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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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gucci-shinigami
Crew

PostPosted: Thu Jan 28, 2021 3:31 pm
“Guardian Kusa”

Approved  
PostPosted: Thu Jan 28, 2021 7:56 pm
User Image
                        ▰ PERSONAL DATA

                        Full Name: Akari Nekonokami
                        Nickname: N/A
                        Age: 21
                        Birthdate: 11/26
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Height: 5'5
                        Weight: 130

                        Bloodline: Kemono Shinzō
                        Implants: 0/2


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: N/A
                        Personality: Akari is almost the mom of the group. She is always making sure everyone has everything they need, even making sure to carry things around that she normally doesn't use. Having helped raise most of what was left of the Nekonokami family, she has a deep care for all of her family and will do anything to support and protect them.

                        Village: Arashigakure (Previously Land of Claw/Land of Fang)
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Hero/Villain | Description
                        Global Reputation: 0 Fame/Infamy
                        Hero/Villain | Description

                        Biography: Akari and her siblings come from a long line of Nekonokami who have lived along the boarder of the land of claws and the land of fangs. They made a village comprising of their Kemono Shizo clan mates in the feline family. For many years they have lived without issue. That was until the Inu Clan, a dog family in the Kemono Shizo clan, appeared at the boarders of their village. They demanded the land and started a war. The Nekonokami fought back hard, not willing to lose the land that they had stuck a claim in. Unfortunately, they were out numbered and out matched. The Inu clan had managed to make allies with various other animal clans to help them take the land.

                        At the time of this war, the triplets were only 3 before they were ripped from their homeland and forced to find a new home. Unfortunately, most of the Nekonokami army was destroyed in the evacuation of all of those who couldn't fight and left only a small group of the Nekonokami family left. However, during the evacuation Akari managed to make sure her cat was evacuated. Over the years the triplets became known as a dangerous group to fight against due to their team work and coordination. Through their years of training, there true goal always remained, take back their land.


                        ▰ CLASSES AND STATS

                        First Class: Tamer
                        ▱▰▱ Perfect BreedingDue to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)
                        Second Class: Performer
                        ▱▰▱ Compositional TherapistThe most physical of the three disciplines, A compositional Therapist most commonly uses heavy beats to inspire bodies to move in rhythmic ways, healing the soul through captivating dances and wild acrobatics. This healing takes its form in raising stat caps ([4] to [6], [6] to [8], and [9] to [10]) of anyone listening (performer and allies), experiencing or taking part in whatever act the performer writes into their post. This, however, only breaks your stat caps and does not yet provide you with the points needed to reach these levels. Additionally, users gain access to the following to the song/performance technique below:
                        ▱▰▱ Cross Class:The performer's pet now counts as a separate performer for use of all the class's abilities. The pet gains its own performance type, counts as a separate RPC when holding upkept on song abilities, and gains its own custom song ability. This song jutsu should work in a way that is similar to those provided by a performer's discipline and is only castable by the pet.

                        Chakra Pool: 1140
                        → 350 Base
                        → 60 C Rank Class
                        → 60 B Rank Class
                        → 70 A Rank Class
                        → 150 D Rank EXP
                        → 200 C Rank EXP
                        → 250 B Rank EXP

                        Stamina Pool: 1115
                        → 350 Base
                        → 55 C Rank Class
                        → 55 B Rank Class
                        → 55 A Rank Class
                        → 150 D Rank EXP
                        → 200 C Rank EXP
                        → 250 B Rank EXP


                        Chakra Element: Water & Earth
                        Chakra Color: Red & White
                        Chakra Materialization:

                        Stats: Max of 6
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Protecting others / defense & support
                        • Making sure that others stay in line / leadership (mom voice)
                        Weaknesses:
                        • Puts herself in danger even when she doesn't have to in order to protect others
                        • Lack of tai or buki skills
                        Fears:
                        • Drowning
                        • Losing her family
                        • Not regaining her family's land

                        Modifiers:





                        Personal Attributes:
                        Can't be Tamed | The clan member is able to use bukijutsu while in half/beast mode, and natural weaponry (fangs, claws, horns) can be used, logically, in lieu of formal weapons. Their resourcefulness in beast form translates into their anthro/kemonomimi form, allowing them to use bukijutsu for one rank less cost (does not stack with other bukijutsu reductions).
                        Pack Animals | For every ninja pet, animal summon, or fellow Kemono Shinzō on the battlefield, the clan member receives +2 stats (of their choice) up to their maximum.
                        Unleash the Beast | The clan member is unforgiving in their strikes. Taijutsu techniques of the user may apply one tier higher trauma status at the following ranks. E-C Rank: Tier 2, B-A Rank: Tier 3 and S-S+ Rank: Tier 4. The user may use clan techniques through animalistic vocalizations but this takes just as much time to mold chakra as handseals.
                        Rising Star | Due to Akari's dedication to singing, Akari advances directly to Superstar in the Bard Branch of the performer career. Saiko Replenishment
                        Practice Makes Perfect | Akari gains access to an additional spoken word in the Bard branch of the performer profession. This allows for ninjutsu to be cast through her spoken word (singing). Saiko Replenishment
                        Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories. Saiko Replenishment
                        Radiant Performance | While Akari is performing, an aura of light surrounds her as if she had stage lighting and serves as a trigger for genjutsu. If no genjutsu is cast, the aura appears even brighter and causes first-tier blindness to anyone that is looking. Saiko Replenishment
                        Seasoned Performer | Akari has become so proficient at genjutsu that all genjutsu enjoys a rank reduction in chakra costs to a minimum of 5 chakra to be paid for a technique. Vivian Replenishment


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両 0
                        XP: 2350
                        Passive XP: 0

                        Replenishment:
                        XP: 2350 (Saiko: 1700 & Vivian: 650)
                        PAs: 5 (4 from Saiko & 1 from Vivian)

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • Performer || → Superstar Bard
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 50
                        • Genjutsu | 00 / 50
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 02
                        • TA Points | 08 / 12

                        Maruton:
                        Rank E
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        Rank D
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Water
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Earth
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Kemono Shinzō
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+




                        Genjutsu

                        Illusory
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Enchantment
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Instance
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Chain
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Taijutsu
                        Style Name
                        Stage One

                        Stage Two

                        Stage Three

                        Stage Four

                        Stage Five

                        Stage Six


                        Style Name
                        Stage One

                        Stage Two

                        Stage Three

                        Stage Four

                        Stage Five

                        Stage Six


                        Bukijutsu
                        Style Name
                        Stage One

                        Stage Two

                        Stage Three

                        Stage Four

                        Stage Five

                        Stage Six


                        Style Name
                        Stage One

                        Stage Two

                        Stage Three

                        Stage Four

                        Stage Five

                        Stage Six



                        Pet Name: Ao
                        Nickname: Blue
                        Age: 5
                        Species: White Lion
                        Height: 10 feet
                        Weight: 1000 Pounds
                        Physical Features: Ao is much larger than a normal lion, almost double the height and weight.
                        Picture:
                        User Image


                        TA Invested: 8
                        Chakra: 800
                        Stamina: 800
                        Chakra Elements: Water
                        Enhanced Sense: Smell
                        Mirrored Techniques: Water, Earth, Tai, Buki, and 1 branch of genjutsu.
                        Mirrored Stats: Yes, Stat cap is 8 for speed and agility & 6 for endurance and strength due to discipline
                        Total Activation: 3
                        Tamer Attribute: 1

                        One with the Family | Ao comes from a long line of lions that have been bred by the Nekonokami clan to be as efficient and deadly as possible. In Ao's case she was trained to support other's by reducing the cost of her allies techniques be a single rank. This can be only a single type of technique; Ninjutsu, taijutsu, genjutsu, etc. and must be chosen at the beginning of combat. This cannot bring a jutsu cost below 5 and is nonstacking with any similar effects. In addition, the maximum amount of allies that can be benefited by this is 3 including rpcs, pets, yokai, etc.

                        Personality: Ao is mostly lazy when it comes to anything. Akari generally has issues with trying to get her to do anything besides lay in a shady area. However, she is also fiercely loyal to Akari, willing to kill anyone or anything that threatens her.
                        Background: -See Akari Bio-


                        Pyrategross

                        Ffionn

                        Hurrak
 

Brooy
Crew

Omnipresent Cultist


LavenderandVelvet

PostPosted: Fri Jan 29, 2021 8:16 am
▱▰▱ Unused PA // " The Plague of Justinian " |

Yo'ichis poisonous strikes and made poisons gain the [[exotic]] tag. This grants the application of poison into any taijutsu strike.

*edited*
.


pyrategross


Ffionn


Hurrak
 
PostPosted: Fri Jan 29, 2021 8:59 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Iksinisius Alkinysisius
                        Nickname: Iksin, The Yokai Sage
                        Infamous Name: Iksin the Amalgamation
                        Age: 20
                        Birthdate: 3/3
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: White with two red strands
                        Eye Color: Gold
                        Height: 5'11"
                        Weight: 199 lbs

                        Non-Combat Outfit: Various, however clicking the image above gives a common outfit.
                        Combat Outfit: See Non-Combat Outfit


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Everything that is dark has some light to it, and everything that is light as some dark to it.
                        Personality: Iksin is quite a variety when it comes to personalities. He can be mean-spirited and mischievous towards some, a complete a*****e towards other, and the nicest guy someone else knows. However a constant with him is truthfulness, he doesn't see much in the way of reasonings to lie to others about his intentions. He may mislead people about his intentions but most commonly it's because he views it as easier to deal with than having high expectations from people around you. Originally he had an arrogant and cocky feel to everything he said, and often times looked down upon others. However since adopting a Daoist Philosophy as well as thinking on events during the Zaishin World War he has become less intentionally cocky.

                        Village: N/A
                        Title: N/A
                        Local Reputation: 000 Infamy
                        Global Reputation: 500 Infamy

                        Biography: Iksin's life was mostly a quiet one. He wasn't necessarily uncared for by his parents but he also wasn't really cared for either. They raised him yes, but from a very young age Iksin felt like he needed to be independent from them anyways. In fact he just always felt like he was simply better than his parents...which may be true considering they were fairly normal people and Iksin showed aptitude for the shinobi arts. Iksin took to studying and pursuing his abilities on his own from a young age, however has never had formal training. He left his home and parents around the age of 10 and began roaming the world wandering on his own. He began to study the histories of religions and the world itself. While he seemed to want to just know more about it, most people that saw him studying these things could tell he wanted much more than just knowledge.

                        Iksin is more or less currently looking into the darkening and relighting of the sun on his own....however he also has other plans he is pursuing. He doesn't believe much in what's around him and seems he looks to change many things. He has a way he intends on doing it too.

                        During his search for power he obtained the ability to create curse marks, creating his own curse mark as well in fact. He also trained under monks who followed Yokai as the base of their very unknown and unique religious practices. Which he became a sage by doing, as many may be aware of Human Sages, he deemed himself a 'Yokai Sage.' Which he used his powers in order to become more Yokai-Like when it came down to it.

                        During the Zaishin World War, and on his search for power he made his way to Zaishin to confront the Shogun and the Golden Dragon. He made clear his intentions were for power while also, unbeknownst to most including the others at Tetsujo, defending the noble clans from the dragon's fire. Choosing to not to disclose his own intentions and exchanging a few words with the new Shogun Musunde he would leave.

                        During the post war efforts, Iksin would locate and learn from Daoists, adopting a Philosophy similar to many of their own and training in using unique releases under a member of their people capable of using chakra. After such he continued searching, and encountered Monsters. Not Yokai, but Monsters. Which he would begin researching in the coming weeks. Some point during he determined he would join Tani...although he's yet to approach their Kage and make note of such yet. He deals with his small basic yokai type missions. However he had become globally known as a villain due to his unorthodox methods of completing missions as well as stories of him from the Zaishin World War. He isn't particularly happy about it, but he accepts it and is aware it gives him a bit more freedom than being seen as a hero.


                        ▰ CLASSES AND STATS

                        Classes: Triple Tamer Specialist (46 Tamer Attribute Points)
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        ▱▰▱ Perfect BreedingDue to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)
                        ▱▰▱ Synchronizing SchemersYou are and your pets are able to harmonize far easier than most tamers. Mirroring an element only takes a single tamer attribute instead of two, and mirroring one branch of the tamer’s taijutsu or bukijutsu only takes four tamer attribute points. Finally, it only takes three points to mirror one of the tamer’s genjutsu branches. In addition, korabo between tamer and pet for ninjutsu may only take one action either from the tamer or the pet at varying cool downs depending on the technique ranks for a single action. This cooldown applies to all pets.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Specialization:Tamer – Tamer: If this class is taken as the first and second class, then you are allowed to choose two disciplines from this class. The user gains an additional four tamer points. The user may select one pet to be their signature pet, which allows them to be allotted six more TA points than the twelve maximum. The signature pet may also have two more TA than the two TA per body rank rule. The techniques of pets require 5 less chakra/stamina per rank of the technique.

                        Chakra Pool: 3870
                        Stamina Pool: 3870
                        Chakra Element: Fire, Lightning, Water, Yin, Yang, Yin-Yang
                        Chakra Color: Red, Can appear Golden at times
                        Chakra Materialization: Mass of animals

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 4
                        → Monster Slayer Branch
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Iksin thinks he is good at negotiation, and in some situations he is.
                        • Iksin is also good at the general analysis of things around him and during combat.
                        Weaknesses:
                        • Iksin has an unorthodox way of thinking, and as such an unorthodox way of dealing with things. Unlike before where he would have no issues with causing chaos and sitting to deal with it however, he usually causes chaos unintentionally due to his unorthodox methods and reaps the unfortunate reputation that comes with it.
                        • While he is less openly arrogant about it, he still has a habit of overestimating himself during combat situations.
                        Fears:
                        • Iksin still fears never being remembered, and this is likely another factor in why is he okay with having an infamous reputation.
                        • Iksin fears for the world as a whole. The gods are able to interfere with the world in so many different ways and it affects the world and it's people. He wishes to protect the world and it's people and as such his primary fear is the inability to accomplish that.

                        Modifiers:
                        Daoism
                        • The Daoist can manipulate the energy of the spirit and gains yin release as a "chakra element" along with [5] custom slots dedicated to it.
                        • The Daoist can manipulate the energy of the physical body and gains yang release as a "chakra element" along with [5] custom slots dedicated to it.
                        • The Daoist gains 100 chakra and 100 stamina for each religious title obtained.
                        • When the Daoist becomes a devotee their yin and yang techniques are considered overwhelming.

                        Monster Tamer
                        • Base: 10 TP used to tame Yokai and Monsters
                        • Initiate Perk: +10% XP and Ryo per member of a group while doing subjugation/taming jobs.
                        • Adept Perk: Tamed creatures are not effected by overwhelming properties.Tamer Class ninja gain +5 TP and Tamer Specialists gain +10 TP
                        • Master Perk: +5 TP, and all creatures cost 1 less TP to claim. Instead, creatures cost 2 less for Tamer Class or 3 less for Tamer Specialists with a minimum of 1 TP to claim a creature.
                        • Grand Master Perk: Can utilize the Summoning Call whistle twice for no cost instead of a single use.

                        Monster Slayer
                        • Initiate Perk: Selecting a stat, the slayer gains one point per Monster Hunter Profession Rank. (Agility)
                        • Adept Perk: Every 10 slaying jobs completed grants a bonus Ryo reward equal to the user's body rank's mission tier.
                        • Master Perk: 50% additional XP from Monster Hunter Jobs.
                        • Grand Master Perk: Monster Hunter skills are considered overwhelming against non-human opponents.

                        Cursed Seal
                        • The host gains a passive chakra and stamina increase of +50 per body rank.

                        Human Sage
                        • Passive Resource Increase: +50 Chakra & Stamina per body rank.
                        • The ability to sense intent to do harm within the topic and its source.
                        • Able to regenerate 375 nature chakra per post.
                        • You can naturally sense chakra around yourself. You can sense chakra up to 5 meters away without the use of a sensory technique. This radius is increased by 5 meters every time you rank up. This natural talent is also able to sense the presence of demonic chakra within its range.
                        • Human Sage gains access to sage technique list.
                        • Both Sages can enhance their ninjutsu with Overwhelming. This overwhelming is capable of affecting jutsu up to S+ as opposed to normal disciplines limitation of only being able to apply it to S and below. This overwhelming can be applied to any two of the user’s elements by paying a cost of half nature chakra and half regular chakra. Human sages may do this with any two elemental natures (including Maruton) of their choice. Once chosen these elements cannot be changed. (Katon, Raiton)

                        Tamer Class
                        • Members of the tamer class naturally gain access to the monster tamer branch of the monster hunter career, raising their branch limit from [1] to [2]. Additionally, members of the tamer class gain double the amount of tamer points awarded by monster tamer.
                        • The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). (Taijutsu Styles)
                        • In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)

                        Infamy
                        • You have become wanted by every government and international law enforcement entity in the world. In return, you are paid double the amount of ryo for international crime missions and gain 25% extra experience (XP) from such assignments.

                        • You're an evildoer whose very presence causes the world to quake. It seems like every soul across the shinobi world fears your name and you will be hated across history. Since you are so well-known you can hire a squadron for your criminal activities for 5K less ryo. You may also add an infamous name to your profile (under the full name section) befitting of your nefarious deeds. Naruto canon examples are Sasori of the red sand, Danzo the darkness of the shinobi, etc. For reaching this impressive status you obtain the following Personal Attribute:

                        ▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].

                        Overwhelmings
                        Pet Customs (Perfect Breeding)
                        Katon (Personal Courage)
                        Raiton (Sage Mode)
                        Suiton (Sage Mode)

                        Personal Attributes: 3 (Base) +2 (Non-Bloodline Attribute) +3 (Various Events) = 8 PA +1 Infamy Specific Free PA
                        ▱▰▱ Shinobi Circle of Chakra | Iksin can choose to, instead of form hand seals, create small circles of chakra or chakra glows that appear in or around his hand in order to use jutsu. Like somatic gestures, the time it takes for the circle to be fully made or glow to be ready to use is the same time it would take for him to use hand seals.
                        ▱▰▱ Studious...but not Sneaky | Converts all current and future Genjutsu Slots into Ninjutsu Slots.
                        ▱▰▱ Yokai Master! | Iksin begins as an Adept Monster Tamer (2 Advancements in a profession as noted to be allowed by PA rules.)
                        ▱▰▱ Efficient Beast Contract | Iksin eliminates the time it takes for a Beast Contract to set for Yokai or monsters. This only reduces the time mentioned for a seal to set based on yokai/monster rank, not the time it takes for the jutsu to be cast/seal to be created.
                        ▱▰▱ Daoism Affinity | Iksin's natural affinity with the Daoism Philosophy has made him quite studious in the ways of Daoists. Iksin has +2 Profession Advancement for Daoism starting from Follower. (Makes him a Faithful of Daoism)
                        ▱▰▱ Meshing of Daoist Nature | Iksin gains 3 custom jutsu that can be used specifically for jutsu that are considered Yin-Yang Release. (Both together, not separately)
                        ▱▰▱ Ooo. Water | Gain Suiton Element
                        ▱▰▱ The Amalgamation | Due to Iksin's body being genetically pure all of his pets are capable of fusing and him and he with them. While his pets are fused with him he can access their chakra and stamina reserves, and can choose to display features akin to the animal. Iksin's animals are capable of partially manifesting in order for Iksin to use them as weaponry or for them to act semi-separately. Iksin is completely incapable of getting implants or ever having a bloodline due to this.
                        ▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].

                        Non-Bloodline Personal Attribute:.

                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        Rank XP: 8000
                        Unused Endgame XP: 15,180
                        Respec XP: 1 Respecs - 200
                        Used Endgame XP: 15.000
                        Total XP: 38,380

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 1
                        S Rank | 2

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Monster Hunter || → Grandmaster Monster Tamer/Slayer (50 TP) (+2 At start from PA +2 from event rewards.)
                        • Daoist || → Faithful of Daoism (Follower from missions, +2 from PA)

                        Career Profession Missions Complete:
                        D Rank | 4
                        C Rank | 3
                        B Rank | 0
                        A Rank | 1
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x (C-Rank Mission and 14 Post Narrative)] [ x (A-Rank Mission)] [ x (S-Rank Mission, information on narrative and links in post.)] [ x (S-Rank and A-Rank Mission, information on narrative and missions themselves in post)] [ Information on C-Rank Mission and narrative in links in post.
                        Professions Claim: [ x ]
                        Events Claim: [ x ] - [ x ] [ x ] - [ x
                        [200 Chakra, 200 Stamina, 75 Total Training Coupons(Converted to Variable Technique, One PA, and 1 Taijutsu Style), 100 Chakra, 2 PA, 2 Career Advancements Monster Hunter] - [ x Land of Iron Arc Rewards, 400 Infamy]
                        Endgame Claim: [Third Class - 15,000]


                        ▰ INVENTORY

                        • Various quality of life objects.
                        • Summoning Whistle as described in Monster Tamer
                        • Sakura-hana Cherries x1




                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 190
                        • Taijutsu Styles | 00 / 08
                        • Bukijutsu Styles | 00 / 05

                        Default Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Maruton/Fuuinjutsu


                        Katon


                        Raiton


                        Suiton


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        --

                        Pet Name: Aldrich
                        Nickname:
                        Age: Unknown
                        Species: Unknown, but is Lizard-Like, classified as a Monster (like from Monster System)
                        Height: 15 Feet Standing, 30 Foot Wing Span, 20 feet from tip of tail to head.
                        Weight: A Lot
                        Physical Features: Aldrich is a very large reptile like creature with golden scales and horns. He actually has 6 total limbs, 4 legs and two large arm-like appendages they come from his back. These arm-like appendages are connected to his back by a fleshy membrane much like a bat's wings and allow the beast to fly.

                        TA Invested: 12/46
                        Chakra: 1350
                        Stamina: 1350
                        Chakra Elements: Fire, Lightning
                        Enhanced Sense: Sight
                        Mirrored Techniques: Katon, Raiton, Taijutsu
                        Mirrored Stats: Yes +2 to each (Perfect Breeding)
                        Total Activation: 3
                        Chance Encounter Tamer Attribute: Apex's Might: Aldirch is an apex among monsters. Even with an already large size he doesn't determine this to be enough. He is capable of rather freely changing his size to become as large as summons like Gamabunta and Bijuu. This doesn't have an effect on his statistics. However while he is larger all techniques he uses have their sizes and ranges increased to the maximum size/range of an S+ rank technique. This however does not affect the power of the technique. Meaning a D-Rank jutsu used while he is large is still a D-Rank jutsu. This also only applies to jutsu which would make sense to have their sizes increased. He can also make himself smaller, but will rarely if at all do that. Growing or shrinking requires an activation, but no chakra or stamina.
                        6 TA Tamer Attribute: Apex Advanced: While as big as a Bijuu through Apex's Might Aldrich gains an additional +2 Strength and Endurance capable surpassing Iksin's stat caps by up to 10.
                        12 TA Tamer Attribute: Virulent Flames: While Aldrich is in battle mode, his and iksin's Katon become purple and sickly looking in color. It applies tiered suffocation instead of burning based on the jutsu's rank. If a jutsu specifies that it applies burning then replace that with suffocation.

                        Personality: Aldrich is stuck up and arrogant. Even towards Iksin, however he is aware that Iksin is very capable of taking him on with no issue even if he was in a more powerful less subjugated form.
                        Background: Fought against Iksin, agreed to Iksin's condition of being left alive but serving as one of Iksin's pets.


                        --

                        Pet Name: Kisa
                        Nickname:
                        Age: Unknown
                        Species: Mongoose/Honey Badger Mix
                        Height: 4'10"
                        Weight: 120 lbs
                        Physical Features: White and Red fur color

                        TA Invested: 6/46
                        Chakra: 1200
                        Stamina: 1200
                        Chakra Elements: Lightning, Water
                        Enhanced Sense: Smell
                        Mirrored Techniques: Raiton, Suiton, Taijutsu
                        Mirrored Stats: Yes +2 Speed and Endurance (Perfect Breeding)
                        Total Activation: 3
                        Tamer Attribute: Poison Resistance: Due to constant fighting against snakes Kisa has a natural resistance to poisons. Poison unique effects are applied at 2 tiers lower, and status effects that would be applied through poisons are applied 2 tiers lower.

                        Personality: Will Add Later
                        Background: Will Add Later


                        --

                        Pet Name: Asik
                        Nickname:
                        Age: Unknown
                        Species: Snake
                        Height: 7'5" Long
                        Weight: 230 lbs
                        Physical Features: Purple, Yellow, and Black Scales, Two large Red colored fangs.

                        TA Invested: 6/46
                        Chakra: 1200
                        Stamina: 1200
                        Chakra Elements: Water, Fire
                        Enhanced Sense: Taste
                        Mirrored Techniques: Suiton, Katon, Bukijutsu
                        Mirrored Stats: Yes +2 Agility and Speed (Perfect Breeding)
                        Total Activation: 3
                        Tamer Attribute: Poisoned Weaponry: Asik is unique in comparison to other snakes in that he has two fairly large fangs and a blade like growth on his tail. These fangs and the growth secrete poison. His blade tail can be used in order to replicate bukijutsu techniques, and when he hits someone with his blade or tail applies Tier 2 Poison, Vertigo, and Mental Stress

                        Personality: Will Add Later
                        Background: Will Add Later


                        --

                        Pet Name: Gigiya
                        Nickname:
                        Age: Unknown
                        Species: Goat
                        Height: 4'10" From foot to shoulder on all fours.
                        Weight: 300 lbs
                        Physical Features: Brown and White fur, seems to have a brushy leafy colored mane and tail

                        TA Invested: 6/46
                        Chakra: 1200
                        Stamina: 1200
                        Chakra Elements: Maruton, Suiton
                        Enhanced Sense: Smell
                        Mirrored Techniques: Maruton, Suiton, Taijutsu
                        Mirrored Stats: Yes +2 Speed and Endurance (Perfect Breeding)
                        Total Activation: 3
                        Tamer Attribute: Goat, Ram, Rush!: Gigiya is capable of replicating any taijutsu it knows that might require hands or feet, or just about any body part through ramming motions with it's head and horns. Taijutsu used this way apply 1 tier higher Trauma and tiered vertigo.

                        Personality: Will Add Later
                        Background: Will Add Later


                        --

                        Pet Name: Rex
                        Nickname:
                        Age: Unknown
                        Species: Starling
                        Height: 3'5"
                        Weight: 75 lbs
                        Physical Features: White, Brown, Black feathers and has a red feather tuft on the top of it's head. It's a bird, it has wings, it can fly.

                        TA Invested: 8/46
                        Chakra: 1200
                        Stamina: 1200
                        Chakra Elements: Lightning, Maruton
                        Enhanced Sense: Sight
                        Mirrored Techniques: Raiton, Maruton, Taijutsu
                        Mirrored Stats: Yes +2 Strength and Agility (Perfect Breeding)
                        Total Activation: 3
                        Tamer Attribute: Raptor's Vision: Rex is capable of seeing almost perfectly for up to 1 mile. Rex is capable of sharing his vision with Iksin to allow him to see what Rex sees.

                        Personality: Will Add Later
                        Background: Will Add Later


                        --

                        Pet Name: Otto
                        Nickname:
                        Age: Unknown
                        Species: Blue Furred Ocean Otter
                        Height: 4'3"
                        Weight: 78 lbs
                        Physical Features: Blue and Stuff, has a bunch of seashells.

                        TA Invested: 8/46
                        Chakra: 1200
                        Stamina: 1200
                        Chakra Elements: Water, Fire
                        Enhanced Sense: Touch
                        Mirrored Techniques: Suiton, Katon, Bukijutsu
                        Mirrored Stats: Yes +2 Strength and Endurance (Perfect Breeding)
                        Total Activation: 3
                        Tamer Attribute: Samurai Otter?!: As opposed to mirroring Iksin's Bukijutsu or Taijutsu Otto has his own Bukijutsu. Otto knows Tetsunami Ryu and Tetsuishi no Ryu, has mastered them, and is capable of executing their techniques through the use of the seashells he carries around with him.

                        Personality: Will Add Later
                        Background: Will Add Later


                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Jenni Deer

Dangerous Lunatic

PostPosted: Sat Jan 30, 2021 8:49 am
Name: Maemi Zetsumei [ Mahofu bloodline ]
▱▰▱ Pure Necromancer | Able to use corpses to create tier 1-3 puppets. Puppets created will follow the limitations of the lower tiers according to the puppetry system [ Basically, this makes her puppets be corpses instead of puppets, it would still go through the 'mechanisms', this is just adding the flavor of having zombies and will not have the benefits of human puppet, since I want her to have necromancer vibe ]
 
PostPosted: Sat Jan 30, 2021 11:02 am
Brooy

Approved

LavenderandVelvet

Approved

Ichengo Angelus

Approved

Jenni Deer

Approved
 

Haffon


Haffon

PostPosted: Sat Jan 30, 2021 11:03 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Reváni
                        Nickname:
                        Age: 26
                        Birthdate: June 7th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Dark brown
                        Eye Color: Emerald green
                        Height: 6' 5ft
                        Weight: 187lbs

                        Bloodline: Kemono Shinzō Clan



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Polítics and death go together like kisses and love-making."

                        Personality:


                        I have this written up and will provide it to the mod approving this on request. I would, however, like to keep this as secret as possible from everyone. That way, you have to go in blind when talking with him.


                        Village: -
                        Title: Wanderer
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography:

                        tab Born in the desert city, Selés, Reváni was a casteless orphan with no home or parents to speak of. While living on the streets, he was quickly taken in by slavers who selected their marks young. Thus so, despite their cruelty, Reváni was given a better life than most would have had in a similar position; the blood of the lion kemono is an exotic prize that many are willing to pay good money for after all. With a bit of schooling under the finer arts, Reváni was set to become the perfect servant—a caretaker wreathed in an appealing wrapper, and well versed in the pleasurable arts. From here, the lion was quickly bought into house Vantivah as head of the household slaves. Serving under this position for several years earned the lion quite the reputation, and after establishing strong ties with other noble houses, Reváni broke away under Vantivah's blessing to graduate into a merchant caste. Although seeing much success in his new line of work, greed and visions of grandeur overtook him. In a risky gambit of the transportation of goods across the border into shinobi lands, Reváni's caravan was attacked. The lion was left for dead without a penny to his name. Instead of returning to his homeland in shame, he now seeks to rebuild the name and influence that he lost in the attack.



                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4)

                        Second Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline.

                        ▱▰▱ Ninjutsu – Scholar:Able to gain five additional custom slots. In addition the user is able to cast ninjutsu on sealing tags they carry in their inventory by paying the total cost of the technique plus an additional D Rank amount of chakra. These tags are placed on a time up to one post for each body rank of the user and must be specified as to the number of posts it takes to detonate upon creation.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Katon (primary), Fuuton (secondary)
                        Chakra Color: Golden
                        Chakra Materialization: Sunlight around his person.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Poetry
                        • Gives excellent massages
                        • Good coordination skills

                        Weaknesses:
                        • Things that are beautiful
                        • Things that are strong

                        Fears:
                        • Topping
                        • Love

                        Personal Attributes:


                        ▱▰▱ Man of Class | Reváni is the furthest thing from a brute, and this shows through his fighting style. Any bloodline techniques that reference taijutsu may be replaced with with ninjutsu instead. Things such as: not able to use ninjutsu while in beast mode, become not able to use taijutsu in beast mode, and so forth.

                        ▱▰▱ Lion's Share | Ryo gains are increased by 1.5x

                        ▱▰▱ Unleash the Beast | The clan member is unforgiving in their strikes. Taijutsu (Ninjutsu) techniques of the user may apply one tier higher trauma status at the following ranks. E-C Rank: Tier 2, B-A Rank: Tier 3 and S-S+ Rank: Tier 4. The user may use clan techniques through animalistic vocalizations but this takes just as much time to mold chakra as handseals.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0


                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • || →
                        • || →
                        • || →
                        • || →

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • || →
                        • || →

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims


                        Missions Claim:




                        Training Claim:




                        Professions Claim:




                        Events Claim:




                        Endgame Claim:






                        ▰ INVENTORY




                        Weapon Specs




                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20
                        • Genjutsu | 00 / 10
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 02

                        Maruton:


                        • Kai | Rank X
                        • Henge no Jutsu | Rank E
                        • Bunshin no Jutsu | Rank E
                        • Substitution Technique | Rank E
                        • Art of Walking on Water | Rank D
                        • Art of Walking on Walls | Rank D
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D


                        Katon





                        Fuuton





                        Bloodline





                        Genjutsu





                        Taijutsu





                        Bukijutsu





                        pyrategross

                        Hurrak

                        Brooy

 
PostPosted: Sat Jan 30, 2021 1:11 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Toki Suntory
                        Nickname: Sunny
                        Age: 15
                        Birthdate: 12/21
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Golden Blond
                        Eye Color: turquoise
                        Height: 5 foof 5 inches
                        Weight: Ninety Pounds

                        Bloodline: None
                        Non-Combat Outfit: Same as picture. Typically has arms and legs bare for sealing purposes.
                        Combat Outfit: Elbow pads. Gloves with bracers on arms.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Every link makes the chain stronger."
                        Personality: A wide-eyed idealist. Believes in unicorns and goodness. While appearing very naive, it's actually a front for a very mischievous kind of child. The conniving nature he has is never cynical, however, but instead whimsical. Like a creature of the fae he tends to be more about being playful than about the consequences which could befall such actions.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: After losing both of his parents in the destruction of Uzushiogakure, Toki was alone and scared in the world of ninja. He was completely isolated until a blue blur of a woman approached him. Helping him find his footing, he grew close to her and formed a positive affect from her kindness. Mistaking her for the time god Zaliel, Toki took part in following her religion and proving himself to be a proper knight for his Goddess.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ ExpertThe user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid. Weapon chosen is Kunai
                        Signature Style: Honshi
                        Second Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        ▱▰▱ Cross Class or Specialization:Able to utilize any seal through contact with their weapon. Detects any hidden information on their person upon contact with weapon. These users are uniquely able to cut through seals by casting an unsealing technique through their blade. They are also able to physically cut Hex seals on their person by expending an activation and no chakra/stamina.

                        Chakra Pool: 325
                        Stamina Pool: 325
                        Chakra Element: Wind, Water
                        Chakra Color: Golden Brown
                        Chakra Materialization: Sunflowers and unicorns

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 1
                        → N/A
                        • Agility ► 1
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Aiming
                        • Trickery
                        Weaknesses:
                        • Grappling
                        • Long term problems
                        Fears:
                        • Monsters that eat unicorns
                        • Meteors

                        Modifiers:
                        • Fuuin and sensory cost one less rank in cost
                        • Bukijutsu techniques related to kunai cost 5 less chakra and stamina
                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
                        ▱▰▱ Fast as an arrow | Toki's mastery of thrown weaponry allows him to perform the bukijutsu style which uses a bow and substitute it with kunai. This swap does not apply to any techniques which utilize the bow itself as a weapon, and only replaces techniques with a focus on the arrows fired.
                        ▱▰▱ You didn't see anything... | Toki is able to amplify the smoke effect which befalls using the sealing and unsealing technique. When he uses named techniques he is able to have the smoke expel from the scroll and cause tier one blindness to everyone within ten feet of himself.
                        ▱▰▱ Gotta go! | Toki is able to perform body flicker without need of hand seals. The technique exclusively also cost five chakra less.
                        ▱▰▱ Tricky Tricks | Toki is able to utilize a kunai as a substitute for the visual stimulus necessary for visual based genjutsu.
                        ▱▰▱ That should have hit! | Whenever one of Toki's kunai fails to hit a target, his next kunai based attack adds on an additional +2 to speed. This benefit does not apply if the attack was negated through a collision with an offensive or defensive technique.

                        ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 100 kunai (sealed inside body as per discipline perk)
                        • 20 explosive notes (sealed inside)
                        • 10 flash bombs (sealed inside)
                        • 10 smoke bombs (sealed inside)
                        • 10 meters of wire (sealed inside)
                        • 1D-ranked scroll

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 15 / 15
                        • Genjutsu | 08 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 02 / 02

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Wind


                        Water


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

Mattysandwich

Dedicated Sex Symbol

6,275 Points
  • Generous 100
  • Befriended 100
  • Somebody Likes You 100

Jenni Deer

Dangerous Lunatic

PostPosted: Sat Jan 30, 2021 5:35 pm
Quote:
Bascially just changed her class around


User Image


User Image
▰ PERSONAL DATA

Full Name: Zetsumei Maemi
Age: 18
Birthdate: 11/13
Gender: Female


▰ PHYSICAL CHARACTERISTICS

Body Rank:

Eye Color: Dark Forest Greens
Height: 5'4"
Weight: 116lbs

Bloodline: Mahofu/Senju


▰ SOCIAL AND PERSONALITY

Nindo:
Personality: Quiet and mostly keeps her self, Maemi rarely tells others what's on her mind or even what she is feeling. It would be hard to figure her out. One thing for sure, she can be a bit distracted to those that are of high class or are adorned with beautiful garments upon their body.

Village: Tanigakure
Title:
Local Reputation: 0 Fame/Infamy
Global Reputation: 0 Fame/Infamy

Biography: Decades ago, her family moved away from the Land of Iron for the opportunity to increase the riches of their lives. Being an extremely low class in Mahofu, they weren't to have such wonderful things. Her great-great-great-great-great-great grandparents were so unnoticed that Mahofu had never noticed they were missing. Or even alive. They just cease to exist. Moving around, they had struck gold and their business was booming as morticians, gardeners, and apothecary.

Consumed by greed, this family isn't shy to flaunt and gloat about their newfound riches. They do everything they can to hide the Mahofu bloodline techniques within in the family only so no one could know where they are from. The children were raised to run the store and how to fight if the time came. Her mother had met a rich Senju male and married him, thus producing Maemi, a child who of Mahofu and Senju bloodline. Maemi, just like her ancestors before her, loves the look of the gold and the feel of expensive fabrics touching her skin. Recently, Tanigakure was in a spot of trouble but the family managed just fine, for no one dared to mess with them due to rumors from people who had tried to rob them or kill them. They were never heard of again. Despite her family satisfaction, Maemi found herself hungry and thirsty for more, but she didn't know what. Decided to leave home and explore a bit, Maemi was on the hunt to see what fills her soul. More jewelry? Better expensive fabrics perhaps? We'll see.

▰ CLASSES AND STATS

First Class: Performer
▱▰▱ Grand IllustratorPerformance can be more than just making a song or moving to beats. It is about telling a story that fills the imagination and inspires people. More than just simple bards, those of this discipline do not just recite limerick and spread history; no, characters of this discipline create history all their own, spreading tales of fantasy and adventure that embody the oldest and noblest of human tradition and traits. They are a storyteller, who has mastered the art of taking any tool at their disposal and using it them to create something never before seen. When taking this discipline, characters are allowed to korabo any type of jutsu with another, as opposed to the normal limitations of korabo. This leaves it possible to create things anything from imagination, such as a genjutsu that heals others and many other combinations. This ability is done for a single activation by paying the chakra cost for both abilities. The only restriction is that the korabo must be incorporated as part of the user's performance, not just used during it. An example of this would be using the explosion from katon jutsu as a firework. In addition, the user also gains access to the following song technique. The cooldown for this korabo is once every three posts.
▰ The Stage is Set [ Sutēji ga Settei ] | Rank X | Cost: Chakra
The cornerstone to set the ideal scene for the performer, this ability changes the entire thread it is used in, as prevents any other jutsu at the rank this was used at below from altering the thread once it has been laid. Similar to a keystone, this ability takes three effects of the user's choice to allow to the story. This could mean something like creating a swamp and then having that swamp has sticky properties to those that travel through it, requiring chakra paid to free oneself, whatever is desired. While being used this way, these effects may be korabo'd into the user's performance korabo for free, creating a three-way korabo between the jutsu. The limitations of this jutsu are listed below:

• This jutsu must follow a storybook progression. Unlike a true keystone, this ability cannot have all of its effects active at one time. Instead, they must follow the progression order of a beginning, middle, and an end. When transferring to the next part of the story the previous part loses its power but can remain after, as an aesthetic effect if desired. Meaning once you reached the next part of your story, the swamp would lose its sticky power but could remain behind as a means to set the ‘scene’ without breaking the flow of the reading. Each separate effect cannot last more than [3] posts.

• Storybook created items lack elemental properties that the performer does not possess when they interact with real-world items and beings. For instance, writing that a fireball falls from the sky will only deal blunt force trauma as opposed to burning, unless the performer possesses the fire element. Ninjutsu users may apply their enhanced element effects to these storybook creations as well.

• Much the same as other custom effects, no storybook created effect may be written so that it is a direct auto-hit OR write the death of a character that isn’t initially part of the story. As in, you could not say: write that that their RPC starts out poisoned, but instead write they are traveling through a poisoned cloud.

• Similar to other song jutsu, performers may utilize either your squad, or the assistance of other class performers, or even yourself, this ability may have its current effect duration increased by one post each time that performance is written in their post. Doing so costs an activation (or all activations in the case of a squadron) but no chakra, and can only a maximum of one activation may be spent this way at a time. Performance assistance from multiple sources does provide more than a single post increase but does improve your chances for upkeep this effect uninterrupted.

• Kai may be used to free oneself from a storybook effect but does not end the use of the story jutsu itself. This freedom counts as immunity from all story effects for up to one post after the kai isu sed. After that, if the performance has been upkept, they are subject to its effects once more.

Second Class: Scholar
▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
▱▰▱ Scholar - Performer:The user is able to cast seals and sensory techniques through the playing of their instrument. The performer is able to place seals remotely on any surface up to ten feet per body rank away from themselves. This cannot place seals on any unwilling living host. Additionally, all knowledge of a target such as bloodlines, demons, resource pools, classes is passed onto the performer as long as the target can experience their performance through at least one sense. If the chosen scholar discipline is Infinite Perception, then all knowledge of jutsu cast or about to be cast is also passed on.

Third Class: Bloodline
▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

Chakra Pool: 2790
Stamina Pool: 2440
Chakra Element: Futon [ Wind ], Doton [ Earth ] & Suiton [ Water ]
Chakra Color: Navy Blue, Forest Green, and Void Black
Chakra Materialization: Gentle wind that carries the strong and yet gentle aroma of dead petals. The very same wind makes gentle and luring vibrations to keep herself constantly clean can also make one feel at ease around her.

Stats:
• Strength ► 2
• Speed ► 5
• Agility ► 6
• Endurance ► 5

Strengths:
• Being Rich
• High metabolism
Weaknesses:
• Mud
• Being robbed
Fears:
• Being embalmed alive
• Becoming Pregnant
• Becoming an obese woman

Personal Attributes:
▱▰▱ Perfect Storm | The user gains four additional ninjutsu slots to be used specifically for fuuton techniques per body rank. Additionally, hand signs may be executed with one hand. Additional Miasma is created with the use of wind techniques, enhancing the size of the fuuton by five feet per rank but does not effect it's rank. Also, once every three posts, the user may passively transform their body into miasma at a localized spot upon physical contact to evade a technique, paying the cost of the technique being evaded.
▱▰▱ Demonic Prescence | The user's fog carries a choice of two additional factors that are scaled to the same levels as the poison's. The user may choose between the Mental Stress Status or the Insanity Status and apply these effects to those under the influence of the Miasma. The user gains an additional 4 genjutsu per body rank.
▱▰▱ Voilet Delirum | The user excels at Genjutsu that is used with the clan's miasma. The user gains 4 additional genjutsu per body rank. In addition, their genjutsu cast by using the miasma as a source or trigger may add an additional sense to the illusion. The user gains an additional 2 custom slots to be used for Genjutsu involving their miasma.
▱▰▱ Master of One | While in the Clan's unique sage mode, the user is able to utilize one additional activation for offensive, defensive, or supportive purposes. In addition, the user's chakra and stamina pools are increased by 100 upon creation, not requiring sage mode activation.
▱▰▱ Diversity of Key | The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style. In addition, the two chosen field receiving the additional slots, (Ninjutsu, Genjutsu, Bukijutsu, and Taijutsu) also receives overwhelming properties while in the clan's unique sage mode. Additional benefits apply per the description of the clan's sage mode.
▱▰▱ Naturalization | While in the clan's unique sage mode, any techniques the user's attacks collide with which carry the overwhelming from a property outside of sage mode and golden dragon lose their overwhelming quality. This includes disciplines, curse marks, and demons. In addition, the user's ability to mold their senju techniques through somantic gestures now applies to all ninjutsu techniques, including medical techniques if applicable.


▰ PROFESSIONS AND MISSIONS

Ryo: 両150,000
Total XP: 103,000
Spending XP: 83,000

Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}

Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Mission, Training, Events, Endgame, and Profession Claims

Missions Claim: [ x ]
Training Claim: [ x ]
Professions Claim: [ x ]
Events Claim: [ x ]
Endgame Claim: [ Post how much narrative XP was used here ]

▰ INVENTORY








Weapon Specs


▰ TECHNIQUES

Limitations:
• Ninjutsu | 00 / 110
• Genjutsu | 00 / 110
• Taijutsu Styles | 00 / 06
• Bukijutsu Styles | 00 / 03

Maruton:
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | Rank D | Default
• Art of Walking on Walls | Rank D | Default
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

Futon


Doton


Suiton


Mahofu
• {Remove if none}

Senju
• {Remove if none}

Genjutsu

Illusory
• {Remove if none}

Enchantment
• {Remove if none}

Instance
• {Remove if none}

Chain
• {Remove if none}

Taijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}

Bukijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
 
PostPosted: Sat Jan 30, 2021 6:22 pm
Quote:
Aurelia is being replenished.


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hime Nekonokami
                        Nickname:
                        Age: 21
                        Birthdate: 11/26
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: C

                        Hair Color: Emerald
                        Eye Color: Gold
                        Height: 5'3"
                        Weight: 135 lbs

                        Bloodline: Kemono Shinzō

                        Combat Outfit: Hime wears a royal looking dress which keeps her legs free to do kicks or bend down to shower her


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "..."
                        Personality: Unlike her siblings, Hime is somewhat skittish and heavily reliant on others out of a worry of being as strong as her brother and sister. While training, she's able to get along with people a tad easier. The smallest sibling wears her heart on her sleeve and tries her best to live up the standards her siblings place on her.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: After being forced out of his home country alongside his clan he made his way to Arashi where they were swiftly accepted as Arashi shinobi. Hime trained exclusively with her companions, afraid to go it alone away form her siblings.


                        ▰ CLASSES AND STATS

                        First Class: Tamer
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        Second Class: Tamer
                        ▱▰▱ Perfect BreedingDue to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)
                        ▱▰▱ Specialization:If this class is taken as the first and second class, then you are allowed to choose two disciplines from this class. The user gains an additional four tamer points. The user may select one pet to be their signature pet, which allows them to be allotted six more TA points than the twelve maximum. The signature pet may also have two more TA than the two TA per body rank rule. The techniques of pets require 5 less chakra/stamina per rank of the technique.

                        TP: 12/12
                        Chakra Pool: 410
                        Stamina Pool: 410
                        Chakra Element: Fuuton, Katon
                        Chakra Color: Lime Green
                        Chakra Materialization: Green Chakra

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Despite her chosen path, Hime is pretty knowledgeable about science and the like
                        • She gets along fairly well with other animals and animal centric people
                        Weaknesses:
                        • She's the definition of "scaredy cat"
                        • Relies on others a bit too much
                        Fears:
                        • Drowning
                        • Losing her remaining siblings

                        Kemono Traits:
                        • All Members of The Kemono Shinzō may speak with their own species in its native tongue.
                        • Kemono Shinzō, in beast mode, are not susceptible to muteness. However, any jutsu that inflicts muteness will attach the status to a Kemono Shinzō when they revert from beast mode.
                        • Kemono Shinzō are treated as a body rank higher when forming pacts.
                        • Kemono Shinzō at any time may revert to their original form for no chakra cost. This form is roughly the size of the original species which can maximally only be the size of an average human. I.e dog Kemono Shinzō can turn into a dog and back into its anthro state. This functions essentially as a henge.
                        • Kemono Shinzō, when in beast mode, gain a +2 to all of their stats. For example, a [4] cap is raised to [6]. [6] to [8], and [8] to [10].
                        • Transformations into half-beast mode or beast mode alter the chemistry in the brain of the clan member suddenly enough to function as a kai for any active genjutsu on the clan member. The clan member pays the cost for this kai as they transform. This spares them a combat action.

                        Modifiers:
                        • Pets have any overwhelming properties the user has.
                        • Pets and tamers have automatic Korabo with one another.
                        • This class grants 2 tamer attribute points per body rank.
                        • Members of the tamer class naturally gain access to the monster tamer branch of the monster hunter career, raising their branch limit from [1] to [2]. Additionally, members of the tamer class gain double the amount of tamer points awarded by monster tamer.

                        Starting Personal Attributes:
                        ▱▰▱ Can't be Tamed | The clan member is able to use bukijutsu while in half/beast mode, and natural weaponry (fangs, claws, horns) can be used, logically, in lieu of formal weapons. Their resourcefulness in beast form translates into their anthro/kemonomimi form, allowing them to use bukijutsu for one rank less cost (does not stack with other bukijutsu reductions).
                        ▱▰▱ Pack Animals | For every ninja pet, animal summon, or fellow Kemono Shinzō on the battlefield, the clan member receives +2 stats (of their choice) up to their maximum.
                        ▱▰▱ Unleash the Beast | The clan member is unforgiving in their strikes. Taijutsu techniques of the user may apply one tier higher trauma status at the following ranks. E-C Rank: Tier 2, B-A Rank: Tier 3 and S-S+ Rank: Tier 4. The user may use clan techniques through animalistic vocalizations but this takes just as much time to mold chakra as handseals.

                        Replenishment PAs:
                        ▱▰▱ Payday | Ryo rewards for Hime are increased up to 1.5x.
                        ▱▰▱ Do It For Them! | If at least one pet is fighting alongside her in combat, Hime pays [1] rank less of resources to dodge/block an attack.
                        ▱▰▱ Beast Bond | +50 Stamina/Chakra


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 597
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20
                        • Genjutsu | 00 / 20
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        FUUTON


                        KATON


                        KEMONO SHINZO
                        ______
                        ▰ Beast Musk [ Jujin ] | Rank E
                        ▰ Unstable Evolution [ Fuanteina shinka ] | Rank E

                        ______
                        ▰ Half Beast Mode [ Hanjū mōdo ] | Rank D

                        ______
                        ▰ Half Beast Instinct [ Hanjū no hon'nō ] | Rank C

                        ______
                        ▰ Feral Half Beast [ Yasei no hanjū ] | Rank B
                        ▰ Call of the Wild [ Yaseinoyobigoe ] | Rank B
                        ▰ Animal Stomach [ Dōbutsu no i ] | Rank X

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        User Image

                        Pet Name: Chihoon (Main)
                        Nickname: Chi-Chi
                        Age: 4
                        Species: Feline (Chance Encounter)
                        Height: 4'6"
                        Weight: 143 lbs
                        Physical Features: A white and sand colored cat with specks of black dotted across his fur. His underside is colored a striking red which matches for his fiery personality.

                        TA Invested: 6
                        Chakra: 450
                        Stamina: 450
                        Chakra Elements: Fuuton, Katon
                        Enhanced Sense: Sound
                        Mirrored Techniques: Ninjutsu, Genjutsu, Taijutsu, Bukijutsu
                        Mirrored Stats: [2] Speed, Agility
                        Total Activations: 3
                        Tamer Attribute: Volatile Nature: Chihoon's presence disturbs the area in a 5 ft radius around him with katon chakra, creating an unstable area around himself. Should any Katon technique make contact with this area, Chihoon's field immediately explodes in a 5 ft radius per rank of the technique around himself while him and his master are immune to the explosion. This is considered [1] rank above the jutsu that was cast and applies the Burning/Burned status effect based on this rank. This cannot exceed Rank.
                        Tamer Attribute: Searing Claws: Taujutsu/Bukijutsu that Chihoon performs on an enemy causes them to suffer the same rank tier of burns as what was performed.

                        Personality: Chihoon is naturally an active and eager companion. He's never seen without a boundless amount of energy by his side and loves a good fight. Expect nothing but love and purrs if you shower him with affection like his master does. Otherwise, prepare to face the fury of felines of old.
                        Background: Hime's first companion. He's been a heavily unchained kind of beast ever since being forced into a pen for his life due to nobody in the lands having the skill to tame him. On her eighth birthday, Hime would approach and face his fierce burns but soon build a kinship with the beast until he was calmed. Ever since he's been a constant reminder of Hime's progress made.


                        User Image

                        Pet Name: Jing-oo
                        Nickname: N/A
                        Age: 8
                        Species: Canine
                        Height: 4"10"
                        Weight: 187 lbs
                        Physical Features: Jing-oo keeps her mane long and unkept, tied securely with several clay adornments across her back.

                        TA Invested: 6
                        Chakra: 400
                        Stamina: 400
                        Chakra Elements: Fuuton, Katon
                        Enhanced Sense: Scent
                        Mirrored Techniques: Ninjutsu, Genjutsu, Taijutsu, Bukijutsu
                        Mirrored Stats: [2] Strength, Endurance
                        Total Activations: 3
                        Tamer Attribute: Earthen Fortitude: Jing-oo's strife has left her with many scars throughout her days. She passes this fortitude onto her master, granting Hime's body the natural protection of Heavy Tier armor.

                        Personality: Being the oldest in Hime's group, Jing-oo is a calm and rather calm tempered one. Unlike most of her brethern, she's more content to allow things to happen and react in accordance than to actively seek them out.
                        Background: Hime stumbled across a wounded Jing-oo during the many years wandering around with her siblings. Unlike the other two, she took pity on the heavily wounded canine and brought her along with them while ensuring she was in good care. Underneath the mask, the dog was heavily scarred and preferred to stay away. After a few weeks and able to walk again, Hime allowed Jing-oo the chance to go alone if she wanted, but gave her one of the many masks that she made to remember her by. While the beast did begin to walk at first, she soon turned back around and pledged to thank Hime for her kindness in full.


                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

Novasse


gucci-shinigami
Crew

PostPosted: Sat Jan 30, 2021 6:34 pm
“Jenni Deer”
Profile approved, DM me about the PA


“Novasse”


“Ffionn”


“Mattysandwich”


Approved  
PostPosted: Sat Jan 30, 2021 6:42 pm
Had to give her a respec.

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Teririki Azumariha
                        Nickname: Riri, Teri
                        Age: 17
                        Birthdate: March 14th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Orange/Red
                        Eye Color: Bright Orange
                        Height: 5’5”
                        Weight: 137lbs

                        Bloodline: Scorch release

                        Non-Combat Outfit: {What your character normally wears out of combat, if different from your profile image or format. Section may be removed if desired.}
                        Combat Outfit: {What your character normally wears when they're prepared for combat. Note that specific gear should not be included here.}



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: “... I don’t like exerting myself very much and I don’t care about myself in equal measure.... but I don’t like people hurting innocents and like to watch other people grow. So I’ll help teach and protect those things lest loose what keeps me here.”

                        Personality: A Openly unmotivated seeming individual whom would rather laze about than put in a true effort when she can get away with it. Living within the escape of music to maintain a modicum of stability, suffering from stability issues and pyromania as a result of her family home being burned down and her mother lost in the incident, this resulting in her being depressed and unmotivated on a perpetual basis in a melancholy lull. Besides music she gets a little bit of happiness out of being of help to people when they need it, she generally won’t refuse someone if they make a request in a manner that implies need, a sucker for a needy face, even if she will be reluctant or complain along the way. She sees her position as a shinobi as a requirement to pass on the family technique as so many scorch release users have been doing, even if she doesn’t really want to on the surface and even if she might deny legitimate want to do so and blame doing so in her mothers name, it does seem like a nice thing to do. She aims to help create tactics and assist the main activities of a squad and work as a form of semi-dangerous interference in combat, preferring to be a distraction to allow more combat specialized allies openings or required cover.

                        Village: Storm
                        Title: Genin
                        Local Reputation: 60 Fame
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Teririki, Riri or Teri is a child of a scorch user who dreamed of spreading their bloodlines techniques and help reinforce the clans prominence like so many others, Teri was her first student and also biggest fan, the two having and extremely close relationship. Her father and mother unfortunately never got married and thus the relationship between her parents was a little rocky, especially when it came to her. She loved them both greatly but her bond with her mother was greater and this slowly built up unknowingly to Teri, that one day evolved into a verbal fight, leaving her normally upbeat mother extremely upset. Riri who wanted to make her mother feel better tried to cook her food much like her mother would her when she was down and set up a movie. Unfortunately she didn’t know what she was doing, resulting in a fire that got her trapped and in a bad situation, her mother saved her but lost her life in the process from oxygen deficiency as she’d made sure her daughter got the limited supply as she safely removed her from the conflagration.

                        Now living with her father after the incident she has had her training left to the storm villages academy, although works with the new tech knowledge of the storm village, using it to create music to express the emotions she shut off or can’t express after loosing her mother.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ {Infinite perception}{Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts}

                        Second Class: Performer
                        ▱▰▱ {Grand illustrator}{Performance can be more than just making a song or moving to beats. It is about telling a story that fills the imagination and inspires people. More than just simple bards, those of this discipline do not just recite limerick and spread history; no, characters of this discipline create history all their own, spreading tales of fantasy and adventure that embody the oldest and noblest of human tradition and traits. They are a storyteller, who has mastered the art of taking any tool at their disposal and using it them to create something never before seen. When taking this discipline, characters are allowed to korabo any type of jutsu with another, as opposed to the normal limitations of korabo. This leaves it possible to create things anything from imagination, such as a genjutsu that heals others and many other combinations. This ability is done for a single activation by paying the chakra cost for both abilities. The only restriction is that the korabo must be incorporated as part of the user's performance, not just used during it. An example of this would be using the explosion from katon jutsu as a firework. In addition, the user also gains access to the following song technique. The cooldown for this korabo is once every three posts.

                        Disciplines - wrist bells/ankle bells, Singing(original composition so genres may vary, can’t like yodel or other more unique/singular vocal forms that would warrant explicit distinction)

                        }

                        ▱▰▱ Cross Class or Specialization:Scholar – Performer: The user is able to cast seals and sensory techniques through the playing of their instrument. The performer is able to place seals remotely on any surface up to ten feet per body rank away from themselves. This cannot place seals on any unwilling living host. Additionally, all knowledge of a target such as bloodlines, demons, resource pools, classes is passed onto the performer as long as the target can experience their performance through at least one sense. If the chosen scholar discipline is Infinite Perception, then all knowledge of jutsu cast or about to be cast is also passed on.. .

                        Chakra Pool: 600
                        Stamina Pool: 300
                        Chakra Element: Scorch, Fire, Wind
                        Chakra Color: interchanging red and orange
                        Chakra Materialization: it swirls like old Style artistic depictions of flames in Japanese, appearing to be a near perfect reproduction of painted fire In 3D and not being so.

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 1
                        → Flowing arts stage 3
                        • Agility ► 1
                        → Mirror image arts stage 3
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Creative, cunning and perceptive
                        • Superb chakra control
                        • good at explaining things and alternate thinking
                        • reading the mood of a room


                        Weaknesses:
                        • Mediocre tai/buki-Jutsu capability’s
                        • unmotivated and lazy
                        • Can be relatively easy to annoy/provoke
                        • overconfident to the point of arrogance
                        • Pyromaniac
                        • tends to respond to fear with fire
                        Fears:
                        • Catagelophobia, fear of being ridiculed
                        • drowning


                        Modifiers:

                        • Shakuton users have Katon [ Fire ] and Fuuton [ Wind ] as chakra elements.
                        • Shakuton users cannot be dehydrated by their own techniques, but can still be burnt.
                        • Katon and fuuton techniques cast by the user cost 10 chakra less per body rank of the user, (maximum of 60 at S+) at a minimum of 5 chakra cost.
                        • Shakuton users receive 100 chakra added to their pools.
                        • Shakuton techniques from the user will not harm the user's ninja pets, summons, clones, or allies.
                        • Shakuton users that take the teacher career may teach the water repelling technique.
                        • Shakuton users automatically receive the first title of the teaching career
                        • Shakuton users may take three branches in the teaching career.
                        • Shakuton users that are performer class receive an additional manner of performance to which their discipline(s) apply.
                        • Dehydration tier four from the user forces active doujutsu to become dormant as the dehydration strains the eyes. Iryojutsu techniques that treat dehydration or blindness may treat this if used at the same rank as the dehydration technique. Otherwise, attempting to maintain doujutsu costs the user twice as much resource to use doujutsu techniques
                        • overwhelming Sensory Jutsu (academy graduate reward.)



                        Personal Attributes:

                        ▱▰▱ Dehydration demon | Wind and Fire techniques of the user may apply Dehydration Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. In addition, all enemy dehydration affect the user at 1 tier lower at a minimum of Tier 1..
                        ▱▰▱ Shimmering visions | Shakuton techniques passively produce the 'shimmer' or visual displacement from its heat. This visual displacement can be used as a visual trigger for any genjutsu for E-rank cost. The genjutsu is cast along with the shakuton technique as one activation. Genjutsu cast this way cannot be released through pain and require a kai. The Shakuton user receives an additional [5] genjutsu techniques per body rank for a total of [30] at S+.
                        ▱▰▱ Hellfire | For an additional ten chakra a rank, the user can inflict burns at half the tier the rank of the dehydration technique at a minimum of tier one, always rounding down. This creates techniques that could cause tier two dehydration and tier one burns in the same attack, or tier three dehydration with tier one burns, or tier four dehydration with tier two burns. Finally, fire and wind techniques cost [10] less chakra at a minimum of [5].

                        Non-Bloodline Personal Attributes (Pick One): Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.(graduation perk)

                        Natural upbringing: Teririkis mother drilled in a knowledgeable understand of how to use what nature provides and tap into its potential, granting her the second title in enchanting.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両59900
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}

                        D Rank | 6
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {Enchantment} || → {Vetran}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Monster Tamer} || → {Master}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}

                        D Rank | 5
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Academy mission/training claims:Trainig n missions to graduate
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:
                        Halloween 2020: Nyan
                        Christmas 2020 Here


                        ▰ INVENTORY

                        • bells on hands and wrists
                        • Monster whistle





                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 14 / 20
                        • Genjutsu | 00 / 20
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Enhancing Song [ Kyōka no Uta ] | Rank X | Ninjutsu [ Spiritual ]
                        The max rank this technique can be used is based on the user’s body rank. This user performs their performance of choice upon a target. The target either feels empowered or weakened. The genjutsu causes a single stat of the user’s choice to either be enhanced or dampened by [2] at E-C Rank and by [4] at B-S+ rank. In addition, enemies begin a stamina drain at their body rank for the a single post per body rank of the user. Allies regenerate chakra or stamina at the same rate.

                        {Sensory}
                        • Signal Fire [ Noroshi ] | Rank E
                        • Echo [ Yamabiko ] | Rank E
                        • Animal Party [ Dōbutsu tō ] | Rank E
                        • Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D
                        • Hunting Dog [ Ryouken ] | Rank D
                        • Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        • Origins [ Kigen ] | Rank D
                        • Total Sense [ Tōtarusensu ] | Rank X
                        • Preparedness [ Kakugo ] | Rank C
                        • Sensor: Loud Blade [ Kenchiki: Raudoburēdo ] | Rank C
                        • Door Guard [ Monko no Keibou ] | Rank C



                        {Sealing}
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        • Time Sealing [ Tebanasu Fuuin ] | Rank E
                        • Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank E | Universal | Variable



                        {Fire}
                        • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        • Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        • Veil Technique [ Fukumen no Jutsu ] | Rank E
                        • Flare Technique[ Shoumeidan no Jutsu ] | Rank E
                        • Fire Release Shuriken Technique [ Katon: Shuriken no Jutsu ] | Rank D
                        • Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        • Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
                        • Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        • Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C
                        • Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        • Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        • Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
                        • Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        •. Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        • Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        • Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        • Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C

                        {Wind}
                        • Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E



                        Bloodline
                        • Scorch Manipulation [ Shaku Soujuu ] | Rank X
                        • Water Repelling [ Mizu Shirizoke ] | Rank X
                        • To Heat [ Atatameru ] | Rank C-S
                        • Fire Needle [ Kabari ] | Rank C
                        • Ten Fiery Eyes Technique [ Hijuugan no Jutsu ] | Rank C
                        • Extreme Steam Prison [ Kyoujouki no Hitoya ] | Rank C

                        Genjutsu

                        Illusory
                        • Cloud Cover Technique [ Kumo Monokage no Jutsu ]
                        ▰Rank: E
                        • Mark of the Unfamiliar [ Etainoshirenai no Fugou ]
                        ▰Rank: E
                        • Scent of the Peculiar [ Dokuji no Kaori ]
                        ▰Rank: E
                        • Shadow Glare [ Nirami no Kage ]
                        ▰Rank: E
                        • Chameleon Skin [ Hada no Kamereon ]
                        ▰Rank: E
                        • Scary Face Technique [ Kowaikao no Jutsu ]
                        ▰Rank: E
                        • Comfort Song [ Kaiteki Uta ]
                        ▰Rank: X
                        • Psychedelic [ Saikederikku ]
                        ▰Rank: E
                        • Foul Taste [ Kitanai Aji ]
                        ▰Rank: E
                        • Spooky Ghost [ Bukimina Yūrei ]
                        ▰Rank: E

                        Enchantment
                        • Sounding the Unfamiliar [ Etainoshirenai no Oto ]
                        ▰Rank: E
                        • Thunder Voice Technique [ Hekireki Koe no Jutsu ]
                        ▰Rank: E
                        • Discharge Technique [ Hibanahouden no Jutsu ]
                        ▰Rank: E
                        • Poison Ivy Technique [ Tsutaurushi no Jutsu ]
                        ▰Rank: E
                        • Static [ Kuuden ]
                        ▰Rank: E
                        • Depth Distortion [ Okuyuki Katawa ]
                        ▰Rank: E
                        • All Directions [ Shihouhapou ]
                        ▰Rank: E
                        • Closed Sight [ Shimaru Shikaku ]
                        ▰Rank: E
                        • Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ]
                        ▰Rank: E
                        • Demonic Illusion: Descending Hell Technique [ _Jigoku Kōka no Jutsu ]
                        ▰Rank: E
                        • Mist Technique [ Kiri no Jutsu ]
                        ▰Rank: E
                        • Hunger Technique [ Kiga no Jutsu ]
                        ▰Rank: E
                        • Thirst Technique [ Nodono Kawaki no Jutsu ]
                        ▰Rank: E


                        Instance
                        • Thunder Trap Seal [ Raimei Wana Fuu ]
                        ▰Rank: E
                        • Trickster’s Sand Storm [ Suna Arashi no Odokemono ]
                        ▰Rank: E
                        • Through the Unfamiliar [ Etainoshirenai no Tsuujite ]
                        ▰Rank: E
                        • Mud Slip Technique [ Doro Shissaku no Jutsu ]
                        ▰Rank: E
                        • Annoying Dust Technique [ Okkuu Chiri no Jutsu ]
                        ▰Rank: E
                        • Rock Technique [ Iwa no Jutsu ]
                        ▰Rank: E
                        • Touch of the Unfamiliar [ Etainoshirenai no Tacchi ]
                        ▰Rank: E
                        • Sound Technique [ Onkyou no Jutsu ]
                        ▰Rank: E




                        Chain
                        • Shadow Sign [ Kage no Sain ]
                        ▰Rank: E






                        Taijutsu {Remove if none}
                        {Mirror image arts}
                        • Stage 3

                        {Flowing arts}
                        • stage 3
                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT


                        Learned E Rank Technique
                        Trainig n missions to graduate




                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

Prince_yureil

Liberal Lunatic


Eifer

Sparkly Lunatic

PostPosted: Sat Jan 30, 2021 10:42 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nekonokami Tomo
                        Nickname:
                        Age: 19
                        Birthdate: 10/31
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5'7''
                        Weight: 60kg

                        Bloodline: Kemono Shinzo

                        Non-Combat Outfit: x


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Tomo has always been a troublemaker, always doing his own thing regardless of what anyone tells him to do. He seems to have taken on the nature of a lazy, mischievous cat. Not one to take anything seriously he takes great pleasure in winding up those that do. He would prefer to spend his time lazing about, drinking and getting up to no good rather than doing his part for their new home. Despite his nature and the fact he often goes out of his way to give his siblings a hard time he is fiercely protective of them, especially his younger siblings. He’s allowed to pick on them but anyone else that tries? They have another thing coming.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The Nekonokami family was forced to flee their homeland due to war when Tomo was only a year old. As such he doesn’t remember his home nor the conflict that tore it apart. Instead, his earliest memories are of the life of a nomad, his family trying to survive and forever moving from place to place. He doesn’t feel particularly attached to his family’s cause or their lost homeland. Growing up his closest friend was his cousin Suzunya, he was often dragging the poor kid into all sorts of trouble. Eventually Suzunya’s family split from the group and he hasn’t seen his friend since. Tomo took the separation particularly hard and tends to avoid forming real connections with anyone ever since.

                        When the triplets decided to settle the family in Arashigakure he was against the idea, preferring life on the road. Still, he relented to the wisdom of his eldest siblings and came along for the ride, if for no other reason than to keep an eye on his family.


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength a
                        Second Class: Taijutsu

                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.
                        Signature Style: Drunken Fist

                        ▱▰▱ Cross Class or Specialization:Taijutsu – Taijutsu: Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Katon | Fuuton
                        Chakra Color: Purple
                        Chakra Materialization: Purple chakra swirling around his body in a somewhat hypnotic pattern.

                        Stats:
                        • Strength ► 1
                        → Berserker
                        • Speed ► 1
                        → Brawler
                        • Agility ► 1
                        → Brawler
                        • Endurance ► 1
                        → Berserker

                        Strengths:
                        • Tomo is incredibly easy going and quite difficult to get flustered.
                        • Seasoned drinker, don’t challenge him to a drinking contest.
                        Weaknesses:
                        • Incredibly lazy.
                        • Rarely takes anything seriously including fights, easy to take advantage of in the opening of a battle.
                        Fears:
                        • Drowning.
                        • Losing the rest of his family to another war.

                        Modifiers:
                        ▰▰▰ Clan Traits:
                        • All Members of The Kemono Shinzō may speak with their own species in its native tongue.
                        • Kemono Shinzō, in beast mode, are not susceptible to muteness. However, any jutsu that inflicts muteness will attach the status to a Kemono Shinzō when they revert from beast mode.
                        • Kemono Shinzō are treated as a body rank higher when forming pacts.
                        • Kemono Shinzō at any time may revert to their original form for no chakra cost. This form is roughly the size of the original species which can maximally only be the size of an average human. I.e dog Kemono Shinzō can turn into a dog and back into its anthro state. This functions essentially as a henge.
                        • Kemono Shinzō, when in beast mode, gain a +2 to all of their stats. For example, a [4] cap is raised to [6]. [6] to [8], and [8] to [10].
                        • Transformations into half-beast mode or beast mode alter the chemistry in the brain of the clan member suddenly enough to function as a kai for any active genjutsu on the clan member. The clan member pays the cost for this kai as they transform. This spares them a combat action.

                        Personal Attributes:
                        ▱▰▱ Sober Fist | Tomo is practiced enough in being a drunk that he can mimic the movements of drunken fist even when sober. No longer needs to be drunk to use Drunken Fist.
                        ▱▰▱ Pack Animals | For every ninja pet, animal summon, or fellow Kemono Shinzō on the battlefield, the clan member receives +2 stats (of their choice) up to their maximum.
                        ▱▰▱ Unleash the Beast | The clan member is unforgiving in their strikes. Taijutsu techniques of the user may apply one tier higher trauma status at the following ranks. E-C Rank: Tier 2, B-A Rank: Tier 3 and S-S+ Rank: Tier 4. The user may use clan techniques through animalistic vocalizations but this takes just as much time to mold chakra as handseals.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:


                        ▰ INVENTORY

                        • A gourd filled with his liquor of choice






                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 14 / 14
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon
                        Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        Veil Technique [ Fukumen no Jutsu ] | Rank E
                        Flare Technique[ Shoumeidan no Jutsu ] | Rank E
                        Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
                        Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        Flash Fan Technique [ Hoteri Ougigata no Jutsu ] | Rank D
                        Hot Hug Technique [ Hotto Houyo ] | Rank D
                        Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        Burning Rush [ Nenshou Tosshin ] | Rank C


                        Fuuton
                        Wind Clone [ Kaze Bunshin ] | Rank E
                        Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        Vacuum Sword [ Shinkūken ] | Rank E
                        Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        Wind Release Stream [ Kouryuu ] | Rank D
                        Propelling Winds [ Suiyaku Kaze ] | Rank D
                        Great Breakthrough [ Daitoppa ] | Rank C
                        Low Air Pressure Technique [ Teikiatsu no Jutsu ] | Rank C
                        Gale Wind Palm [ Reppuushou ] | Rank C

                        Bloodline
                        Beast Musk [ Jujin ] | Rank E
                        Unstable Evolution [ Fuanteina shinka ] | Rank E
                        Half Beast Mode [ Hanjū mōdo ] | Rank D
                        Half Beast Instinct [ Hanjū no hon'nō ] | Rank C

                        Genjutsu



                        Taijutsu
                        Drunken Fist

                        Stage One
                        • Ever Thirsting Stance | Training | Stance
                        • Double Tapping | Rank X | Simple
                        • Empty Glass | Rank X | Simple
                        • Kegging | Training | Spiritual

                        Stage Two
                        • Sudden Waist Stance | Training | Stance
                        • Hard Spirits | Rank X | Complex
                        • Onslaught of Flailing Kicks | Rank X | Complex
                        • Stumbling | Rank X | Simple

                        Stage Three
                        • Drying Throat Stance | Training | Stance
                        • Onslaught of Flailing Wrist | Rank X | Simple
                        • Absentmindedness | Rank X | Spiritual
                        • Tripping | Rank X | Simple

                        Freestyle Whirlwind

                        Stage One
                        • Whirlwind Movement | Rank X | Simple
                        • Whorl | Rank X | Simple
                        • Mach Flight | Rank X | Simple

                        Stage Two
                        • Acrobatic Mastery | Rank D | Training
                        • Razor Wind Kick | Rank X | Simple
                        • Centrifuge Strike | Rank X | Simple

                        Stage Three
                        • Perfecting Balance | Rank C | Training
                        • Slicing Handspring | Rank X | Simple
                        • Hurricane Kick | Rank X | Simple
                        • Swinging Fury | Rank X | Simple




                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
PostPosted: Sun Jan 31, 2021 4:49 am
User Image


                        ▰ PERSONAL DATA
                        Full Name: Nekonokami Suzunya
                        Nickname: Hyō~kun
                        Age: 19
                        Birthdate: Feb 14
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS
                        Body Rank: D
                        Hair Color: Black
                        Tail Color: Black
                        Ear Color Black
                        Nail Color: Black
                        Eye Color: Vibrant Sanguine
                        Height: 177cm
                        Weight: 64kg
                        Bloodline: Kemono Shinzō
                        Beast Mode [ Bīsutomōdo ]
                        Bīsutomōdo transforms its user into the beast it once was (in a Kemonomimi's case, a beast they wish to become but more aptly ready for the implications of combat). This technique has no sustain or cost. It is the staple technique needing to be learned for the rest of the clan's techniques. Unfortunately when in this state unless otherwise stated they are unable to perform any form of Ninjutsu, Genjutsu, or Bukijutsu. In exchange, their taijutsu is overwhelming. The act of transforming into beast mode alters the chakra of the user so suddenly that it inflicts one tier of insanity on anyone in the same topic as the clan member. This cannot be stacked on by reverting back to anthro form and reverting back to beast mode. Changing and alternating form consumes an activation.
                        • Requires 5 Posts to Learn


                        ▰ SOCIAL AND PERSONALITY
                        Nindo: Yolo.
                        Personality: As a child, Suzunya was selfless, brave, kind and gentle. As a young man, Suzunya is selfish, hot blooded and a bit of a show-off.
                        Village: Rogue.
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy
                        Biography: Before his memory could form, Suzunya's homeland was over-run by invading forces; canine. His family was forced into a nomadic life. His father and mother followed the rest of the clan for the better half of his youth. He was closest to his cousin Tomo, who got him in all sorts of trouble. However, political differences drove a stake between his father and the clan's leader. When his mother took ill, Hyō's father made him part ways with the rest of the clan at the age of 12. He took the separation hard never really forming close ties with anyone. His mother passed shortly after, her nine lives spent. With his father drowning in gambling debt, they turned to a life of theft, using his son in what ways he could. However, the gig didn't last long and soon Suzunya found himself alone on the streets. Performances, bounties and rigged gambling has kept him afloat as he drifts from town to town. He spends money as quickly as he earns it. He is loose with his morals and has recently taken up drinking. Hasn't heard any news of the clan's whereabouts and doesn't care.


                        ▰ CLASSES AND STATS
                        First Class: Taijutsu
                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.
                        Signature Style: Copeira [ Performing Dance Fighting ]
                        Second Class: Bukijutsu
                        ▱▰▱ Expert → The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        Signature Style: Natural Weaponry [ Claws ]
                        ▱▰▱ Cross Class or Specialization:Taijutsu – Bukijutsu: All taijutsu and bukijutsu techniques cost five less resources per rank of the technique. Simple techniques of both classes are treated as overwhelming, although it still suffers from the rank deficiencies of those typical interactions. The user gains an additional taijutsu at D, B, and S rank. The user gains an additional bukijutsu at C, A, and S+ Rank.

                        Chakra Pool: 200
                        Stamina Pool: 400
                        Chakra Element: Wind & Fire
                        Chakra Color: Red.
                        Chakra Materialization:
                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 2
                        → Brawler/Expert
                        • Agility ► 2
                        → Brawler/Expert
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Picking fights, Suzunya easily gets under your skin.
                        • Flirting, known as "Hyo-kun," to hopeless romantics.
                        • Escaping, Suzunya is keen on making quick exits.
                        Weaknesses:
                        • Saving money, he spends it as quickly as he makes it.
                        • Alcohol, he doesn't stop until he hits the bottom of the bottle.
                        Fears:
                        • Drowning, while perfectly capable of swimming and water walking Suzunya does not like being submerged.
                        • Underground, the phrase "10ft under," scares the living daylights out of him.

                        Modifiers:
                        ▰ Clan Traits:
                        • Can speak with felines in their native tongue.
                        • Kemono Shinzō, in beast mode, are not susceptible to muteness. However, any jutsu that inflicts muteness will attach the status to a Kemono Shinzō when they revert from beast mode.
                        • Kemono Shinzō are treated as a body rank higher when forming pacts.
                        • Kemono Shinzō at any time may revert to their original form for no chakra cost. This form is roughly the size of the original species which can maximally only be the size of an average human. I.e dog Kemono Shinzō can turn into a dog and back into its anthro state. This functions essentially as a henge.
                        • Kemono Shinzō, when in beast mode, gain a +2 to all of their stats. For example, a [4] cap is raised to [6]. [6] to [8], and [8] to [10].
                        • Transformations into half-beast mode or beast mode alter the chemistry in the brain of the clan member suddenly enough to function as a kai for any active genjutsu on the clan member. The clan member pays the cost for this kai as they transform. This spares them a combat action.

                        Personal Attributes:
                        ▱▰▱ Mischevious Tail | Suzunya can use his tail in placement of his hands. Trained to hold small weapons (daggers, fans, kunai, etc) as well as release chakra in place of handseals (equal execution requirement), Suzunya's Bukijutsu becomes overwhelming as dual wielding becomes trio wielding.
                        ▱▰▱ Can't be Tamed | The clan member is able to use bukijutsu while in half/beast mode, and natural weaponry (fangs, claws, horns) can be used, logically, in lieu of formal weapons. Their resourcefulness in beast form translates into their anthro/kemonomimi form, allowing them to use bukijutsu for one rank less cost (does not stack with other bukijutsu reductions).
                        ▱▰▱ Unleash the Beast | The clan member is unforgiving in their strikes. Taijutsu techniques of the user may apply one tier higher trauma status at the following ranks. E-C Rank: Tier 2, B-A Rank: Tier 3 and S-S+ Rank: Tier 4. The user may use clan techniques through animalistic vocalizations but this takes just as much time to mold chakra as handseals.

                        ▰ PROFESSIONS AND MISSIONS
                        Ryo: 両0
                        XP: 0
                        Passive XP: 0
                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        Weaponsmithing || → Basic
                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0
                        Pharmacology || → Basic
                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        Performer | Dancer | → No Rank
                        • Dancers gain +1 Agility per title rank.
                        • After reaching the Maestro title, Dancers may choose to treat all of their default activations during a post as offensive activations three times a battle.
                        • After reaching the Virtuoso title, Dancer Agility may bypass their class cap by 2. This does not stack with other class stat cap increases.

                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Monster Hunter | Monster Crafter | → No Rank
                        • Initiate Perk: +1 Crafting Tree
                        • Adept Perk: Each Monster Hunter mission completed yields double the local fame. If local fame is full, global fame is added upon.
                        • Master Perk: 50% additional XP from Monster Hunter Jobs and sold items harvested from Monsters.
                        • Grand Master Perk: The user is able to obtain an additional custom weapon or armor slot of Legendary tier. This custom item can be further upgraded to retain the attributes of 5 harvested items from Monster drops as opposed to the standard 3 harvested item limit.

                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY



                        Weapon Specs


                        ▰ TECHNIQUES
                        Limitations:
                        • Ninjutsu | 11 / 14
                        • Genjutsu | 01 / 06
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 02 / 02
                        • Taijustu Custom Slot | 00 / 02
                        • Bukijutsu Styles | 02 / 02
                        • Custom Buki Natural Weaponry [ Claws ] | 00/02
                        • Keystone | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        C ▰ Manipulate Advancing Blades [ Soushuuha ]

                        Sensory
                        E ▰ Animal Party [ Dōbutsu tō ]
                        D ▰ Sensor: Trickster [ Kenchiki: Torikkusutā ]
                        C ▰ Total Sense [ Tōtarusensu ]
                        C ▰ Preparedness [ Kakugo ]
                        C ▰ Emotional Sense [ Kanjō-tekina kankaku ]

                        Fuuton: Wind Release
                        E ▰ Wind Levitation [ Kaze Fuuchuufuyuu ]
                        E ▰ Wind Clone [ Kaze Bunshin ]
                        E ▰ Vacuum Sword [ Shinkūken ]
                        E ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ]
                        E ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ]
                        D ▰ Wind Explosion [ Kaze ]
                        D ▰ Gale Surge [ Boufuu Kyuuzou ]
                        C ▰ Great Breakthrough [ Daitoppa ]
                        C ▰ Wind Riding [ Kaze Nori ]
                        C ▰ Explosion [ Bakuhatsu ]

                        Katon: Fire Release
                        E ▰ Fire Release: Fox Fire [ Katon: Kitsunebi ]
                        E ▰ Flame-Resistance Technique [ Bounetsu no Jutsu ] | Passive
                        E ▰ Cinder Technique [ Tanebi no Jutsu ]
                        E ▰ Veil Technique [ Fukumen no Jutsu ]
                        E ▰ Flare Technique[ Shoumeidan no Jutsu ]
                        D ▰ Flame Spread Technique [ Hi Shinten no Jutsu ]
                        D ▰ Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ]
                        D ▰ Flash Fan Technique [ Hoteri Ougigata no Jutsu ]
                        C ▰ Fireproof Technique [ Taika no Jutsu ] | Passive
                        C ▰ Burning Rush [ Nenshou Tosshin ]

                        Fuuinjutsu
                        E ▰ Enclosing Technique [ Fūnyū no Jutsu ]
                        E ▰ Unsealing Technique [ Kaifū no Jutsu ]
                        E ▰ Tethered Blade [ Tezāburēdo ]

                        Bloodline
                        E Beast Musk [ Jujin ]
                        E Unstable Evolution [ Fuanteina shinka ]
                        D Half Beast Mode [ Hanjū mōdo ]
                        C Half Beast Instinct [ Hanjū no hon'nō ]

                        Genjutsu
                        E ▰ Cloud Cover Technique [ Kumo Monokage no Jutsu ]
                        E ▰ Mark of the Unfamiliar [ Etainoshirenai no Fugou ]
                        E ▰ Scent of the Peculiar [ Dokuji no Kaori ]
                        D ▰ Whisper Technique [ Mimiuchi no Jutsu ]

                        Taijutsu
                        Freestyle Whirlwind
                        • Stage One
                        • Stage Two
                        • Stage Three

                        Drunken Fist
                        • Stage One
                        • Stage Two
                        • Stage Three

                        Bukijutsu
                        Akira Art
                        • Stage One
                        • Stage Two
                        • Stage Three

                        Sobaga Dega Sentou
                        • Stage One
                        • Stage Two
                        • Stage Three


                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 


Sylamb


Devoted Hunter

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  • Statustician 100
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