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Legend of the Five Rings - Time for War Goto Page: [] [<] 1 2 3 ... 6 7 8 9 10 11 12 13 14 15 [>] [»|]

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DeathAdams

PostPosted: Fri Sep 28, 2012 6:52 pm
That should fix it.  
PostPosted: Fri Sep 28, 2012 6:53 pm
Rain Yupa
You... really don't have a family name if you're Ronin (there ARE recognized Ronin families, but you're not part of one of those). You'd be going by your given name only.

If you're a ronin and you keep calling yourself by a family name that you don't belong to, that is a grave insult to the family and word would probably get back to them, and they would hunt you down. And/or put a bounty on your head for your capture.

^u^ That actually makes things easier for me!
Thanks, Rain.

I'll be working on my sheet throughout the weekend~
;u; Since I'm really slow....  

xX_Terei_Xx

Questionable Prophet


Rain Yupa
Captain

Enduring Member

PostPosted: Fri Sep 28, 2012 7:04 pm
Callsigncaboose
Player:Caboose
Name: Juri Bayushi (Hida)
Clan: Scorpion
School: Shosuro Shinobi
Rank:1
Insight:133
Experience:
Glory:
Honor:.5
Status:
Taint:
Heritage: Duel- +2 Kenjutsu


EARTH: 2
  • Stamina:2
  • Willpower:2


WATER: 2
  • Strength:2
  • Perception:2


FIRE: 3
  • Agility:3 (+1 Family Bonus)
  • Intelligence:3


AIR: 3
  • Reflexes:4(+1 School Bonus)
  • Awareness:4


VOID: 3
  • Void:3
  • Current Void Points:3



SKILLS
Athletics (Various) - [] – 1
Deceit (Awareness) - [] - 3
Defense (Agility) - [] - 1
Kenjutsu (Agility) - [] - 3
Ninja Ranged Weapons (Reflexes) - [] - 2
Stealth (Agility) - [Sneaking] - 3
Underworld (Intelligence) - [] - 1
Knives (Agility) - [] - 2
Poison (Intelligence) - [] -4
Meditation (Void) - 4
Jijitsu (Agility)- (4)
Forgery (Intelligence) 1
MASTERY ABILITIES
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}


ADVANTAGES
{Wary} 5 Pt
{Heartless} 2pt
{Dangerous Beauty} 2 Pt
{Abidexterous} 4 pts
{Ally –Devotion} 2
((OOC: Since she's technically crab, and not as I thought, Scorpion)) {Crabhands} -6pts
DISADVANTAGES
{Dark Fate} -3 points
{Sworn Enemy} -3 Points
{Bitter Betrothal} -2 Points
{Bad Reputation} -2 Points


TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS
{The Shadow Has no Mask}
{Insert Ability here}
{Insert Ability here}
{Insert Ability here}
{Insert Ability here}


EQUIPMENT/CURRENCY
{Dark Clothing}
{Kimono and Sandals}
{Travelling Pack}
{3 koku, 3 bu, 3 zen}
{Blanket}
{Chopsticks}
{Backpack}
{Finger of Jade}
{Grapplehook}
{Pet: Monkey}-Named Zigou, Capouchin Monkey
{Tatami Mat}
{Personal Chop} Lotus Flower, with Scorpion stings for the external five petals
{3 different bottles of perfume} Lotus, Rose, and Cherry Blossom
{Mask}-Black, Unadorned
{Mask}-Silk, Red

COMBAT
Weapons
{Wakizashi} - {Roll to Attack} - {2k2} - {Quality} - {No two handed penalty if Ambidexterous}
{Ninja-to} - {Roll to Attack} - {2k2} - {Quality} - {Free Raise to Conceal with Sleight of hand}
{Sai} - {Roll to Attack} - {1k1} - {Quality} - {Free Raise on Disarm, 2 Free if the sword isn't a no-daichi}
{Tanto} - {Roll to Attack} - {1k1} - {Quality} - {Free Raise to Conceal with Sleight of hand}
{Shurieken}-{10} - {Roll to Attack} - {1k1} - {Quality} - {Special Abilities}


Armor - Ashigaru
TN To Be Hit = {3x 5 + 3 + Other Modifiers}
Other Modifiers = {List them here}

Initiative
{3 + 1} k {3}

Wounds
HEALTHY (+0): 0/4
NICKED (+3): 0/4
GRAZED (+5): 0/4
HURT (+10): 0/4
INJURED (+15): 0/4
CRIPPLED (+20): 0/4
DOWN (+40): 0/4
OUT (+N/A): 0/10


DESCRIPTION
Like most of the Bayushi family, Juri is a shining example of what can happen when incredible beauty meets the training of death. She's cold, seemingly heartless, and has a nasty reputation for being a condescending young lady. However, most of this bitterness comes from her marriage to a lovely young lad from the Hida Family. Their conflicting personalities are destructive to their home and family. On top of that, Juri insists on still going by her Family name, rather than her husbands. They constantly fight for dominance in the family, and her son is cared for by the servants since neither of them want to give up their duties to their clans.
However, she does take to superstition easily, following both the superstitions of her clan and that of the Crab clan. And to top it all off, she doesn't have respect from her family since her choice of hairstlye and school is not expected of the Bayushi family. She keeps her hair short, to keep honest with herself about her affair with a bushi from the Moto family, though the details of said affair she keeps to herself, especially the fact that she's in love with a Unicorn "barbarian" as her parents called them.


Contrary to Psychofish, I have you right at 125!

Also, I mentioned Earlier, you don't NEED to be a Crab. If your Crab husband marries into the Scorpion, he would take your name.

The way Rokugani marriages work is that they are almost all arranged. Whichever spouse is the 'more important' one, the 'less important' one marries into their family, with a few exceptions based on Family. So you could have a Bayushi that could marry into the Hida, or a Hida that could marry into the Bayushi. Gender doesn't matter as much in this specific case.

It is completely your call in this regard.

Anyways, back to the audit.

Air ring is 4 now, not 3.

I have you at 169 insight, which should be giving you your School Rank 2 ability, "The Shadow Has No Mercy".

You have Mastery Abilities for having 3+ ranks in Jiujutsu, and 3+ ranks in Poison. See those skills for details.

Being Rank 2, you should have 2.0 Glory, and 1.0 Status.

I think you may have overspent your money. Your "Traveling Pack" gives you 10 options from the list on p154. I suggest finding whatever items you listed are CHEAPEST and buy those separately. This should give you a good deal of koku back.

Also, a katana is a lot of money, whereas a sai is 1 koku. I'd recommend getting some expensive weapon for your free one weapon, and buying the sai separately.

Your initiative roll is too low. Insight Rank (2) + Reflexes (4), keep Reflexes (4).

I'll poke at the dice mechanics when you get it a little more cleaned up smile

Or you can edit while I was making the post! Most of this might be irrelevant now. Let me go take a look.  
PostPosted: Fri Sep 28, 2012 7:47 pm
Player:Caboose
Name: Juri Bayushi (Hida)
Clan: Scorpion
School: Shosuro Shinobi
Rank:2
Insight:169
Experience:
Glory:2.0
Honor:.5
Status:1.0
Taint:
Heritage: Duel- +2 Kenjutsu


EARTH: 2
Stamina:2
Willpower:2


WATER: 2
Strength:2
Perception:2


FIRE: 3
Agility:3 (+1 Family Bonus)
Intelligence:3


AIR: 3
Reflexes:4(+1 School Bonus)
Awareness:4


VOID: 3
Void:3
Current Void Points:3



SKILLS
Athletics (Various) - [] – 1
Deceit (Awareness) - [] - 3
Defense (Agility) - [] - 1
Kenjutsu (Agility) - [] - 3
Ninja Ranged Weapons (Reflexes) - [] - 2
Stealth (Agility) - [Sneaking] - 3
Underworld (Intelligence) - [] - 1
Knives (Agility) - [] - 2
Poison (Intelligence) - [] -4
Meditation (Void) - 4
Jijitsu (Agility)- (4)
Forgery (Intelligence) 1
MASTERY ABILITIES
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}
{Insert whatever bonuses certain skills give you here}


ADVANTAGES
{Wary} 5 Pt
{Heartless} 2pt
{Dangerous Beauty} 2 Pt
{Abidexterous} 4 pts
{Ally –Devotion} 2
((OOC: Since she's technically crab, and not as I thought, Scorpion)) {Crabhands} -6pts
DISADVANTAGES
{Dark Fate} -3 points
{Sworn Enemy} -3 Points
{Bitter Betrothal} -2 Points
{Bad Reputation} -2 Points


TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS
{The Shadow Has no Mask}
{The Shadow Has no Mercy}
{Insert Ability here}
{Insert Ability here}
{Insert Ability here}


EQUIPMENT/CURRENCY
{Dark Clothing}
{Kimono and Sandals}
{Travelling Pack}
-Chopsticks
-Grapple Hook
-Finger of Jade
-Set of Dice
-Personal Chop (Lotus Flower, with outer Petals as Scorpion Stings)
-Week's Supply of Rations
-Pet: Monkey-Zizou
-Mask: Black, Unadorned
-Mask: Red, Silk, Sheer
(8 Koku)

COMBAT
Weapons
{Katana} - {Roll to Attack} - {3k2} - {Quality} - {May spend a void point to roll and keep an extra die on damage as normal or two points for two dice}
{Wakizashi} - {Roll to Attack} - {2k2} - {Quality} - {No two handed penalty if Ambidexterous}
{Ninja-to} - {Roll to Attack} - {2k2} - {Quality} - {Free Raise to Conceal with Sleight of hand}
{Sai} - {Roll to Attack} - {1k1} - {Quality} - {Free Raise on Disarm, 2 Free if the sword isn't a no-daichi}
{Tanto} - {Roll to Attack} - {1k1} - {Quality} - {Free Raise to Conceal with Sleight of hand}
{Shurieken}-{10} - {Roll to Attack} - {1k1} - {Quality} - {Special Abilities}


Armor - Ashigaru
TN To Be Hit = {3x 5 + 3 + Other Modifiers}
Other Modifiers = {List them here}

Initiative
{4 + 2} k {4}

Wounds
HEALTHY (+0): 0/4
NICKED (+3): 0/4
GRAZED (+5): 0/4
HURT (+10): 0/4
INJURED (+15): 0/4
CRIPPLED (+20): 0/4
DOWN (+40): 0/4
OUT (+N/A): 0/10


DESCRIPTION
Like most of the Bayushi family, Juri is a shining example of what can happen when incredible beauty meets the training of death. She's cold, seemingly heartless, and has a nasty reputation for being a condescending young lady. However, most of this bitterness comes from her marriage to a lovely young lad from the Hida Family. Their conflicting personalities are destructive to their home and family. On top of that, Juri insists on still going by her Family name, rather than her husbands. They constantly fight for dominance in the family, and her son is cared for by the servants since neither of them want to give up their duties to their clans.
However, she does take to superstition easily, following both the superstitions of her clan and that of the Crab clan. And to top it all off, she doesn't have respect from her family since her choice of hairstlye and school is not expected of the Bayushi family. She keeps her hair short, to keep honest with herself about her affair with a bushi from the Moto family, though the details of said affair she keeps to herself, especially the fact that she's in love with a Unicorn "barbarian" as her parents called them.  

DeathAdams


Plainsfox

Romantic Paladin

10,600 Points
  • Battle Hardened 150
  • Team Jacob 100
  • Bunny Hunter 100
PostPosted: Fri Sep 28, 2012 7:54 pm
Well, since Juri's now a Scorpion, she loses the Crab's discount on Crab hands and gains the Scorpion's benefit to Dangerous Beauty.  
PostPosted: Fri Sep 28, 2012 8:01 pm
Unless she hasn't changed back....  

DeathAdams


BegrudginglyGood

PostPosted: Fri Sep 28, 2012 8:15 pm
Haha, that's what I get for not using the modified tables!

Will redo now based on the numbers previously rolled.

Also, I know this might be me trying to squeeze too much good stuff into my character, but would it be possible to have inherited her 'Distinguished Past / A Hero's End / Combating the Shadowlands' ancestors riding armor?

I was hoping I could consider it Legendary Armor. It would be an item of great honor and renowned among her people, priceless to her, and she would be unspeakably honored to have received it.  
PostPosted: Sat Sep 29, 2012 12:49 am
BegrudginglyGood
Haha, that's what I get for not using the modified tables!

Will redo now based on the numbers previously rolled.

Also, I know this might be me trying to squeeze too much good stuff into my character, but would it be possible to have inherited her 'Distinguished Past / A Hero's End / Combating the Shadowlands' ancestors riding armor?

I was hoping I could consider it Legendary Armor. It would be an item of great honor and renowned among her people, priceless to her, and she would be unspeakably honored to have received it.


Legendary items are usually reserved for very high ranking samurai. If I remember correctly most of the crab clan legendary items are given to the current champion,  

Mongooseh

Distinct Raider

8,825 Points
  • Demonic Associate 100
  • Guildmember 100
  • Hellraiser 500

BegrudginglyGood

PostPosted: Sat Sep 29, 2012 12:52 am
Fair enough, I'm instead having it that she has recently inherited her grandmothers Riding Armor, after her mothers death in battle. Hence why she can afford it.

Hopefully this should be okay.

At the moment I'm trying to think of a story to go with the Ancestor honorably dying in battle against the Shadowlands. But without a timeline date, specific battles are difficult to mention.  
PostPosted: Sat Sep 29, 2012 1:50 am
I think the points are correct, but I am unsure of the new mounted TN and if its right, and if I have enough currency for my gear/how much is left, and if the attack/damage is right. I hope the rest is okay.

User Image - Blocked by "Display Image" Settings. Click to show.Player: BegrudginglyGood
Name: Utaku Ayano of the Hyuga family
Clan: Unicorn
School: Utaku Battle Maiden School
Rank: 2
Insight: 163
Experience: 125/125 (45 + 80)
Glory: 1
Honor: 3.5
Status: 1
Taint: 0
Heritage: Distinguished Past / A Hero's End / Combating the Shadowlands
Your ancestor was renowned for their fearlessness. Gain one rank of any Bugei Skill (Defense). Gain +10 on all rolls to resist fear effects from Shadowlands creatures.


EARTH: 3
  • Stamina: 3
  • Willpower: 3


WATER: 3
  • Strength: 3
  • Perception: 3


FIRE: 2
  • Agility: 3 (+1 from Utaku Family)
  • Intelligence: 2


AIR: 3
  • Reflexes: 3 (+1 from Utaku Battle Maiden School)
  • Awareness: 3


VOID:
  • Void: 2
  • Current Void Points: 2



SKILLS
Etiquette (Awareness) - [Conversation/Sincerity/Bureaucracy] - 3
Defense (Reflexes) - [Armored] - 2__(2nd rank from Heritage)
Kyujutsu (Reflexes) - [Horse Archery/Yomanri/Yumi] - 3__Ignore +10 penalty from being on horseback. Riding in Harmony means I roll an extra die, and if mounted, keep an extra die.
Horesemanship (Agility) - [Warhorse/Utaku Steed/Pony/Horse] - 5__Riding in Harmony means I roll an extra die, and if mounted, keep an extra die.
Kenjutsu (Agility) - [Katana/Wakizashi/Scimitar/Ninja-to/No-dachi] - 5__Riding in Harmony means I roll an extra die, and if mounted, keep an extra die.
Battle (Perception) - [Skirmish/Mass Combat/Battle: Lore/Specific enemy 1/Specific enemy 2] - 5
Hunting (Perception) - [Survival/Tracking/Trailblazing] - 4
Athletics (Strength) - [Climbing/Swimming/Running] - 3
Medicine (Intelligence) - [Wound Treatment/Antidote/Disease] - 3


MASTERY ABILITIES
Kenjutsu 5 - You may now spend an additional void point on a single damage roll.
Kyujutsu 3 - Reduce range penalties by 5
Battle 5 - Once per combat, you may make a Ref/Bat roll vs TN 20 after you or a comrade strikes an enemy successfully. If you succeed, roll one die and add it to your initiative.
Horsemanship 1 - You can fight whilst mounted
Horsemanship 3 - You may use Full Attack and Full Defense postures whilst mounted.
Horsemanship 5 - Your steed uses your TN to Be Hit, if it is higher.
Etiquette 3 - You add + 5 to your Contested Social Skill Rolls.



ADVANTAGES
Quick Healer (2) - Use stamina + 2 for healing
Absolute Direction (1) - Always knows where north is, unless more than 2 days into the Shadowlands


DISADVANTAGES
Can't Lie (3)

TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS
Riding in Harmony
Add water ring to TNtbH at all times. (added)
Select three Bugei skills, roll one additional die when using these, and when mounted, keep an additional die as well.

The Void of War
Add Air Ring to the total of all attack rolls. (added)
At the beginning of combat round, you may choose to exchange your Initiative and TNtbH for the duration of that round.



EQUIPMENT/CURRENCY
Katana
Wakizashi
Shinjo Horsebow and 20 arrows (Willow leaf - 2k2)
Standard Riding Armor - ancestral armor
Kimono and sandals
War mask
Lucky charm
Traveling Pack - Blanket, Daisho Stand, Finger of Jade, Small Tent, spare Kimono and sandals, Grooming tools
7 Day's worth of rations
Utaku steed

Currency = ?


COMBAT
Weapons
Katana - 7k2+3 on foot or 7k3+3 on horseback - 5k2
Wakizashi - 6k2+3 on foot or 6k3+3 on horseback - 4k2
Shinjo Horsebow - 7k3+3 on foot or 7k4+6 on horseback - 4k2

Armor
TN To Be Hit = {Reflexes x 5 + Armor + Defense x2 + Other Modifiers}
= 3 x 5 + 8+ 4 + 3 = 30 on foot / 36 whilst mounted (?)
Other Modifiers = Riding Armor [ 8 ], Defense [4], Rank 1:Riding in Harmony [3]

Initiative
5k3

Wounds
HEALTHY (+0): 0/6
NICKED (+3): 0/6
GRAZED (+5): 0/6
HURT (+10): 0/6
INJURED (+15): 0/6
CRIPPLED (+20): 0/6
DOWN (+40): 0/6
OUT (+N/A): 0/15


DESCRIPTION

Ayano looks very much like her mother, and her grandmother when in battle. The women of her family appear firm in their beliefs, and have a stern yet compassionate look about them. Very rarely will you see unchecked emotions, and even less will you see them act as a woman before a Battle Maiden.

Her jade eyes look upon a situation, as if a fight might occur at any time, but it is one of tactical awareness and not blood lust or a fighting passion. The gaze is calm and calculating. Her muscular shoulders and toned slender figure, are only accented by her voluptuous feminine assets.

Although in battle her face is hidden by her mask, she rarely hides her appearance during times of peace. With glowing alabaster skin, as youthful and vibrant as if she were still just passing her gempukku, many elders see a woman in a child's body.

She keeps her coal black hair neatly combed and in long braids, letting the plaited strands hang loose as to look feminine. This also aids in creating a more dangerous look on the battlefield, with the strands whipping around in the wind at full gallop.

Ayano is often smiling, and this only shows off her high cheek bones, gracious neck and white teeth, and gives her a look of softness and compassion. As if she were Kami, Shinjo, reincarnate.

Long slender fingers that should be lightly plucking the strings of a musical instrument are instead used to hold her katana, or draw back the string of her bow with grace and strength.

She has a soothing, compassionate voice, and rarely shouts unless it is of utmost importance. And is often found drumming her fingers on a table, deep in thought if something troubles her.

Like the colt she grew up beside, she runs around with the speed and swiftness of the wind. Galloping and jumping as if she were half horse herself.


BACKGROUND

Age: 20
Place of Birth: Egami Mura, Unicorn Lands
Current home: Shinjo Utaku Shojo (Battle Maiden Castle)
Gempukku age: 13

Notable events in her life:
  • Death of her grandmother (age 52) when she was an infant
  • Birth of Hira
  • Death of her mother (age 38 ) when she was 12 years old
  • Gempukku graduation at 13 years old, receives family Riding Armor and sword
  • Continued training at Shinjo Utaku Shojo
  • Fought at the battle of


Famous Ancestor: During a battle with the Shadowlands, Ayano's grandmother (Utaku Umi, Battle Maiden) passed away after sustaining fatal wounds during combat, at the age of 52. She was rumored to have remained behind with a handful of other Battle Maidens, knowing that it would most likely lead to their deaths. They covered the retreat of their fellow bushi, among who was Umi's daughter, after getting ambushed.
With her Utaku steed slain, sorrow and rage had consumed her, as she continued to fight on foot not leaving her horses side, sustaining many wounds before finally succumbing. Her actions saved the lives of many men and women that day, and showed the true spiritual connection and emotion between Utaku horse and rider.

Having witnessed the death of her mother, Utaku Osana is said to have brought Umi's body home. Where it received full honors and a proper burial.

Wearing her mothers armor into battle, it is said that Osana had the fearlessness and courage of her mother, as if the armor itself had been imbued with the spirit of the slain Battle Maiden.

With the passing of her mother, Utaku Osana, just a year before Ayano's gempukku, it fueled the young child's devotion to completing her adulthood trials a year earlier than normal. Upon the successful completion of her gempukku, Utaku Ayano was presented with her first sword, and her mother/grandmothers riding armor, which has become a family heirloom handed down to the daughter upon the death of the wearer. Bearing the Unicorn Clan mon, Utaku Family mon, and her vassal family, the Hyuga, mon, she carried the honor of her family in high regard.

Ayano also carries a small plait of her horses mane, and two dice in a small pouch that hangs from her oni, these are very special to her, and have been good luck bringers during her life. The dice symbolize luck with wealth, and the horse hair is there to show how blessed she has been with her Utaku mount, and her family. Keeping the pouch closed and secured is a purple ribbon that she wore in her hair during her gempukku. She never speaks about these items, but she will always carry them with her.

Utaku Battle Steed - Hira
Air 2
Earth 3
Fire 2
Water 3

Agility 4
Strength 6

Kick attack to hit: 4k3
Kick damage: 6k3
TN to be Hit: 10 (15 at a gallop) < -- Horsemanship 5: TNtbH = 30
Wounds per wound level: 12

Riders gain one Free Raise with any action that uses the Horsemanship skill

Horses use their Strength to determine movement rather than their Water Ring.  

BegrudginglyGood


Mongooseh

Distinct Raider

8,825 Points
  • Demonic Associate 100
  • Guildmember 100
  • Hellraiser 500
PostPosted: Sat Sep 29, 2012 2:04 am
BegrudginglyGood
Fair enough, I'm instead having it that she has recently inherited her grandmothers Riding Armor, after her mothers death in battle. Hence why she can afford it.

Hopefully this should be okay.

At the moment I'm trying to think of a story to go with the Ancestor honorably dying in battle against the Shadowlands. But without a timeline date, specific battles are difficult to mention.


We're after the second day of Thunder so anything significantly before that is fine. So maybe your ancestor was serving on the wall at one of the major shadowland battles.  
Mongooseh rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Sat Sep 29, 2012 7:25 am
Gonna try my luck at the heritage table for the first time.  

Mongooseh

Distinct Raider

8,825 Points
  • Demonic Associate 100
  • Guildmember 100
  • Hellraiser 500
Mongooseh rolled 1 10-sided dice: 1 Total: 1 (1-10)

Mongooseh

Distinct Raider

8,825 Points
  • Demonic Associate 100
  • Guildmember 100
  • Hellraiser 500
PostPosted: Sat Sep 29, 2012 7:26 am
Mixed Blessings? Alrighty then.

Artist's touch? 2 ranks into story telling then.

(Was hoping for heirloom but fine luck give me the boring option.)  
PostPosted: Sat Sep 29, 2012 8:21 am
Sorry guys, my computer froze last night, and I fell asleep waiting for it to unfreeze. I'll do more auditing tonight.

Also, before I forget, Samurai start with a level of Glory equal to their School Rank. Since most of you are Rank 2, that's 2.0 glory.

I will also be using my Jade Legacy house rules (i.e. yanked from 4th edition) concerning some skills. Namely, Lore: Heraldry is needed to identify someone based on Glory, and Lore: Bushido is needed to identify someone's honor. Also, some "Various" skills, like Perform and Games, will be using 4th edition traits.  

Rain Yupa
Captain

Enduring Member


Plainsfox

Romantic Paladin

10,600 Points
  • Battle Hardened 150
  • Team Jacob 100
  • Bunny Hunter 100
PostPosted: Sat Sep 29, 2012 2:09 pm
*Changes lore: Ancestors to Lore: Heraldry then* ><  
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