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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Thu Jul 16, 2020 7:11 am
Ishiba Satomi

Approved!
 
PostPosted: Thu Jul 16, 2020 11:36 am
Character: Nabuya Ichiyomida Kenpachi
Link to profile: [x]

"Chakra Materialization: Wild, violently lashing waves of energy wreathing Nabuya that reach up three [3] feet away from him per body rank (max 18ft)."

Reiatsu ⅠAnyone in contact with Nabuya's chakra manifestation will suffer a tier of Vertigo. This effect can only affect a target once every two [2] posts, stacking up to Tier 3. Vertigo status decreases by one tier for every two [2] posts that an affected target has been out of contact with Nabuya's chakra manifestation. Automatically costs a D-rank amount of chakra per target, per application.
Reiatsu ⅡNabuya's chakra manifestation is difficult for sensory abilities/techniques to perceive, granting Tier 2 Jamming. This is only treated as Tier 1 jamming to Scholars with the Infinite Perception discipline. Automatically costs a B-rank amount of chakra when the chakra manifestation is formed.
Reiatsu ⅢWhile Nabuya is actively utilizing a Sage Mode or Forbidden Seal his chakra manifestation will inflict the process of Nature Petrification (as detailed on the Sage System), unless the would-be victim is also utilizing some kind of natural energy in a similar "transformed" state. If such a transformation is activated after the Nature Petrification is started then the amount petrified by this effect will revert to normal. Otherwise, the Nature Petrification must be reversed/removed as normal.


Evanescently Magnificent
 

Regenki

Versatile Tactician


Brooy
Crew

Omnipresent Cultist

PostPosted: Thu Jul 16, 2020 5:21 pm
Short Distance Sealing: Roku can use his chakra materialization to place sealing techniques instead of physically having to touch an item, person, etc. Doing this requires 5 chakra per seal he is attempting to place. Any seals that normally don't require an activation can only be used once per post. The range for this is 5 feet per body rank, maxing out at 30 feet. Roku must still complete the handseals for the sealing technique and must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique. The victim can dodge or block the materialization just like any other spiritual technique, the cost of such being the same as the seal being applied. I.E. If Roku is attempting to place a B rank seal, a B rank dodge or B rank spiritual defense may be used to prevent seal from being placed.

Evanescently Magnificent
 
PostPosted: Thu Jul 16, 2020 11:20 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Tagashira Masami
                        Nickname:
                        Age: 23
                        Birthdate: August 5
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black
                        Eye Color: Hazel
                        Height: 5'7"
                        Weight: 115 lbs

                        Bloodline: Miyamoto/Hogosha

                        Combat Outfit: Masami can usually be seen wearing a traditional style miko robe worn by many members of the Hogasha clan. Its purpose has been altered a bit to be all encompassing.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "..."
                        Personality: Masami is easily approachable by most other people even if she has very little in the way of communicating with them. She's patient (to a fault) and does her best to allow others to grow around her as per the teachings of her home. Yet she shows some hesitation about opening up about herself as some insecurities still lie somewhere within her.

                        Village: Zaishin
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Masami was once born under the name of Iwakara Chizuri, a subsect of the Hogasha. Raised as a noblewoman by birth, she received only the finest luxuries as one of the prevailing clans ruling over Zaishin. Her raising led her into becoming a cruel and unusually horrid person all around. Her parents' fortune brought her into only the finest of places and services, with her entryway into the world of serving Zaishin being paid for in part from some underhanded bribes by her father. Her rise to the top only came to ahead once she learned of a plan to sell her hand in marriage to another family in an merging of finances. This revelation caused Chizuri's separation from the family by escaping into the night, never to be seen again. Her parents ordered a search party to be located which is said to be still ongoing, though at a lower priority. Near the outskirts of the lowermost parts of the city lies a small shrine, where girls of all ages are taught in the ways of medicine. This was one of the few places that has seen only a fragment of the search for Chizuri, though nothing has been officially found. The police force haven't found anything that might be of note but took the names of all women employed there. Among them lies a quiet woman with a strange elegance to her. Her movements are slow but cautious and careful. Conversations have been attempted though her tongue has yet to move since she became known to reside at the shrine. The only information anybody has on her is just a name and a simple story: Tagashira Masami, a mute daughter to a blacksmith who tragically passed away, who came to the Hogasha shrine in order to honor his final wishes.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Medical
                        ▱▰▱ Support SpecialistThe user is capable of conferring a 1 point stat boost to any ally that they desire. This stat boost can be what ever the medic wishes, however it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot / burnout which prohibited the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally this discipline allows the user to apply twice the tenketsu rot and burnout on techniques which utilize them.
                        ▱▰▱ Cross Class:Bloodline – Medical: The user is able to combine their medical techniques and bloodline techniques for a single action, paying only the total resource cost. Doing so allows the harming elements of the technique to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 350 [Base] + 200 [Bonus] = 550
                        Stamina Pool: 250 [Base]
                        Chakra Element: Doton, Fuuton
                        Chakra Color: Magenta
                        Chakra Materialization: The chakra is materialized around her as a peaceful waterfall before her

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Patient; A real people person
                        • A solid and experienced cook
                        Weaknesses:
                        • Silent with most people
                        • Can be a bit apathetic or aloof
                        Fears:
                        • Her family finding her one day
                        • Ranidaphobia

                        Modifiers:
                        • Pious Lineage | Miyamoto begin at the second title of the religion and medical career and gain double the XP from religious missions.
                        • Spiritual Depth | Miyamoto clan members have a deeper connection to the supernatural and gain 200 chakra at creation.
                        • Beacon of Salvation | Iryojutsu may be performed by one hand, and they may channel iryojutsu through established links.
                        • Eternal Bond | Miyamoto of the scholar class may know the exact location of someone they're linked to while other Miyamoto just have a general idea.
                        • Insightful Bond | All those connected to the user can detect the reserves remaining of each person connected, their physical stats, general health of the persons they are attached to.
                        • Recoiled Bonds | If the user drops below 50 of either resource, they automatically sever their bonds after absorbing chakra and stamina equal to their body rank.

                        • The user must have the earth element.
                        • Techniques of this clan are considered overwhelming when used on Yokai and are also considered overwhelming when interacting with Miasma.
                        • Due to this clans pure nature and their genetic superiority, clan members age much slower than other humans, making their elders look as though they were no more than thirty.
                        • Clan Members must have Lineage or loyalty to Zaishin upon creation. Loyalty may be shifted post creation.

                        • Learn 1 extra Medical technique per paragraph.
                        • Learn 1 extra Bloodline technique per paragraph.
                        • Learn 1 extra of one technique type of your choice per paragraph.
                        Personal Attributes:
                        ▱▰▱ Medical Professional | Miyamoto can cast iryojutsu through their links without hand seals. Iryojutsu cast this way costs a rank less in resource. In addition, their healing jutsu acts as if applied twice, removing twice as many status effects if applicable.
                        ▱▰▱ Superior Support | Miyamoto may forgo one or both of their offensive activations to grant an ally that they have linked with those activations. These activations may both go to one individual or to separate ones. The person who receives this additional activation gains a 1 point increase to their stat cap for three posts for every activation they received from the user. This ability may not be stacked and may push a stat cap to a maximum of 10.
                        ▱▰▱ No Resistance | The user is capable of forcibly creating a link without consent of the target without contact. When this is done the user must pay an upkeep cost of the target's body rank per post. During the time this bond is active, techniques home in on the target without losing their power for up to five posts, defending against a homing technique requires an additional activation. Alternatively, the user can connect with willing persons without contact for a D rank cost on the initial post.
                        ▱▰▱ Purification Barrier | The user's fuuinjutsu that form barriers or defenses are purified, causing those within the barrier with Nature Chakra, Corrupted Nature Chakra, Demon Chakra and Yokai Chakra suffer tiered burns for each post they are within the barrier or upon contact with the barrier.
                        ▱▰▱ Mastery of Stone | Physical contact with the user's Doton techniques inflicts ranked petrification that is one tier lower than would normally be done. ( B Rank techniques grant tier two petrification, Ect. ). Techniques that already grant petrification increase their tier by one.
                        ▱▰▱ Devout Exorcist | The user's overwhelming property no longer only applies to Yokai and Miasma collisions but apply to targets who have those chakra as well as Demon, and Nature chakra.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 13
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Doton


                        Fuuton


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

MashaRum

Newbie Bunny

850 Points
  • Little Bunny Foo Foo 100
  • Dressed Up 200
  • Gaian 50

NecroPlant

Trash Gardener

PostPosted: Fri Jul 17, 2020 5:01 pm
Regalina Kaicho
Pending I feel chakra materialization's should be limited to one singular effect. Allowing more than one would I believe start creating strange lengths to materialization which all in all should be simple in nature. Materialization themselves being much less of their own standalone type of techniques and leaning more towards extension of something already possible. In other words a combination of Rei 1 and 3 or 2 and 3 and because Rei 3 is situational is why I'd think it alright enough for it to apply as well.


Brooy
Approved


MashaRum
Pending If this is a new profile the amount of Personal Attributes you should have is 3 unless you've added more through an event otherwise or this is a replenishment. So you could have the 3 Bloodline PA's from Miyamoto or 3 From Hogosha or 2 from Miyamoto 1 from Hogosha. 2 From Miyamoto or Hogoshoa and 1 Original or 3 Original. Etc with the combinations. If you do have the event bonus or access to 3 additional Pa's then the Pending can be considered Approved instead.
 
PostPosted: Fri Jul 17, 2020 8:35 pm
Resubmitting as a Genin since posting to learn techniques isn't a thing anymore.



User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Takezo Raiu
                        Nickname:
                        Age: 16
                        Birthdate: 5/12
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black with fading grey tips
                        Eye Color: Carnelian
                        Height: 5'10" / 179.7 cm
                        Weight: 140lbs / 63.5 kg

                        Bloodline: Raiu | Hatake


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Takezo is a kind and easy-going person normally, a bit strong-willed, and has a noble demeanor. Despite that, he's very self-deprecating.

                        Village: Zaishin
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Takezo was born into a side-branch family of the Raiu Clan in Zaishin. His father was a low-ranking Samurai of the clan with little fame to his name, and his mother was a commoner who specialized in healing and had blood-ties to the Hatake from Konoha. From a young age, Takezo showed promise in Kenjutsu and his ties to the Lightning element that both of his clans specialized in. His father had been teaching him the basics of swordsmanship since he was young, and has just recently allowed him to enroll into the academy, despite him being much older than the minimum requirements for entry.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        Signature Style: Tetsu Ishi no Ryu
                        ▱▰▱ Mystic Hero:The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Bloodline: Bloodline abilities that effect stats are increased by [1] per rank of the technique. Able to gain learning reductions on bukijutsu based on reductions given by bloodline. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single action, paying the resource cost of both every three posts.

                        Chakra Pool: 250
                        Stamina Pool: 350
                        Chakra Element: Raiton, Suiton
                        Chakra Color: Azure Blue
                        Chakra Materialization: Electricity arcing off his body. [Gif for reference]

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Kenjutsu
                        • Cooking
                        Weaknesses:
                        • Genjutsu
                        • Dealing with young children
                        Fears:
                        • Ophidiophobia, the fear of snakes
                        • Claustrophobia, the fear confined spaces

                        Modifiers:
                        • Raiton and Hatake Bloodline techniques have a chakra cost reduction of five [5] per rank of technique.

                        Personal Attributes:

                        ▱▰▱ Neuromuscular Electrical Stimulation | Due to the extreme genetic disposition to Lightning-based Chakra, Takezo has minor currents of Raiton constantly flowing through his body that acts as a stimulant to his nerves in cases of minor paralysis. This allows him to negate the effects of the first tier of the status effect.
                        ▱▰▱ Enhanced Raiton | Takezo's Raiton jutsu aren't weak to Fuuton, but also don't carry the advantage to Doton.
                        ▱▰▱ Crashing Thunder | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.
                        ▱▰▱ Ionic Blade |The user's bukijutsu and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.
                        ▱▰▱ Hatake's Fury | Bloodline and Raiton techniques have their chakra cost reduced by five per rank of the technique and gain an additional 4 Ninjutsu slots per body rank for raiton techniques. Additionally, the Hatake can now use their Raiton based techniques with single handed seals.
                        ▱▰▱ Chidori Specialist | Grants three [3] custom techniques to be used as variants of Chidori, these custom jutsu are considered a Chidori Variant. The user may also apply clan Augment techniques to Chidori, Chidori Variant and Raikiri Jutsu. In addition, the user's chidori techniques bypass all armor entirely. Raikiri is considered a Chidori Variant technique. Only techniques with the name [Chidori] or [Raikiri] are effected by this PA.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Various sets of clothing
                        • Katana
                        • Wakizashi
                        • Variety of quality of life items.



                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Raiton | 00 / 04
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X |
                        • Henge no Jutsu | Rank E |
                        • Bunshin no Jutsu | Rank E |
                        • Substitution Technique | Rank E |
                        • Art of Walking on Water | Rank D |
                        • Art of Walking on Walls | Rank D |
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D |

                        Raiton


                        Suiton


                        Hatake
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        Lightning Breath Style
                        • {Stage progression / techniques learned}


                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

Nero Ashraven


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Fri Jul 17, 2020 8:44 pm
PA Changes - Endgame Claims from Training Coupons...and more?

Iksin 75 Training Coupon Conversion [+3 Endgame Rewards, +1 Technique Variable, +1 PA, 1 Technique Scroll]
- Technique to be made Variable:
▰ Beast Contract | Rank A -> X | Spiritual
After knocking out, restraining, or pacifying a Yokai or compatible Monster, the Monster Tamer places their hand on a its head. After a short while, a seal will form under the user's hand which sinks under their flesh. The amount of time required to set this seal depends on the strength of the target (+1 post per rank, started at 1 post for D-rank). As long as this seal is in place, the target remains bound to the user and their will. Every non-human contracted this way consumes differing amounts of Tamer Points (TP); cannot make more contracts if you have used all your TP. All TP values are specified on specific Yokai. [Add: Rank of Chakra used is based on the rank of the target.]
- Yokai Master!: Requires 2 less missions to advance in the Monster Hunter career.
- Technique Scroll: +1 Taijutsu Style


Yashima - PA Change, 100 Training Coupon Conversion [+4 Endgame Rewards [+4 PAs]]
-Pa Change - Natural Training [+1 Bloodline jutsu per paragaph] to "Sound Sense Perception: Yashima's sound sense from the Kenzen Clan is considered an active sensory technique for the purposes of anything that applies benefit to sensory techniques. This is only applied to the detailed area of his sound sense."
- Improved Sound Sense: Yashima's detailed sound sense is extended by an additional 50 meters.
- Sound of a Yamanaka: Yashima is capable of activating beneficial Yamanaka techniques on allies from a distance so long as they are within the range of his sound sense.
- Sensory Special!: Yashima's sensory jutsu cost 1 rank less to use.
- Emotion Detection: Through very unique training, Yashima can use his sound sense in order to determine the emotional state of those around him. This is done through noticing differences in their heartrate depending on situations they are in as well of minor sound based factors such as slight changes in tone and moments of hesitation. This can be used to determine if someone is lying if they are not careful with their words around him, and only functions within his detailed Sound Sense range.


Charybdis - PA Change
Original PA--
I know this already [+25 Training Coupons]

New PA--
Sharkskin Plus: Charybdis' unarmed strikes apply his Sharkskin PA's effect whenever his unarmed strikes do slashing or piercing based damage due to Kyotoryuu.


Afilion - PA Change
Original PA--
I Know... [+25 Training Coupons]

New PA--
More Chakra +100 Chakra
 
PostPosted: Fri Jul 17, 2020 10:00 pm
[ [ Adjusted which Elements were the Focus of his Elemental Mastery Discipline, making them Suiton and Fuuton. ] ]

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Masahiro Hama Hatake
                        Nickname:
                        Age: 53
                        Birthdate: 3/27
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: White
                        Eye Color: Red, Green/Gold when inactive
                        Height: 6'
                        Weight: 186lbs

                        Bloodline: Hatake

                        Non-Combat Outfit: Outside of Combat Masahiro wears an outfit that mixes eastern and western fashion designs, with focus on silk fabrics inlaid with sections of steel and silver.
                        Combat Outfit: Masahiro wears a classical Konoha Flak Jacket with the Uzushiogakure swirl in the centre of the back, and matched Sunagakure and classic Konohagakure headbands bearing his personal Crest tied to the shoulder in an ally's knot.

                        {Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "The Miracle is in the execution."
                        Personality: Often seen as silent, somber, or pensive. His Way between battle and civil life is vastly different. In battle he is the strategist, the man who thinks first and rushes in later, though he gives little time for philosophy to his opponents. In the ways of civility he is one to strategize nonetheless, yet philosophy comes to him first, and battle or heated nature comes secondary.

                        Village: Gurinbare-to | Land of Fire
                        Title: Emperor of Fire, Wind, and Tea:: Konin :: Junidaime Hokage [ 12th / Former ]

                        Background: Masahiro was born among the Hatake during mass unrest, between not only the Hatake and the Konoha village, but between the members of his own clan. His father was not accepted by the head of the clan, while his mother refused to submit to what her elders said. Many threats of being put up for adoption or being murdered for being a b*****d child to the family followed him, something he took personally and quickly to heart. Believing it was his mother‘s poor education that made the family view him in such a light he took quickly to his own education, and majoring in philosophical arts when not in the base curriculum of the Shinobi way. Despite some of his family‘s wishes, he did attend the academy within the Konohagakure, and at the age of graduation faced many further grueling tests as he was picked on by other students who were both afraid of his gifts, as well as jealous of his broad knowledge. The years before had led him to become more of an introvert, focusing solely on his own growth, yet when he was paired up with a new team and a new instructor he found the true value of teamwork.

                        This change in his life would forever mold him into the kind of man he was to become. While still introverted he respected and knew full-well the value of the team, as well as the joys one could find in putting others before themselves. This lead his growth with his team to fever pitches, until the day they each went their separate ways, still to come in contact with each other on a regular basis. He had never, and would never, have forgotten the lessons he learned with them, and soon found himself wanting to pass this kind of growth onto the students in Konohagakure, even to the point of attempting to patch over his clan reputation with the Kage and the village as a whole. Some didn‘t fully accept his new ideals.

                        Two years into instruction he found himself quickly at ends with other members of the village, some who went as far as to call him out on daily occurrences, for little reason other than some minor slight. Which as it happens, oftentimes never even existed, but served their purpose of challenging a long-time rival. Masahiro did his best to overcome this adversity, yet in due time he found himself being struck in a four-way pincer between old school rivalries and soon was delivered, in short order, to the Konoha medical center. Spending several months in a critical state and overcoming a bout of temporary amnesia he awoke to the world, attempting to rediscover himself, his footsteps, and his loyalties to the Hokage. After several years back to the world he rediscovered who he was, he took the time and presence of self to venture out, striking 3 years of study outside of the village. To learn the ways and control of a true Shinobi, while centering his mind on the two things he had left, Konohagakure and the Tetsu no Ryu Sword Art. He only returned to the village as he found the proper accord for both.

                        For years that followed, Masahiro strove to serve the village and acted as an instructor for the youth that followed. Though his successes and failures varied he never faltered and held firm. Years on, Masahiro would be sent to Sunagakure to initiate a diplomatic mission along the lines of familial ties. This time was a draw off, with Masahiro becoming a long-term emissary to the Sands and serving a time in their ANBU Corps. The end of his service came in a time of flux and saw the Hatake returned home in the wake of a Hokage's death. Soon he ascended the title.

                        The next several years saw the Hatake serve as Hokage, through the middle of the UHV war and risen tensions with Kirigakure as Kumogakure stepped back from old agreements. The man suffered the loss of his adopted daughter Koan, his son Klaus returned to recluse, and his ties with all but distant family and a few key figures suffered. One continuous figure in his life the Ichiibi Jinchuuriki, Sonyo Rue.



                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Harsh ElementalistThe user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.
                        Second Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline.
                        ▱▰▱ Cross Class or Specialization:Ninjutsu Specialist: The user's ninjutsu gains the ability to overwhelm ninjutsu of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at B rank and three at S rank regardless of the number of elements the ninja has. Overwhelming properties do not apply to techniques above S Rank. If you have a kekkei genkai which requires two elements, and if both of the elements required are elements you have chosen to have overwhelming, then your kekkei genkai is also treated as having overwhelming. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Ninjutsu Specialists also gain an additional 25 chakra per body rank.

                        Chakra Pool: 200 + 200 [Base] → 3,725
                        → 30 + 30 C Rank Advancement
                        → 30 + 30 B Rank Advancement
                        → 40 + 40 A Rank Advancement
                        → 50 + 50 S Rank Advancement
                        → 50 + 50 S+ Rank Advancement
                        -- 200 + 200 = 400
                        → 100 XP, RPCS of D-rank body are granted 50 chakra.
                        → 200 XP, RPCS of D-rank body are granted 50 chakra.
                        → 400 XP, RPCS of D-rank body are granted 50 chakra.
                        → 600 XP, RPCS of C-rank body are granted 50 chakra.
                        → 700 XP, RPCS of C-rank body are granted 50 chakra.
                        → 900 XP, RPCS of C-rank body are granted 100 chakra.
                        → 1,100 XP, RPCs of B-rank body are granted 50 chakra.
                        → 1,500 XP, RPCs of B-rank body are granted 100 chakra.
                        → 1,900 XP, RPCs of B-rank body are granted 100 chakra.
                        → 2,500 XP, RPCs of A-rank body 100 chakra.
                        → 3,000 XP, RPCs of A-rank body 100 chakra.
                        → 3,500 XP, RPCs of A-rank body 100 chakra.
                        → 5,000 XP, RPCs of S-rank body are granted 175 chakra.
                        → 7,000 XP, RPCs of S-rank body are granted 175 chakra.
                        → 8,000 XP, RPCs are automatically granted 400 chakra.
                        -- 1,650 Chakra
                        → 50 Sennin D Rank Increase
                        → 50 Sennin C Rank Increase
                        → 50 Sennin B Rank Increase
                        → 50 Sennin A Rank Increase
                        → 50 Sennin S Rank Increase
                        → 50 Sennin S+ Rank Increase
                        -- 300 Chakra
                        → 200 Chakra Two-Hundred Member Bonus
                        → 25 Chakra D Rank Ninjutsu Specialist
                        → 25 Chakra C Rank Ninjutsu Specialist
                        → 25 Chakra B Rank Ninjutsu Specialist
                        → 25 Chakra A Rank Ninjutsu Specialist
                        → 25 Chakra S Rank Ninjutsu Specialist
                        → 25 Chakra S+ Rank Ninjutsu Specialist
                        -- 350 Chakra
                        → 600 Passive Demon Chakra

                        Stamina Pool: 100 + 100 [Base] → 3,200
                        → 25 + 25 C Rank Advancement
                        → 25 + 25 B Rank Advancement
                        → 25 + 25 A Rank Advancement
                        → 25 + 25 S Rank Advancement
                        → 25 + 25 S+ Rank Advancement
                        -- 125 + 125 = 250
                        → 100 XP, RPCS of D-rank body are granted 50 stamina.
                        → 200 XP, RPCS of D-rank body are granted 50 stamina.
                        → 400 XP, RPCS of D-rank body are granted 50 stamina.
                        → 600 XP, RPCS of C-rank body are granted 50 stamina.
                        → 700 XP, RPCS of C-rank body are granted 50 stamina.
                        → 900 XP, RPCS of C-rank body are granted 100 stamina.
                        → 1,100 XP, RPCs of B-rank body are granted 50 stamina.
                        → 1,500 XP, RPCs of B-rank body are granted 100 stamina.
                        → 1,900 XP, RPCs of B-rank body are granted 100 stamina.
                        → 2,500 XP, RPCs of A-rank body 100 stamina.
                        → 3,000 XP, RPCs of A-rank body 100 stamina.
                        → 3,500 XP, RPCs of A-rank body 100 stamina.
                        → 5,000 XP, RPCs of S-rank body are granted 175 stamina.
                        → 7,000 XP, RPCs of S-rank body are granted 175 stamina.
                        → 8,000 XP, RPCs are automatically granted 400 stamina.
                        -- 1,650 Stamina
                        → 50 Sennin D Rank Increase
                        → 50 Sennin C Rank Increase
                        → 50 Sennin B Rank Increase
                        → 50 Sennin A Rank Increase
                        → 50 Sennin S Rank Increase
                        → 50 Sennin S+ Rank Increase
                        -- 300 Stamina
                        → 200 Stamina Two-Hundred Member Bonus
                        →600 Passive Demon Stamina

                        Chakra Element: Suiton, Fuuton, Raiton, Doton, Katon
                        Chakra Color: Blue-White
                        Chakra Materialization: Sparks and Lines of silver-white lightning around his frame.

                        Passive Stats Increases:
                        • Strength ► +1
                        → N/A
                        • Speed ► +2
                        → N/A
                        • Reflex ► +2
                        → N/A
                        • Fortitude ► +2
                        → N/A

                        Strengths:
                        • Philosophical discourse and a rational bent.
                        • The understanding that teams and societal structure make for a healthier living condition.
                        Weaknesses:
                        • Brusque and far too candid, often quick to make enemies.
                        • Strong-willed women. ,':D
                        Fears:
                        • Being eaten alive by locusts.
                        • Betraying his morals.

                        Modifiers:
                        • Elemental Ninjutsu Cost Reduced by [ 1 ] Rank
                        • Applies Paralysis [ 1 ] Tier higher on Contact
                        • The user's Raiton ninjutsu gains the ability to overwhelm techniques of the same rank.
                        • The user's Suiton ninjutsu gains the ability to overwhelm techniques of the same rank.
                        • You gain an additional 4 Ninjutsu per body rank to Suiton and Fuuton
                        • Hero: The user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant.
                        • Lightning Attuned - [ See Hatake Clan ]

                        Personal Attributes:
                        Hatake's Fury: Bloodline and Raiton techniques have their chakra cost reduced by five per rank of the technique and gain an additional 4 Ninjutsu slots per body rank for raiton techniques. Additionally, the Hatake can now use their Raiton based techniques with single-handed seals.
                        Chidori Specialist: Grants [3] custom techniques to be used as variants of Chidori, these custom jutsu are considered a Chidori Variant. The user may also apply clan Augment techniques to Chidori, Chidori Variant and Raikiri Jutsu. In addition, the user's chidori techniques bypass all armor entirely. Raikiri is considered a Chidori Variant technique. Only techniques with the name [Chidori] or [Raikiri] are effected by this PA.
                        Sonic Boom: Lightning-based techniques used by the Hatake are granted a concussive blast in the form of a sonic boom upon impact. This concussive blast has a range of five feet per rank of the parent technique. Those within the area of the blast have a knock-back effect applied if their body rank is lower than the parent technique. In addition, deafness is applied upon impact for two posts.
                        Mashed Ninja-Tatoes: +1 Buki Style
                        A Stitch in Time: Having spent years living outside of the village as a child and maintaining his own health, has reminded Masahiro of the wealth of health when it comes to mind, body, and property. +1 Buki Style
                        The Good Combatant: +1 Tai Style
                        • Genetic Palette: +1 Maximum Implant Slot (Taken by Second [ individual ] Sharingan eye)

                        Implants:

                        Sharingan Eye (Right): Status: Mangekyou - 0% Blindness
                        Genjutsu Senses: Vision +1, Chakra +1

                        Eye Limitations:
                        • The Sharingan can be maintained forever, given a certain chakra (+ stamina) level to maximum chakra (+ stamina) level ratio.
                        → One-Tomoe: 60%
                        → Two-Tomoe: 50%
                        → Three-Tomoe: 40%
                        → Mangekyō Sharingan: 25%
                        → Eternal Mangekyō Sharingan: 15%

                        [ Uzumaki Genetic Implant ] - To be obtained following Shukaku

                        [ Magnet Release Demon Impart ] - Gained FROM Shukaku

                        [ Hyouton Elemental Mastery Implant ] - Gained from Nin Elemental Master Held off For Narrative


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両162,500
                        XP: [ 8,000 ] BASE
                        + 11,200
                        -10,000
                        +365
                        +7,600
                        --------
                        =09,165

                        Missions Complete:
                        D Rank | 4
                        C Rank | 0
                        B Rank | 1
                        A Rank | 1
                        S Rank | 3

                        Crafting Trees

                        Grandmaster:
                        Weaponsmith
                        Armorsmith
                        Scroll Crafter
                        Enchanter
                        Mechanism & Technologist
                        Pharmacist
                        Toxicologist

                        Crafting Profession Missions Complete:
                        -

                        Profession Titles
                        [ Apprentice ]
                        -

                        Profession Missions Complete: {all start at 0}
                        E Rank | 4
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, and Profession Claims

                        Missions Claim: [ X ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        [ MasaTek HQ - Conglomerate Weekly Income 20k - Last Collected 4/21/20]
                        Events Claim: [ x ]
                        End-Year Holiday 2K19 Event 120,000 Ryo
                        [ SR 2yr Bonus +90k Ryo ]
                        [ SR 200 Member Bonus 200CHK/STM +30k Ryo ]
                        Endgame Claim: +30,000 Ryo x5 [ 10,000 XP ]
                        Major Purchases:
                        Kyuuden - Imperial Fire City [ Gurinbare-to ] 80,000 Ryo
                        ~ Barracks: 10,000 Ryo
                        ~~ 30 [ C ][ B ] Ranked Guards 60,000 Ryo
                        ~ Armory: 12,500 Ryo
                        ~ Watchtower: 12,500 Ryo
                        ~ Imperial Academy of Hei: (Study Hall) 5,000 Ryo
                        ~ Tenryo-shin Dojo: (Tatami Room) 5,000 Ryo
                        ~ Twice Fallen Hammers: (Personal Forge) 8,000 Ryo
                        ~ Arboreal Illusions: (Personal Workshop) 8,000 Ryo
                        ~ Uncle Iroh's: (Deluxe Kitchen) 7,500 Ryo
                        ~ Imperial Acquisitions Mining Corp. (Mining Rights) 25,000 Ryo 12/27/19
                        ~ Royal Treasury: 20,000 Ryo
                        ~Conglomerate - MasaTek [ Housed in Gurinbarē-to ]
                        + 80,000 Ryo 12/27/19
                        + 160,000 Ryo 4/9/2020
                        +40,000 Ryo 4/21/2020
                        +40,000 Ryo 5/4/2020
                        - Kyuuden: Utsumi-To Land of Tea 80,000
                        ~ Armory: 12,500 Ryo
                        ~ Watchtower: 12,500 Ryo
                        ~ Barracks: 10,000 Ryo
                        ~ 10 C B Rank Guards: 20,000
                        - Kyuuden: Yorokawa: Land of Wind 80,000
                        ~ Armory: 12,500 Ryo
                        ~ Watchtower: 12,500 Ryo
                        ~ Barracks: 10,000 Ryo
                        ~ 10 C B Rank Guards: 20,000
                        CASTLE-Class Battlecruiser: 138,000
                        ~ Barracks: 10,000
                        ~ Watchtower 12,500
                        ~ Armory: 12,500
                        ~2x Siege Weapon | S+-Rank: 67,000
                        ~ Guards x10 | C B-Rank: 20,000
                        Discord Claims
                        30,000 Ryo Claim x2 5/4/2020
                        25 Training Coupon Claim 5/4/2020


                        ▰ INVENTORY


                        ••Backpack and Pockets

                        • 5 Chakra Steel Kunai
                        • 1 ryou
                        • 1 x Useless Key???
                        • 1 x Gimmicks Grab Bag
                        • 1 x Ninja Chewing Gum: Takes 20 stamina to chew, makes a C-ranked bubble. Includes 5 pieces.
                        • 5 x Dud Bouncy Balls: Feeding them 5 Chakra makes it so they won't bounce for a post

                        • Library Expansion Encyclopedia X -Used for Tai Style
                        •• Jounin Scroll X
                        -• 5 Senbon
                        -• 5 Kunai
                        -• 5 Shuriken
                        -• 5 Fūma Shuriken
                        -• 1 Mid or Lower Tier Variable Marbles
                        -• 2lb Two Fist sized chunk of Gelel
                        -• Mechanics Manual Vols. I, II & III
                        -• Empty Glass Bottle
                        -• Vending License -Defunct

                        •• Kage's Scroll X
                        Empty


                        Weapon Specs
                        Weapon Type: Sakabato [Reverse Blade Katana]
                        Weapon Range:
                        • Overall Length: 43"
                        • Blade Length (edge): 30"
                        • Arm Reach: 25"
                        • Overall Range: 62"
                        Weapon Weight: ~3.5lbs
                        Weapon Location:
                        • Left Hip, Worn as Standard Katana


                        Weapon Type: Chakra Steel Tachi
                        Weapon Range:
                        • Overall Length: 50"
                        • Blade Length (edge): 36"
                        • Arm Reach: 25"
                        • Overall Range: 66"
                        Weapon Weight: ~3.5lbs
                        Weapon Location:
                        • Right Hip, Worn as Standard Tachi
                        Special:
                        •The Second Seals Sealing: Cannot be affected by any except 2 Fuuin/Kuchiyose.


                        Weapon Type: Chakra Steel Odachi X
                        Weapon Range:
                        • Overall Length: 70"
                        • Blade Length (edge): 60"
                        • Arm Reach: 25"
                        • Overall Range: 86"
                        Weapon Weight: ~6lbs
                        Weapon Location:
                        • Stored in Jounin Scroll


                        Weapon Type: Senjutsu Beating Stick X
                        Weapon Range:
                        • Overall Length: 60"
                        • Arm Reach: 25"
                        • Overall Range: 86"
                        Weapon Weight: ~2lbs
                        Weapon Location:
                        • Back Loop on Flak Jacket.


                        Weapon Type: Full plate Armor
                        Weapon Range:
                        • Personal
                        Weapon Weight: ~45lbs
                        Weapon Location:
                        • Stored within a Jounin Scroll.
                        Special:
                        • Kuchiyose/Gyaku Kuchiyose Seals:
                        -- This item can be summoned onto Masahiro's body or reverse summoned into his Jounin Scroll either piece by piece or as a whole, by use of Kuchiyose.


                        • Konohagakure Flak Jacket
                        Special: Kuchiyose/Gyaku Kuchiyose:
                        This item, and anything contained, can be summoned onto Masahiro or returned to a Jounin Scroll via Kuchiyose.


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 468 | 420 [ 70 Per Element ] + 24 [ 4 Per Body Rank Raiton as per Hatake ] + 24 [ 4 Per Body Rank Suiton as per Mastery ]
                        • Genjutsu | 00 / 60
                        • Taijutsu Styles | 02 / 03
                        → 1/Class, 1/Library Expansion, 1/The Good Combatant
                        • Bukijutsu Styles | 05 / 5
                        → 3/Class, 1/Mashed Ninja-Tatoes, 1/A Stitch in Time

                        Maruton: 66 / 70 - Mastery of All Non-Restricted Arts
                        -

                        Raiton Mastery Achieved
                        -

                        Doton Mastery Achieved
                        -

                        Katon Mastery Achieved
                        -

                        Suiton Mastery Achieved
                        -

                        Fuuton Mastery Achieved
                        -

                        Hatake Mastery Achieved
                        -

                        Implant - Sharingan [ Pair/Mangekyou ]
                        • Amaterasu [ Heavenly Illumination ] | Rank S
                        • Blaze Release: Impetuous Man Added Tool Earth Lord [ Enton: Susanoo Kagutsuchi ] | Rank S

                        [ Magnet Release - Shukaku ] - Pending Training

                        [ Uzumaki Genetic Implant ]

                        [ Hyouton - Elemental Mastery 'Implant' ] - I have this, but am attaching it to the Demon for Narrative

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu 02/03
                        Small Circle Combatives - 13 Techniques
                        • Stage Six - Mastery

                        Mach Fist Style - 17 techniques
                        • Stage Six - Mastery

                        Bukijutsu 05/05
                        Shigure Souen -14 Techniques
                        • Stage Six - Mastery
                        - Custom Technique TBD

                        Tetsu no Ryu - 16 Techniques
                        • Stage Six - Mastery

                        Hakyoku-ken no Kata - 13 Techniques
                        • Stage Six - Mastery

                        Tetsunami Ryu - 20 Techniques
                        • Stage Six - Mastery

                        Soko Sento - 13 Techniques
                        • Stage Six - Mastery



                        ▰ FORMLESS STYLES → 09 / 09


                        Formless Styles
                        • Katana and Wakizashi
                        • Naginata
                        • Tachi
                        • Longsword
                        • Bow
                        • Staff
                        • Greatsword
                        • Hard Physical
                        • Soft Physical

                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich

                        x

                        x
 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200


-x- Rei -x-


O.G. Vampire

PostPosted: Sat Jul 18, 2020 12:19 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Ai Lávyū
                        Nickname: Executioner [Project Designation] | Judge [Rebel Code Name] | Glitch [Personal Name] | Alpha 2
                        Age: 48 - Looks 19
                        Birthdate: 3/13
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: White
                        Eye Color: Blue

                        Bloodline: Loyalty


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I'm a prisoner of Death. I fight for an end of the Past"
                        Personality: Stoic, Quiet and Reclusive. Ai is a woman of few words and is often antisocial if not awkward in certain situations. Ai struggles with herself on a daily basis, fringing on psychotic episodes and relapses often. She is driven to a common goal of ridding the world of those that warped her in both mind and body.

                        Village: Sunagakure | Wanderer
                        Title: ----
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Otogakure, Ai Lávyū, born forty eight years ago in the heart of uhv territory as an only daughter to peasant mother and a officer of the forces that occupied the village. A faithful daughter of her parents, raised on the notion that all ninjutsu was an abhorrent to the world. War left Ai an orphan and alone as she was taken in under another's care with others her age, she suffered from an antisocial personality disorder and had special help from her parents. The loss of her mother and father worn down hard on Ai, becoming more inward with herself and emotionally distant. Drafted into the forces of the UHV, Ai was a foot soldier for a time with basic education. Yet, she was exceptionally gifted with a blade and the control over chakra, her mental disorders were taken note of and she was put to a special training course. Ai was conditioned to hunt traitors and had experimentation done to control her in a way that acted in favor of her superiors. She had made officer in a few short years and maintained a great deal of her own free will, the name Executioner became what the people known her for as she became head of a special force of performing assassinations and enforcing the law. Stuck in her own mind for many years from mental manipulation, experiments and conditioning Ai had became a sociopath from a combined source of influences from military and childhood. In spite of her militaristic life, Ai was a gardener and always found time to tend to her flowers, her mother's favorite hobby. Ai had undergone more invasive experiments in the later half of her teens, a new team only known as Faux was put together to create a human with the capabilities of a puppet. Three were chosen for the project and by age twenty seven Ai was the second Alpha project of team Faux after three years of tests and experiments. She had gone through a complete change and was the paragon of the research and tests. With white hair, blue eyes and albino skin, she was the inverse of her formal appearance and nearly completely made of synthetic materials. For another fifteen years she had been the Executioner of the UHV but slowly the mental conditioning she had went through slowly begun to wore off and she slowly became self aware of the truth. It was until the faction had finally met an end to its reign when a Hatake nearly killed her with a Raikiri to the chest that brought Ai to her senses. It had been the closest she felt to being alive in decades as she fell into the gulf of fire country. For a year or two she was in Wind Country, slowly going through her old repressed memories and fought an internal war with her self of emotion and fears. Ai began the hunt for her former superiors, began to hunt a new prey of those who oppressed the weak. For the first time, she saw herself the monster she was made to be. Ai wanted to eliminate the doctors, scientists and the other Alpha projects that were still alive.


                        ▰ CLASSES AND STATS

                        First Class: Puppeteer
                        ▱▰▱ Master MechanistYou have a fantastically creative mind, focusing your puppetry to make creations with highly unique characteristics. Your chakra-based mechanisms (for example, a puppet with a chakra shield) gain the overwhelming quality up to S-Rank. Each puppet has [3] unique mechanisms that do not count against the puppet’s mechanism limit. The mechanisms can be approved and used for other puppets but would otherwise not count toward the Puppeteer’s mechanism limit. The Puppeteer’s mechanisms push the limits of innovation, able to scale an additional rank. In addition, the user gets [2] more puppet points per rank, helping the user to better display his designs.
                        Second Class: Specialized
                        ▱▰▱ Melee MarionetteYou are the puppeteer who takes the head-on approach with your creations fighting alongside you. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. Your puppet looks and moves like a "real boy" so you are able to use any Taijutsu and Bukijutsu through them. Any techniques used by the puppet carry the stats of the user. In addition, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). Your stats cap also increases to [6] rather than [4].

                        ▱▰▱ Specialization:If this class is chosen as the first and second class, you may choose [2] disciplines. The user begins with [4] additional Puppet Points and gains an additional [2] puppet points per body rank. Puppet techniques, mechanisms, & puppetry formless cost 5 chakra less per rank of the technique. Puppeteers are immediately considered [Apprentice] in mechanism crafting when they reach body rank D. Also, you have access to +1 higher cap for mechanism tiers so [5] advanced mechanisms, [3] special mechanisms, and [2] legendary mechanisms. Excess kugutsu slots can be converted to ninjutsu and genjutsu slots at a 1 to 1 ratio.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Lightning, Fire
                        Chakra Color: Blue
                        Chakra Materialization: Static Lightning

                        Stats:
                        • Strength ► 0/6

                        • Speed ► 0/6
                        → N/A
                        • Agility ► 0/6
                        → N/A
                        • Endurance ► 0/6
                        → N/A

                        Strengths:


                        Weaknesses:


                        Fears:



                        Modifiers:
                        • +8 Mechanisms [D Rank]
                        • +3 Puppet Points | +2 [Discipline] | +4 [Specialist]
                        • Each puppet has [3] unique mechanisms.
                        • [1] Taijutsu or Bukijutsu style every other rank (D, B, and S)
                        • Use any Taijutsu and Bukijutsu through Puppets, Puppets carry puppeteer stats for attacks.

                        Personal Attributes:
                        XX |
                        XX |
                        XX |
                        XX |

                        ▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Sat Jul 18, 2020 12:20 am
        Moriko Miyamoto | I'm linking the profile because the code got to big for one post. Techs are now in a second post.

        Changed her village to wanderer (I meant to do that last time, but forgot)

        Added 14 Maruton ninjutsu
        Added 25 Fuuinjutsu
        Added 12 Miyamoto Bloodline jutsu
        Added 14 Yozen Bloodline Jutsu

        Added Phantom Slayer Buki style (upto stage Five)
        Added Edge Punisher Buki style (upto stage Five)

        Added Kyotoryuu Tai style (upto stage Five)

        Added eight blank crystal orbs to inventory (located at her waist, see picture for details)
        Added ten blank paper dolls

        Traded in 50 tech coupons for 2 PAs

        • [PA] Crafting Alternatives |
        Moriko was taught by her mother to use two other mediums for summoning and sealing. Crafting them in the same way as scrolls, Moriko uses both Paper Dolls and Crystal Balls. As such she crafts both items exactly the same way as any other person would craft a scroll.

        • [PA] Spirited Away |
        By a stroke of bad luck Moriko was practically raised by Yokai from a young age. As such as she has befriended many Yokai. Allowing her to create summoning contracts with the spirits.

        NecroPlant

        Evanescently Magnificent

        Mattysandwich
 


Lady Caprinet


Cluttered Goat


gucci-shinigami
Crew

PostPosted: Sat Jul 18, 2020 10:36 am
Using my free respec for Mina

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Minashiba Takatsuki
                        Nickname: Avatar of Matatabi
                        Age: 18
                        Birthdate: 8/13
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B


                        Height: 5' 9"
                        Weight: 165.88 lbs

                        Bloodline: Seinaru Enjo

                        Ignition Release (Implant)

                        Jiton/Magnet Release (Implant)

                        Non-Combat Outfit: Casual Outfit
                        Combat Outfit:



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Information can protect what matters
                        Personality: Mina is a rather friendly girl who seems to really like talking to people. She may seem hyperactive and irresponsible at first, but it’s just because she has a lot of energy and gets excited about doing things. She’s a quick study, usually preferring to read at her own pace than sit still and listen.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Mina lived in what would seem like a loving household. A caring dad that gave her what she wanted, and a mother that loved her to death. But her mother's love only came when surrounded by others. At home and alone Mina's mom continuously strung her daughters emotions along. Forcing her to constantly work harder and harder, while showing no sign of love or support or affection. She constantly told her she wasn't good enough and a disappointment, compared to her sister, Momoe. Mina was told that if she didn't measure up, no-one would see her as anything but a failure and a mess. Even going so far as to use the affection she showed in public as an ever hanging carrot over Mina's head: that maybe some day she'd be loved and it was her fault she wasn't.

                        Her father, however, loved her like a normal parent. But his job as a shinobi kept him away from home often, so he could never see the abuse Mina endured. As such he was the light of Mina's life growing up. Helping her learn to garden, calligraphy (fuuinjutsu), and even play sports with her. He made Mina happy, as his love was unconditional. Mina's mother only used this as further fuel for her fire, going so far as to "test" Mina with Genjutsu: various scenarios of her father dead, dying, or (arguably) more: rejecting Mina's love and abandoning her, too.

                        It wasn't until Mina was nine or ten did her father find out about the abuse and try to escape with his two daughters. Momoe fought against him and stayed with her mom, so all he managed to take was Mina. Using the Flying Thundr God technique, he managed to teleport his youngest daughter to safety, but not before he was killed right in front of Mina's eyes by her mother, who claimed Mina and Momoe belonged to her and her only.. When she was teleported, Mina found herself in the streets of Konoha and was taken in by a woman named Zakaki Takatuski.

                        Mina has long since repressed these memories, and thought for ages she had been an orphan due to the last war. She was "raised" by Zakaki with a loving and happy life, like any child deserved. In order to make her new mom proud of her, Mina joined the ranks of the Shinobi.

                        Events have been stirring, however...


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ Brawler{Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your activations in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.
                        Signature Style: Mirror Image Art

                        Second Class: Genjutsu
                        ▱▰▱ Lasting HypnosisThe user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai.
                        ▱▰▱ Taijutsu/Genjutsu:Can choose to use the kai technique to release genjutsu with stamina instead of chakra at one rank higher. In addition, the user may pay the cost of a genjutsu at any time without casting it upon the opponent. The technique cast has a trigger of physical contact with the user applied. When contact with the user is made, the target will fall under the effects of the genjutsu. This is limited to two genjutsu simultaneously and genjutsu cannot be retained after combat ends.

                        Chakra Pool: 1835
                        Stamina Pool: 1710
                        Chakra Element: Fire, Earth, Lightning
                        Chakra Color: Dark Red
                        Chakra Materialization: A red bakaneko

                        Stats:
                        • Strength ► 8
                        → Mirror Image Art (3), Fissure Kicking (3), Vital Piercing Art (2)
                        • Speed ► 8
                        → Brawler (1), VPA Ignition Bonus (1), Kaiser Fist (3), CMS (3)
                        • Agility ► 8
                        → Brawler (1), Freestyle Whirlwind (3), Machfist Style (3), Kote Art (1)
                        • Endurance ► 8
                        → Kote Art (2), Honshi Art (3), Phantom Slayer (3)

                        Strengths:
                        • She's a quick study, usually picking up on concepts quickly
                        • Mina enjoys baking and cooking, as well as simple gardening
                        • She's really athletic, finding enjoyment in sports. Specifically volleyball and basketball.
                        Weaknesses:
                        • She has a horrible sense of time and time management and is almost always late or just barely on top at best
                        • Mina still has a hard time processing audio, finding it hard to retain things that she's told.
                        Fears:
                        • She can't swim and is afraid of larger bodies of water
                        • Never being good enough to meet any expectations of anyone around her, equating to feelings of "never being enough."

                        Modifiers:
                        None

                        Personal Attributes:

                        ▱▰▱ Flames of Salvation | The user's effected fire based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user.
                        ▱▰▱ Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques.
                        ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.

                        ▱▰▱ Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank.

                        ▱▰▱ Signature Explosion Style | The user gains access to one additional taijutsu slot and may choose one Taijutsu style as their signature style as though they were Taijutsu class. The custom techniques gained in this way must be used in conjunction with that style and the Ignition Release. If the user is already Taijutsu class they recieve the additional custom slots for their current signature style and those must be used for the combination of bloodline and style.

                        ▱▰▱ Mysterious Circumstance: Gain use of the Fire Element

                        ▱▰▱ Genetic Palette: With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.

                        ▱▰▱ Free PA

                        ▰▰▰ Seinaru Enjo Traits:
                        • The user must have the fire element.
                        • The user is able to add their active flame type to their fire based techniques. Doing so requires five additional chakra per rank of the technique affected. This chakra spent counts towards a techniques strength during clashes.
                        • Clan techniques are effected by water techniques as normal Katon would be.
                        • User learns an additional Katon technique per body rank.
                        • The user's fire based techniques may be the same color as their chakra.

                        ▰▰▰ Seinaru Enjo Bloodline Sage Mode:
                        The Seinaru clan has a deeper connection to nature's flames and has access to Nature Chakra. They can gather 150 nature chakra per post if they meditate. This results in a natural specialized sage mode granted through five posts of training at B body rank. The amount of Nature Chakra they can maintain/gather is equal to 1/5 of their combined maximum chakra and stamina. Once activated, the sage mode can be maintained for 10 posts. After which, to reenter the user must have fully replenished their nature chakra. Fire based techniques overwhelm if not already possessing the property. If overwhelming is possessed, the techniques are treated as one rank higher. The class stat cap of the user is increased by [2] points. Sage mode will increase all stats to reach this cap. This sage mode follows its own rules, and gives the user three custom slots to use for clan techniques. Incompatible with another sage mode simultaneously.

                        ▰▰▰ Flame Types:
                        Note: These are not bloodline attributes and are automatically obtained if the requirements are met.
                        • Flames of Strength | This flame burns hotter than other traditional flames. The user's flames have the ability to create concussive blasts that either throw targets five feet per rank of the technique or can propel the user five feet per rank of the technique.
                        • Flames of Entropy | This flame has the ability to deteriorate certain objects and materials it interacts with, causing them to crumble away while not actually burning targets. Ninjutsu lesser in rank and chakra composition than the user's effected technique are disintegrated and allow for the flames to continue by paying an additional difference between techniques to retain strength. Objects which include weapons and armor not containing chakra may be disintegrated by flames equal to that weapon's rank.
                        • Flames of Conductivity | The user's flame techniques gain the ability to 'conduct' through one successfully stricken target and strike at another target for no extra cost by lowering the technique's strength by one rank. Alternatively, the flame can be enhanced with an activation and paying the difference in ranks for the technique to remain the same strength.

                        ▰▰▰ Ignition Traits:
                        • Requires the Fire Element.
                        • The user may convert 5 fire ninjutsu per body rank to bloodline techniques, removing their consumption of ninjutsu slots.
                        • Ignition Release is the official name of this kekkei genkai. While it does fit under Bakuton as a category (formerly physical method), users rely on the katon element to utilize it and thus do not have access to the doton-based Explosive Clay Art version without an implant. The opposite is also true.
                        • The explosions created by the Ignition Release are inert against their own body, meaning the user is not directly harmed by them, nor are they subject to being blown back by them unless specified by the user during the technique's execution.
                        • Any Taijutsu or Bukijutsu styles learned grant an additional 1 point to spend for a total of 3 stat points per style.
                        • The user's fire based techniques are highly pressurized, doubling in size and range while adding a knock back effect of five feet per rank of the parent technique. If the parent technique already produces a knock back effect the user's fire technique gives a knock back of ten feet per rank.

                        ▰▰▰ Jiton Traits:
                        • Jiton users have Doton [ Earth ] and Raiton [ Lightning ] as chakra elements.
                        • Jiton users learn 1 extra Doton [ Earth ] and Raiton [ Lightning ] ninjutsu per post.
                        • Jiton users can manipulate all forms of earthen metal, not just ferromagnetic ones, including gold.
                        • Sand made from earthen material and techniques based upon it can be manipulated by simple somatic gestures but take just as much time to form as would handseals.
                        • JIton users can freely convert the earth and their Doton techniques into any magnetic material that they can control for [5] chakra and no action cost.
                        • It is common, although not required, for jiton users to carry iron sand in gourds or even make clothing out of it.
                        • Iron sand can be freely sculpted into weaponry or defenses using chakra without a specific technique. Any amount of chakra that the Jiton user has access to can be applied to iron sand while shaping it. Doing so consumes a combat action.
                        • Iron sand techniques can be korabo'd by an ally or the host with Shukaku's techniques to increase the power of the demon's attacks by [1] rank. The iron sand can even take the place of Shukaku's sand.

                        ▰▰▰ Jiton Abilities:
                        Note: These are not bloodline attributes and are automatically obtained if the requirements are met.
                        • Deconstruction | While the Magnetic Manipulation technique is active, basic metal items like kunai and shuriken from an enemy can be broken down into iron sand for an E-Rank amount of chakra. Armor, shields, weapons, and puppets can be broken down into iron sand for an equivalent amount of chakra. For example, an S-Rank amount of chakra for heavy armor, A-Rank for a large shield, S-Rank for a legendary weapon, S+ Rank for a tier four puppet, etc. Deconstruction requires an offensive action. However, the opponent may expend the same amount of chakra and a defensive action to protect the metal item against the deconstruction. In addition, after the battle is over the enemy may expend the same amount of chakra to restore their custom item.
                        • I've Got No Strings | Jiton users of the puppeteer class are able to completely manipulate their puppets with the Magnetic Manipulation technique. They are even able to transfer their chakra into chakra-based mechanisms using their magnetic field, forgoing the necessity of chakra threads entirely.
                        • Iron Maiden | Puppeteers of this clan are renowned for their ability to engineer powerful metal mechanisms. As a result, they receive [1] extra unique custom metal-based mechanism per marionette that does not count toward their mechanism limit.
                        • War Gears | Using magnetic chakra, puppeteer Jiton users can expend an extra amount of chakra depending on the tier of the puppet to increase the resiliency of their metal mechanisms in a collision. D-Rank for tier one, C-Rank for tier two, B-Rank for tier three, and S-Rank for tier four. When this chakra is applied before the collision post, a one rank higher technique is required to destroy the mechanisms. This ability has a 5 post cooldown.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両29,550
                        XP: 1900
                        Passive XP: 1900

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:
                        Free PA (Coupon Conversion)
                        +1 Taijutsu Style (Coupon Conversion)


                        ▰ INVENTORY

                        • Specialty Gourd x6- Small and lined around her waist, each one is full of Iron Sand
                        • Vambraces
                        • Iron Leg Weights
                        • One Handed Katana



                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 46 / 46
                        • Katon | 0 / 20
                        • Genjutsu | 00 / 39
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 07 / 07
                        • Bukijutsu Styles | 03 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Shadowing Stealth Technique |Rank E
                        • Barrier Shatter Technique |Rank E
                        • Escaping Skill | Rank E
                        • Magic Cloak of Invisibility | Rank E
                        • Mechanical Eight Trigrams Formation |Rank E
                        • Feigning Sleep Technique | Rank E
                        • Enclosing Technique | Rank E
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Expansion [ Kakuchō ] | Rank B | Universal
                        • Shadow Clone Jutsu B Rank
                        • Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A
                        • Spiral Sphere [ Rasengan ] | Rank A | Variable
                        • Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A

                        Fire
                        • Flame Resistance Technique E Rank


                        Earth
                        • Hidden Earth: Instantaneous Body Skill
                        • Earth Military Movement Technique
                        • Stone Bracers
                        • Double Suicide Decapitation Technique
                        • Ground Shaking Technique
                        • Underground Fish Projection C Rank
                        • Ant-Lion Technique [ Arijigoku no Jutsu ] | Rank C-S+
                        • Revolving Split Earth Palm [ Retsudo Tenshou ] | Rank C
                        • Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
                        • Boulder Throw [ Maruishi Tounyuu ] | Rank C
                        • Earth Mound Creation [ Tsuka no Tsuchi Souzou ] | Rank C
                        • Mud River [ Doryuu Taiga ] | Rank C
                        • Boulder Throw [ Maruishi Tounyuu ] | Rank C
                        • Pulsating Earth [ Chikyuu no Myakuhaku ] | Rank B
                        • Earth Dragon Projectile [ Doryuudan ] | Rank B
                        • Rock Plate Coffin [ Ganban Kyuu ] | Rank B
                        • Volcanic Earth Clone Skill [ Karyoku Bunshin no Jutsu ] | Rank B
                        • Rock Pillar Prison Technique [ Ganchuurou no Jutsu ] | Rank B | Variable
                        • Ten Thousand Ri Earth Style Wall B Rank
                        • Volcanic Dragon Blast [ Kazangan Doryuudan no Jutsu ] | Rank A
                        • Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
                        • Clay Barrier Prison [ Kekkai Doroudomu ] | Rank A
                        • Earth and Stone Dragon [ Dosekiryuu ] | Rank A

                        Lightning
                        •Telegram Flash | Rank E |
                        • Flickering Light | Rank E |
                        • Lightning Clone | Rank E |
                        • Static Strings | Rank E |
                        • Electrical Resistance Training | Rank E |
                        • Raiton: Electric Shock Needles | Rank E |
                        • Burst Technique Rank D
                        • Current Transfer Technique Rank D
                        • Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        • Lightning Transformation Rank C
                        • Lightning Bolt Rank C
                        • Electric Gyroscope [ Dendou Kaitengi ] | Rank X
                        • Electric Overdose Rank C
                        • Lightning Dragon Tornado [ Rairyuu no Tatsumaki ] | Rank B
                        • Rising Storm X Rank

                        • Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        • Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
                        • Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
                        • False Darkness [ Gian ] | Rank B
                        • Electric Fog [ Dendou Enmu ] | Rank B
                        • Pure Lightning Kunai [ Junsei Raikou Kunai ] | Rank B
                        • Lightning Release Bullet: Powerful Breath [ Raiton Dan: Ibuki ] | Rank B
                        • Spherical Shield [ Marui Tate ] | Rank B
                        • Call of Lightning [ Raikou no Yobigoe ] | Rank B
                        • Static Connection [ Seidenki no Myakuryaku ] | Rank A
                        • Thousand Birds [ Chidori ] | Rank A
                        • Shadow Clone - Lightning [ Raiton Kage Bunshin ] | Rank A | Augment
                        • Four Pillar Binding [ Shichuu Shibari ] | Rank S

                        Seinaru Enjo
                        • Flame Shift | Rank D
                        • Cloak of Divinity | Rank X
                        • Majestic Spark | Rank X
                        • Ascendant Flames | Rank C | Variable Rank
                        • Sacred Prayer | Rank X
                        • Hand of Judgement | Rank B
                        • Pillar of Incandescence | Rank A
                        • Temple of the Flame Priest | Rank S



                        Ignition
                        • Explosion [ Bakuha ] | Rank X
                        • Explosive Action [ Bakuhatsu Koi ] | Rank X
                        • Landmine Stance [ Jirai Dachi ] | Rank X
                        • Explosive Wave [ Baku Shuuha ] | Rank X
                        • Timed Explosion [ Jigen Bakuhatsu ] | Rank X
                        • Explosive Catapult [ Ekusu Kataparuto ] | Rank X
                        • Infernal Body [ Jigoku no Karada ] | Rank C

                        • Flaming Palm Technique D Rank
                        • Great Fireball Technique C Rank
                        • Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        • Burning Rush [ Nenshou Tosshin ] | Rank C
                        • Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        • Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        • Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        • Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        • Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        • Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B
                        • Crimson Earth Spider [ Benjigumo ] | Rank B
                        • Pulse Blast Technique [ Myaku Hitofuki no Jutsu ] | Rank B
                        • Fire Prison Technique [ Horou no Jutsu ] | Rank B
                        • Running Fire [ Hibashiri ] | Rank A
                        • Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
                        • Flame Fist [ Kaseiken ] | Rank A
                        • Incineration [ Shoukyaku ] | Rank A
                        • Shatter Force Technique [ Kudakasei no Jutsu ] | Rank A
                        • Fierce Flame Fist [ Moushou Kaseiken ] | Rank S
                        • Extinguishing Curtain Field [ Keshimakuga Hara ] | Rank S

                        Jiton
                        • Magnetic Manipulation [ Jiba Soujuu ]
                        • Magnet Release: Magnetizing Technique [ Jiton: Jika no Jutsu ]
                        • Iron Bullet [ Hagane Dama ] | Rank D
                        • Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        • Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        • Iron Shield [ Hagane no Tate ] | Rank C-A
                        • Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C
                        • Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C

                        Genjutsu

                        Illusory
                        • Cloud Cover Technique [ Kumo Monokage no Jutsu ] Rank E
                        • Mark of the Unfamiliar [ Etainoshirenai no Fugou ] Rank E
                        • Scent of the Peculiar [ Dokuji no Kaori ] Rank E
                        • Shadow Glare [ Nirami no Kage ] Rank E
                        • Chameleon Skin [ Hada no Kamereon ] Rank E
                        • Scary Face Technique [ Kowaikao no Jutsu ] Rank E
                        • Psychedelic [ Saikederikku ] Rank E
                        • Foul Taste [ Kitanai Aji ] Rank E
                        • Spooky Ghost [ Bukimina Yūrei ] Rank E

                        Enchantment
                        • Sounding the Unfamiliar [ Etainoshirenai no Oto ] Rank E
                        • Thunder Voice Technique [ Hekireki Koe no Jutsu ] Rank E
                        • Discharge Technique [ Hibanahouden no Jutsu ] Rank E
                        • Poison Ivy Technique [ Tsutaurushi no Jutsu ] Rank E
                        • Static [ Kuuden ] Rank E
                        • Depth Distortion [ Okuyuki Katawa ] Rank E
                        • All Directions [ Shihouhapou ] Rank E
                        • Closed Sight [ Shimaru Shikaku ] Rank E
                        • Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ] Rank E
                        • Demonic Illusion: Descending Hell Technique [ _Jigoku Kōka no Jutsu ]
                        • Mist Technique [ Kiri no Jutsu ] Rank E
                        • Hunger Technique [ Kiga no Jutsu ] Rank E
                        • Thirst Technique [ Nodono Kawaki no Jutsu ] Rank E

                        Instance
                        • Thunder Trap Seal [ Raimei Wana Fuu ] Rank E
                        • Trickster’s Sand Storm [ Suna Arashi no Odokemono ] Rank E
                        • Through the Unfamiliar [ Etainoshirenai no Tsuujite ] Rank E
                        • Mud Slip Technique [ Doro Shissaku no Jutsu ] Rank E
                        • Annoying Dust Technique [ Okkuu Chiri no Jutsu ] Rank E
                        • Rock Technique [ Iwa no Jutsu ] Rank E
                        • Touch of the Unfamiliar [ Etainoshirenai no Tacchi ] Rank E
                        • Sound Technique [ Onkyou no Jutsu ] Rank E


                        Chain
                        • Shadow Sign [ Kage no Sain ] Rank E

                        Taijutsu

                        Mirror Image Art
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Fissure Kicking
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Kaiser Fist
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Channeling Martial Skill
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Freestyle Whirlwind
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Mach Fist Style
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Vital Piercing Art
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Bukijutsu {Remove if none}
                        Kote Art
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Honshi Art
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Phantom Slayer
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich


Also Turning in a Custom PA for approval


• Wil-O'-Wisp: Mina's Katon and fire based ninjutsu can be used as a trigger for her Genjutsu.

•Fearsome Forge: Genjutsu triggered by Mina's Katon and fire based techniques cause Tiered Insanity (T1: E-D, T2: C-B, T3: A-S, T4: S+)

• It's a Nyaa-tmare!!: Genjutsu triggered by Mina's Katon and fire based techniques cause Tiered Mental Stress (T1: E-D, T2: C-B, T3: A-S, T4: S+)



Also remaking Mina's Forbidden Seal

The Boon of the Bakeneko was given to Mina by Lahil after a successful mission together.

Dormant Stage
Provides the host with 400 Natural chakra. This chakra can only be recovered while the host has their seal in its dormant stage. In addition, the host gains a passive chakra and stamina increase of +50 per body rank. Natural chakra when the forbidden seal is not active passively gathers natural chakra. In a non-combat situations, the seal regains 50 chakra per post and 25 chakra per post in combat situations.
Training:
• Requires the user to write out five posts of the user training to activate the Mark.

Awoken Stage
In it's Awoken Stage, the Boon of the Bakeneko starts to spread in a pattern that resembles the Kanji for Fire that's connected at the tails. It'll start at a spot on her neck, and spread down her left arm and up over her face, and glow with an eerie, crimson light.

Effects:
• Increases 4 Stats to [ 10 ] automatically
• Overwhelming Basic Ninjutsu (All elements and Maruton)
• Cost 25 Natural Chakra per post used to maintain.

Unleashed Stage
In order to transform into this state, Mina will slam her fists together and generate a field of fire and electricity. Mina's skin will change to a shade of red slightly lighter than her chakra color, while her body starts to leak out fire the color of her chakra. Two horns, in the form of cat ears, form on her head, her canines become sharper, and her nails (now an icy blue) grow sharp like claws. Her hair becomes a spiky silver mane that goes down her back. The whites of her eyes change to black while her irises become slitted and heterocrhomatc: one deep red and the other light blue. A thin appendage erupts from her lower half, splitting off into two cat-like tails that are ignited with the same color fire that's flowing from her.

Effects:
• Increases Speed and Strength to [12] and Endurance and Agility to [10] automatically.
• Overwhelming Basic Ninjutsu (All Elements and Maruton)
• Mortal Matatabi: Mina's Katon and fire based Ninjuts can be cast with somatic gestures. Additionally any enemies that look at Mina's Katon or fire based techniques while she's in the Stage suffer from Tiered Insanity and Mental Stress equal to her Body Rank (T1: E-D, T2: C-B, T3: A-S, T4: S+) that lingers for three posts after the opponent(s) look away from her. This effect is refreshed whenever the opponent(s) look at Mina again. Lastly, Mina's Taijutsu techniques are augmented with this fire, flames erupting five feet per Mina's Body Rank on contact (30 feet at S+)
• Costs 50 Natural Chakra per post used to maintain.
 
PostPosted: Sat Jul 18, 2020 9:00 pm
Nero Inferni

Approved!

Ichengo Angelus

Approved!

Wolfe Whitehorn

Approved!

-x- Rei -x-

Approved!

Lady Caprinet

Approved!

pyrategross
 

Evanescently Magnificent

Anxious Bloodsucker


Regenki

Versatile Tactician

PostPosted: Sat Jul 18, 2020 11:54 pm
Character: Nabuya Ichiyomida Kenpachi
Link to profile: [x]

"Chakra Materialization: Wild, violently lashing waves of energy wreathing Nabuya that reach up three [3] feet away from him per body rank (max 18ft)."

ReiatsuAnyone in contact with Nabuya's chakra manifestation will suffer a tier of Vertigo. This effect can only affect a target once every two [2] posts, stacking up to Tier 3. Vertigo status decreases by one tier for every two [2] posts that an affected target has been out of contact with Nabuya's chakra manifestation. Automatically costs a D-rank amount of chakra per target, per application. While Nabuya is actively utilizing a Sage Mode or Forbidden Seal his chakra manifestation will inflict the process of Nature Petrification (as detailed on the Sage System), unless the would-be victim is also utilizing some kind of natural energy in a similar "transformed" state. If such a transformation is activated after the Nature Petrification is started then the amount petrified by this effect will revert to normal. Otherwise, the Nature Petrification must be reversed/removed as normal.
Draining SealCosts Stamina resource equal to one rank lower than the amount needed to alter or to be freed from a fuuinjutsu cast by Nabuya (ie: B-rank fuuin cost extra C-rank stamina to alter/escape). E-Rank minimum cost.
Nihilist's ShackleVictims who are suffering from Nature Petrification onset by Nabuya are considered "Grappled" in the area(s) that have been petrified.


Evanescently Magnificent

NecroPlant
 
PostPosted: Mon Jul 20, 2020 9:23 pm
[ [ Just updated minor things, noted that of his base elements [ Raiton/Suiton/Fuuton ] Masahiro has opted [ Suiton and Fuuton ] to be the main portion of his Elemental Mastery Train, after following up about the details of Harsh Elementalist/Mastery Nin Specialist Also added details for the Implant Path and acquisition of Shukaku onto the character, and will remove scratches as needed when the events are completed. ] ]

Evanescently Magnificent
 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Hazaan

PostPosted: Tue Jul 21, 2020 7:46 pm
Evanescently Magnificent


Smoke Grandmaster: Any form of obscuring cloud (mists, fogs, steam,) can be used as a substitute for the smoke for Juurai Toorima techniques. [This is the innate rule.] Shuusui turns any obscuring cloud into his territory for the purposes of his Juurai Toorima abilities.  
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