chakra. For example, an S-Rank amount of chakra for heavy armor, A-Rank for a large shield, S-Rank for a legendary weapon, S+ Rank for a tier four puppet, etc. Deconstruction requires an offensive action. However, the opponent may expend the same amount of chakra and a defensive action to protect the metal item against the deconstruction. In addition, after the battle is over the enemy may expend the same amount of chakra to restore their custom item. • I've Got No Strings: Jiton users of the puppeteer class are able to completely manipulate their puppets with the Magnetic Manipulation technique. They are even able to transfer their chakra into chakra-based mechanisms using their magnetic field, forgoing the necessity of chakra threads entirely. • Iron Maiden: Puppeteers of this clan are renowned for their ability to engineer powerful metal mechanisms. As a result, they receive [1] extra unique custom metal-based mechanism per marionette that does not count toward their mechanism limit. • War Gears: Using magnetic chakra, puppeteer Jiton users can expend an extra amount of chakra depending on the tier of the puppet to increase the resiliency of their metal mechanisms in a collision. D-Rank for tier one, C-Rank for tier two, B-Rank for tier three, and S-Rank for tier four. When this chakra is applied before the collision post, a one rank higher technique is required to destroy the mechanisms. This ability has a 5 post cooldown.
Personal Attributes: • Deconstructed Essence: When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction. • Martial Magnetism: After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank. • Electromagnetism: For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques. • The Force of a Great Typhoon: Gains one additional element (wind) • Metal Bender: Can perform all jiton techniques with simplistic and complex somatic actions (claps, waves of the arms, stomps, etc.). • Chakra Bender: Can perform all ninjutsu techniques with simplistic and complex somatic actions (claps, waves of the arms, stomps, etc.). • Genetic Palette: With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories. • They're Real: Trade 10 Genjutsu Slots for 2 Styles (Buki/Tai) • Mind-Swapping PA: Trade 10 Genjutsu Slots for 2 Styles (Buki/Tai) • Magnetic Force: Doubles the magnetic range of effect/motion caused by jiton abilities/techniques. • Magnetic Presence: Objects/people within 5ft of Ada become indirectly magnetized (counts as an Indirect Contact 3). The duration of this effect begins its countdown to ended after the affected target(s) are no longer in range (2 posts). • Magnetic Sculpting: Magnetically crafted objects may retain their form until destroy/deconstructed. • Magnetic Forge: Magnetically crafted objects can only be broken by techniques one [1] rank higher than was used to create them. This effect is purely for defensive value, specifically regarding the creation's durability. It can in no way affect the creation's default offensive potential. • Tinker, Tinker, Tinker: When around other Worker Class RPC's/NPC's, or when in a workshop, Crafting-related mission post counts are halved. Applied before other reductions. • Puppeteer Class PA: Ada can memorize and replicate the design of a puppet she studies for five [5] paragraphs. Must have the necessary materials and tools to create a duplicate. • Blessing of Valor: As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events. • Defensive Duelist: While Ada wields a weapon she has mastered a bukijutsu style for she can use her next turn's defensive action to perform a bukijutsu technique for a counterattack/parry (not block). This counter/parry is considered overwhelming for the rank of technique it is used that turn. • Inspiring Leader: Due to her great local and global renown, matched by her attentive and noble nature, Ada naturally draws talent out of those who are aware of her in their vicinity (same topic). This inspiration grants those nearby a +1 to the number of techniques they can learn. Also, those inspired by this effect pay -5 chakra or stamina for any ability/jutsu they use. Does not work on herself, her clones, or her jutsu constructs.
▰▰▰ JOBS AND MISSIONS
Ryo: 両 191400 EXP: 7372 P. XP: 0
Missions Complete: D Rank :: 15 C Rank :: 23 B Rank :: 28 A Rank :: 14 S Rank :: 11
Job Missions Complete: D Rank :: 25 C Rank :: 22 B Rank :: 33 A Rank :: 18 S Rank :: 13
Crafting Trees • Weapon Smithing || → No Title • Enchanting || → No Title • Mechanism Crafting || → Grandmaster • Technology Crafting || → Grandmaster
Crafting Jobs Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Mission, Training, and Job Claims
Missions Complete
Missions Claim: [ Rank- | +0 Ryo (+0 Bonus) | +0 AC (+0 Bonus) ] __○ Link: [ x ]
Job Missions Complete
• Jobs Claim: [ Rank- | +0 Ryo | +0 AC ] __○ Link: [ x ]
Event Reward Claims
• SN Thanksgiving 2017 __○ +1 Buki/Tai Style __○ 1 extra smithing title (not title tree, just 1 title) __○ +1 PA • Soul of the Tiger, Mk. II __○ -1 rank reduction to Yang Alteration style usage (affects Bukijutsu instead) __○ +50 Chakra and Stamina __○ +1 Alteration Style (+1 Buki/Tai Style instead) • SN Alteration Contest 2017 Participation Reward __○ +1 Buki/Tai Style __○ +1 Custom Jutsu Slot • SN Sunagakure Halloween Event 2017 Participation Reward __○ +1 Unique PA Based on Kyomei Nenemaru • SN Little Shoppe of Horrors (2017) __○ 10 free training posts (10/10 Used) __○ Yuki Popcorn [x10] ____○ < FREE > ____○ A small box of fluffy, snow-like popcorn. ____○ Food contains + 2 stamina to those that consume it. ____○ Recovery rates x1.25 for stamina. __○ Halloween Library, 2017 [1 Buki/Tai Style (any)] ____○ Is not an Omni-Library. • SN Merry Christmas! (2017) __○ 10 free training posts (10/10 Used) __○ Variable Technique ____○ Allows a rank-stated technique to be turned into an x-rank technique. __○ +1 PA __○ Santa's Library #4 ____○ +1 Buki/Tai Style • SN Suna Christmas Event 2017 __○ 5,000 AC ____○ Aggro'd Snow Queen and lived. ____○ Broke out hostages. ____○ Fought Snow Queen in the loosest definition. __○ Snow Queen's Crest ____○ +25 Chakra/Stamina • "Mastering the Arts" PA Training Refund __○ 19/19 Training Posts Used • 5 Year Time Skip __○ +45,900 AC __○ +1 New PA (-5000 AC) __○ +2 Custom Slots (-5000 AC) __○ +1 Buki/Tai Style (-5000 AC) __○ Oinin "Shadow" Job Title Achieved (-4000 AC) __○ Remaining Balance: +26,900 AC • SR 100 Member Reward __○ +1 PA • SR Uzushio Halloween Event Reward __○ +1 PA __○ 2500 AC • SR Member Appreciation Event 2018 __○ +50 Chakra __○ +50 Stamina • Holiday Cheer 2018 __○ +1 PA __○ +1 PA __○ +1 PA • April Fools ( 2019 ) __○ +50 Chakra • One-Year Guild Anniversary (2019) __○ Class Package - +1 Bloodline PA, +150 Chakra, +1 Buki/Tai Style __○ Technology-Smithing Crafting Branch maxed, +1 Crafted Technology Custom __○ Mechanism-Smithing Crafting Branch maxed, +1 Crafted Mechanism Custom • Kogarashi War Arc - Showdown at the Uzu Academy __○ +1 PA • Easter ( 2019 ) __○ +1 Buki/Tai Style • SR 200 Member Reward __○ 25/25 training post coupons used. (Allows for 25 techniques to be auto-learned at a minimum but location and class learning bonuses apply.) ____○ +1 Buki/Tai Style • Two-Year Guild Anniversary (2020) __○ 30,000 ryo (x3) ____○ +1 Buki/Tai Style
▰▰▰ INVENTORY • 5 Shuriken (stored in weapon pouch on left hip • 10 Kunai (stored in weapon pouch on left hip • Training Puppet • Kumogakure Headband (hanging from the waist) • Clothes | [x] • Enclosing Seal (Top & Bottom of Left & Right Glove | Linked via Seal Connection) • Unsealing Seal (Top & Bottom of Left & Right Glove | Linked via Seal Connection) • Enclosing Seal (Left & Right Hair Bun | Linked via Seal Connection) • Unsealing Seal (Left & Right Hair Bun | Linked via Seal Connection) • Enclosing Seal (Left & Right Pauldrons | Linked via Seal Connection) • Unsealing Seal (Left & Right Pauldrons | Linked via Seal Connection) • 12.25tons Iron Sand (Stored in Left Top Glove Enclosing Seal) • 12.25tons Iron Sand (Stored in Left Bottom Glove Enclosing Seal) • 12.25tons Iron Sand (Stored in Right Top Glove Enclosing Seal) • 12.25tons Iron Sand (Stored in Right Bottom Glove Enclosing Seal) • 1ton Composite Sand (Stored in Left Hair Bun Enclosing Seal) • 1ton Composite Sand (Stored in Right Hair Bun Enclosing Seal) • Migi (Stored in Left Pauldron Enclosing Seal) • Hidari (Stored in Right Pauldron Enclosing Seal)
NecroPlant
Ephemeral Ozymandias
Mattysandwich
NOTICE ME SEMPAI!! Dx
Once again, I'm omitting my jutsu list from this profile update thingy. Lots and lots of choices to be made. The list will still reflect what is shown here, however. I apologize once more for any confusion or inconvenience.
Regenki
Versatile Tactician
Offline
Ephemeral Ozymandias Captain
Obsessive Prophet
Offline
Posted: Fri May 01, 2020 6:13 am
Regalina Kaicho
Approved!
Posted: Fri May 01, 2020 10:34 am
Quote:
He has 1,700 XP from Kagami's replenishment. This is the last of Kagami's replenishment XP. I also added 2 PAs, 1 buki style, 200 chakra and 200 stamina, and 25 training coupons from the 2 year anniversary and 200 members benchmark.
▰▰▰ PERSONAL DATA
Full Name: Akaran Kaguya Nickname: The Naked Samurai Age: 26 Birthdate: July 19th Gender: Male
Non-Combat Outfit: Same as below. Combat Outfit:[x]
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "No guts, no glory." Personality: Akaran is a kind but dull-witted young man who is utterly obsessed with restoring his family honor. He is from Zaishin City's branch of the Kaguya Clan which is treated as a non-noble but proud clan of revered roots. He was placed in exile for his inability to become a samurai due to a complete lack of coordination and capability with weapons, ninjutsu, and genjutsu. Nevertheless, he is proud of his heritage and naively believes that once he finds his fame as a great warrior out in the world that his family will one day accept him. Because of his family pride, he constantly wears traditional red Kaguya clan robes as well as tear-shaped noble Kaguya warpaint under his eyes. He does not know who his mother is and was exclusively raised by his demanding and secretive father but hopes to discover the other half of his ancestry. He is wholly dedicated to mastering the Kyotoryuu style and believes that it is the key to becoming a great samurai without a sword.
While he has an intense focus on martial arts, he also loves a strong drink and enjoys a good time. He was often teased as a child for having horns on his head and is quite embarrassed by them. Akaran is extremely inarticulate and barely literate with a strange way of speaking. He is fastidious and dedicated and will never give up no matter how much he fails.
Village: Wanderer [ Ronin of Zaishin ] Title: N/A Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Kobayashi Kaguya, a central figure of the Zaishin City Kaguya Clan, journeyed on a pilgrimage through the treacherous Three Wolves mountain range. For one year, he lived in the wilderness as he passed through the mountains from the snowy Three Wolves in the Land of Iron to the warmer mountain border of the Land of Fire. He embarked on this journey in order to learn Reiken no Michi and bring honor to his clan for learning to manifest his spirit sword. He meditated on the seven virtues in the harsh elements and mastered each one. Toward the end of his arduous adventure, after he manifested his full spirit warrior, he collapsed and fainted on the Hiyama (Fire Mountain) bordering the Land of Iron and the Land of Fire. He awoke in the tribe of the Hiyama oni clan being nursed back to health by a red-skinned oni. At first, Kobayashi was shocked and fearful of the fire mountain oni clan members due to his upbringing as a samurai. However, over time, their kindness caused him to feel conflicted over the many months of living among them and learning their customs. Eventually, he married the oni woman who saved his life and was fully integrated into their clan. Akaran Kaguya (かぐや Kaguya, 赤蘭 Akaran, red orchid) was born in the Hiyama tribe nine months later. Akaran was named after the unique red orchids of the fire mountain and the curse of the blood orchid from the Kaguya clan as a uniting of his two cultures.
Samurai patrols suddenly began visiting the tribe. Kobayashi would hide himself and his family from them. A misunderstanding eventually caused one of the fire mountain clan's warriors to kill the samurai. Out of fear of the retaliation of his own society, Kobayashi suddenly fled the tribe with his infant son. When he returned to Zaishin with Akaran, he said that he was his son but kept the secret of his son's lineage close to his chest out of fear for his safety as a half oni in Zaishin. Akaran was raised in the clan and was told that his oni horns were bones from his kekkei genkai. Kobayashi would become greatly enraged when asked by Akaran who his mother was and refused to speak of it out of shame for abandoning her. Akaran was raised predominantly by his aunts, uncles, and grandparents as his father grew distant from him as Akaran served as a painful reminder to him of his abandoned love. When Akaran was of age, Kobayashi began teaching him the ways of the samurai and he was expected to follow in his footsteps. With his powerful bone armor techniques and mastery of Reiken no Michi, Kobayashi was highly respected as a samurai and expected Akaran to do the same. However, no matter how hard Akaran tried, he could not master the ways of the sword, armor, calligraphy, or any skill required to be a proper samurai. Akaran would practice with a sword until his hands calloused but to no avail. His lack of intelligence also caused him to fail in academic pursuits. At the age of eighteen, Akaran was deemed a failure by Kobayashi and exiled from the clan by his father. For years he has traveled the world as a ronin and hopes to become a great warrior in his own right, be accepted by the Kaguya clan, and discover his lost lineage.
▰▰▰ CLASSES AND STATS
First Class: Taijutsu ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time. Second Class: Taijutsu ▱▰▱ Brawler → Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your activations in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information. ▱▰▱Specialization: → Taijutsu – Taijutsu: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional taijutsu style. In addition, they gain one of the following Specialization options. Only 1 can be chosen.
Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.
Strengths: • Kyotoryuu • Taijutsu • Close combat • Kaguya • Forbidden seals • Eight Gates • Raw power Weaknesses: • Clumsy with weapons and armor • Learning and using ninjutsu • Learning and using genjutsu • Low intelligence Fears: • Never finding family and belonging. • Never becoming a great warrior.
Modifiers: • Learn 9 extra taijutsu techniques per paragraph. (Taijutsu & Martial Paragon) • Learn 3 extra bukijutsu techniques per paragraph. (Martial Paragon) Personal Attributes: • Swordless Swordsman | As a fastidious student of Kyotoryuu, he is able to use small and medium blade bukijutsu styles through his "knife hands" causing them to act as taijutsu techniques in effect while consuming bukijutsu slots. • Wandering Warrior | The Soko Sento and Kote Art styles can be used with an unarmored body. • Unyielding Willow | Grants [2] stat points rather than [1] for the mastery of stages three and six of the Dance of the Meadow style for a total of [4] stat points. The Endurance stat cap of the Kaguya increases by [1] to a maximum of [9]. Finally, if half the resource cost of a bone armor technique is spent then it gains the attributes of armor and this does not cost a combat action. If the bone armor technique is E-Rank then it is considered very light armor, D-C rank for light armor, B-A rank for medium armor, and S-S+ rank for heavy armor. • Martial Paragon | The favored fighting styles of the Kaguya are Taijutsu and Bukijutsu, and they learn 1 extra technique per paragraph per body rank for a total of 6 at S+. In addition, the Kaguya is able to start off with 2 additional taijutsu or bukijutsu styles. Finally, all complex Dance of the Meadow techniques are treated as spiritual in collision with other complex techniques. • Curse Born | Forbidden Seals, including Curse of the Blood Orchid, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. This increases their cap from 400 to 500. Also, the Kaguya is able to recover faster from the drawbacks of forbidden seals following the deactivation of the seal making the stat reductions last for three posts rather than five.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 1,700 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: Two Year Anniversary: +2 PAs, +1 Buki Style [x] 200 Members Benchmark: +200 Chakra, +200 Stamina, +25 Training Coupons [x] Replenishment Claim: 1,700 XP from Kagami Hari Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Large sake gourd (back) • Taijutsu training scrolls • Bukijutsu training scrolls
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Full Name: Zahara Kevali Nickname: Uncle Pineapple Age: 27 Birthdate: 11/11 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: A-Rank
Description: He has a hard set face, high cheekbones with shapely hollows to match and strong angled jawline. Zahara's eyes are a dull amber like a glowing ember with smokey black hair typically styled with one side swept back. Like a few shinobi, his physical body is toned with muscle for someone of his height that goes hand in hand with his general preference for melee combat. Often seen in a wide assortment of clothing, Zahara generally prefers darker clothing and outfits that are not colorful but more casual. When out on an official task or mission as a combatant, he'll often be seen with a single metal gauntlet fitted on his right hand for show and the practical purpose of making punches from that hand make a mark. One of the many distinguishing features of Zahara is the single scar over his right eye and the extensive marks and scars covered by the bandages on his left arm.
Bloodline: Hyuuga Bakuton ~ Explosive Gentle Fist
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "There isn't much of an absolute in life, too many variables to consider. It's why I like fire, essential in many ways as it is destructive. It's path can be altered or it can be extinguished." Personality: Zahara is a bit of an eccentric and an individual with a bit of flair for the dramatic. Brought up with a religious family and a household with a fierce loyalty to the clan, Zahara doesn't share this strong loyalty except to his comrades. He has a strong love for open combat and general use of martial arts in his spare time, preferring to, as he calls it, "be one like fire." With aspirations to becoming one of the strongest Shinobi, Zahara is incredibly prideful of both his status and kekkei genkai despite his controversial birth with Kaguya blood. With a tendency to speak with slang, jokes and nicknames, he lacks a desire to be formal except when it is expected of him or when it is appropriate. He enjoys being the center of attention and being recognized for any possible feat he may have done, no matter how insignificant it might be. He shares a passion in cooking and an even deeper one in a fight itself, enjoying creating dishes for the table or another bloodstain in the name of his ever-expanding-self-named-martial-arts. As a fighter, he is aggressive and goes into a brawl with almost reckless abandon with a preference of an odd combination of melee and ranged techniques. He's quick to defend a close friend with words and fire, holding them dear as a banker would coin. Zahara's fascination with jutsu also extends to other mystical things of great significance as he has a respect for power, especially fellow Shinobi who could sweep the floor with himself. Despite this, he is easily jealous of another person's power as well and would be quick to make it a point to best them in some way even if it was just to please no-one else but himself.
Village: Konohagakure Title: Sannin
Background: Under major rework and retcon...
Zahara was born in the hidden leaf village with a Hyuuga father and a mother who was a simple Botanist of the Yamanaka clan. As a half blood of both of his parental clans, he strongly inherited the dominant genes of the Hyuuga's Kekkei Genkai and a mix of the two that make up his appearance. His black hair is very typical of those naturally born into the Hyuuga clan while Zahara's eyes are actually closer to those of the Yamanaka, with a large iris. Living an interesting life through childhood and through the academy, he was often surrounded by a religious atmosphere both at home and at the Hyuuga dojo. While he never resented the religion that his father practiced, it hadn't quite caught onto him either as he grew up. Some point during his academic training, he had awakened his Byakugan during sparring match with his fellow students, golden eyes turning a dull white that identified his heritage. Following that fateful match, he was given a more rigorous training schedule despite his complaint. Later he had graduated and became an official genin after having mastered a few key techniques of both his kekkei genkai and a few select ninjutsu that he had an affinity toward. In recent history of the Leaf Village, there had been a terrible mass-village attack by a group of unknown assailants and a carnage at the northern mines that led to the deaths of many. In the attack, he had confronted one of the strange creatures that had poured into the village itself not before sustaining a wound to his right eye. Nearly losing his eye, the attack had left him hospitalized but not before breaking the creature that attacked him in two. After the attack, he was left to recover from minor injuries to the body while both prideful and annoyed of the fresh scar that now permanently marked the right side of his face. Fully recovered and off medical leave, Zahara left to the Kage's office to get back onto the record and jump start his shinobi career.
He had left the hospital that same week to go visit the Hokage for a reinstatement into the Konoha shinobi forces. During his medical leave the village had undergone a few changes politically and the dynamics in ranking had also shifted. Upon trying to get an audience with the Kage, he was stopped at the secretary's desk when the current kage had been busy with a few meetings. Zahara crossed paths with the Genin Jun and Chie, the latter hinting at not going into the office and tossing him a headband (when he already owned one). This confused him for a moment yet with nothing better to do, he headed off to the dojo to train briefly in the Collaboration Technique, getting to know both the Ninjutsu adept and the seemingly bumbling Jun. Chie trained him and Jun momentarily with fusing techniques into a single one, and Zahara grew a bit jealous of the one handed seals and subtle ways both Jun and Chie were able to use their techniques while a bit annoyed he displayed the use of his kekkei genkai. It was after the training that the trio had went over to Chie's meticulously kept apartment for Steak and a short bit of reminiscence when Jun asked them each of where they been in the middle of the recent attacks in the Leaf. Zahara truthfully told what he been through, detailing the odd creatures that he faced on his way to the mine and witnessing the death of one of his fellow genin that had graduated with him. He let it slip as well that his former teacher lost their eyesight when the banshee wail broke their glasses, with Zahara making a mental note of Chie's enthusiastic training mentality and it was also here he learned that only she and another named Kya been the ones actively making things move forward for the better.
There had been a point of time since the over zealous false prophet made their attempted coup in the residential district of the Leaf where Zahara went absent. One of the following nights since the incident, there had been civil unrest in the Hyuuga - particular his father's branch of the clan. In a single night, a fight broke out that ended up with a few consequences. Casualties mounted and rogues were made, a split in the branch as Zahara made a quick leave - his half blooded heritage marking him a target. It was unknown to Zahara what became of the clan other than he had heard of the demon that had attacked his home some time after his self-exile. Casting aside his luxurious attire, he spent a few years out on his own for a bit and at some point he pursued personal revenge. During a small skirmish with one of those hired by his clan, Zahara had engaged into melee with a would be assassin; a blast release user that costed him his left arm. Yet, Zahara managed to kill his assailant through his gentle fist technique to induce cardiac arrest. Some time after this encounter, Zahara made a deal with a medic to undergo tests for a project of his for exchange of certain services and to acquire another arm if possible. The medic was a shady sort who dealt with connections to those in the underworld and had a hefty price for his services and Zahara accepted to being a test subject for genetic therapy in exchange to his personal history being wiped from public record and for a new arm. The doctor only needed a recent cadaver and it had been provided with a partially decayed corpse from his would be assassin, through some work he preserved the left arm of the man and went to grafting it on Zahara while he was also subject to different tests. His skeletal structure was altered and mutated through a long process along with varying other changes that altered the man, yet the doc held up his bargain well and Zahara had a new name of Kenshiro for the public. His arm was new and modified slightly, horribly scarred as it were yet it came with a very volatile chakra that ended up affecting his very elemental affinity and by extension he had the potential of using the former owner of the arm's abilities.
Another six months had passed from various treatments and favors for the doctor as he gradually underwent reconditioning training. Another side effect of the medical transplant had been a more severe one in that his bloodline had been more stable... yet... he went through a system shock. Slight amnesia plagued him, various other things such as aches, pains, dementia and small health troubles from the body recovering from the intensive treatments. It was nothing that some medication couldn't help maintain until his body slowly got used to it. In this time, he made a trip to his old village to only find dust to confirm the rumors that floated on by. With debt soon repaid he made a trip to the new village to start anew. With slight amnesia, he slowly had to piece together his former training and struggle to learn his new abilities, after five years, Zahara made his step back into his old career as a changed man.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Ninjutsu Savant → The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element. Ninjutsu slots are mirrored per element, including maruton. The Savant's wide understanding of the elements reduces the cost of their ninjutsu. At body rank D and C costs are reduced by [5]. At body rank B and A, costs are reduced by [10]. Finally, at body rank S and S+ costs are reduced by [15] These reductions do not stack and instead override their previous totals. (D+C -5, B+A -10, S beyond -15). Second Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
▱▰▱ Cross Class: → Nin – Blood: May combine one bloodline technique and one ninjutsu technique for a single activation once every three posts by paying the resource cost for both. Able to gain learning reductions on ninjutsu based on reductions given by bloodline. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
~600 XP 50 stamina. ~700 XP 50 stamina. ~900 XP 100 stamina.
~1,100 XP 50 stamina. ~1,500 XP 100 stamina. ~1,900 XP 100 stamina.
Event Additions ~ 350 Stamina ~ 50 Stamina
Chakra Element: Fire, Earth, Wind, Lightning, Water Chakra Color: Red / Gold Senjutsu Chakra Materialization: Wispy/Fiery. Vents from limbs and body when active, manifests as an aura when it is in use.
Strengths: • Destructive Force -> Elemental Versatility with the basic elements and a powerful augmenting synergy among both Fire and Earth. • Versatile -> A mix of several options for close, mid and long ranged combat as well as augmentations for both melee and ninjutsu. Weaknesses: • Burning the Flame Twice -> Powerful augmentations and effects lead to quick reduction of resources. • Quantity over Quality -> Numerous options for elemental skills, less variety among the skills themselves. Fears: • Alektorophobia - Fear of Chickens
Modifiers: • Learn 4 extra Bloodline techniques per paragraph. • Learn 4 extra Taijutsu techniques per paragraph. • Learn 4 extra Ninjutsu techniques per paragraph.
Personal Attributes: Natural • Efficiency of the Half-Blood Hyuuga | The Jyuuken Training of the Hyuuga clan has extended to the basics of chakra manipulation and discipline within Zahara. The corruption of nature chakra awakened a sense of keener control when he overcame an alter ego. He is now able to manipulate chakra to a finer degree and forgo manipulation of ninjutsu techniques with hand seals to somatic movements and chakra venting from his tenketsu points, while not subtle it is efficient in practice. Allows use of ninjutsu through movements and chakra materialization. [Somantic Gestures PA] • Internalized Combination | Zahara is keen on Chakra control and mastery over the five basic elemental natures. The teachings of his late mentor have drilled in a method of using his chakra efficiently as possible with the Hyuuga's Tenketsu control. Zahara is able to perform Korabo Ninjutsu without any external help from another person or that of a clone, instead internalizing the method with precise control of chakra. Allows the ability to perform Korabo techniques that would normally require a partner or other source, activations are still spent as normal.
Dual Ancestry • Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot. • Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation. • Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce. • TBA W/ Ignition Release | XXX
Event • | Unused Event Class PA
• TBA W/ Ignition Release | XXX • TBA W/ Ignition Release | XXX • | Unused Event PA • | Unused Event PA • | Unused Event PA • | Unused Event PA • | Unused Event PA • | Unused Event PA • | Unused Event PA
Event Gains
• x6 Formless Techniques Converted to x6 Genjutsu - [Monthly 2k17(5), Xmas 2k17(1)] • x350 Chakra & Stamina - [Hallow's Eve 2k17(50/50), Xmas 2k17(50/50), Time-Skip(50/50), 200 Member 2k19 (200/200) ] • x150 Chakra - [One-Year 2k19 (150)] • x50 Stamina - [April Foolz 2k19(50)] • x7 Tai/Buki or 10 Nin/Gen - [Hallow's Eve 2k17, Xmas 2k17, Time-Skip, One-Year 2k19, July 4th 2k19, Koga, Time-Skip 2 (2k19)] UNUSED • x4 Customs - [Time-Skip(2), Xmas 2k17 conversion(2)] • x25 Customs - [One-Year 2k19 (15) Xmas 2k19 (10)] • x9 PAs - [Hallow's Eve 2k17(1), Xmas 2k17 (x3), Time-Skip Pt.2 2k19 (1), X-Mas 2k19 (2), 200 Member 2k19 (2)] • Class-Themed PA - [One-Year 2k19] • 120,000 Ryo [Koga (30k), SR 2 Year (90k)] • x19,500 AC - [Hallow's Eve 2k18(2.5k), Time-Skip (7k), Koga (10k)] • 00/80 Training Coupons (Used/Total) [Time-Skip]
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両122,000 XP: 2,096 Passive XP: 0
Missions Complete: D Rank :: 17 C Rank :: 7 B Rank :: 2 A Rank :: 3 S Rank :: 1
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Maruton • E | Transformation | [Henge] • E | Substitution | [Kawarimi] • E | Clone | [Bunshin] • E | Water Walking | [Suimen Hokou no Waza] • E | Tree Climbing | [Kinobori no Waza] • E | Release | [Kai] • D | Body Flicker | [Shunshin]
Bloodline Slots • E | String Reeling | [Ayatsuito] • C | Summoning | [Kuchiyose] • B | Shadow Clone | [Kage Bunshin]
Fire • C | Great Fireball | [Gokakyu]
Earth E | Earth Military Movement | [Tsuchi Gunjikoudou] C | Earth Tremor Sense | [Jihibiki Kansei] C | Mud Silhouette | [Doro Houshi] Variable, C-S C | Earthen Rising Spears | [Doryuusou] B | Rock Pillar Spears | [Ganchuusou] Augment B | Rock Hill Creation | [Sekkai Saka] Variable, D-S
Lightning
E | Lightning Clone | [Raikou Bunshin] E | Electrical Resistance | [Teikou no Kuntou] E | Static Strings | [Seidenki Ito] D | Lightning Bolt | [Rakurai] C | Lightning Blast | Augment C | Lightning Beam | [Raikou Kousen] Augment B | Lightning Ball | [Raikyuu] Variable A | Thousand Birds | [Chidori] A | Lightning Strike Armor | [Raiton Yoroi]
• E | Explosive Bullets | Baku Tama • D | C1 | Shi Wan • C | Grenade Belt | Tekidan Sanjaku • B | Sludge | Hodoro • A | Exploding Clone | Jibaku Bunshin • A | Exploding Landmine | Kibaku Jirai • A | C2 | Shi Tsu
Bloodline •
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
NecroPlant
Evanescently Magnificent
Mattysandwich
Posted: Mon May 04, 2020 6:46 am
-x- Rei -x-
Ephemeral Ozymandias
Both approved!
Evanescently Magnificent
Anxious Bloodsucker
Offline
gucci-shinigami Crew
Offline
Posted: Tue May 05, 2020 1:52 pm
Storm Drain: When draining chakra using a jutsu that drains chakra, Usagi is able to absorb an amount equal to one rank below the targets Body Rank (Minimum: E). If used on a Tailed Beast or Tailed Beast Host, this amount is instead equal to the targets Body Rank (Max S rank)
Squid Sage PAs:
Cold Blooded: This gives the Squid Sage the ability to sink into and travel through any ink that is layered on the ground as if it were deep water. Doing so prevents their body from being seen by normal eyesight, sensory jutsu, or doujutsu. When gathering Nature Chakra while hidden in this ink, the Sage gains an additional 20 Nature Chakra. This stacks with the Way of the Cephalopoda additional 20 chakra regain.
Ultra Stamp: For 2 ranks below's worth of chakra (Minimum: E), the Squid Sage can add ink to any of their Suiton of Maruton Jutsus. For an amount of turns equal to the users Body Rank (MAX: 6 at S+) the target hit by the jutsu is drained of chakra equal to one rank below the parent jutsus (MAX: S) This chakra is then added to the Sage's Chakra equal to one rank below the targets Body Rank (Minimum: E)
NecroPlant
Evanescently Magnificent
Mattysandwich
Posted: Tue May 05, 2020 6:15 pm
▰▰▰ PERSONAL DATA
Full Name: Aeleus Yamamoto Nickname: Little Red / Candle Age: 10 Birthdate: July 7th Gender: Male
Nindo: "I have but one life to give for Konoha. I must make it count!" Personality: Impulsive. Ambitious. Eager.
Village: Konohagakure - Hidden Leaf Village Title: Academy Student Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: -
▰▰▰ CLASSES AND STATS
Primary Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
Second Class: Bloodline ▱▰▱ Blood Knight → Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3 ▱▰▱ Bloodline: → If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Katon - Fire, Doton - Earth, Futon - Wind Chakra Color: Scarlet Chakra Materialization:(x)
Strengths: • Innate Potentiality • Adaptability • Fire Manipulation Weaknesses: • Impulsivity • Naivety • Water Manipulation Fears: • Failure, terrified of not being capable of achieving his potential • The Kraken
Modifiers: • Bloodline Class - Learn 2 extra Bloodline technique per paragraph. • Bloodline Class - Learn 2 extra Ninjutsu technique per paragraph. • Bloodline Specialization Bloodline techniques are reduced by 5 chakra per rank of the technique. • Shakuton Trait - +1 additional Katon/Futon technique per post. • Shakuton Trait - +100 Chakra • Shakuton Trait - Katon/Futon techniques cost 10 chakra less per body rank of the user, (maximum of 60 at S+) at a minimum of 5 chakra cost. Personal Attributes: • Name of First Personal Attribute | To be Determined. • Name of Second Personal Attribute |To be Determined. • KRA-KA-TOA: The user can empower any katon or doton jutsu to turn it into a lava based version for an additional 5 chakra per rank, causing those techniques to count as Youton techniques. This makes Katon techniques more physical and viscous, like liquid fire, and super heats Doton ones to the point where they begin to melt. • Pride of Gahzan: The user is apt with their Youton such that they can cast their Youton techniques with somatic gestures replacing handseals. • Dehydration Demon: Wind and Fire techniques of the user may apply Dehydration Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. In addition, all enemy dehydration affect the user at 1 tier lower at a minimum of Tier 1. • Hellfire: For an additional ten chakra a rank, the user can inflict burns at half the tier the rank of the dehydration technique at a minimum of tier one, always rounding down. This creates techniques that could cause tier two dehydration and tier one burns in the same attack, or tier three dehydration with tier one burns, or tier four dehydration with tier two burns. Finally, fire and wind techniques cost [10] less chakra at a minimum of [5].
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton - Non Elemental • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
If allowed, I'd like to postpone the creation of my 2 personal PA's until Genin.
Evanescently Magnificent
Mattysandwich
Taziie
Offline
Evanescently Magnificent
Anxious Bloodsucker
Offline
Posted: Tue May 05, 2020 8:02 pm
pyrategross
Heya! C: I hope you're having a good day! Okay so, storm drain and stamp are doing too much to be considered PA's as they are BUT honestly with how they are written I would have no problem approving them as custom jutsu!
Cold blooded is going to have to be a no as we do not allow any custom to increase the amount of NE gathered sorry ^ ^;
Taziie
Approved new friend!
Posted: Wed May 06, 2020 6:41 pm
Quote:
Replishing Nozomi: hit max 1700 XP
i. [ x ] - 20,000 AC and 5 custom jutsu slots ii. [ x ] - 10,000 AC & 1 PA Rewards:
Thanksgiving 2019 xxx- 100 chakra Christmas 2019 xxx - 30,000 ryo xxx - 5 custom slots xxx - 25 training coupon xxx - New PA She has 126k ryo so - 30,000 = 96,000/2 = 48,000 + 15,000 from [30000/2] earlier = 63,000 Ryo
Total from above: - 5 custom Jutsu slots - 1 PAs - 50 chakra - 63,000 ryo - 13 training coupons
Also adding:
Two Year xxx - 20 Technique Slots [ Genjutsu ] xxx - 25 training coupons 200 member xxx - 200 Chakra & Stamina xxx - 10 Technique Slots [ Ninjutsu ]
She learned 74 Jutsu, Nami will autolearn 38
▰▰▰ PERSONAL DATA
Full Name: Shōton Nami Age: 18 Birthdate: June 13th [ Pearl ] Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: B Rank
Height: 5'7" Weight: 170lbs [ only 22% fat ] Appearance Info:Athletically built [ Same body type ] Outfit:[ x ]
Bloodline:Shōton [ Crystal Release ] All Shōton users have Doton [ Earth ] and Suiton [ Water ] as Chakra elements. • The color of the user's crystals are completely custom to the user with no requirements. They can match the user's chakra color but also, more traditionally, the crystals will resemble the user's birthstone. June [ Pearl ] • Creatures trapped within Shōton crystals are destroyed when the crystal is, unless they expend an equivalent amount of chakra or stamina to break free. • Chakra-based barriers can prevent crystal growth, regardless of rank. • Users can move freely in their own crystals. • Sound-based techniques are one rank stronger against crystal techniques because their frequency can easily shatter crystal.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality:「Alexithymia」- Nami was recently diagnosed to have Alexithymia. It is unsure at this time if she really does have it or it was due to her past history that gave her lack of emotions. Other than that, she doesn't mind conversations and had the tendency to try to figure things out. Especially emotions, something she is struggling to understand at the moment.
Village: 「Kumoito 」Land of Floods Title: ---- Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Nami was born with no name. She was strictly raised in a household with a schizophrenia mother. Every day was different for her, she had some good days and some bad ones. At the age of seven, there was this one night where her mother screamed bloody murder, and Nami, who was to always aid her mother and listen to her, did not go rushing to check on her mother. Instead, the child went into the closet and tried to block out the sounds by using whatever she could find to cover her ears. The following morning, her mother passed. The young pink-haired child decided to take this chance and finally go outside for the first time in her life. She couldn't. The house was completely locked and boarded shut. After a few hours, Nami figured out how to get out. The neighbors were shocked to see a child, they always thought it was the crazy lady who lived by herself. No one knew she gave birth to a child. It was right at that moment the village was attacked. A neighboring family by the house took the young girl under their wing temporarily as they couldn't find it in their heart just to leave her.
Nami stayed with a family of fishers. She was given care and clothes. Not once did she show sadness that her mother passed. Or even happiness. The police tried everything they could to figure out Nami's family or its history but without the father in the picture and the mother's family was dead, there was nothing to go on. A sensor-nin checked over her and they realized she had high chakra so they did a DNA test. It was then, they discovered she had a bloodline; Shōton. Under their wings, the young girl listened to stories and myths of the vast beautiful ocean. The fisherman and his wife decided to name Nami for obvious reasons for her wanting to constantly be nearby any source of water during her waking hours. Nami quickly became a problem child. While she respected the adoptive parents, at the same time she disrespects them. She showed no emotions when apologizing or even show any affection towards them. Or anything for that matter. Throughout the years, Nami decided to get some piercings. She passed her classes. She didn't have many friends and didn't care much for them.
Concerned, her adoptive parents took Nami to the doctor right before she graduated from the academy. It was then she was diagnosed with Alexithymia. Though the many doctors who had evaluated her, they weren't sure if that was the case. It could be having a schizophrenia mother gave Nami a lack of emotions she needed for growth and social skills. Part of her was curious to see if she could actually feel these so-called emotions people do feel. The other part doesn't care. Once she graduated, she moved out and decided to adopt a cat to see if she could bond with it. So far, nothing. All she noticed that the frickin cat was boisterous and constantly do odd things that Nami cannot understand, but she was still fascinated with cats. She noticed that cats are very affectionate and she wondered if knowing more about cats, and humans, she could start being affectionate too. Maybe even... normal. She decided to 'affectionately' named her cat, Mewmew. Nami also picked up on reading, to try to get into the character's mind and start feeling these 'emotions.' She also owns a massive fish tank in her apartment.
It wasn't just reading she had picked up, she also became insanely intense and focused on training by the ocean or any source of water. She started to strength training and found a small joy in lifting weights. That small joy was enough for Nami to keep going, maybe she would finally develop more feelings. Perhaps anger or rage. Nami got the idea of joining Kumoito's protectors. Will becoming a guardian show her the way to the emotions and open the gates to the world? Or will she always be what she is, a shell?
▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ Blood Knight → Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3 Second Class: Genjutsu ▱▰▱ Lasting Hypnosis → The user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai. ▱▰▱ Bloodline - Genjutsu: → The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less per rank of the technique.
Chakra Pool: 1220 Stamina Pool: 1030 Chakra Element: Suiton [ Water ] & Doton [ Earth ] Chakra Color: Pitch black with different shades of pearly speckles Chakra Materialization: Solid, an outer layer as if it's a shell of her body.
Strengths: • High Tolerance [ Patience & Pain ] • Survival Situations • Level Headed Weaknesses: • Emotions • Desserts Fears: • Feeling the negative emotions • Becoming brain dead
Modifiers: • Learn 3 extra genjutsu per paragraph • Learn 3 extra bloodline technique per paragraph • Learn 3 extra ninjutsu technique per pargraph Personal Attributes: • Crystallization | All Shoton techniques have the innate ability to crystallize chakra upon collision. Techniques that are not a rank higher nor overwhelm the Shoton technique will be instantly crystallized through. For example, a B-Rank Shoton technique colliding with a B-Rank fireball will result in the Shoton technique being destroyed and the fireball being rendered a useless clump of crystal. Once techniques are crystallized they are rendered useless to the caster. Additionally, the Shoton user can shatter a crystalized technique or object at will with no chakra or combat action cost. Finally, if the cost is paid twice for a Shoton technique then it will be able to crystallize overwhelming techniques and techniques up to one rank higher. This does not consume a combat action and can only be performed once per post. • Born Enchanter | All Shoton users of the genjutsu class automatically obtain the enchanter/enchantress path of a genjutsu class specialist (see genjutsu/genjutsu cross class). If the Shoton user is a genjutsu specialist already then they may be an enchanter/enchantress as well as a second path (illusionist, trickster, and conjurer). Ergo, if you are single genjutsu class then you get the enchanter path from genjutsu specialist and if you are a genjutsu specialist then you get the enchanter path as well as a second path of your choosing. xxxxxx ✧ Those who are a specialist can choose one category of genjutsu to follow as a path. You can follow the path of the illusionist (illusory focus), enchanter/enchantress (enchantment focus), trickster (instance focus), or conjurer (chain focus). Selecting a Path grants [3] additional custom slots and [1] keystone for techniques of that category. Genjutsu that are cast by those of this specialization are more efficient as according to the user's body rank, all Genjutsu are [10] Chakra cheaper to perform with the user's specialized Focus are further reduced by another [5] Chakra per body rank. No cost can be lower than a minimum of [5] Chakra. Once every other post all three of the genjutsu specialist's actions in a post can be used for genjutsu.
Genjutsu Path: Enchantress • Crystal Ball | The Shoton user's crystals can act as a crystal ball and produce divination visions by applying an E-Rank amount of chakra for no action cost. This allows viewing the crystals to be used as a sight trigger for genjutsu. Genjutsu triggered with this method cost one rank higher to kai but require one tier lower to release through pain at a maximum of S+ chakra and a minimum of tier one pain. In addition, as a clairvoyant, all genjutsu with sight as the primary sense can last for an additional [2] posts with no upkeep cost. • Crystalline Rampart | Defensive crystal techniques are one rank stronger against spiritual techniques in collisions. Crystal techniques also lose their weakness to sound techniques. Finally, all doton techniques can be classified as shoton techniques for no resource or action cost but only originally crystal defenses gain the one rank increase.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両63,000 XP: 1,700 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D • Wave Transmission Technique | Rank C-A • Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C • Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
Fuuinjutsu • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
Suiton • Water Manipulation [ Mizu Soujuu ] | Rank E-X • Trick of Water [ Mizu no Waruasobi ] | Rank E • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E • Beach Crab [ Isonagi no Jutsu ] | Rank D • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
Doton • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E • Swift Earth [ Tsuchi Tou Tou ] | Rank X • Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ] | Rank D • Mud Interceptor [ Geigeki No Doro ] | Rank D
Shōton • Crystal Manipulation [ Shou Soujuu ] | Innate Ability • Crimson Fruit [ Kurenai no Kajitsu ] | Rank X • Crystal Projectile Creation [ Kurisutaru hasshabutsu no sōzō ] | Rank X • Crystal Blade Creation [ Kurisutaruburēdo no sōzō ] | Rank C • Crystal Armor [ Kesshō no Yoroi ] | Rank X • Crystal Vein [ Kurisutu no Banu ] | Rank X • Shuriken Wild Dance [ Shuriken Ranbu ] | Rank C • Crystal Release: Purpose [ Shoton: Mokuteki ] | Rank X • Tearing Crystal Falling Dragon [ Hashō Kōryū ] | Rank B • Crystal Pentagonal Prison [ Kesshō Gokakurō ] | Rank B • Crystal Encampment Wall [ Shōjinheki ] | Rank B • Jade Crystal Clone Technique [ Suishō Bunshin no Jutsu ] | Rank B • Crystal Storm [ Kurisutarusutōmu ] | Rank A • Jade Crystal Wall Eighth Formation [ Suishōheki Hachi no Jin ] | Rank S
Genjutsu
Illusory • {Remove if none}
Enchantment • Sounding the Unfamiliar [ Etainoshirenai no Oto ] | Rank E • Thunder Voice Technique [ Hekireki Koe no Jutsu ] | Rank E • Discharge Technique [ Hibanahouden no Jutsu ] | Rank E • Poison Ivy Technique [ Tsutaurushi no Jutsu ] | Rank E • Static [ Kuuden ] | Rank E • Depth Distortion [ Okuyuki Katawa ] | Rank E • All Directions [ Shihouhapou ] | Rank E • Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ] | Rank E • Demonic Illusion: Descending Hell Technique [ Jigoku Kōka no Jutsu ] | Rank E • Mist Technique [ Kiri no Jutsu ] | Rank E • Leer of the Peculiar [ Dokuji no Gyoushi ] | Rank D • Through the Looking Glass [ Kugurinukeru Meikyou ] | Rank D • Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ] | Rank D • Plague of Rats [ Pesuto ] | Rank D • Demonic Illusion: Chilled Soul [ Magen: Chirudo Tamashi ] | Rank D • Demonic Illusion: Heated Soul | Rank D • Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ] | Rank D • Body Freeze Technique [ Kukan Hyouketsu no Jutsu ] | Rank C • Voice of Compromise [ Jouho no Koe ] | Rank C • Rushing Winds [ Kaze no Totsunyuu ] | Rank C
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}