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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Taziie

PostPosted: Fri May 29, 2020 3:10 am
Personal Attributes:
[ Scorch ] the user's Melting Point and Yoton techniques preformed within Melting Point's radius apply [ +1 ] additional tier of Burn and Dehydration.
[ Volcanic Sovereignty ] Expands the user's Melting Point's radius an additional 30-ft. The user receives [ 200 ] additional chakra.
[ Utu's Aegis ] the user's body is coated with a thin, albeit dense layer of Yoton. This layered defense is worn like rubbery 'skin'. Only de-materializing back into it's molten liquid state upon being struck by a technique equal to the user's body rank. Additionally, reduces Fire based techniques against the user by two ranks. [ +2 ] Increase to Endurance, [ -1 ] decrease to Speed.


[ Vulcan's Rage ] The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well.
[ Crackling Krakatoa ] The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.
[ Master of Transmutation ] Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown. The user also receives 200 additional chakra.
[ Dehydration Demon ] Wind and Fire techniques of the user may apply Dehydration Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. In addition, all enemy dehydration affect the user at 1 tier lower at a minimum of Tier 1.


Evanescently Magnificent
Redeeming my two default PA's and the additional PA gained through graduation scroll. Also updating Bloodline PA's.
 
PostPosted: Sat May 30, 2020 5:31 pm
        Zahara PAs

        Snake Sage | Upon becoming the holder of the snake contract and becoming a sage, Zahara has become attuned to the Kin in a way that's permanently altered his physiology. His senses are heightened to a supernatural degree of being able to track chakra sentient life much like the snakes with smell alone, through normal means or tasting the air like those of the Kin to any specified target within a topic. While it does not aid in discerning genjutsu, it is able to detect those normally shrouded by techniques and other abilities that hide the scent.
        Natural Empathy | Zahara doesn't detect chakra when he had became a sage but instead his abilities are closely tied to the snake's specific effects of their Senjutsu. While he can deduct hostile intent like other sages of his kind, he is able to feel emotion within a topic, more strongly so from chakra sentient life within ten meters of himself. Genjutsu that afflict emotion in others will muddle his senses and deals a tier higher in mental stress due to his sensitivity. This sense is treated as the base senjutsu chakra sense for purposes of system interaction, meaning it is able to be Jammed and avoided through appropriate techniques. Zahara can choose to block out this empathy at will if needed.


        So. I am gonna try and push my creativity a little bit here while staying thematic. I *hope* to have made these appropriately balanced.
 


-x- Rei -x-


O.G. Vampire


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Sat May 30, 2020 7:25 pm
-x- Rei -x-

Kuza is approved!

Ichengo Angelus

Approved!

-x- Rei -x-

Jinrai, we already talked about Student of War. Heart of the Spear just needs to be more selective, either medium or large weapons!

Hazaan

DISGUSTIN
Theatric Blades just needs to choose between small or medium blades and a similar thing with Twisted Threads is that it's doing too much at once for a PA I think. [Additionally, basic combat attacks can apply suffocation status If you want to keep this it's for sure going to need to be it's own PA and it cannot progress through its stages normal, you'll need to make contact once to apply each stage and give it a post counter where it can fall off for if you don't make contact after awhile.

Taziie

Okay! C: So I'm going to be operating under the assumption that the top three PA's are custom ones (because I honestly can't remember if they are part of the remake bloodlines)

Utu's Aegis I think would be better as a custom jutsu! PA's can't reduce the damage taken from jutsu.

Volcanic Sovereignty can only give one of those effect and keep in mind that PA's that aren't premade bloodline ones can only grant up to 100 chakra! ^ ^

Scorch is on pending until us nods our our new PA guidelines out as this might want to be something we deny, sorry! ^ ^;

-x- Rei -x-

The empathy is approved but I'm unsure about the smell one. I think as is I want to say it needs work? It's too close to being a Scholar sensory jutsu. Maybe if you had a sensory jutsu already that worked by smell and then this PA prevented things that masked smell? That could work! I don't remember if Z has third class Scholar.
 
PostPosted: Sat May 30, 2020 8:24 pm
VACANT

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nabuya Ichiyomida Kenpachi
                        Nickname: Nachi
                        Age: Appears 17
                        Birthdate: October 8th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: Light Brown
                        Eye Color: Emerald
                        Height: 147cm || 4' 10"
                        Weight: 38kg || 84lbs

                        Bloodlines:
                        Yozen
                        Uzumaki


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Everything will return to nothing anyway."
                        Personality: Nabuya is a "bark before you bite" but always keep your teeth bared type of guy. His hotheadedness has gotten him into plenty of trouble but also gotten him through most of it too. He tends to act as though if he can't muscle something then it isn't worth his time. With his constitution, experience, and unorthodox skills Nabuya seeks to carve his own path parallel to those around him but unique to himself.

                        Awakened to his true self, Nabuya has accepted his destiny as the herald of indiscriminate, violent change in the natural order. Honestly, even he doesn't know what that means but the words are just as easily produced in thought and voice. It could be argued that Nabuya could never truly care for anyone other than himself, but he is a talented actor and liar in his own right. He gladly uses his craftiness and no-rules approaches to deal obstacles.

                        Village: Uzushiogakure | Konohagakure
                        Title: N/a
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Nabuya hails from lands afar and lived among those who isolated themselves from all shinobi. His clan's fears of ninja were only solidified with the coming and passing of that half-decade long warring period with UHV. However, Nabuya's ever-rebellious nature led him to doubt his clan's fears. "Why fear the unknown without actually trying to learn more about it?" Expressed thoughts such as these led him to incite disorder among the local hierarchy until he found himself outright exiled. Sent from his world to this one, to live among those that he was so fixated on. Although he'd never be given the chance to prove their concerns false, he was allowed to live amongst the ninja and learn first-hand how treacherous they could be. Nabuya's lack of fear led him to even go so far as get himself registered for shinobi training. "Using their tools against them" seemed to be the most effective way to dismiss that fear and learn about shinobi at the same time. Nabuya's story starts there, and continues into the unknowns of a future awaiting him.

                        At the conclusion of the Kogarashi war the demigod, Sandayu (son of Evergreen) was slain by Evergreen's Champion and the many other heroes who fought to defend peace in the world. At that time, a certain deal made between Sandayu and Zelel would enact a ritual that was largely frowned upon by the celestial realms. O-Inari, a young god of tea and fertility, used his true power to secretly partake in this ritual. Excess power not given to the ascended Sandayu was transferred to O-Inari's own champion. Nabuya was awoken to his true destiny. He learned that his very birth was by the blessing of the Yozen patron god. He felt humility for the first time in realizing that his clan was right to continue their traditions as they were originally meant to be observed. From there, he returned to the Land of Iron to reconcile with his clan and lift his exile. His sect of the Yozen clan are extremistswho recall the true word of their god- as well as his true name. Nabuya studied here, abandoning his foolish path of understanding. He graduated their test to become a ninja easily once he had this new power, and learned how to hide it long before even that. Konohagakure, the Land of Fire and the world beyond will soon tremble at the vision of his righteous storm of indiscriminate destruction. All will return to nothing one way or another.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryFull access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. Gives four [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. Cannot have access to the implant system (including the Genetic Palette personal attribute). If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Scholar
                        ▱▰▱ Erudite AcademicYou compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost and this stacks with the cost reduction benefits of scholar specialization. All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 action with varying cooldowns depending on the rank of the techniques.
                        • E-D - None
                        • C-B - 1
                        • A-S - 2
                        • S+ - 3

                        ▱▰▱ Cross Class Perk:Bloodline – Scholar: Able to sense without any technique if someone has the same bloodline as the user within the topic.

                        Chakra Pool: 740 (Main) +1800 (Bonuses) = 2540
                        Stored Natural Energy: 1500
                        Sealed Corrupted Natural Energy: 400 (Main) +200 (Heritage of Whirlpools) +100 (Sacrosanct Seal) x2 (Fuuin: Kyōka) = 1400
                        Stamina Pool: 565 (Main) +1600 = 2165
                        Chakra Element: Earth | Lightning
                        Chakra Color: Golden Yellow
                        Chakra Materialization: Wild, violently lashing waves of energy.

                        Stats:
                        • Strength ► || 6

                        • Speed ► || 6

                        • Agility ► || 6

                        • Endurance ► || 6

                        • Chakra ► +1800
                        → +50 | Soul of the Tiger, Mk. II
                        → +50 | D-Rank Expansion 1/3
                        → +50 | D-Rank Expansion 2/3
                        → +50 | D-Rank Expansion 3/3
                        → +50 | C-Rank Expansion 1/3
                        → +50 | C-Rank Expansion 2/3
                        → +100 | C-Rank Expansion 3/3
                        → +50 | B-Rank Expansion 1/3
                        → +100 | B-Rank Expansion 2/3
                        → +100 | B-Rank Expansion 3/3
                        → +100 | A-Rank Expansion 1/3
                        → +100 | A-Rank Expansion 2/3
                        → +100 | A-Rank Expansion 3/3
                        → +175 | S-Rank Expansion 1/2
                        → +175 | S-Rank Expansion 2/2
                        → +400 | S+ Rank Expansion 1/1
                        → +50 | April Fools 2019
                        → +150 | 1st Guild Anniversary 2019
                        → +350 | Human Sage Passive

                        • Stamina ► +1600
                        → +50 | Soul of the Tiger, Mk. II
                        → +50 | D-Rank Expansion 1/3
                        → +50 | D-Rank Expansion 2/3
                        → +50 | D-Rank Expansion 3/3
                        → +50 | C-Rank Expansion 1/3
                        → +50 | C-Rank Expansion 2/3
                        → +100 | C-Rank Expansion 3/3
                        → +50 | B-Rank Expansion 1/3
                        → +100 | B-Rank Expansion 2/3
                        → +100 | B-Rank Expansion 3/3
                        → +100 | A-Rank Expansion 1/3
                        → +100 | A-Rank Expansion 2/3
                        → +100 | A-Rank Expansion 3/3
                        → +175 | S-Rank Expansion 1/2
                        → +175 | S-Rank Expansion 2/2
                        → +400 | S+ Rank Expansion 1/1
                        → +350 | Human Sage Passive


                        Strengths:
                        • Clan Techniques and Sealing Methods
                        • Several Dumb Ninja Fighting Methods
                        • Fearless
                        • Selfish
                        • Slow to Trust
                        • Hates Everyone Equally
                        Weaknesses:
                        • Hard-headed
                        • Teamwork
                        • Poor Social Skills
                        • Bad Attitude
                        • Chaotic Mindset
                        Fears:
                        • Failing his patron diety.
                        • Losing his individuality.

                        Personal Attributes: ❖ 2 Base | ◈ 5 Bonus (Event, Misc.) | ✧ 6 Bonus (Clan)
                        Il Palazzo's JusticeAs a grand master of sealing arts, Nabuya can designate one additional target (minimum 2) with any clan or fuuinjutsu technique when cast. Doing so makes the used technique lose its Overwhelming trait; it is treated as one rank weaker if used without an Overwhelming trait. Must be S+ Rank and Scholar class.
                        Il Palazzo's Blessing ⅠNabuya has been blessed with abundant health, granting immunity to the Disease hazard.
                        Il Palazzo's Blessing ⅡNabuya has been blessed with a keen mind, granting immunity to the Insanity hazard.
                        Il Palazzo's Blessing ⅢNabuya has been blessed with infallible hearing, granting immunity to the Deafness hazard.
                        Il Palazzo's Blessing ⅣNabuya has been blessed with a strong constitution, granting immunity to the Paralysis hazard.
                        Remote HijackingNabuya can use the Uzumaki clan's Seal Hijack technique at a range equal to 5ft per body rank (max 35ft).
                        Tinker, Tinker, TinkerWhen around other Worker Class RPC's/NPC's, or when in a workshop, Crafting-related mission post counts are halved. Applied before other reductions.
                        Inscribed FleshThe Yozen can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon their skin without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Yozen is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        Ō-Inari IncarnateWhile in the Unleashed Stage of the Blessings of Ō-Inari forbidden seal, the living tattoos conjured by the Tea Spirit Guardian Technique can have corrupted nature chakra applied to them to make all attacks they use overwhelming. The corrupted nature chakra must pay for half of the cost of the Tea Spirit Guardian Technique when cast.
                        Sacrosanct SealForbidden Seals, including Blessings of Ō-Inari, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. Additionally, by rejecting that forbidden seals/curse marks are curses at all, the Yozen clansmen are able to keep full summoning contracts while having the Blessing of Ō-Inari and any other forbidden seal.
                        Heritage of WhirlpoolsBecause of the clan’s lineage from Senju, the Uzumaki are able to store 200 additional nature chakra within their forbidden seal(s).
                        Touch of the BoundlessThe Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        Kitsune's WitThe clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.

                        Modifiers:
                        Bloodline Training+21 Per Post | Bloodline Class
                        Ninjutsu Traiining+21 Per Post | Scholar Class
                        Tinker, Tinker, TinkerSee above PA.
                        Yozen Fuuinjutsu Efficiency ⅠFuuinjutsu are to be listed under the Clan Jutsu heading, requiring no slot to learn.
                        Yozen Fuuinjutsu Efficiency ⅡFuuinjutsu techniques require [10] less chakra per body rank of the Yozen clansman (maximum of 60 at S+) without losing their potency.
                        Uzumaki Fuuinjutsu Efficiency ⅠTechniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両 99650
                        Passive XP: 8000
                        Total XP: 9735
                        E Rank :: 6
                        D Rank :: 10
                        C Rank :: 18
                        B Rank :: 39
                        A Rank :: 52
                        S Rank :: 49

                        Crafting Trees
                        • Weapon Smithing || → Grandmaster
                        • Armor Smithing || → Grandmaster
                        • Enchanting || → Grandmaster
                        • Technology Crafting || → No Title

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • Religion || → No Title
                        • Smith || → Grandmaster

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ 0 ]


                        ▰ INVENTORY

                        • Oinari (Right Hip)
                        • Sarutahiko (1st Inner Scroll)
                        • Omoikane (1st Inner Scroll)

                        Weapon Specs

                        _Weapon Type: Sarutahiko | [Special Smithing Creation; -0 Slots]
                        _Weapon Height: 2ft (1'5" Blade, 7" Handle)
                        _Weapon Weight: 7lbs
                        _Description: A smaller katana with a tight, downward curving hook at the base of the blade. Otherwise, it seems pretty normal for a katana.
                        _Ability Summary:
                        __Arrival: Sarutahiko will absorb the blood of its owner, binding them to each other until the owner dies. The owner can form a hand seal with one hand and pay an E-rank amount of chakra to summon Sarutahiko into their free hand, or within arm's reach of theirself. This functions like any other kuchiyose, specifically regarding the ability to discretely and instantly summon the weapon from anywhere that it was previously. Must be Sealing Class to use this ability.
                        __Seeker: Sarutahiko's bound owner forms a short sequence of hand seals to invert it's Arrival ability. When the hand seals are completed and the user pays 60 chakra, they are discretely and instantly summoned to the location of their weapon. Must be Sealing Specialist (or equivalent) to use this ability.

                        _Weapon Type: Omoikane | [Special Smithing Creation; -0 Slots]
                        _Weapon Height: 3ft (2'4" Blade, 8" Handle)
                        _Weapon Weight: 11lbs
                        _Description: Omoikane is a unique katana in that no side of its "blade" is sharp at all. The blocky surfaces can still inflict plenty of injury on a struck foe, of course. An ornate engraving similar in quality to a Yozen clan henna tattoo from the base to the tip of the dull blade.
                        _Ability Summary:
                        __Wisdom: Omoikane's owner can pay twice their body rank's worth of chakra to inscribe all knowledge of every ability and technique they know at the time, as well as their personal experience in using them, into the personalized engraving along the metal of the sword's blade. Other knowledge can be stored as well, if desired. This information remains stored in the engravings until the secondary ability is used. Cannot access Omoikane's information for 2 posts after starting to wield it.
                        __Intelligence: By offering one's blood to the blade's engraving the unique design will begin to glow white hot, but produce no heat. For as long as the weapon's handle is literally in the hand(s) of the one who made the blood offering, they gain full access to the experience and information stored within by Omoikane's primary ability. As long as the wielder has the innate skill to do so (within the restrictions of the types of ninja arts they can learn), they can use all abilities/jutsu stored in itself. For learning purposes, they are afforded a +1 learning bonus to any type of ability/technique stored within. However, once they no longer have Omoikane's handle in their grip then all that information is lost to them like it had never been made available (unless they learn it for theirself).

                        Weapon Name: Oinari | [Legendary Smithing Creation; -0 Slots]
                        _Weapon Type: Katana
                        _Weapon Height: 4ft (3'3" Blade, 9" Handle)
                        _Weapon Weight: 25lbs
                        _Description: Oinari is a reforged blade originally owned by Nabuya Ichiyomida. Due to the strange bond between the two over the trials of time the sword developed a spirit which dormantly lingered within. However, with the application of legendary smithing talents Nabuya was able to draw out the fullest potential of the once ordinary tool. The reforging essentially rebirthed the sword as a tsukumogami. Now she gladly serves her owner with greater potential than she ever could as a normal sword.
                        _Ability Summary:
                        __Sentience: The tsukumogami, Oinari, is able to perceive her surroundings and telepathically communicate with her chosen wielder. She only has as much visual and auditory range as normal human abilities, and only feels what physically interacts with her form. While in the form of a sword, Oinari only has the senses of hearing, sight, and touch. As is common with other tsukumogami, Oinari is sentient but needs regular contact with her chosen wielder or her life force will eventually deplete and she'll return to being a normal sword again.
                        __Attachment: Only Oinari's chosen wielder can hold her, such that she is practically weightless to only that person. Anyone else who tries will have to overcome the trial of lifting what feels like an impossible amount of weight. To assist her wielder, Oinari can properly focus her enhanced weight into their attacks/blocks/parries with the sword.
                        __Manifestation: Oinari can drain a B-rank amount of chakra from her wielder to give herself an alternate form. This can allow her to change into another type of weapon, a fox-like animal, or even a humanoid form. In animal or humanoid forms she is granted 1 activation in the post she transforms, and 2 activations in every post afterward; also, due to their bond, Oinari mirrors her chose wielder's physical stats during her animal/humanoid transformation and shares their chakra/stamina pool for using formless skills or jutsu. In her animal form Oinari is restricted to basic (D-rank and lower) maruton that the user knows, and formless attacks utilizing her fox anatomy. In human form she can also utilize any taijutsu or bukijutsu (if she is supplied a weapon) that her owner knows. 5 chakra is lost from the changed form every post after the transformation and Oinari changes back to her normal sword-like state once depleted.


                        Evanescently Magnificent
                        NOTICE: Like with my previous character resubmissions, Nabuya here will have the rest of his statistical filled in later as well as his technique list officially added in once I know what I'm keeping from before and what he's using training coupons for.
 

Regenki

Versatile Tactician


Taziie

PostPosted: Sat May 30, 2020 9:01 pm
Personal Attributes:
[ Scorch ] the user's Melting Point and Yoton techniques preformed within Melting Point's radius apply [ +1 ] additional tier of Burn and Dehydration.
[ Volcanic Sovereignty ] Expands the user's Melting Point's radius an additional 30-ft.
[ Utu's Blessing ] [ +100 ] Chakra


[ Septu's Grace ] [ +100 ] Chakra - [ To be used in replace of Scorch if denied. ]

Evanescently Magnificent
haha Yes the bottom row was the remade Bloodline PAs. I should've made it clearer lol my b.

Ah okay. Sorry, sorry! Still learning PA's tbh - I also felt they were more Jutsu-esk myself, but I figured I'd use it as a gauge for what PA's can/can't do.
 
PostPosted: Sat May 30, 2020 10:00 pm
Regalina Kaicho

Alright! C:
So for the immunity to statuses we do not actually allow! It falls under a few other PA's I've denied in the past (making them one tier lower) and we just don't feel comfortable shutting off a certain playstyle with a PA! There is also a similar vien of problem with remote hijacking where would be counteracting the seal's natural weakness! If you want to go that route however, I think it would be mich more at home as a custom augment jutsu to the ability so that way you can expand on it more and add in the higher range that you want that I think a PA wouldn't be able to give! ^ ^

Taziie

Sorry! I should be more clear ^ ^; Scotch isn't denied at all! It's just going to take some time before I have an answer to give you on it while we look over the new rules we want! I'd put it in the ball park of a few weeks at least (possibly overestimating) but that's only for the non easy stuff! So if you don't want to wait that long I can go ahead and approve your other replacement!

The rest of the PA's are approved!
 

Evanescently Magnificent

Anxious Bloodsucker



-x- Rei -x-


O.G. Vampire

PostPosted: Sun May 31, 2020 3:26 am
Jinrai

• Student of War | Jinrai was taught strategy and war from an early age and has grown accustomed to adapting to opponents. With the Concentration ability, he is able to provide the ability stat increase to temporarily ignore his Class cap up to a maximum of [9]. Alternatively, he is able to instruct [2] others that are allied to him this ability increase that can ignore stat caps up to [9] -- when used this way, it has a [3] post cooldown before Concentration can be used again. Instructing others requires two activations instead of the usual of one. // 2 year event PA
Student of War is shelved for now, will revisit it once I have an idea for its theme

• Heart of the Spear | Jinrai's polearm skills are performed with extra finesse with unique improvising and adaptation to new forms. He is able to utilize Bladed Polearms for Bukijutsu techniques meant for Single Medium swords through his own adaptive ways. // 2 year PA

Heart of the Spear's been adjusted to Medium.

Zahara

Snake Sage Hmm. It's mostly looking of emulating what the Seiryu do themselves, much of it is flavor text which I can omit. At the very base, it's giving the sense of smell like a snake due to the change in physiology from the senjutsu. I'll revisit later, Scholar is a class he will have but doesn't currently possess. TL;DR Tis a smell enhancer at the end of the day, specific to those with chakra.

Luo *new PAs

A Dervish for Two | Luo is a dervish with twinned blades, favoring the traditional set of a katana and wakizashi for when he must get into melee. He is able to perform single bladed bukijutsu with a pair of weapons normally by using both weapons in tandem and adapting to the change of technique. Yet he can choose to split a Bukijutsu's use within one activation and make two consecutive attacks instead, aiming for the same target or diving his focus between two. This works by reducing the rank of an attack by [1], splitting the difference between the two strikes with half in each such as the following example: The B-Rank Buki is used in one activation and A Dervish for Two is used to split the single attack into two, each individual strike is now C-Rank and may focus the same intended target or two entirely separate ones. This can be done for Offensive or Defensive activations with the minimum level of a technique having to be at least D. All special properties of a jutsu such as status used will apply 1 Tier lower if focused on two separate targets, if only one target is chosen then the jutsu acts as the same if both strikes land successfully. Cannot be used with projectile (kunai, arrows, etc) techniques and if a Bukijutsu were to be overwhelming it is ignored for this activation.

Wings of the Father | Luo's chakra manifestation gives off a shimmer, faint wings of a crow demon appear on his back whenever his chakra is released. With E-Rank chakra he makes the wings appear more vividly with vantablack coloration that can be used as a visual trigger for his genjutsu. Should the wings touch someone, they act as a catalyst for touch based illusions as well.

Darkvision | Luo's eyes are not like that of a normal human, he is able to see at night and in the darkness as if it were daylight. This does not aid him in seeing through chakra based darkness or techniques of any kind.

On the Prowl | The movement portion of the technique Black Waltz can now trigger without striking a target first, instead investing 1.25x the chakra to perform than normal. This cannot be used to trigger Allegrissimo Tempo. Black Waltz can now also be considered automatically successful if it hits a living entity even if they guarded or nullified the damage, allowing the user to use the mobility portion of the technique, this cannot trigger Like Pawns on a Chessboard.

Dance Partners | Up to [2] people can now be marked by the Presence of Mind technique, they are immune to the damage of Black Waltz when it is used upon them. Luo treats those marked by the technique as a Void technique and consider them an origin point for future Void jutsu as well.  
PostPosted: Sun May 31, 2020 5:22 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nabuya Ichiyomida Kenpachi
                        Nickname: Nachi
                        Age: Appears 17
                        Birthdate: October 8th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: Light Brown
                        Eye Color: Emerald
                        Height: 147cm || 4' 10"
                        Weight: 38kg || 84lbs

                        Bloodlines:
                        Yozen
                        Uzumaki


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Everything will return to nothing anyway."
                        Personality: Nabuya is a "bark before you bite" but always keep your teeth bared type of guy. His hotheadedness has gotten him into plenty of trouble but also gotten him through most of it too. He tends to act as though if he can't muscle something then it isn't worth his time. With his constitution, experience, and unorthodox skills Nabuya seeks to carve his own path parallel to those around him but unique to himself.

                        Awakened to his true self, Nabuya has accepted his destiny as the herald of indiscriminate, violent change in the natural order. Honestly, even he doesn't know what that means but the words are just as easily produced in thought and voice. It could be argued that Nabuya could never truly care for anyone other than himself, but he is a talented actor and liar in his own right. He gladly uses his craftiness and no-rules approaches to deal obstacles.

                        Village: Uzushiogakure | Konohagakure
                        Title: N/a
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Nabuya hails from lands afar and lived among those who isolated themselves from all shinobi. His clan's fears of ninja were only solidified with the coming and passing of that half-decade long warring period with UHV. However, Nabuya's ever-rebellious nature led him to doubt his clan's fears. "Why fear the unknown without actually trying to learn more about it?" Expressed thoughts such as these led him to incite disorder among the local hierarchy until he found himself outright exiled. Sent from his world to this one, to live among those that he was so fixated on. Although he'd never be given the chance to prove their concerns false, he was allowed to live amongst the ninja and learn first-hand how treacherous they could be. Nabuya's lack of fear led him to even go so far as get himself registered for shinobi training. "Using their tools against them" seemed to be the most effective way to dismiss that fear and learn about shinobi at the same time. Nabuya's story starts there, and continues into the unknowns of a future awaiting him.

                        At the conclusion of the Kogarashi war the demigod, Sandayu (son of Evergreen) was slain by Evergreen's Champion and the many other heroes who fought to defend peace in the world. At that time, a certain deal made between Sandayu and Zelel would enact a ritual that was largely frowned upon by the celestial realms. O-Inari, a young god of tea and fertility, used his true power to secretly partake in this ritual. Excess power not given to the ascended Sandayu was transferred to O-Inari's own champion. Nabuya was awoken to his true destiny. He learned that his very birth was by the blessing of the Yozen patron god. He felt humility for the first time in realizing that his clan was right to continue their traditions as they were originally meant to be observed. From there, he returned to the Land of Iron to reconcile with his clan and lift his exile. His sect of the Yozen clan are extremistswho recall the true word of their god- as well as his true name. Nabuya studied here, abandoning his foolish path of understanding. He graduated their test to become a ninja easily once he had this new power, and learned how to hide it long before even that. Konohagakure, the Land of Fire and the world beyond will soon tremble at the vision of his righteous storm of indiscriminate destruction. All will return to nothing one way or another.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryFull access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. Gives four [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. Cannot have access to the implant system (including the Genetic Palette personal attribute). If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Scholar
                        ▱▰▱ Erudite AcademicYou compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost. All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 action with varying cooldowns depending on the rank of the techniques.
                        • E-D - None
                        • C-B - 1
                        • A-S - 2
                        • S+ - 3

                        ▱▰▱ Cross Class Perk:Bloodline – Scholar: Able to sense without any technique if someone has the same bloodline as the user within the topic.

                        Chakra Pool: 740 (Main) +1800 (Bonuses) = 2540
                        Stored Natural Energy: 1500 (Main) x2 (Fuuin: Kyōka) = 3000
                        Stored Corrupted Natural Energy: 400 (Main) +200 (Heritage of Whirlpools) +100 (Sacrosanct Seal) x2 (Fuuin: Kyōka) = 1400
                        Stamina Pool: 565 (Main) +1600 = 2165
                        Chakra Element: Earth | Lightning
                        Chakra Color: Golden Yellow
                        Chakra Materialization: Wild, violently lashing waves of energy.

                        Stats:
                        • Strength ► || 6

                        • Speed ► || 6

                        • Agility ► || 6

                        • Endurance ► || 6

                        • Chakra ► +1800
                        → +50 | Soul of the Tiger, Mk. II
                        → +50 | D-Rank Expansion 1/3
                        → +50 | D-Rank Expansion 2/3
                        → +50 | D-Rank Expansion 3/3
                        → +50 | C-Rank Expansion 1/3
                        → +50 | C-Rank Expansion 2/3
                        → +100 | C-Rank Expansion 3/3
                        → +50 | B-Rank Expansion 1/3
                        → +100 | B-Rank Expansion 2/3
                        → +100 | B-Rank Expansion 3/3
                        → +100 | A-Rank Expansion 1/3
                        → +100 | A-Rank Expansion 2/3
                        → +100 | A-Rank Expansion 3/3
                        → +175 | S-Rank Expansion 1/2
                        → +175 | S-Rank Expansion 2/2
                        → +400 | S+ Rank Expansion 1/1
                        → +50 | April Fools 2019
                        → +150 | 1st Guild Anniversary 2019
                        → +350 | Human Sage Passive

                        • Stamina ► +1600
                        → +50 | Soul of the Tiger, Mk. II
                        → +50 | D-Rank Expansion 1/3
                        → +50 | D-Rank Expansion 2/3
                        → +50 | D-Rank Expansion 3/3
                        → +50 | C-Rank Expansion 1/3
                        → +50 | C-Rank Expansion 2/3
                        → +100 | C-Rank Expansion 3/3
                        → +50 | B-Rank Expansion 1/3
                        → +100 | B-Rank Expansion 2/3
                        → +100 | B-Rank Expansion 3/3
                        → +100 | A-Rank Expansion 1/3
                        → +100 | A-Rank Expansion 2/3
                        → +100 | A-Rank Expansion 3/3
                        → +175 | S-Rank Expansion 1/2
                        → +175 | S-Rank Expansion 2/2
                        → +400 | S+ Rank Expansion 1/1
                        → +350 | Human Sage Passive


                        Strengths:
                        • Clan Techniques and Sealing Methods
                        • Several Dumb Ninja Fighting Methods
                        • Fearless
                        • Selfish
                        • Slow to Trust
                        • Hates Everyone Equally
                        Weaknesses:
                        • Hard-headed
                        • Teamwork
                        • Poor Social Skills
                        • Bad Attitude
                        • Chaotic Mindset
                        Fears:
                        • Failing his patron diety.
                        • Losing his individuality.

                        Personal Attributes: ❖ 2 Base | ◈ 5 Bonus (Event, Misc.) | ✧ 6 Bonus (Clan)
                        Il Palazzo's JusticeAs a grand master of sealing arts, Nabuya can designate one additional target (minimum 2) with any clan or fuuinjutsu technique when cast. Doing so makes the used technique lose its Overwhelming trait; it is treated as one rank weaker if used without an Overwhelming trait. Must be S+ Rank and Scholar class.
                        Maruton Efficiency 1-5 Maruton Cost; minimum 5 cost; maximum -1 rank.
                        Maruton Efficiency 2-5 Maruton Cost; minimum 5 cost; maximum -1 rank.
                        Maruton Efficiency 3-5 Maruton Cost; minimum 5 cost; maximum -1 rank.
                        Maruton Efficiency 4-5 Maruton Cost; minimum 5 cost; maximum -1 rank.
                        Maruton Efficiency 5-5 Maruton Cost; minimum 5 cost; maximum -1 rank.
                        Tinker, Tinker, TinkerWhen around other Worker Class RPC's/NPC's, or when in a workshop, Crafting-related mission post counts are halved. Applied before other reductions.
                        Inscribed FleshThe Yozen can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon their skin without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Yozen is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        Ō-Inari IncarnateWhile in the Unleashed Stage of the Blessings of Ō-Inari forbidden seal, the living tattoos conjured by the Tea Spirit Guardian Technique can have corrupted nature chakra applied to them to make all attacks they use overwhelming. The corrupted nature chakra must pay for half of the cost of the Tea Spirit Guardian Technique when cast.
                        Sacrosanct SealForbidden Seals, including Blessings of Ō-Inari, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. Additionally, by rejecting that forbidden seals/curse marks are curses at all, the Yozen clansmen are able to keep full summoning contracts while having the Blessing of Ō-Inari and any other forbidden seal.
                        Heritage of WhirlpoolsBecause of the clan’s lineage from Senju, the Uzumaki are able to store 200 additional nature chakra within their forbidden seal(s).
                        Touch of the BoundlessThe Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        Kitsune's WitThe clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.

                        Modifiers:
                        Bloodline Training+21 Per Post | Bloodline Class
                        Ninjutsu Traiining+21 Per Post | Scholar Class
                        Tinker, Tinker, TinkerSee above PA.
                        Yozen Fuuinjutsu Efficiency ⅠFuuinjutsu are to be listed under the Clan Jutsu heading, requiring no slot to learn.
                        Yozen Fuuinjutsu Efficiency ⅡFuuinjutsu techniques require [10] less chakra per body rank of the Yozen clansman (maximum of 60 at S+) without losing their potency.
                        Uzumaki Fuuinjutsu Efficiency ⅠTechniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.
                        Erudite Sensory/Fuuinjutsu Efficiency ⅡSealing and Sensory techniques cost one [1] rank less chakra to perform without losing their power.
                        Soul of the Tiger Mk ⅡBukijutsu techniques cost one [1] rank less chakra to perform without losing their power.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両 99650
                        Passive XP: 8000
                        Total XP: 9735
                        E Rank :: 6
                        D Rank :: 10
                        C Rank :: 18
                        B Rank :: 39
                        A Rank :: 52
                        S Rank :: 49

                        Crafting Trees
                        • Weapon Smithing || → Grandmaster
                        • Armor Smithing || → Grandmaster
                        • Enchanting || → Grandmaster
                        • Technology Crafting || → No Title

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • Religion || → No Title
                        • Smith || → Grandmaster

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ 0 ]


                        ▰ INVENTORY

                        • Oinari (Right Hip)
                        • Sarutahiko (1st Inner Scroll)
                        • Omoikane (1st Inner Scroll)

                        Weapon Specs

                        _Weapon Type: Sarutahiko | [Special Smithing Creation; -0 Slots]
                        _Weapon Height: 2ft (1'5" Blade, 7" Handle)
                        _Weapon Weight: 7lbs
                        _Description: A smaller katana with a tight, downward curving hook at the base of the blade. Otherwise, it seems pretty normal for a katana.
                        _Ability Summary:
                        __Arrival: Sarutahiko will absorb the blood of its owner, binding them to each other until the owner dies. The owner can form a hand seal with one hand and pay an E-rank amount of chakra to summon Sarutahiko into their free hand, or within arm's reach of theirself. This functions like any other kuchiyose, specifically regarding the ability to discretely and instantly summon the weapon from anywhere that it was previously. Must be Sealing Class to use this ability.
                        __Seeker: Sarutahiko's bound owner forms a short sequence of hand seals to invert it's Arrival ability. When the hand seals are completed and the user pays 60 chakra, they are discretely and instantly summoned to the location of their weapon. Must be Sealing Specialist (or equivalent) to use this ability.

                        _Weapon Type: Omoikane | [Special Smithing Creation; -0 Slots]
                        _Weapon Height: 3ft (2'4" Blade, 8" Handle)
                        _Weapon Weight: 11lbs
                        _Description: Omoikane is a unique katana in that no side of its "blade" is sharp at all. The blocky surfaces can still inflict plenty of injury on a struck foe, of course. An ornate engraving similar in quality to a Yozen clan henna tattoo from the base to the tip of the dull blade.
                        _Ability Summary:
                        __Wisdom: Omoikane's owner can pay twice their body rank's worth of chakra to inscribe all knowledge of every ability and technique they know at the time, as well as their personal experience in using them, into the personalized engraving along the metal of the sword's blade. Other knowledge can be stored as well, if desired. This information remains stored in the engravings until the secondary ability is used. Cannot access Omoikane's information for 2 posts after starting to wield it.
                        __Intelligence: By offering one's blood to the blade's engraving the unique design will begin to glow white hot, but produce no heat. For as long as the weapon's handle is literally in the hand(s) of the one who made the blood offering, they gain full access to the experience and information stored within by Omoikane's primary ability. As long as the wielder has the innate skill to do so (within the restrictions of the types of ninja arts they can learn), they can use all abilities/jutsu stored in itself. For learning purposes, they are afforded a +1 learning bonus to any type of ability/technique stored within. However, once they no longer have Omoikane's handle in their grip then all that information is lost to them like it had never been made available (unless they learn it for theirself).

                        Weapon Name: Oinari | [Legendary Smithing Creation; -0 Slots]
                        _Weapon Type: Katana
                        _Weapon Height: 4ft (3'3" Blade, 9" Handle)
                        _Weapon Weight: 25lbs
                        _Description: Oinari is a reforged blade originally owned by Nabuya Ichiyomida. Due to the strange bond between the two over the trials of time the sword developed a spirit which dormantly lingered within. However, with the application of legendary smithing talents Nabuya was able to draw out the fullest potential of the once ordinary tool. The reforging essentially rebirthed the sword as a tsukumogami. Now she gladly serves her owner with greater potential than she ever could as a normal sword.
                        _Ability Summary:
                        __Sentience: The tsukumogami, Oinari, is able to perceive her surroundings and telepathically communicate with her chosen wielder. She only has as much visual and auditory range as normal human abilities, and only feels what physically interacts with her form. While in the form of a sword, Oinari only has the senses of hearing, sight, and touch. As is common with other tsukumogami, Oinari is sentient but needs regular contact with her chosen wielder or her life force will eventually deplete and she'll return to being a normal sword again.
                        __Attachment: Only Oinari's chosen wielder can hold her, such that she is practically weightless to only that person. Anyone else who tries will have to overcome the trial of lifting what feels like an impossible amount of weight. To assist her wielder, Oinari can properly focus her enhanced weight into their attacks/blocks/parries with the sword.
                        __Manifestation: Oinari can drain a B-rank amount of chakra from her wielder to give herself an alternate form. This can allow her to change into another type of weapon, a fox-like animal, or even a humanoid form. In animal or humanoid forms she is granted 1 activation in the post she transforms, and 2 activations in every post afterward; also, due to their bond, Oinari mirrors her chose wielder's physical stats during her animal/humanoid transformation and shares their chakra/stamina pool for using formless skills or jutsu. In her animal form Oinari is restricted to basic (D-rank and lower) maruton that the user knows, and formless attacks utilizing her fox anatomy. In human form she can also utilize any taijutsu or bukijutsu (if she is supplied a weapon) that her owner knows. 5 chakra is lost from the changed form every post after the transformation and Oinari changes back to her normal sword-like state once depleted.


                        Evanescently Magnificent
                        I'm terribly sorry for the requotes!
 

Regenki

Versatile Tactician


Hazaan

PostPosted: Sun May 31, 2020 5:39 pm
Evanescently Magnificent


Edited:

Adjusted Theatric to just Medium as stated

Theatric Blades: Shuusui has learned how to manipulate/use steel wires, chains, and similar implements deftly enough to mimic the use of medium bladed bukijutsu style techniques and are treated as bladed weapons for short to mid ranged basic combat.

Removed Suffocation portion. Kept the lashing/chain line because it covers exactly 2 styles, not big grab versus say any medium weapon

Twisted Threads: Shuusui has learned how to manipulate/use steel wires, chains, and similar implements deftly enough for lashing and chain styles as well as redirecting abilities.  
PostPosted: Mon Jun 01, 2020 10:00 am
-x- Rei -x-

All approved!

Regalina Kaicho

Excellent! Now just a few boring nitpick things (I'm sorry ahead of time)
You're Erudite Academic is slightly out of date, it's reduction amount was changed recently to follow our new rules on the matter. SO reductions can still stack as they did in the past but only up to one rank max. Like an S+ can only go as low as costing an S now. Other than that the training reductions (you can correct me if I'm wrong and your RPC has his third class) replace each other, not accumulate. Once you fix those two things you can consider yourself approved without having to repost or wait for me here or anything! ^ ^

EDIT: SORRY FOR THE DOUBLE QUOTES. I forgot to answer your question though! Ozy said nuh it can't tack NE

Hazaan

Approved!
 

Evanescently Magnificent

Anxious Bloodsucker


NecroPlant

Trash Gardener

PostPosted: Tue Jun 02, 2020 4:05 am
User Image
User Image
                        ▰ PERSONAL DATA

                        Full Name: Trèfles Cœur A.k.A Goro Naganori of The Stygian Clan Oni
                        Nickname: French guy , The guy that made the autonomous puppets in Arashi, The Arashikage's Bartender, Weird blue dude, That guy that's like a secretary, Mr.Age of Enlightenment
                        Age: 34
                        Birthdate: 10/30
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Hair Color: Blue
                        Eye Color: Jade
                        Height: 6'6
                        Weight: 189

                        Bloodlines:
                        -None
                        • Loyalty: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "C'est un bien la vie, c'est bon." ~ Its a good life, it's alright. Essentially: If it betters a life in some way it's okay to indulge. i.e happy drinking as opposed to sad drinking.
                        Personality: Trèfles having been raised by his foreign father will often attach très bon or other similar vernacular to his sentences. He initially comes off as condescending and pompous but only due to his Oni blood putting on airs. Like a clothing designer he will often tell others what they need or things that could possibly accentuate their skills, looks, or persona. He dispels confrontation using rapier wit and good humor. While looking otherwise anything but intimidating and lacking in muscle it would be bad practice to assume someone from the oni lineage would be so easily overpowered.

                        Village: None - Primary Residence: Arashi
                        Title: N/a
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:See History


                        ▰ CLASSES AND STATS

                        First Class: Puppeteer
                        ▱▰▱ Melee Marionette:You are the puppeteer who takes the head-on approach with your creations fighting alongside you. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. Your puppet looks and moves like a "real boy" so you are able to use any Taijutsu and Bukijutsu through them. Any techniques used by the puppet carry the stats of the user. In addition, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). Your stats cap also increases to [6] rather than [4].
                        Second Class: Puppeteer
                        ▱▰▱ Master Mechanist:You have a fantastically creative mind, focusing your puppetry to make creations with highly unique characteristics. Your chakra-based mechanisms (for example, a puppet with a chakra shield) gain the overwhelming quality up to S-Rank. Each puppet has [3] unique mechanisms that do not count against the puppet’s mechanism limit. The mechanisms can be approved and used for other puppets but would otherwise not count toward the Puppeteer’s mechanism limit. The Puppeteer’s mechanisms push the limits of innovation, able to scale an additional rank. In addition, the user gets [2] more puppet points per rank, helping the user to better display his designs.
                        ▱▰▱ Cross Class Perk:Puppeteer – Puppeteer: If this class is chosen as the first and second class, you may choose [2] disciplines. The user begins with [4] additional Puppet Points and gains an additional [2] puppet points per body rank. Puppet techniques, mechanisms, & puppetry formless cost 5 chakra less per rank of the technique. Puppeteers are immediately considered [Apprentice] in mechanism crafting when they reach body rank D. Also, you have access to +1 higher cap for mechanism tiers so [5] advanced mechanisms, [3] special mechanisms, and [2] legendary mechanisms. Excess kugutsu slots can be converted to ninjutsu and genjutsu slots at a 1 to 1 ratio.

                        Chakra Pool: 1740
                        Stamina Pool: 1310
                        Chakra Element: Fuuton | Raiton
                        Chakra Color: Steely Blue
                        Chakra Materialization: Two large horns of chakra appear to manifest behind the man as the chakra swirls around him. One could say that these are his oni-horns but aside from aesthetic, he has no access to the oni bloodline powers. Though he has shown little need to ever materialize said chakra as it only typically does so when he's been provoked.

                        Stats:
                        • Strength ► || 6

                        • Speed ► || 6

                        • Agility ► || 6

                        • Endurance ► || 6


                        Strengths:
                        Rapid Retention: An incredibly fast learner when it comes to different forms of work what would take most folks decades Trèfles could accomplish in years, months, and in some cases mere weeks and days.
                        Ever the Energetic: He rarely seems to tire and when he does tire it's typically not presented all that well. This energy is channeled in ways where most would detest grunt like work in where he would find the work and opportunity for discovery and betterment.
                        Weaknesses:
                        Never Strike A Lady: Quite literally cannot hit a woman as per his adoptive father's ideology. Even if the woman physically attempting to kill you.
                        Weenie: Not mentally, at least not anymore, he however still to this day has an intolerance for pain, and while he can keep trying to resist in the events of becoming injured he's somewhat of a crybaby in this regard.
                        Fears:
                        • Irrelevance: With his curse cured the Frenchman's new fear is knowing that all his actions are for not.
                        • A.I Uprising: Of course he doesn't realize he has this fear as of yet but should ever his creations turn against him or the world and knowing he played a part in it would be ultimately devestating

                        Personal Attributes: ♣ 3 Base | ♠ Event | ♦ Career | ♥ 8 Converted From Former Woker Class
                        ♣ Half-Oni Insight: While not an Oni in blood fully his half blood status has given him an inherent talent in distilling and producing alcoholic beverages by reading up on said heritage. This manifests itself as completing Ryouri-nin missions 2 posts faster when alcohol is involved in the dish and of course a trademark flavor based special brew.
                        {Special Brew:
                        Pina Blanc Soju Rapidly Aged 76: This clear pinkish yellow wine carries with it the fruity and fragrant aroma of a Cherry Blossom Soju enhanced with a sweetness associated with pineapple creating a floral and impossibly sweet blend of alcohol. The Oni-clan methods of clever fuuin use rapidly ages the wine to create a potent fermentation where the wine tastes like virgin fruit juices but carries the potency of everclear without any of the searing in the throat typical of most alcohols. A single shot is enough to get the average person drunk, a second smashed, and a third blackout drunk. The danger of it is due to the lack of burning and undertones of most high proof alcohol a person who consumes too much in one sitting essentially 8 shots worth will likely die of alcohol poisoning yet it's incredibly easy to do based on it tasting so tame. Of course typical Oni brew follow a belief in if it doesn't burn its s**t Trèfles challenges that ideology.}


                        ♣ Sincere Service: ► Grants a [-20] Reduction to evasive techniques and the base dodge as long as Trefles himself does not use any offensive actions in the post the reduction is applied.

                        ♣ Sincere Apologies: ► Ninjutsu and varying techniques are executed with one-handed seals or by bowing apologetically.

                        ♥ Art of the Brew: ► Gain the Benefits of Food Arts on top of All-Rounder Cook

                        ♥ Arms Master: ► TBD

                        ♥ Arsenal Integration Access: ► TBD

                        ♥ Roundabout Riches: ► TBD

                        ♥ Jack of All- Arms & Attire: ► TBD

                        ♥ Mixology 101: ►TBD

                        ♥ Squid Senpai Secrets: ► TBD

                        ♥ Wealth of Knowledge: ► TBD


                        Modifiers:
                        Kugutsu Training+20 Per Post
                        Taijutsu Training+8 Per Post
                        Ninjutsu Training+6 Per Post
                        Bukijutsu Training+6 Per Post


                        ▰ PROFESSIONS AND MISSIONS
                        Current Table
                        Ryo: 両 151,400
                        Passive XP: 2500
                        Total XP: 2500
                        E Rank :: 0
                        D Rank :: 18
                        C Rank :: 8
                        B Rank :: 12
                        A Rank :: 18
                        S Rank :: 8

                        Crafting Trees
                        • Weapon Smithing || → Grandmaster
                        • Armor Smithing || → Grandmaster
                        • Enchanting || → Grandmaster
                        • Mechanism/Technology Crafting || → Grandmaster
                        • Scroll Craft || → Grandmaster
                        • Pharmacology || → Apprentice
                        • Toxicology || → Apprentice

                        Crafting Jobs Complete:
                        [Spreadsheet]

                        Job Titles
                        • Religion || → No Title
                        • Smith || → Grandmaster

                        Job Missions Complete:
                        [Spreadsheet]

                        Mission, Training, Events, Endgame, and Profession Claims




                        ▰ INVENTORY

                        • Doublure d'argent
                        • Coup de main
                        • Kani Kani Kami
                        • Fleur bleue
                        • Yūkōna pointo
                        • Kuria gazō

                        Weapon Specs


                        Limitations:
                        • Ninjutsu | 00 / 60
                        • Genjutsu | 00 / 50
                        • Kugutsu | 00 / 30
                        • Taijutsu Styles | 01 / 04
                        • Bukijutsu Styles | 03 / 04
                        • Custom | 08 / 23

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fuuton


                        Raiton


                        Kugutsu


                        Genjutsu

                        Taijutsu
                        {Hagane No Shunkan {Changed To}-> Drunken Fist}
                        1-6 Mastered

                        Bukijutsu {Remove if none}
                        {Hashi No Heisei {Changed To}-> Biting Cedar}
                        1-6 Mastered

                        {Juurai Toorima}
                        1-6 Mastered

                        {Sen Gekiretsu Nagareboshi}
                        1-6 Mastered



                        Evanescently Magnificent
 
PostPosted: Tue Jun 02, 2020 8:06 am
NecroPlant

Approved!
 

Evanescently Magnificent

Anxious Bloodsucker


Overlord Diaus

Romantic Prophet

9,900 Points
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  • Forum Sophomore 300
PostPosted: Tue Jun 02, 2020 1:06 pm
Pa: I am inevitable
: the user weaves mental images of handsigns to form jutsu taking the same time as a one handed jutsu caster, upon completion the user will snap their fingers to activate the jutsu.  
PostPosted: Tue Jun 02, 2020 3:49 pm
Ok I’m putting this character up to be approved, however I’m doing so without her last PA to begin with as I don’t know how itd work within the guilds balance so I’m gonna try and work it out and get it accepted separately so here it is then the profile >.< ty In advance, now I’ll go deal with those customs I needed to tweek.

Ahh and rules with the Joingu clans heart acquisition in the sense of the second one I start with and ones earned through ranking up, am I limited to just the basic five elements in my choices and hence does it require MDK(murder death kill) to obtain any hearts that aren’t fire earth wind water lightning release

Energy vampire | When coming into physical contact with a source of chakra, whether is be a person or a Jutsu there users bodies draws in a small portion of energy from that source and into the users reserves. A possible vice would be due to her bodies greed for energy that spiritual techniques cost 5 more per rank to use being a possible vice of this ability but I do not know.
Something to those affects Id say although Im malleable.

User Image - Blocked by "Display Image" Settings. Click to show.


                        ▰ PERSONAL DATA

                        Full Name: Tomoe Nagarashi
                        Nickname: Ojou-Sama (by her aunts, uncles and a few locals who don’t mind her) The Jiangshi (A nickname of frustration the previously mentioned parties have given her.)
                        Age: About 17, little more or less.
                        Birthdate: somewhere around falls beginning.
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Darker blue
                        Eye Color: Black Sclera, pink Iris and a pupil that skits when contracting.
                        Height: 5’5”
                        Weight: 147

                        Bloodline: Jiongu

                        IMPORTANT APPEARANCE NOTES

                        •The picture is a rough idea on her appearance, due to her bloodline her appearance has some drastic differences than normal people, key ones being as followed:
                        • Black sclera, pink iris, slit pupil when they contract
                        • Her skin is notably light blue
                        • she has stitches at each wrist, ankle, upper forearm just below and just about the elbow and shoulders, around her neck, and slits stems from her mouth but are skillfully sewn shut and the threads and slit is hidden by makeup.
                        • looks perpetually tired with bags under her eyes (not really important but mentionable.
                        • X stitched across her back from shoulder to waist
                        • her canines are slightly bigger, longer and sharper along with the teeth behind them.

                        Non-Combat Outfit: will be listed in post skeletons at the time, she commonly wears her armor out of habit casually or at least part of it. (To be accepted armor.)

                        {Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: “For the weak.”
                        Personality: Somewhere between playful and gruff would be the consensus one would come to if asking others how she acts. This isn’t untrue as she carries herself with a generally positive attitude, she is playful and friendly, she is polite with children and elders, however tends to speak with a gruff and straightforward manner when dealing with people of other age groups as her talking mannerisms are heavily afflicted by the five male ronin she lives with, one of the two other woman in their home speaks just like the other guys but Tomoe has learned from the one cool head of their hectic household and thus knows generally when to be behaved with how she speaks. Hence it’s very common for her to swear or refer to someone as a derogative term like “a*****e” however means no actual insult by it, although she is rather brusk and will pretty openly speak her mind in any and all scenario of a business or serious manner.

                        She is generally playful and although avoids using her bloodline as much as possible, using it in training or combat only if necessary and relying on the teachings of her uncles for most things, she can and will use it to prank or entertain people she knows or like or occasionally children because it’s funny despite a little mean or people she doesn’t like to teach them a lesson, using her Jiangshi appearance like appearance is a classic form of prank she likes to do specifically against her uncles because they are all for the most part easy to frighten with these pranks, placing a removed appendage in the laundry hamper is a favourite if hers, she was deservingly beaten for putting it in the fridge so she won’t do that anymore. All in all she is a genuine and noble person, even if a little rough on the outside and with some baggage to boot.

                        Village: N/A
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Initially a citizen of the land of iron, she and her master braved the perilous journey to the continent that the shinobi resided around seven years ago. This was done for multiple reasons, the main one to allow her to escape the prejudice of being part foreigner and worse, having the cursed shinobi bloodline of the Jiongu and the fact she appears to naturally absorb energy from people she was basically labeled as being part Yokai. She was abandoned before long and then sold as a wealthy mans investment for a loyal retainer. dog.. basically a slave to train and terrorize into loyalty and dependence. However it was three years into her stay at this abysmal place did she end out discovering her entire world, A disgraced Ronin who did not commit ritual suicide that ended out drifting into her owners employ, specifically to be her mentor, his name is Ryuta Nagarashi and he is her salvation.

                        In the beginning, there was hunger, pain, cold, fear and worst of all loneliness. There was those who hated her, they shunned her, beat her, chased her away and mocked her. She had no parents and survived with other street orphans, although was the lowest in the pecking order, referred to by them as well as other by the moniker “Hitosarai” not that she did anything to deserve such an unsightly title. Despite her inclusion in their group she was quite aware of the fact they only kept her as she was useful, she got the minimal amount of whatever she stole or earned and would have been better off alone but could not comprehend that at her age. Then is all got worse the day she was purchased from the local thugs to a minor lord, there she lived as somewhere between a slave, a joke and a child to train as an investment for the future. She was readily terrorized, beaten, underfed, overworked and poorly treated all round, this lasting without much results for about three years until finally an ex samurai known as Ryuta.

                        This rude, flawed, loud, mean, rough & tough outsider had one day been hired into the manor, he was to train the young girl, who he could tell was a useless mess due to poor direction, treatment and more was to be trained by him, he’s basically been forced to take the job and now he was meant to train and make something of this half blood foreigner, the only useful things about her being she had a strange bloodline and the other was that she had a powerful will to live in his eyes for she was not dead yet, despite the fact she might as well be.. he was unwilling to attribute that to her bloodline and instead decided to attribute it to her inner spirit yearning to break free, inspiring him to take the job seriously and slowly bringing him to pity the girl and grow attached to her as somewhat of a daughter like figure.

                        To her this stranger was also someone to fear at first, however when she realized he was basically only there due to her and was the subject of people’s scorn either to his face or behind his back, clearly indicating him as an outsider much like herself. This man made her do things others didn’t, as well as opened them up as avenues in the first place like the ability to bathe and regular meals, a better sleeping environment and some cheap clothes.(although some of these came from Ryuta own funds) This strange man tried to teach her to read and to speak properly....no just better than she could and the reading and writing he taught her was barely adequate. Regular exercise and physical training was also a part of her new routine and although a little more than she could handle, he treated her quite gently to begin with. It took her some time to realize that if gruff exterior and impolite way of talking to her were just his mean personality and that he actually treated her more honestly and better than he did others and would sometimes bend and break instructions he was given in regard to her, still she didn’t opened up or try to connect with him for she didn’t understand how she felt.

                        It was only when his tenure was up for debate did she realize her connection to this man and that he was an integral part of her life at this point, that she needed him, he also get similar due to his growing paternal feelings toward her. She made request of him for the first time and told him she wanted him to stay, he honestly explained this fact was out of his hands but he would try to... this answer not being definite spelt the worst possible option in her eyes, that he had no intention of staying and was going to abandon her.. she didn’t say anything as her emotions did the talking for her, the first time the man had ever seen her done so, as the young girl of about eight cried for the first time and quite literally latched onto him, also throwing her first sign of desires every, latching onto him not only with her arms but with her accursed threads, a part of her she refused to show without major pressure in most circumstances. This resulted in a misunderstanding on her part as he forced her to release him, which she took as him recoiling from her form, this resulted in her shutting down completely to words or outside her despair, accepting his abandonment and the end of her hope right then. She didn’t speak or do anything outside of instruction for the last two weeks of his stay, ultimately totally closing herself off for her moment of weakness had cost her deeply(in her eyes).

                        It was after about a month of trying to accept Ryuta being gone did she wake up to a commotion, only by chance did she creep to her door and open it, to find Ryuta standing over a couple of knocked out flunkies, the man extending his hand to her and giving her two choices, the first was all she needed to hear, the result was her fleeing with him... not just where the lived but the whole land of iron, Ryuta had spent the month preparing to make the dangerous journey across the mountains and through the territory of the Yokai. He had assembled a motley crew of people her knew and trusted whom were of similar sorts and willing to take the risk and escape the oppressive system of the Land of Iron.(this being before five years ago current plot before they loosened up a little) Out of twenty travellers, their numbers were culled to eight including the girl and Ryuta, the latter having lost his right leg just below the knee in his final stretch out of Yokai territory when protecting the young girl. However despite this injury and their losses, the ronin laughed it off knowing they were safe, despite the young girls tears and guilt, resulting in them all being blessed with the sight of her smiling and laughing for the first time in her life and knowing a sense of love and family, the group decided that they would all share a new family name (Nagarashi) and they have the girl a name to commemorate her new life to come, choosing the strong name of Tomoe.

                        Currently Tomoe and the others reside beside a small village.(a normal village not a hidden village) They have generally managed to gain acceptance, especially due to the free security they provide and cheap labour. The least accepted of them was again Tomoe whom slowly learned to simply accept people have trouble with different things, being as she looks near identical to a Jiangshi of myth as well as some other peculiarities along with being potentially foreign and with having a cursed bloodline, she’s learned to understand others point of view and generally is past letting her difference or people using it against her actually get to her. She is basically accepted, the older people and the children of the village are the most comfortable with her, those she casually has helped but don’t socialize with her are generally leery of her and are most judgmental of her and her guardians, although because they live outside the village their presence is generally accepted.







                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.
                        Second Class: Bukijutsu
                        ▱▰▱ {Mystic hero} The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Cross Class or Specialization:First Class – Second Class: Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase to their 8 point stat cap making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.

                        Chakra Pool: 200
                        Stamina Pool: 400
                        Chakra Element: lightning release.
                        Chakra Color: Bright pink mixed with purple and blue
                        Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}

                        Stats:

                        • Strength ► 0
                        → Juggernaut + 1
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → Juggernaut +1

                        Strengths:
                        • Very calm under most pressure and very aware of how tough her defences are and hence rarely falters and can calmly allow attacks she knows won’t harm her to strike and not waste energy trying to stop it.
                        • Her martial combat abilities are her peak prowess, she’s lived with multiple members of the land of iron and hence her entire foundation of fighting comes from that first, to the point she will attempt to rely on Tai or Buki Jutsu and steer away from using her bloodline skills and much genJutsu or constant ninjutsu.
                        • Much like members of her clans ability to pick up ninjutsu, she is good at picking up skills if she puts in the time and effort.
                        • She has the bravery of a true Samurai making her near fearless and having a near unlimited supply of morale, this carries the fact she generally aims to be Honorable and is extremely reliable.
                        • She’s good at entertaining and getting along with children by using her visage to show them she’s harmless, although this only works on those who don’t run away.
                        • that also equals her being very good at using her body to prank people or endure momentary fear, she’s also creative and has enough time to make elaborate pranks involving her weird body
                        • Manual Labour and farming practiced, animals and all.
                        • She generally gets along well with most animals compared to most other people they seem able to be more comfortable and more tolerant of her than most non tamer types but not all.. however read the weaknesses for a side note
                        • Has some serious slight of hand skills, good at distractions and a brilliant poker face, she is good at gambling in the sense she knows how to and is hard to get a read on(can efficiently cheat successfully against scrubs, not so much people who might practice doing so or are skilled at catching people) and magic/party tricks. This doesn’t translate into combat.
                        Weaknesses:
                        • Although capable of genJutsu she’s not brilliant at using it in a particularly advanced sense.
                        • her confidence in her defenders could serve to be a problem
                        • She barely has an elementary level of reading and writing skills, math she’s alright at but she has never achieved the ability to get formal education.
                        • She isn’t good with teamwork that doesn’t involve her own techniques, when it comes to other people including those she’s used, she isn’t good at supplying support or active teamwork, although is good at receiving support, although multiple of her techniques(that she will learn in like day one of approval) don’t really account for discrimination
                        • The concept of cooking is beyond her abilities because most food tastes good to someone who starved for years.
                        • She has a tendency to drink because of her sworn family mostly being past their prime, male ronin, although she tends to do so not at home because both the other women and Ryuta disapprove of her doing this and won’t let her if the can, meaning on any given day she might be hungover or intoxicated.
                        • Shes a bit antagonistic toward and doesn’t cope to well with “authority” type figures, whether legal, professional or criminal, if they through their weight or she has a bad view of them it’ll be immediately clear and can hamper diplomacy to a degree.
                        • She looks close to a Jiangshi in physical appearance(not dress), combine with her other features and the fact she can come apart(they don’t know that usually) can cause people aware of such through word of mouth or see her naturally uncomfortable and want to shy away from her or cause standard human hatred of the different.
                        • For some Obtuse reason, ninja pets regard her with caution and suspicion and generally will avoid being near her and willingly show/voice such discomfort.
                        • She almost certainly would never use her bloodline to restore a limb lost by taking another’s, although she has no qualms taking organs lost from those who damaged her own. However doesn’t view her bloodline in the way others might, she doesn’t plot to take stronger hearts or organs for the sake of power.
                        • Will use the way of the warrior to fight as much as possible, her bloodline is only a last resort if absolutely required and there’s little other option, otherwise she uses it the absolute minimal amount. Although this might also be viewable as a strength. She doesn’t avoid using it due to shame but moreso as a matter of pride.
                        • She prone to having a stubborn, enduring attitude, even when at a disadvantage
                        Fears:
                        • Abandonment clear and simple, if her sworn family rejected her or suddenly viewed her with contempt for being who she is it would hurt.
                        • She is subconsciously terrified that her whole life with her sworn family is a big charade.
                        • Although she can accept being dislike for her appearance and bloodline she has difficultly with the idea of being ostracized or treated as subhuman again as a result.
                        • She fears the land of iron coming for them.
                        • fears being responsible for the death or harm of innocent people or those she cares for.
                        • Her inner dark self, the parts of herself that leak out in combat, leaking out uncontrollably and her truly becoming a monster.
                        • Her clan “immortality” being weaponized against her.
                        Modifiers:
                        • + 1 ninjutsu per paragraph
                        • + 2 Bukijutsu per paragraph




                        Personal Attributes:

                        Name of Optional Bloodline Attributes | • Earth Grudge Fear | When using the Realization of the Heart and True Spider Spirit techniques, the Jiongu's spirits gain [100] chakra per body rank of the user at a maximum of [600] at S+. The spirits can conjoin their chakra pools when they mesh together but the chakra can in no way be given to the Jiongu. Additionally, instead of [10] techniques per heart, the Jiongu can take [20] techniques per heart. Finally, the Jiongu is able to use bloodline techniques with one hand.

                        • Amalgamation | The Jiongu is so practiced with their hearts that they are able to combine separate elemental hearts to copy an elemental kekkai genkai. This limits the Jiongu to only using [10] techniques between the two hearts or [20] between them if Earth Grudge Fear is taken. This ability can only be used by the Jiongu themselves and not any masked creatures.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 10
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Lightning}


                        Heart 1(lightning) 0/20


                        Heart 2 (Fire) 0/20


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Prince_yureil

Liberal Lunatic


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Wed Jun 03, 2020 8:30 am
Overlord Diaus

Approved!

Prince_yureil

The profile is approved! As for the PA this is something you can absolutely do for sure, but not as a PA ^ ^; We actually have something very similar to this with the Hoshi bloodline and while yours is different enough (I would say) that you could get it to work, it would only be able to work as a keystone PA (which you get through curse marks). Basically any PA that you see on the bloodline lists as deliberately stronger than what you can get with a normal PA so we call them Keystone PA's! If you like however you can repurpose this into a technique! I'd be more than happy to message you with help on it to make it work too!
 
Reply
③ || Approval Area

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